Assassin's Creed II Message Board older than one year ago

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Posted by Kotaku Apr 24 2010 17:00 GMT
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#sequels It doesn't mean such games be in development - at most the companies owning these marks have moved t' protect them - but new domains for GoldenEye 'n Driver have been registered by Activision 'n Ubisoft. More »

Posted by Kotaku Apr 10 2010 22:30 GMT
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#thisisyourgod Good news, everyone! Ubisoft says it be "constantly working t' evolve 'n improve" it be new "online services platform" for gamers. Awesome! What's this "online services platform"? Why, it be Orwellian b.s. for "DRM." More »

Posted by IGN Mar 30 2010 23:29 GMT
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God a War III be the new Oregon Trail.

Posted by Kotaku Mar 27 2010 04:00 GMT
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#ubisoft The first Assassin's Creed, much like the second, only came out on three systems: the Xbox 360, PS3 'n PC. But did ye know that, alongside production a the original game, another be in development for the PS2 & Xbox? More »

Posted by Kotaku Mar 25 2010 18:30 GMT
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#meaculpa Ubisoft apologizes t' Assassin's Creed 2 purchasers who found themselves unable t' play due t' attacks on the verification servers, offering free game downloads in exchange for their forgiveness. More »

Posted by Kotaku Mar 08 2010 19:30 GMT
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#ubisoft The downtime that plagued PC gamers trying t' play Assassin's Creed II yesterday be the result a a denial-a-service attack, causing one a Ubisoft's new DRM-servers t' become unreachable. But hey, at least no one has hacked the game yet. More »

Posted by IGN Mar 08 2010 10:23 GMT
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PC Assassin's Creed II unplayable for many over weekend.

Posted by Kotaku Mar 04 2010 08:30 GMT
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#pc With Ubisoft's new digital rights management regime for the PC proving both easy t' circumvent 'n wildly unpopular, the publisher has been rushing t' make changes t' the system in an attempt t' appease consumers. More »

Posted by Kotaku Feb 26 2010 05:00 GMT
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#pc An article on GamePro.com uses the controversy a Assassin's Creed II's PC copy-protection requirements t' discuss the ceaseless debate over Digital Rights Management. Simple question: What would the perfect DRM be? That would make everyone happy? More »
darkz

The perfect DRM would be none at all. It just drives people t' torrent a game so that they won't have t' deal with the drm.

 

Meanwhile someone who bought the game be going t' face with the problems.

Popple
Intenralize all hardware 'n make games download only. PSPGo has been handling this wonderfully, iPhone would have had it not been so easy t' crack.

Posted by IGN Feb 18 2010 18:41 GMT
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Anti-piracy initiative from Ubisoft be extreme.

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Posted by GameTrailers Feb 17 2010 19:39 GMT
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Ezio's quest for the Apple a Eden in Animus Sequence 13 becomes available in DLC.

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Posted by GameTrailers Feb 04 2010 03:42 GMT
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Ezio plays his part in the Battle a Forli, the first DLC for Assassin's Creed II.

Posted by IGN Jan 25 2010 22:06 GMT
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Ubisoft reveals the PC requirements, content, release date 'n price.

Posted by IGN Jan 13 2010 17:55 GMT
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New Ghost Recon title t' ship before March 2011.

Posted by IGN Dec 28 2009 22:46 GMT
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Italian lads be no fun, or the clumsy art a being lied t'.

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Posted by GameTrailers Dec 17 2009 21:11 GMT
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Celebrate the Holiday season with two downloadable content releases for Assassin's Creed II, including the Battle a Forli 'n the Bonfire a the Vanities.

Posted by Joystiq Dec 07 2009 21:30 GMT
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Though Assassin's Creed 2 has been enjoying near-universal praise from critics, apparently some folks have taken umbrage with the game's intro as it pertains t' Ezio before he becomes a calculated killing machine. When VG247 recently asked the game's writer, Corey May, how he felt about that complaint, he told them that "it be necessary t' spend time with Ezio as a carefree adolescent." While he admitted that the development team could have "refined the sequence so that it either moved faster or provided the player with more action-oriented activities," he remained steadfast that "it needed t' be more than a token five minutes." May said the developers will try t' "sharpen" the experience next time around, but even if the execution may have been perceived by some as less than perfect, "the idea a the beginning a the game" be what mattered most t' the sea dog. we be behind ye, Mr. May. Stabbing dudes sure be a ton a fun, but a little bit a context goes a long way.

