Xenoblade - more details on development, Nintendo’s input
- Monolith Soft creative director, Tetsuya Takahashi presented Nintendo developer, Hitoshi Yamagami with the idea for Xenoblade while Disaster: Day of Crisis was in the middle of its development
- Takahashi had some of the younger staff members pose for him as models for his model of the game’s map design
- the way that light and [...]
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