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Posted by Joystiq Mar 01 2010 17:00 GMT
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A common refrain from many (including us!) about God of War III is: "It's God of War ... in HD." And, as our last preview attested, that's not such a bad thing. In fact, while the demo was impressive in its own right, the game's director tells us they've added depth of field, motion blur, and high dynamic range lighting to the finished product. Too technical, right? We'll just use our fallback word: awesome.

For this hands-on, we went all the way up to the first boss and beat him ... err, after several tries. It's none other than a certain God of the Sea, and he's pretty moody on account of Kratos and a bunch of Titans trying to scale Mount Olympus. In fact, there's a gathering of the Gods up there and they're all pretty miffed: Zeus, Helios, Hermes, Poseidon, Hades, and a mysterious someone else. Based on this preview, they're going to do everything they can to try and make sure Kratos doesn't play king of the hill on their precious mountain.

Read on for our experience with the opening of God of War III up to, and including, the first boss battle. If you're hoping to go into this game spoiler-free next month, you might want to stop here; otherwise, press on!


Posted by IGN Mar 01 2010 02:40 GMT
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Many owners left unable to play certain titles tonight due to login error.

Posted by Joystiq Mar 01 2010 01:30 GMT
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There's a few valuable life lessons in the following story, so pay attention: A Pittsburgh news station recently reported on a 17-year-old boy who was disqualified from a SOCOM U.S. Navy Seals tournament after it was discovered he was cheating. In retaliation, the young man hacked into the official PlayStation site, and crashed it for 11 days back in 2008. Sony re-retaliated by opening up a federal grand jury investigation into the "cyber attack," which led back to the aforementioned boy, who is now in a whole heap of trouble.

The teen pleaded guilty, and was convicted on four felony charges: Unlawful use of a computer, criminal use of a computer, computer trespassing and the distribution of a computer virus. He'll be sentenced later this year. The moral of the story? Don't cheat while playing online games, and don't crash the web sites of gigantic corporate entities. If caught, you could end up being branded a cheater. Or, you know, a felon.

[Via Kotaku]

Posted by PlayStation Blog Feb 28 2010 20:01 GMT
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Programming note: the Blog will be down for an hour or two tonight (Pacific time), as we shuffle the color palette around a little bit. It’ll all make sense Monday morning. Oh, and have you happened to drop by the new PlayStation.com today? You definitely should.

The PS Blog weekly reading list (Week of February 22, 2010)

  • Uncharted 2: Among Thieves Soundtrack Review – G4tv.com
  • Yes, You Can Play Deadly Premonition In English On PS3 – Siliconera
  • God of War III Blow Out – Kotaku
  • God of War in Five Minutes – IGN
  • 3D Dot Game Heroes Hands-on – IGN
  • From customized systems to the return of “NBA Jam,” the Association’s biggest stars — including Kobe and LeBron — break down the league’s gaming scene. – ESPN
  • 3D Dot Game Heroes Enhanced For North America – Siliconera
  • Reaction Time: Insomniac Games Reflects On Ratchet & Clank Future: A Crack In Time – G4tv.com
  • God of War III Lead Combat Designer Interview – G4tv.com
  • Metareview: Heavy Rain – Joystiq
  • Dragon Age’s Return to Ostagar DLC finally coming to PSN in two weeks – Joystiq
  • Sony Computer Entertainment CEO on Motion Controls and the Year of the PlayStation 3 – Fast Company
  • Hideo Kojima Joins Twitter, But You Won’t Be Able To Read It – G4tv.com
  • Naughty Dog moving on up to a deluxe apartment in the sky – Destructoid
  • Review: Soak up the experience of ‘Heavy Rain’ – Game Hunters
  • 70MB of additional RAM unlocked for PS3 developers – Joystiq
  • Footballers Pray For Heavy Rain – Kotaku
  • Metal Gear Solid Peace Walker Planned as MGS5 – PlayStation Portable News at IGN
  • Review: Heavy Rain is unforgettable and intense – Examiner.com
  • God of War III contest series — Week 1 – Destructoid
  • Heavy Rain Taps Real Anxieties for Massive Story – GameLife
  • Uncharted 2 Scribe Wins Writers Guild Award – GameLife
  • God of War III eats up 35 gigs on a Blu-ray disc – Destructoid
  • How An Insomniac Games Failure Created Today’s Ratchet & Clank – G4tv.com
  • Uncharted 2: Among Thieves’ Breaks Away and Flees with 10 Awards — PRNewswire
  • PlayStation 3 Slim sweeps the 2009 Engadget Awards – Joystiq
  • Geekadelphia Presents: Little Big Philadelphia « Geekadelphia
  • PS3 Takes Home Three Awards in the 2009 Engadget Awards! — Engadget
  • Preview: I want 3D Dot Game Heroes even more now – Destructoid
  • Final Valkyria Chronicles DLC coming Feb. 25 – Destructoid
  • ‘Uncharted 2′ prevails at awards show – USATODAY.com
  • Heavy Rain looks like a video game breakthrough – SFChronicle

