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Posted by Joystiq Nov 23 2009 17:45 GMT
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The Entertainment Software Association (ESA), the game industry lobby group, today announced two new game creation contests meant to support President Obama's STEM initiative (Science, Technology, English, and Math studies). A partnership between the ESA, Microsoft, Sony, the Information Technology Industry Council (ITIC), and the MacArthur Foundation will help to fund and run a series of STEM-related game design competitions. Details of the first two competitions - "Game Changers" and the less creatively titled "STEM National Video Game Competition" - are scant at the moment, though the former will involve Sony donating 1,000 PS3s and copies of LittleBigPlanet to libraries and community-based organizations in low-income districts, with plans to share the winning levels free to the gaming public. When asked, an ESA representative told Joystiq that more information would be revealed in "the coming weeks."

Posted by Joystiq Nov 20 2009 21:35 GMT
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We're usually hesitant to spend real-life money on virtual clothing, but you can bet we'll spring at the chance to purchase the recently revealed Sonic the Hedgehog costume pack for LittleBigPlanet. See, if we dress ourselves up like the series' speedy, cerulean protagonist, then play one of the many, many Green Hill Zone stages crafted by the LBP community, we can pretend that we're playing a decent, current-gen Sonic platformer. We've contacted Media Molecule to try and find out the North American release date and price for this costume pack. We shouldn't let the developer hear us say this, but we'd pay anything for that beautiful illusion. [Via Siliconera]
Francis
Doesn't Tails need.... tails?
Arti
thankfully they only used characters who debuted in the first three games
oh and werehog

Posted by Joystiq Nov 19 2009 15:20 GMT
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As promised in last week's European PSN update, today has reversed the recent slowdown of additions to the service. There's plenty of stuff to check out in the list after the jump, including the original Metal Gear Solid, Critter Crunch, a new Beatles: Rock Band track pack and LittleBigPlanet for the PSP. Sadly, there's no ridiculously named PSP Minis to make fun of this week. (We miss you, Yummy Yummy Cooking Jam!) Choose your platform to view the corresponding release list: (Note: Continue past the break to view both release lists.)

Posted by Joystiq Nov 18 2009 00:15 GMT
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Media Molecule lead architect Paul Holden said he would like to make a proprietary memory monitoring tool his company developed for the PlayStation 3 available to other studios. Speaking at the Montreal Game Summit, as reported by Develop, Holden said the tool helps map and control memory usage in games, which became necessary during the development of LittleBigPlanet. "It would be great if we could release it for people to use," Holden told the crowd during a Q&A session following his keynote address. "We could definitely get it released to PS3 developers with little difficulty." The tool, named HeapMon, allows software to make and manage numerous requests of the PS3's hardware memory. However, before Media Molecule is able to hand the "very simple tool" off to other development teams, Holden clarified that Sony would first need to approve the decision. We suspect an online petition is in the works, because they work.

Posted by IGN Nov 17 2009 23:07 GMT
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Our verdict on the little one's portable adventure.

Posted by IGN Nov 17 2009 19:32 GMT
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Watch us take Sackboy on the road.

Posted by IGN Nov 17 2009 18:16 GMT
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Posted by IGN Nov 17 2009 16:07 GMT
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Award winning play, create, share experience along with brand new in-game and online levels provides an endless adventure - all while on the go.

Posted by Joystiq Nov 17 2009 05:05 GMT
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The PSP version of LittleBigPlanet is two shoulder buttons and an analog stick away from being one of the greatest games on Sony's portable platform. There were plenty of things I loved in the original LBP -- frantic multiplayer, outstanding artistic and musical design, and an endless pool of community-generated content, to name a few -- but all of the game's delightful components relied heavily upon the strength of the its creation engine, and the aforementioned community's willingness to master the tools they've been provided. While the PSP version of the game does an adequate job of transplanting these tools onto a portable console, a surprisingly large amount of that power and ease of use was sacrificed in the process. The level creation engine is functional, but doesn't come close to the standard set by the original game. That's partially because of the marginal changes that were made to how these tools function -- though, more than anything, the PSP's inherent lack of buttons plays the biggest role in the game's diminished accessibility.

