Assassin's Creed II Message Board older than one year ago

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Posted by Kotaku Apr 24 2010 17:00 GMT
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#sequels It doesn't mean such games are in development - at most the companies owning these marks have moved to protect them - but new domains for GoldenEye and Driver have been registered by Activision and Ubisoft. More »

Posted by Kotaku Apr 10 2010 22:30 GMT
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#thisisyourgod Good news, everyone! Ubisoft says it's "constantly working to evolve and improve" its new "online services platform" for gamers. Awesome! What's this "online services platform"? Why, it's Orwellian b.s. for "DRM." More »

Posted by IGN Mar 30 2010 23:29 GMT
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God of War III is the new Oregon Trail.

Posted by Kotaku Mar 27 2010 04:00 GMT
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#ubisoft The first Assassin's Creed, much like the second, only came out on three systems: the Xbox 360, PS3 and PC. But did you know that, alongside production of the original game, another was in development for the PS2 & Xbox? More »

Posted by Kotaku Mar 25 2010 18:30 GMT
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#meaculpa Ubisoft apologizes to Assassin's Creed 2 purchasers who found themselves unable to play due to attacks on the verification servers, offering free game downloads in exchange for their forgiveness. More »

Posted by Kotaku Mar 08 2010 19:30 GMT
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#ubisoft The downtime that plagued PC gamers trying to play Assassin's Creed II yesterday was the result of a denial-of-service attack, causing one of Ubisoft's new DRM-servers to become unreachable. But hey, at least no one has hacked the game yet. More »

Posted by IGN Mar 08 2010 10:23 GMT
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PC Assassin's Creed II unplayable for many over weekend.

Posted by Kotaku Mar 04 2010 08:30 GMT
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#pc With Ubisoft's new digital rights management regime for the PC proving both easy to circumvent and wildly unpopular, the publisher has been rushing to make changes to the system in an attempt to appease consumers. More »

Posted by Kotaku Feb 26 2010 05:00 GMT
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#pc An article on GamePro.com uses the controversy of Assassin's Creed II's PC copy-protection requirements to discuss the ceaseless debate over Digital Rights Management. Simple question: What would the perfect DRM be? That would make everyone happy? More »
darkz

The perfect DRM would be none at all. It just drives people to torrent a game so that they won't have to deal with the drm.

 

Meanwhile someone who bought the game is going to face with the problems.

Popple
Intenralize all hardware and make games download only. PSPGo has been handling this wonderfully, iPhone would have had it not been so easy to crack.

Posted by IGN Feb 18 2010 18:41 GMT
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Anti-piracy initiative from Ubisoft is extreme.

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Posted by GameTrailers Feb 17 2010 19:39 GMT
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Ezio's quest for the Apple of Eden in Animus Sequence 13 becomes available in DLC.

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Posted by GameTrailers Feb 04 2010 03:42 GMT
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Ezio plays his part in the Battle of Forli, the first DLC for Assassin's Creed II.

Posted by IGN Jan 25 2010 22:06 GMT
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Ubisoft reveals the PC requirements, content, release date and price.

Posted by IGN Jan 13 2010 17:55 GMT
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New Ghost Recon title to ship before March 2011.

Posted by IGN Dec 28 2009 22:46 GMT
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Italian guys are no fun, or the clumsy art of being lied to.

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Posted by GameTrailers Dec 17 2009 21:11 GMT
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Celebrate the Holiday season with two downloadable content releases for Assassin's Creed II, including the Battle of Forli and the Bonfire of the Vanities.

Posted by Joystiq Dec 07 2009 21:30 GMT
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Though Assassin's Creed 2 has been enjoying near-universal praise from critics, apparently some folks have taken umbrage with the game's intro as it pertains to Ezio before he becomes a calculated killing machine. When VG247 recently asked the game's writer, Corey May, how he felt about that complaint, he told them that "it was necessary to spend time with Ezio as a carefree adolescent." While he admitted that the development team could have "refined the sequence so that it either moved faster or provided the player with more action-oriented activities," he remained steadfast that "it needed to be more than a token five minutes." May said the developers will try to "sharpen" the experience next time around, but even if the execution may have been perceived by some as less than perfect, "the idea of the beginning of the game" is what mattered most to him. We're behind you, Mr. May. Stabbing dudes sure is a ton of fun, but a little bit of context goes a long way.