Posted by Joystiq Feb 27 2010 08:00 GMT
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A U.S. District Court for the Central District of California has dismissed a lawsuit against Sony Corporation of America and its related gaming branches (SCEA and SOE) which alleged the company denies access to its services for people with disabilities. According to court documents, plaintiff Alexander Stern argued that his "visual processing impairments" prevent him from enjoying titles manufactured by Sony and its game divisions.

Stern had filed the suit last October, claiming Sony's practices had violated Title III of the Americans with Disabilities Act (ADA). According to Game Politics, the court stated that in order to prove a violation of Title III of the ADA a plaintiff must show: "(1) [the plaintiff] is disabled within the meaning of the ADA; (2) the defendant is a private entity that owns, leases, or operates a place of public accommodation; and (3) the plaintiff was denied public accommodations by the defendant because of [the plaintiff's] disability."

In the dismissal notice (PDF), the court ruled that because Sony is not a "place of public accommodation" it was "not liable" for violating Title III of the Americans with Disabilities Act.

Posted by PlayStation Blog Feb 27 2010 20:01 GMT
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So if you follow the SonyPlayStation Twitter feed, you might have noticed this and this yesterday. For those who missed it, the first person to catch the correct BioShock 2 character reference (just for clarification, only I know the correct answer and it’s fairly straightforward) in this post – and submit it via comment IN THIS POST – will get this insanely cool Splicer mask and Box, courtesy of 2K (US only). Have at it! We’ll DM the winner via PSN, and will update here when we have one.