Posted by Joystiq Nov 16 2009 23:05 GMT
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It looks like some romance may be happening at Sony Computer Entertainment Europe. Two popular PlayStation mascots were seen on a date in Vienna. In this shocking video (after the break), you'll see Sackboy and Buzz shamelessly holding hands, eating lunch together, and riding the wiener risenrad. We're disgusted by Buzz's actions here. Yes, Sackboy is adorable -- but he's only one year old. Just because you're a video game celebrity doesn't mean you can get away with this kind of sickening pedophilia. [Via @Media_Molecule; Design inspired by TMZ.com]

Posted by IGN Nov 12 2009 17:04 GMT
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The case says Trophies are inside, we know they're not, and Sony responds.

Posted by IGN Nov 10 2009 16:18 GMT
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Students participate in mobile competition around the Bay Area to create videogame levels on PSP.

Posted by Joystiq Nov 05 2009 18:35 GMT
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Twelve months, one million community levels, and a PSP spin-off later, some are wondering if it's time for Media Molecule to begin working on an honest-to-goodness sequel to PS3 platformer LittleBigPlanet. The answer seems to be a very clear no. "We'd never want to do that," level designer told Danny Leaver told Critical Gamer. "That'd be the most counterproductive thing you could do I think." Certainly, the release of a sequel would splinter one of PlayStation's most dedicated online communities. Would user-created levels be compatible with a future game? Would DLC costumes carry across into a new title? These questions, thankfully, won't need to be addressed. Instead, Media Molecule plans on supporting LBP with additional downloadable content. "I think what you've seen so far from LittleBigPlanet, that's the way it's going to continue." said producer Martin Lynagh. We already know of two major patches: water and support for the PlayStation Motion Controller. However, Lynagh explains that there's much more to expect, especially in 2010. "We have a lot of stuff coming out, especially next year. We can't really talk about specifics for a lot of it at the moment, because a lot of it hasn't been announced." One of Media Molecule's unannounced expansions may be similar in execution to the Metal Gear Solid pack from earlier this year. "We're looking forward to some really good original content, and some really strong brands we're working with," Lynagh teased.

Posted by Joystiq Nov 03 2009 00:00 GMT
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With LittleBigPlanet's first birthday coming up, it won't be long until Sackboy grows up and turns into acne-riddled, smelly, moody Sackteen. Before he joins Myspace and listens to Linkin Park, enjoy these precious moments by grabbing a free birthday cake costume from the PlayStation Store this Thursday, November 5th. If Sackboy's edible outfit wasn't good enough for you (selfish!), Media Molecule has upped the ante just a little bit: the launch-exclusive Spacesuit costume will also be made free for all this week. The spacesuit will certainly come in handy when traveling underwater in the new LBP levels that are coming up. [Thanks, Pumapayam!]

Posted by IGN Oct 30 2009 20:54 GMT
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Sackboy brought you some new gameplay vids.

Posted by Joystiq Oct 26 2009 17:50 GMT
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If you missed your chance to grab the LittleBigPlanet Pumpkin Head mask, which was offered as a free Halloween promotion last year, don't fret -- Media Molecule is bringing the complimentary costume piece back to the game this Thursday. We're not certain how long the wearable gourd will be available to download, so make sure you act quickly, lest you be forced to wait another year before you get your Sleepy Hollow Sackboy on. [Via VG247]

Posted by Joystiq Oct 05 2009 20:20 GMT
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Is your brain plagued by the infinitely catchy songs in LittleBigPlanet? Do you frequently annoy your friends with your incessant humming of The Go! Team's unofficial LBP theme song? Oh, did we just re-stick in your head? Sorry, we should've thought that out before we laid it on you like that. Maybe all you need to do is add a bit of variation to your LBP soundtrack -- an option which will be made available this Thursday with the release of the "Mm Music Pack 1." The DLC pack will add three original, interactive tracks to the game: "Wise Owl," an ambient electronica song, "Well Trained," a blues-inspired ditty, and "Tea By the Sea," which is undefinable, yet funky. Get a preview of these three tracks in the video after the jump, then decide if they're worth the $2.99 price tag. [Thanks, Chris!]