Posted by Joystiq Dec 05 2009 00:05 GMT
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Now that Assassin's Creed II has been out amongst the crowds, slinking it be way into millions a consoles, gamers be stumbling upon some a it be secrets. While ye may be stuck tracking down those last few feathers, others be discovering ancient beasts 'n, according t' CVG, game-breaking glitches. Some gamers apparently found themselves stuck controlling Desmond in the Hideout after DNA Sequence 11, a direct result a shutting off their system after the game autosaved. When they later booted the game back up, they be unable t' return t' the Animus 'n continue Ezio's 15th century adventure. CVG didn't comment on whether this be affecting Xbox 360 or PS3 gamers, or both. We've contacted Ubisoft t' see if this be the first it be heard a the issue 'n also urge ye t' contact us if ye've encountered it. Update: Ubisoft has acknowledged the "SQ11" glitch. Posting on the company's message boards, community developer "Atmon" confirmed that Ubisoft be aware a the issue 'n be "glad t' say that it will be solved through our upcoming patch," but did not suggest a release date for said patch. In a separate thread, Atmon continued t' dance around the issue a a release date for the patch, explaining that upcoming server maintenance be unrelated t' fixing the glitch.

Posted by Joystiq Dec 05 2009 00:05 GMT
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Now that Assassin's Creed II has been out amongst the crowds, slinking it be way into millions a consoles, gamers be stumbling upon some a it be secrets. While ye may be stuck tracking down those last few feathers, others be discovering ancient beasts 'n, according t' CVG, game-breaking glitches. Some gamers apparently found themselves stuck controlling Desmond in the Hideout after DNA Sequence 11, a direct result a shutting off their system after the game autosaved. When they later booted the game back up, they be unable t' return t' the Animus 'n continue Ezio's 15th century adventure. CVG didn't comment on whether this be affecting Xbox 360 or PS3 gamers, or both. We've contacted Ubisoft t' see if this be the first it be heard a the issue 'n also urge ye t' contact us if ye've encountered it.

Posted by IGN Dec 05 2009 00:01 GMT
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We want Ubisoft t' wrap up the trilogy right. Here's how.

Posted by IGN Dec 01 2009 19:20 GMT
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Start making room on yer console's harddrive.

Posted by Joystiq Dec 01 2009 19:10 GMT
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Ubisoft has announced -- rather cryptically -- that Assassin's Creed 2 will receive two batches a downloadable content over the coming months. The first, entitled "Battle for Forli," will launch in January, 2010, followed by "Bonfire a the Vanities" in February. ye're advised t' have either a PlayStation 3 or Xbox 360 (fairly important components for playing the base game, we might add), along with at least 1GB a free space for each download. Ubisoft has promised t' divulge more information later this month. If we be t' don our speculation hats in the meantime -- if only t' cover up our Robert Langdon hair -- we'd say that "Battle a Forli" will continue the story a Caterina Sforza, who made a brief 'n undignified cameo in the game as a boat tutorial. The second DLC, "Bonfire a the Vanities," will likely concern the mass burning a sinful objects in Florence. Remind us t' toss some a those evil feathers on the bonfire.

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Posted by GameTrailers Nov 25 2009 18:00 GMT
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(Spoiler) The Truth a the glyphs be revealed!

Posted by IGN Nov 24 2009 20:11 GMT
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Ubisoft divulges some easter eggs 'n inside jokes found with it be new sequel

Posted by IGN Nov 24 2009 17:25 GMT
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Ezio better than Altair - confirmed.

Posted by Joystiq Nov 24 2009 15:50 GMT
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A recent Ubisoft press release has revealed that the company be just so darn proud a it be latest bundle a joy, Assassin's Creed II. According t' the publisher's own internal estimates, the game has sold 1.6 million units worldwide in it be first week a availability -- a 32 percent increase over the launch week sales a Assassin's Creed the First. The company also touted the game's impressive critical reception, highlighting the game's 94 percent user rating on Gamespot 'n an average critic's rating a 91 percent on GameRankings.com. we be glad t' hear Assassin's Creed II be doing so well despite being the follow-up t' a fairly polarizing blockbuster. Also, here's a cool Digital Foundry time-lapse video showing off the game's day 'n night cycles. Yeah, we know that has nothing t' do with what we be just talking about. Deal with it. We drop non sequiturs like Ezio Auditore drops corrupt, 15th century Italian noblemen.

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Posted by GameTrailers Nov 23 2009 21:14 GMT
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Which console best houses the assassin aesthetic?

Posted by IGN Nov 23 2009 17:24 GMT
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Precise animation technology adds lifelike intensity t' supporting characters in highly anticipated sequel t' blockbuster Ubisoft title.

Posted by IGN Nov 20 2009 21:36 GMT
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Ubisoft chats about some a it be favorite things in Assassin's Creed 2.