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MAG Developer Tips: Sniper — Yes, the one you’re been dying to see. Or perhaps the video you didn’t want to see. Love ‘em or hate ‘em, snipers are a key part of MAG. LittleBigPlanet: This Week in DLC — Loads of White Knight goodies hit LBP this week, plus Savannah PSP action and more. The State of PlayStation Home — Your head of Home drops the lowdown on Home, the huge steps it has made and where it’s headed in the future. Coming to PSN this Week: Darksiders Demo — Many of you have been asking for a Darksiders Demo. Well, you got it! MAG Developer Tips: Leadership Roles — Are you a born leader? Can you take that leadership in to the Shadow War? I thought so. Coming to PSN this Week: echoshift — I’ve been waiting for this game. Verdict? It’ll get that brain of yours working. Realism of MLB 10: The Show — Let’s face it – MLB 10 shines in so many areas, but here you’ll see just how realistic this year’s Show is. Heavy Rain Out Today! — Just sinking my teeth in to it. Joy! Sweeping the Interactive Achievement Awards — UNCHARTED 2 sweeps up at the Interactive Achieve Awards. Don’t even try to act surprised! Coming to PSN this Week: Grandia PSOne Classic — And now we know there are lots of Grandia fans out there! MAG Developer Tips: Squad Leader — Next up in the tips department, Zipper Audio Manager, Mary Olson talks Squad Leader strategies. Coming to PSN Tomorrow: Age of Zombies PSP mini — Here’s the deal. Professor Brains wants to unleash a zombie apocalypse via a time portal. So you’ll have to smack down zombie trash and bust heads like Chuck Norris. Any relation to Jacob Norris? Coming to PSN Tomorrow: Greed Corp — This game appears to be all the rage. I *just* downloaded. Drop me some thoughts! Mall Madness Hits PlayStation Home with Hundreds of Items on Sale + New UNCHARTED, SOCOM, and Warhawk Costumes! — A humongous sale and a chunk of new costumes. And lots more of course! ModNation Racers PSP – Join the Nation & Score a Limited PSP Theme! — Theme it up with ModNation Racers on the PSP. MLB 10: The Show Joe Mauer Trailer, Themes & Best Buy Demo — Another heap of MLB 10: The Show news, and leading off is a new Joe Mauer trailer. MAG Developer Tips: Platoon Leader — Software Manager Mike Nicolino and Designer Marc Janas drop in to give you Platoon Leaders some great tips. The Drake’s Fortune Multiplayer Pack Releases Today for UNCHARTED 2: Among Thieves — Get old-school with this Drake’s Fortune MP pack on the PlayStation Store. PlayStation Comics Store Update — Check out We Will Bury You, which includes audio commentary from the creators Brea and Zane Grant. Plus, lots more in the land of digital comics… Castle Crashers for PSN: Progress Report — Many of you have asked about Castle Crashers, in this very post, mind you! Well, we tracked down The Behemoth and they responded. The Tester Episode 2 Featuring David Jaffe Available Today — Mr. Jaffe gets intimate with the crew of potential game testers in episode 2, free on PSN! Warhawk on PSN for $14.99 (Bwhaaa?!?) — LightBox Pres Dylan Jobe gives the down and dirty on the HUGE Warhawk sale on the PlayStation Store. THE EYE OF JUDGMENT LEGENDS Free Demo Available Today on PSN — Yes, it’s in demo form…and free, of course! PlayStation Store Update — Lots and lots of great content this week including echoshift, the God of War III demo, Greed Corp, UNCHARTED 2 DLC and so much more. God of War III Goes Gold, E3 Demo Now on PSN and New Gameplay Revealed Tonight on Spike’s GTTV! — Who caught the new gameplay on GTTV? PlayStation Network Video Content Update — Cirque Du Freak: The Vampire’s Assistant, The Informant!, Everybody’s Fine, and The Box top the list of new movies this week, plus tons more movies and TV shows, to boot! MAG Developer Tips: OIC — The very last in our three-week tips series from Zipper is on the OIC, Officer in Charge. MLB 10: The Show – Road to the Show Enhancements — Check out the giant list of upgrades and enhancements Road to the Show gets in MLB 10: The Show. LittleBigPlanet: Sack it to Me – The “ZOMG, Two Million Levels!” Edition — Two million levels, plus featured levels and more from LBP.

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Courtesy of Jeremy Dunham

Patch Alert: MAG v1.03 – Does it change your strategies? You bet it does! MAG Represents on PSN – Extra, extra! Come get your official MAG themes and avatars now! MAG Developer Tips: OIC – Designer Ben Jones finishes out our Zip-Tips with the biggest job of them all. MAG Developer Tips: Platoon Leader – Zippers Marc and Mike unleash mad 32-boss knowledge. MAG Developer Tips: Squad Leader - Our resident Audio Manager, Mary Olson teaches you the basics. MAG Developer Tips: Leadership Roles – Audio Lead, Keith Sjoquist introduces you to the world of command. MAG Developer Tips: Sniper – UI Manager Steve Harris and Design Lead CJ Heine hook you up.


Posted by IGN Feb 27 2010 01:03 GMT
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Look ahead to what games will be lighting up the internet, and why.

Posted by Francis Feb 26 2010 03:36 GMT
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Else you will get the "You do not have enough free space" message even though it looks like you do.  So to download the 2671MB God of War III demo, you need 5342 MB free.

MM
gay
©na
He is talking about downloadable games, but you are correct, as far as I can tell. That isn't very far, since I don't know much about the hardware of any of the consoles.

Posted by IGN Feb 26 2010 21:48 GMT
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PSP and PS3 take over thanks to RE5 Gold Edition and God Eater.