Video
Posted by GameTrailers Oct 02 2009 23:35 GMT
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Meet the man behind the beefy LittleBigTank.

Video
Posted by GameTrailers Oct 02 2009 21:34 GMT
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Who watches the sackmen?

Posted by Joystiq Sep 28 2009 11:00 GMT
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It's been a while since the release of the last high-profile LittleBigPlanet DLC. DC's going to rectify that with its upcoming costume and sticker pack, inspired by the classic graphic novel Watchmen. As commenters on Media Molecule's official blog pointed out, it appears that Dr. Manhattan is missing from the pack -- but that might make sense considering the character's penchant for walking around naked with his bits showing. That doesn't sound appropriate for a kid-friendly game!Of course, somehow a Sackboy version of Rorschach is, though ...

Posted by Joystiq Sep 27 2009 01:50 GMT
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There are a lot of LittleBigPlanet DLC packs out there. However, thanks to a tip submitted by Marius, you can get access to one pack absolutely for free. Sony Wonder is giving away free codes for the "Norse Mythology" content pack, which adds all sorts of costumes and stickers for inquisitive creators. All you need to do is have a US PlayStation Network account and click here. It's as easy as that.[Thanks, Marius!]
Francis
May not be the best LBP download, but I'll take it.
Shrowser
I got it earlier. Funny... It's one of the only packs I haven't purchased yet. I'm a sucker for LBP download content. D:

Posted by Joystiq Sep 17 2009 22:00 GMT
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The first semester of New York City's Quest to Learn began last week on the 9th, with an inaugural class of around 75 sixth graders in NYC's Chelsea neighborhood taking classes that employ games (of all types) in learning. "One thing I want to emphasize: this is not a school about just playing video games ... this is a school that uses the system of games to deliver rich discussion," the school's principal, Aaron Schwartz, told Joystiq over the phone this morning. "We use games as a medium here." Education at Quest to Learn is delivered through a variety of means other than games, though game systems are a focus for teaching the specific subset of student that Q2L targets: "digital kids." We pressed him on exactly how the students will be using games like LittleBigPlanet to assist with education. "Right now, one of our classes called 'The Way Things Work' [math/science] is using clips from LittleBigPlanet to introduce this race called the 'Troggles' who are having problems with how things work," he said. " Our kids are studying simple machines, so the Troggles have reached out to our children for help building their machines." As the semester progresses, students will build on their knowledge by creating something a bit more complex -- a Rube Goldberg machine. "Some of them will be doing it in actuality, some may be doing it virtually, and from there they'll use LBP to understand other concepts." Quest to Learn plans on adding one new grade annually (up to 12) and is currently hiring teachers for next year.

Posted by Joystiq Sep 17 2009 01:15 GMT
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Perhaps you've heard of Studio Ghibli, the studio behind some of Japan's most revered animations? (My Neighbor Totoro, Spirited Away, etc.) Media Molecule's Siobhan Reddy spoke to Develop about the company's success of collaborating with Japanese developers to produce content in LittleBigPlanet, such as the Metal Gear Solid level pack, and the Final Fantasy VII costumes. "They have been amazing. In fact, when we were in the US late last year we were introduced to Kojima and he told one of the level designers that he loved the design of the Metal Gear Solid pack."So what's next for the LBP team? Well, there's water -- but beyond that, the possibilities are endless. Reddy admitted that she would "definitely" like to work with "Hayao Miyazaki and Studio Ghibli." Imagine: a Princess Mononoke level pack, or a Totoro costume for Sackboy! While we're not sure if the LBP team will be able to get the attention of Miyazaki and company, we'd certainly like to see them try.

Posted by Arti Sep 12 2009 17:06 GMT
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but i can still play community levels so yeah
darkz
who cares
Flar3
ok

Posted by darkz Sep 12 2009 16:57 GMT
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I hate this game.
darkz
ok
darkz
ok

Video
Posted by GameTrailers Aug 18 2009 23:48 GMT
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Sackboy deserves to boast his achievement with all new bonus levels and custom content.