Posted by Joystiq Dec 05 2009 00:05 GMT
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Now that Assassin's Creed II has been out amongst the crowds, slinking its way into millions of consoles, gamers are stumbling upon some of its secrets. While you may be stuck tracking down those last few feathers, others are discovering ancient beasts and, according to CVG, game-breaking glitches. Some gamers apparently found themselves stuck controlling Desmond in the Hideout after DNA Sequence 11, a direct result of shutting off their system after the game autosaved. When they later booted the game back up, they were unable to return to the Animus and continue Ezio's 15th century adventure. CVG didn't comment on whether this was affecting Xbox 360 or PS3 gamers, or both. We've contacted Ubisoft to see if this is the first it's heard of the issue and also urge you to contact us if you've encountered it. Update: Ubisoft has acknowledged the "SQ11" glitch. Posting on the company's message boards, community developer "Atmon" confirmed that Ubisoft is aware of the issue and is "glad to say that it will be solved through our upcoming patch," but did not suggest a release date for said patch. In a separate thread, Atmon continued to dance around the issue of a release date for the patch, explaining that upcoming server maintenance is unrelated to fixing the glitch.

Posted by Joystiq Dec 05 2009 00:05 GMT
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Now that Assassin's Creed II has been out amongst the crowds, slinking its way into millions of consoles, gamers are stumbling upon some of its secrets. While you may be stuck tracking down those last few feathers, others are discovering ancient beasts and, according to CVG, game-breaking glitches. Some gamers apparently found themselves stuck controlling Desmond in the Hideout after DNA Sequence 11, a direct result of shutting off their system after the game autosaved. When they later booted the game back up, they were unable to return to the Animus and continue Ezio's 15th century adventure. CVG didn't comment on whether this was affecting Xbox 360 or PS3 gamers, or both. We've contacted Ubisoft to see if this is the first it's heard of the issue and also urge you to contact us if you've encountered it.

Posted by IGN Dec 05 2009 00:01 GMT
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We want Ubisoft to wrap up the trilogy right. Here's how.

Posted by IGN Dec 01 2009 19:20 GMT
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Start making room on your console's harddrive.

Posted by Joystiq Dec 01 2009 19:10 GMT
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Ubisoft has announced -- rather cryptically -- that Assassin's Creed 2 will receive two batches of downloadable content over the coming months. The first, entitled "Battle for Forli," will launch in January, 2010, followed by "Bonfire of the Vanities" in February. You're advised to have either a PlayStation 3 or Xbox 360 (fairly important components for playing the base game, we might add), along with at least 1GB of free space for each download. Ubisoft has promised to divulge more information later this month. If we were to don our speculation hats in the meantime -- if only to cover up our Robert Langdon hair -- we'd say that "Battle of Forli" will continue the story of Caterina Sforza, who made a brief and undignified cameo in the game as a boat tutorial. The second DLC, "Bonfire of the Vanities," will likely concern the mass burning of sinful objects in Florence. Remind us to toss some of those evil feathers on the bonfire.

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Posted by GameTrailers Nov 25 2009 18:00 GMT
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(Spoiler) The Truth of the glyphs is revealed!

Posted by IGN Nov 24 2009 20:11 GMT
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Ubisoft divulges some easter eggs and inside jokes found with it's new sequel

Posted by IGN Nov 24 2009 17:25 GMT
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Ezio better than Altair - confirmed.

Posted by Joystiq Nov 24 2009 15:50 GMT
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A recent Ubisoft press release has revealed that the company is just so darn proud of its latest bundle of joy, Assassin's Creed II. According to the publisher's own internal estimates, the game has sold 1.6 million units worldwide in its first week of availability -- a 32 percent increase over the launch week sales of Assassin's Creed the First. The company also touted the game's impressive critical reception, highlighting the game's 94 percent user rating on Gamespot and an average critic's rating of 91 percent on GameRankings.com. We're glad to hear Assassin's Creed II is doing so well despite being the follow-up to a fairly polarizing blockbuster. Also, here's a cool Digital Foundry time-lapse video showing off the game's day and night cycles. Yeah, we know that has nothing to do with what we were just talking about. Deal with it. We drop non sequiturs like Ezio Auditore drops corrupt, 15th century Italian noblemen.

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Posted by GameTrailers Nov 23 2009 21:14 GMT
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Which console best houses the assassin aesthetic?

Posted by IGN Nov 23 2009 17:24 GMT
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Precise animation technology adds lifelike intensity to supporting characters in highly anticipated sequel to blockbuster Ubisoft title.

Posted by IGN Nov 20 2009 21:36 GMT
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Ubisoft chats about some of its favorite things in Assassin's Creed 2.