Xenoblade - more details on development, Nintendo’s input
- Monolith Soft creative director, Tetsuya Takahashi presented Nintendo developer, Hitoshi Yamagami with the idea for Xenoblade while Disaster: Day a Crisis be in the middle a it be development
- Takahashi had some a the younger staff crew pose for the sea dog as models for his model a the game’s map design
- the way that light 'n [...]
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