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Posted by Kotaku Sep 15 2011 17:00 GMT
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#gearsofwar Go ahead. Look the grizzled, battle-scarred Marcus Michael Fenix in the face 'n tell the sea dog his third game sucks. ye can't do it, but don't feel bad. Even the most battle-hardened video game critics be humbled by his majesty. More »

Posted by Joystiq Sep 15 2011 08:00 GMT
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A lot a high profile sequels be exceedingly self-conscious exercises in trying t' manage player expectation, t' change just enough, but throw in enough a the same t' keep things familiar. Gears a War 3, on the other hand, be the most confident release this year.

The word polish be bestowed often, but Gears a War 3 be embarrassingly well assembled. Anyone who played this spring's multiplayer beta has an inkling a this. From a mechanical standpoint, the third-person, cover-based shooting in Gears has never been as fluid, as responsive t' player input. Weapons feel 'n sound fantastic 'n pack the punch that previous iterations struggled with. But it isn't just those meat 'n potatoes aspects - or the beautiful, colorful visual palette on display, a marked departure from Gears 1 'n 2 - it be the entire package. Nothing in Gears a War 3 feels like an afterthought.

Posted by IGN Sep 15 2011 07:05 GMT
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Gears a War 3 knows exactly what it be: a badass simulator. Developer Epic Games strives t' bookend the Gears trilogy with the most definitive third-person shooter gameplay a this generation while attempting t' tidy up any 'n all loose story ends 'n shoehorn a bro-motional lump in yer throa...

Posted by Giant Bomb Sep 15 2011 07:00 GMT
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5 out a 5

Some enemies will now burst out a the ground in a completely radical-looking way.

Closure has become something a a rarity in today's video games. Blame it on whatever ye want, from the business need t' keep popular franchises running until we be all in the grave, t' an increasing focus on multiplayer games, but these days it feels like most games set up at least as many questions as they do answers. that be part a what I like about Gears a War 3. It answers questions. It leaves things in a dramatically different place than they be at the start a the game. If this be t' be the final game in the Gears franchise, it'd be a satisfying place t' sail away things... not that I believe for a minute that we'll never see a Gears a War 4 or Gears a War: The New Class or something along those lines. But instead a immediately making ye wonder about the next game in the line, Gears 3 seems like it be built t' last, with both a surprisingly touching story 'n a set a multiplayer additions that attempts t' address the issues that plagued the previous game.

Gears a War 3 be about damaged goods. While it be expected t' see Dominic Santiago's continuing mental breakdown after the loss a his wife in Gears 2, almost every character ye can think a be feeling the effects a this longterm war, 'n the story spends just enough time focusing on the ways that some a the different characters be unravelling t' make the game feel like it be about more than just hiding behind boxes 'n shooting monsters in the face. The game opens with Marcus dreaming about his father, 'n, as ye might expect after the ending a Gears 2, much a this game deals with the revelation that Adam Fenix might not have died all those years ago. But the people in 'n around Delta Squad aren't the only things breaking down. With the COG effectively disbanded, there's no government left t' back up these soldiers, forcing them t' scavenge 'n trade with other survivors in order t' continue the fight against two enemies: the battered-but-definitely-not-beaten Locust 'n the wild, infected Lambent creatures, which in the two years since the conclusion a Gears 2 have continued t' mutate into something that now only occasionally resembles their original "irradiated Locust" look. The human forces appear scrappy 'n divided in Gears a War 3, 'n it be exciting t' watch their campaign unfold.

ye can play through the five acts a the Gears campaign in a few different ways. The online co-op option allows up t' four players t' play simultaneously, 'n there's a new arcade mode that turns on score tracking, giving ye points for kills, assists, 'n so on. As ye earn points, a points multiplier meter fills, giving ye an opportunity for higher scores, but if anyone on the team goes down, that meter quickly begins t' drain, giving ye a real incentive t' keep everyone alive. ye can also enable mutators that alter the game a bit. Some make it more difficult 'n give ye extra experience points, like one that requires ye t' active reload every single time. Others make it easier 'n reduce the XP ye'll earn, like one that gives ye infinite ammo. Others be just there for kicks, like one that adds a laugh track t' the game. They all sound interesting, but ye'll have t' play for tons 'n tons a time if ye want t' unlock them all, which be pretty unfortunate.

The good news be that ye can spend that tons a time in just about any mode. That includes the game's versus multiplayer, which offers the same sorts a game types found in Gears 2, so if ye want t' capture 'n hold points there's King a the Hill, or ye can always go for more straight-up modes, like Team Deathmatch. TDM works with a respawn counter, giving each five-person team 15 respawns t' start with. This helps make every death count 'n keeps matches moving. The game also seems t' be attempting t' give new players a fighting chance with a new "casual" option that jumps ye right into a TDM match. But if ye reach a specific skill threshold, this option be locked out, forcing ye t' go up against the regular Gears players in the standard setting.

Beast mode lets ye play as different Locust classes as ye chow down on humans.

