Media Molecule Officially Joins the PlayStation Family
Posted by PlayStation Blog Mar 02 2010 17:11 GMT in LittleBigPlanet
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Today we announced that we have purchased Media Molecule, creators of the beloved Sony Computer Entertainment. Welcome Molecules!

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Michael Denny, Senior Vice President of Worldwide Studios Europe, had this to say about the deal.

The decision was an easy one after meeting four young, talented people with a massive ambition to redefine video games as we know them, followed by a fantastic exclusive relationship that culminated in the launch of one of the most innovative PlayStation games of recent years. Of course, LittleBigPlanet needs no introduction here, as it was thanks to you that it became a best selling PS3 title when it released in late 2008.

The acquisition will enhance the talent pool within SCE, protect past and current investment and ensure a solid base for future investment. Media Molecule have exciting projects in the pipeline and we’re looking forward to sharing these with you in the not too distant future.

The most important thing is that nothing will change from your perspective; Media Molecule will simply continue to make great games. Welcoming Media Molecule into the PlayStation family will allow us to better support their future titles and ambitions.

For more comments from Denny, and a rather exhaustive list of the awards that Media Molecule has earned over the past couple of years, click on over to the European PlayStation.Blog. You can find the press release, with comments from SCE Worldwide Studios President Shuhei Yoshida and Media Molecule co-founder Alex Evans, directly below.

Sony Computer Entertainment Acquires Media Molecule. Acclaimed developer of multi-million selling LittleBigPlanet™ joins Sony Computer Entertainment Worldwide Studios

London, 2nd March 2010 – Sony Computer Entertainment (SCE) today announced that it had acquired leading game developer Media Molecule, creator of the multi-million selling and multi-award winning PlayStation®3 (PS3™) exclusive title, LittleBigPlanet™. Media Molecule will join as part of SCE’s global development operation, SCE Worldwide Studios (SCE WWS).

In a strategic move to continue to secure excellence in game development for current and future PlayStation® platforms, the acquisition of Media Molecule formalises the successful exclusive relationship with SCE.

Media Molecule, based in Surrey, England, is the award-winning developer of LittleBigPlanet, one of the best-selling titles for PS3, a game that introduced gamers to the unique ethos of Play, Create and Share. Having seen over 2m user generated levels created for the community to download and play for free, LittleBigPlanet has completely changed the way people interact with games, whilst revolutionising the longevity of gameplay.

Having won over 90 awards for LittleBigPlanet, including 2 BAFTAs and 8 AIAS Interactive Achievement Awards, Media Molecule brings a wealth of experience and a highly talented staff into the SCE WWS family that will further strengthen the PlayStation first party studio.

”Since they burst onto the gaming scene, Media Molecule have proved to be a truly exciting and innovative studio, who have proved their world-class credentials with the creation of the incredible LittleBigPlanet,” said Shuhei Yoshida, President, SCE Worldwide Studios. “SCE WWS is all about creating ambitious, innovative and ground breaking games, traits that Media Molecule clearly have. To bring them into our family proves our dedication to creating fantastic new experiences that we believe will cement our position as industry leaders.”

“Since Media Molecule’s inception, we’ve had a uniquely close relationship with SCE. Over the years they have consistently shown their dedication to Creative Gaming and Media Molecule, not only through their support of the company, but their willingness to take risks and embrace our often unusual approach and ideas,” said Alex Evans, co-founder of Media Molecule. “What we’ve achieved already with LittleBigPlanet has proved this to us and we’re excited by this new chapter of innovation and creative gaming, for all involved.”

Studios across SCE WWS share technology, production methodology and creative goals to build the best possible experiences for users to enjoy the most from the PlayStation family of hardware platforms and network services. With over 2,500 employees, SCE WWS combines the talents of 15 game development studios in Japan, the USA, the UK and The Netherlands.


Replies:

So can SackBoy become the official mascot now?
Reply by Francis Mar 02 2010 17:28 GMT
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