Posted by Joystiq Feb 26 2010 21:20 GMT
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Making a critically acclaimed title (that also sold its fair share of units) is one of the best ways to upgrade your digs as a game development studio. Naughty Dog is enjoying just such a reward right now, as the company's blog recently announced a move to a "killer new studio," presumably expanding after the continuing success of last year's Uncharted 2.

ND co-prez Evan Wells said the March 1 move "positions Naughty Dog perfectly to adapt to the demands of developing PlayStation games that continue to raise the bar for our industry for the next decade and beyond ," while main community man Arne Meyer notes, "significant upgrades to help us keep developing cutting-edge, award-winning games" are a big part of the equation. In addition to the neat image you see above, the Dogs have uploaded a photo set of the new space to Flickr, with a promise to keep fans updated via the ND blog. Good luck with the move, folks!

Posted by Joystiq Feb 26 2010 19:40 GMT
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We know full well what the PS9 will be capable of, but what of the successor to the PlayStation 3, the PS4? Jack Tretton doesn't seem to know, telling Fast Company that he "can't even imagine what can be done technically beyond the PlayStation 3 in the near future." We'd theorize it involves more high-definitionier graphics than ever before.

Tretton continued to reiterate the same "ten year" message -- the proposed shelf life of the PS3 -- that the Sony team has followed since even before the launch of the system. With 2010 marking the fourth year of the PS3's life cycle, it seems increasingly likely that Sony will stick to that goal. Of course, that's not to say the "PS4" won't ever be realized. We'll see the PS4 "when somebody can craft the technology that exceeds what we're able to do on the PS3," Tretton offered. However, he doesn't expect that eureka moment to come any time soon, adding "we are still just starting to harness [the PS3]."

Posted by IGN Feb 26 2010 19:31 GMT
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It's six months away, but time to start preparing anyway.

Posted by IGN Feb 26 2010 18:36 GMT
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One editor nearly finds his own "game over" screen, but games bring him back.

Posted by IGN Feb 26 2010 15:02 GMT
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Something for your weak end.

Posted by IGN Feb 26 2010 05:47 GMT
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The week in Aussie news, reviews and opinions – in video form!

Posted by IGN Feb 26 2010 02:33 GMT
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More than 12,000 of you voted on the best games of 2009, so what came out on top?

Posted by IGN Feb 26 2010 01:35 GMT
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It's a special birthday Beyond. Go eat cake!

Posted by PlayStation Blog Feb 25 2010 23:37 GMT
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Hi everyone! It’s Kumi again. First, I wanted to thank everyone for reading the last post announcing the THE EYE OF JUDGMENT LEGENDS. Today, I’m back here to tell you that the free demo is available today on the PlayStation Store. So be sure to download it and start playing!

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Once again, THE EYE OF JUDGMENT LEGENDS is a digital card-based game that lets you collect, trade, and battle magical creatures on the move that combines card trading, magic, and adventure with the freedom to play wherever players want. Today, I’d like to inform you about the details of two exciting features!

Story Mode:
Yes, there will be Story mode in the PSP version! Story mode is the core single player mode in THE EYE OF JUDGMENT LEGENDS. The story contains an intricate plot and is divided up into a series of chapters. In the demo, you will get to experience the first three chapters of the story mode. If you play all three chapters, it will unlock a rare demo-specific card which can be carried over to the full game, so make sure to play all chapters!

Multiplayer Mode:
Both Ad Hoc and Infrastructure modes are supported in the full game. In Ad Hoc mode, you can enjoy head to head battles with other players and trade game cards. Infrastructure mode lets you battle against other players from around the world as well as accessing online ranking. In the demo, you will have a chance to experience the Ad hoc mode (excludes card-trading feature).

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And another cool surprise, is that the save data you create when playing the demo can be carried over to the full game (excluding the story mode progress).

Okay, now go and play the demo today! Enjoy!


