Let's Tap Message Board

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Posted by Joystiq Oct 30 2010 10:00 GMT
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A year after Let's Tap game's release, Sega has revealed the code to unlock the game's "Free Style" Mode, allowing you to manipulate the Wiimote any way you like instead of setting it down on a flat surface and tapping. Let's ... Shake? Swing? Throw? Wait -- not that last one.

Posted by GoNintendo Sep 30 2009 18:50 GMT
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Now you can grab all the wonderful songs from Let’s Tap from iTunes, and you’ll only have to spend $12! The game really does have fun music, and if you’ve played Let’s Tap, I’m sure you’ll be interested in the soundtrack. Just click here to open the direct link in iTunes (thanks InvaderZim!)

Posted by GoNintendo Aug 11 2009 03:12 GMT
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A portion of an NWR review… The game sometimes has trouble differentiating between light and hard taps, and you’ll experience accidental double-tapping. Still, Let’s Tap is fun in its simplicity, and anyone who is into experimental and unique game design should probably check out this bizarre game. If you’re searching for something conventional, you should look [...]

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Posted by Meow Mod Jun 23 2009 02:17 GMT
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Does Let's TAP make a lasting impression, or is it touch and go?

Posted by Meow Mod Jun 15 2009 17:42 GMT
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A portion of a GamePro review… There’s also nothing wrong with what Let’s Tap is trying to do either: it’s yet another tech demo that further expands upon the Wii Remote’s unique capabilities. The only problem is, I’m not sure if that’s enough to sway gamers to buy it. Full review here

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Posted by Meow Mod Jun 12 2009 23:02 GMT
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Warning: comic mischief. You've been warned.

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Posted by Meow Mod Jun 12 2009 23:01 GMT
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How much comic mischief can a visualizer cause? Seriously.