Franis 2: The Great Mountain Adventure (Demo 3)
Posted by Lord Crump Jun 29 2010 03:40 GMT in Franis 2: The Great Mountain Adventure
- 1 Like?

Changes: multiple new rooms, two new bosses, a new partner, an actual chance to test out your FIRST partner's abilities, and THE PLOT THICKENS.

http://www.megaupload.com/?d=9NKLSN5S

This is made with a different version of Game Maker, so if it still doesn't work for you, Nassy, or you, Dim, then all I can say is that I'm stumped. You'll eventually be able to play this GLORIOUS shoot-em' up game thingy, though, don't worry.


Replies:

The instant kill on the flavio rangers is annoying.
Also can they be killed? Do they share health with Flavio?
Reply by ©na Jun 29 2010 04:23 GMT
Each enemy has its own health pool, and yes, they can be killed for more points and hot pockets (Though it is optional)
Reply by Lord Crump Jun 29 2010 04:25 GMT
GOD DAMN DOES EVERYTHING HAVE INSTANT KILL
Reply by ©na Jun 29 2010 04:29 GMT
only if you touch them
Reply by Lord Crump Jun 29 2010 04:32 GMT
The instant kills aren't that bad. Except on Boo-boo, who moves too quickly and too unpredictably to dodge effectively.
Reply by ©na Jun 29 2010 05:45 GMT
I beat Flavio and I can't find a way to progress.
Reply by Tails Doll Jun 29 2010 11:29 GMT
Unless you're playing the previous version, Tails, you should be able to progress (As Boreale has)
Reply by Lord Crump Jun 29 2010 16:03 GMT
yay i got to the demo end with yogi and the transformer now can you make me a boss
i want to be in a spooky forest and make me shoot giant lock icons and censored bars
Reply by Tails Doll Jun 30 2010 19:28 GMT

Durnlawdin'

Reply by Linkshot Jun 30 2010 20:15 GMT

How the *crag* do I play this?

Reply by Linkshot Jun 30 2010 20:39 GMT
arrow keys move
s shoots
the buttons in the top left of the screen save and load
Reply by ©na Jun 30 2010 22:10 GMT
can't beat yogi
Reply by FrozenWinters Jun 30 2010 22:35 GMT
Crump put in a spot somewhere where you can hide for the whole thing and not have to worry about instant kills.
He claims it is an easy fight, with nothing to support calling the fight easy
Reply by ©na Jun 30 2010 23:45 GMT
Boo Boo should follow the same general pattern (As in changing vertical direction when he hits the top of the screen and horizontal direction when he hits the bottom)
In the upper half of the screen, in between the left edge and the middle, there is a spot that Boo Boo should not touch
You WILL have to move around in the fight following that, but if you can recognize where the adds are spawning (And take full advantage of the wrap-around screen), you shouldn't have to worry too much
Reply by Lord Crump Jul 01 2010 00:57 GMT
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