Posted by Joystiq Feb 25 2010 22:14 GMT
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The bad news: The Behemoth still hasn't nailed down a release date -- or even a release month -- for the PSN version of Castle Crashers (though it's still slated for this year). The good news: PlayStation 3 owners will be treated to some brand new content. Specifically, a recent entry on The Behemoth dev blog revealed that the PSN version of the game will feature a new volleyball mini-game. The mini-game will allow up to eight players (locally or online) to play a game of volleyball using any of a player's unlocked characters. It will feature new serve and spike moves and magic attacks that place one of eight status effects on the ball. The volleyball game will even include its own leaderboards.

Again, it's not much to dull the pain of waiting, but at least the PSN is getting something extra in the deal. Also, if it makes you feel any better, The Behemoth will be showing off Castle Crashers and Battleblock Theater at PAX East next month.

Video
Posted by PlayStation Blog Feb 25 2010 21:31 GMT
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It’s been so long since I’ve posted here on the blog it feels like a bazillion years ago!

OK, maybe not a bazillion but… its more than two years after our initial release and tons of players around the world are still having a blast playing Warhawk. We in the industry call that “sticky” and I assure you it’s not as gross as it sounds ;-)

But we want even more players to enjoy the fun of Warhawk’s fast-paced warfare, So…

I’m posting here today is to announce a sale of inflatable gorilla proportions! Starting today here in the United States, you’ll be able to download Warhawk for $14.99!

BWHAAAA?!?!

And…the Booster Packs are just $4.99 each (or you can get all three expansions for $9.99)

Omega Dawn Booster Pack

Operation: Broken Mirror

Operation: Fallen Star

Now of course it’s for a LIMITED TIME as all great offers are, so you’ve got only two weeks to get your hands on one of the best multiplayer games on the PS3 for only $14.99.

We can’t wait to have a bunch of new players join our community and if you’re a Warhawk player that just hasn’t picked up all the Boosters — Now’s the perfect time!

A lot has changed for us over the last year — we started our new studio LightBox Interactive, moved to Austin, and we’ve been cranking on the development of our new game that both our Warhawk fans *and* new players are going to love! The team and I are wicked excited about how it’s shaping up and we can’t wait to tell you all about it.

Be sure to stay tuned to the blog for more info on our upcoming game!

…and our next Warhawk Tournament :-)

Rock on,

-dylan

Francis
I need to dust off my copy of Warhawk, it's a great game. Definitely worth 15 bucks.

Posted by IGN Feb 25 2010 21:53 GMT
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Metal Gear Creator tweets about Peace Walker. Curling too.

Posted by IGN Feb 25 2010 21:50 GMT
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Posted by PlayStation Blog Feb 25 2010 18:59 GMT
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Hello PlayStation.Blog residents. Emil Ayoubkhan here from The Behemoth. We were graciously granted access to the blog to update everyone on our progress with Castle Crashers for PSN.

I’m here today to talk about our new volleyball minigame that we will be including in our upcoming version of Castle, but before I get into that, let’s talk about the release date. This is pretty straightforward actually as we don’t have one yet. We’re looking to finish sometime this year and as soon as we can narrow it down to a specific month, we will be able to talk about this more.

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Now back to the to volleyball minigame. Here are some of the finer points:

Play co-op or vs your buddies

Local or online play From 1-4 players per team for up to 8 player matches Variable stats based on character Use magic attacks to place 8 new magic status effects on the volleyball Cool new serving and spiking moves Available AI teammates or opponents Play as any character you have unlocked Play 1, 3 or 5 matches against your opponents Leaderboards to track the best in the land

It’s basically like playing volleyball with your friends but you get to replace good sportsmanship with explosions, magic, and weaponry. As we get closer to the release, we’ll start revealing some more features and additions. What will they be? How will they work? What will they do? Stay tuned for more.

-Emil


Posted by Joystiq Feb 24 2010 16:55 GMT
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You ready? Okay -- follow along: Sony announced today that the Sony Computer Entertainment subsidiary will change its name to SNE Platform (or "SNEP"), and then transfer its video game operations to a new subsidiary, named -- surprise! -- Sony Computer Entertainment. On April 1, SNEP, which will be primarily operating Sony's network services and business as a wholly-owned subsidiary, will merge with Sony, and then promptly dissolve into the parent company. Since Sony already owns all shares of SNEP, there's not going to be any market action (issuance of new shares, share capital increases or cash payments) upon the merger.

