Impressions: Crysis 2
Posted by Joystiq Apr 09 2010 14:00 GMT in Crysis 2
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The first Crysis is probably best known for its benchmark-setting graphics. Unfortunately, its PC exclusivity meant console gamers weren't able to discover the true beauty of the game: its nail-biting emergent gameplay, crafted by realistic AI, and a truly open world to explore. The Nanosuit endowed players with superhero tools that encouraged playing with the environment: punching a tree to have it land on enemies, for example.

It's so easy to get caught up by the spectacle that many don't know about the nuanced gameplay hidden in Crytek's previous FPS. While the Nanosuit offers remarkable powers, players were still as vulnerable as a regular man. What gamers -- and certainly most console gamers -- may not know about the franchise is that, in spite of its sci-fi influences, it's a tactical shooter at heart.

But don't expect a large focus on the depth of combat today. Like its predecessor, it's easy to get caught up by the sheer spectacle that is Crysis 2.



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