OnLive has begun rolling out support for Wi-Fi connections to its cloud gaming service. So sure is the company that it can offer lag free streaming of game content that it is bringing Wi-Fi support to subscribers before it planned to. Support is still in beta, but most OnLive members are supposed to see the fuctionality available sometime this month. OnLive users with questions can get answers from this FAQ.
Additionally, the company has announced an initiative to support indie games on the service, offering its developer tools and SDK to independent game companies to sell their titles to subscribers. This coming weekend, OnLive is holding an "Indie Fest," offering discounts of up to 75% on great indie games like World of Goo, Trine, and AaaaaAaaaAAAaaAAAAaAAAAA!!! We would like to know how offering indie games for cheap means you're supporting the developers, but it's cool -- we don't understand how the whole streaming things works so well either.
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