So, wait, what's happening? Essentially, Sony is moving its network business out from under the gaming wing and bringing it up to the parent company level. This is a different path than the one laid out a year ago, which suggested SCE, as then operator of the network business (think: PSN), would begin to play a larger role in the unification of the company as it pertains to an online strategy. Instead, the "new" Sony Computer Entertainment will have a slightly more narrow focus, "mainly consisting of the planning, development, manufacturing and sales of home-use/portable game consoles and software," according to the reorganization announcement; and Sony Online Service, including the proposed expansion of PSN IDs to non-gaming Sony devices, will seemingly be handled by a new division (but possibly the same personnel) within the Sony parent company.

Though listed as the "Representative Director" of the short-lived SNEP subsidiary, Kaz Hirai will presumably remain in charge of the PlayStation division now and after the April 1 merger. Sub-divisions SCEA and SCEE are unaffected by the reorganziation.

Posted by Joystiq Feb 24 2010 22:40 GMT
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First: Sorry about the obvious gag. Second: It seems several players are having an issue with their copy of Heavy Rain not only seizing up but (in a few cases) corrupting their save data; you can read all the stories on the PlayStation forums. Info is limited at the moment, but a Sony rep in the thread suggested the stopgap of waiting at least five minutes before rebooting if a freeze occurs. The rep seemed hopeful that measure would enough to avoid save data corruption.

Heavy Rain is intense enough without having to worry about losing your save data at any moment. Here's hoping we have word of a fix soon.

[Thanks, Ryan S.]

Posted by Joystiq Feb 24 2010 21:30 GMT
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PlayStation classic Grandia will make its way to the PSN this Thursday, February 25, at a price far less than what you'd pay for a new or used copy. For $10, North America can finally access the RPG that's been on the Japanese PSN since April 2009 -- and on the Sega Saturn since 1997.

Grandia stands out from other JRPGs with its exciting combat system, which was obviously in its infancy during the first installment. In fact, we've been waiting for another high-profile game to iterate Grandia's turn-based battle system for years. Y'all just wait, when Joystiq publishing is off the ground, we'll iterate the heck out of it.

Posted by IGN Feb 24 2010 17:26 GMT
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Mount & Blade, Lead and Gold, and more.

Posted by PlayStation Blog Feb 24 2010 17:01 GMT
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As we revealed over at IGN two weeks ago, the new “Drake’s Fortune Multiplayer Pack” for UNCHARTED 2: Among Thieves is available today on the PlayStation Store.

The “Drake’s Fortune Multiplayer Pack” includes two maps and six character skins inspired by Nathan Drake’s debut adventure, UNCHARTED: Drake’s Fortune. The six skins are available $2.99 and the two maps are available for $3.99 – or you can get all of skins and maps in a convenient, value-priced bundle for $5.99.

Check out some of the new character renders of the skins included in the Pack:

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You can view and download the full set of character renders from the Naughty Dog Flickr page.

So, you may be thinking to yourself, “What are these skins and maps exactly?” We’re glad you asked. Read on for detailed descriptions of our “Drake’s Fortune Multiplayer Pack” content.

TWO new maps, available in all competitive multiplayer game types and in the co-op arena game types, inspired by locations found in UNCHARTED: Drake’s Fortune.

The Flooded Ruins
Based on UNCHARTED: Drake’s Fortune Chapter 10 – The Customs House, players will find themselves fighting in the midst of a thunderstorm, complete with rain, thunder and lightning. The Flooded Ruins is an asymmetrical map centered on the Customs House building, which is surrounded on one side by multiple two-story buildings and many flanking routes – you’ll need to stay on your toes and watch your back. The Customs House itself provides the advantage of higher ground if you manage to take the center sniper perch, where you can dispatch your opponents or call out their positions to your teammates. Watch out for incoming grenades!

The Facility
Based on the submarine bay in UNCHARTED: Drake’s Fortune Chapter 18 – The Bunker, The Facility is centered on a rusted out U-boat that has been left to rot in its dry dock. This fairly symmetrical map works well with all game types. Players can hide in dark corners, snipe from the control tower, or go guns blazing into combat. Look out for the moving cargo on the upper levels – it can block your shots or cut off an escape route at a very inopportune moment!

SIX new multiplayer skins based on characters from UNCHARTED: Drake’s Fortune.

UNCHARTED: Drake’s Fortune Nathan Drake UNCHARTED: Drake’s Fortune Elena Fisher Gabriel Roman Atoq Navarro Eddy Raja Javier, the mercenary


The Multiplayer Pack also unlocks 12 NEW Trophies – 11 Bronze and 1 Silver – to earn as you play:

Bronze Brass Knuckles – Get 100 Melee Kills in Deathmatch or Elimination Games Gold Digger – Finish Wave 10 in 1 Gold Rush Game I Told You I Was Hardcore! – Complete All 3 Co-op Objective Maps on Hard Difficulty Made It – Finish Wave 10 in 1 Survival Game Plays Well With Others – Win 50 Objective Games Plundered! – Get 200 Captured Medals Rapid Fire – Get 7 Tripled Medals in Deathmatch or Elimination games Sneaky… – Get 50 Stealth Kills in Deathmatch of Elimination games Still Alive – Win 50 Elimination Games Tastes Like Chicken – Get 20 BBQ Medals in Deathmatch or Elimination games Wipe Them Out… – Win 50 Deathmatch Games Silver Cold Blooded – Get 2,500 Kills in Deathmatch or Elimination games

Downloading the either the maps or the bundle unlocks the Trophies within the in-game multiplayer menu. You can gain progress towards completing these new Trophies in any game type that fits the Trophy criteria.

Purchasing the skins only will NOT unlock the additional Trophies.

We’ve also made sure that all our players can play from the same matchmaking pool regardless of whether they have purchased the maps or not – head over to NaughtyDog.com to read about how we’re doing this and how to change your profile settings.


Posted by Joystiq Feb 24 2010 16:55 GMT
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You ready? Okay -- follow along: Sony announced today that the Sony Computer Entertainment subsidiary will change its name to SNE Platform (or "SNEP"), and then transfer its video game operations to a new subsidiary, named -- surprise! -- Sony Computer Entertainment. On April 1, SNEP, which will be primarily operating Sony's network services and business as a wholly-owned subsidiary, will merge with Sony, and then promptly dissolve into the parent company. Since Sony already owns all shares of SNEP, there's not going to be any market action (issuance of new shares, share capital increases or cash payments) upon the merger.

So, wait, what's happening? Essentially, Sony is moving its network business out from under the gaming wing and bringing it up to the parent company level. This is a different path than the one laid out a year ago, which suggested SCE, as then operator of the network business (think: PSN), would begin to play a larger role in the unification of the company as it pertains to an online strategy. Instead, the "new" Sony Computer Entertainment will have a slightly more narrow focus, "mainly consisting of the planning, development, manufacturing and sales of home-use/portable game consoles and software," according to the reorganization announcement; and Sony Online Service, including the proposed expansion of PSN IDs to non-gaming Sony devices, will seemingly be handled by a new division (but possibly the same personnel) within the Sony parent company.

Though listed as the "Representative Director" of the short-lived SNEP subsidiary, Kaz Hirai will presumably remain in charge of the PlayStation division now and after the April 1 merger. Sub-divisions SCEA and SCEE are unaffected by the reorganziation.

Posted by Joystiq Feb 24 2010 14:15 GMT
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The bunny was already out of the velvet hat regarding Sam & Max: The Devil's Playhouse - Episode 1: The Penal Zone, but here's a twist: it's coming to the PS3, according to the ESRB. If true, this would be the first time Sam & Max bring their special style of police work to Sony's console. Oddly, no ratings for other consoles (nor PC) have been published on the ESRB's online database.

We're currently following up with developer Telltale and the ESRB for clarification on platforms. After all, nobody should be left out when it comes to the Sam & Max adventure games.ESRB rates 'Sam & Max: The Devil's Playhouse' for PS3