This be the part where dudes roll up behind ye every 15 seconds 'n blow ye into chunks with a shotgun blast unless ye be too busy rolling up behind them with a shotgun a yer own. Great. OK, perhaps that be oversimplifying things a bit, but me point be that Gears 3's multiplayer gameplay hasn't changed dramatically, so those same players who be absolutely raw at Gears a War 2 will pick right up where they left off. Ideally ye'll pillage matched up with players who be at or around yer skill level, but me early experiences with the game ended up reminding me that while I think the competitive multiplayer in Gears be well-designed 'n exciting, playing it against people who play a lot a it be frustrating in an "I guess I'll just turn this off now" way, not a "Gee, I be going t' strive t' pillage better so this stops happening" sort a way. I will grant ye that this be more a a personal issue 'n not an actual problem with the game itself, 'n for those a ye in a similar situation, there's always Horde mode.

The wave-based survival mode that first popularized the style returns with some solid enhancements in Gears a War 3. Horde mode be still all about five lads working together t' take down tons a AI enemies on the game's multiplayer maps. But now it almost has a tower defense sort a feel. ye'll earn money for kills, 'n between rounds ye can spend that cash on barriers that slow the enemy's progress, turrets that ye can operate manually, decoys that distract yer foes, 'n so on. Every tenth wave pits yer crew against a random boss battle--ye might end up facing two berzerkers, or maybe an effing brumak will show up 'n ruin yer day. Picking up weapons or refilling yer ammo also costs money, which means that the new Horde mode be a mix a the old Horde mode, some sort a tower defense-like structural accoutrements, 'n the Zombies mode from Treyarch's Call a Duty games. While I be not a vast fan a those inspirations, they come together really well 'n make an already solid Gears 2 mode even better.

There's also a new mode called Beast that, in some ways, acts as an inverted Horde mode. it be another five-player co-op mode, but now ye're playing as the Locust 'n attempting t' kill humans that have holed up behind barricades 'n other obstacles in the game's multiplayer maps. it be also class-based, requiring ye t' spend the money ye pillage for each round t' spawn as different Horde species. Tickers be the best at bashing through the barbed-wire fences 'n other obstacles that slow down yer team, so it be best t' select them up front t' expose the humans before moving in with bloodmounts, boomers, serapedes, 'n other heavy Locust artillery. The catch be that all a this starts with a 60-second timer, requiring ye 'n yer team t' move extremely quickly if ye want t' complete a round, though not quite as quickly as that might sound. Everything ye attack adds a second or two t' yer timer. it be a fast, frantic mode that feels nicely different from anything else on the disc. it be a pretty cool change a pace.

All a this online action will, theoretically, work better than it did in Gears a War 2. After numerous complaints about host advantages 'n other online shenanigans, the game's matches have moved onto dedicated servers. This be a behind-the-scenes change, for the most part. ye won't see a server browser or anything like that, 'n the only place where ye pillage options about which weapons ye want t' allow in a game or which map ye want t' play on be when ye're setting up a private game. ye can also play against bots in those private games, if ye like, but only in the versus multiplayer. Bots can't play Horde or Beast with ye. Bots can, technically, also appear in public quick match games, but I suspect that once the game be widely available, ye probably won't see a lot a non-human players in those matches.

The Lambent creatures blow up real good.

Visually, Gears a War 3 be a step up from the previous game. The campaign takes ye across a lot a different locations, 'n ye'll see some great weather effects 'n lighting along the way. ye'll also see plenty a great explosions, 'n some a the best bangs come out a the Lambent creatures, which pop in a really satisfying way when ye take them down. That said, the game's cutscenes often suffer from frame rate issues, as they have in the past. The game also has 3D support, but I found the 3D mode t' be sort a a blurry, murky mess. Even with the brightness cranked up, it be difficult t' see enemies in some cases, 'n on-screen text be chunkier 'n a lot harder t' read. yer mileage may vary, I guess, but me official advice be t' sail away the 3D mode alone. it be not worth it.

Gears a War 3 manages t' sail away a question or two unanswered, but those holes aren't big enough t' drive a sequel through. When the next Gears a War comes along--'n lets not be naive about these things, we'll almost certainly see another Gears a War game someday--it'll probably have t' be a fairly dramatic shift, from a story perspective. The crew a Delta Squad have finally found some closure, 'n, for all a the derisive things the world lobs at Gears' totally-broed-out motif, the story even manages t' be touching on multiple occasions. it be a joy t' play, 'n the game's expanded set a multiplayer options will give ye plenty a things t' keep ye busy for a good, long time. Oh, 'n Ice-T's pretty great in it, too.


Posted by Joystiq Sep 15 2011 04:30 GMT
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The Gears a War trilogy has a story... with an actual plot. This may be a revelation t' some, so Epic has produced a timeline that covers pertinent events.

Short version: Marcus Fenix has deep daddy issues. His buddy, Dom, had spontaneous wife issues in the second game, but they worked it out. Meanwhile, the planet had a locust problem, which then evolved into issues with a new group, the lambent. 'n ye're all set for Gears a War 3.

Longer version: Head on over t' Epic Games' site for the full rundown.

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Posted by Kotaku Sep 14 2011 15:00 GMT
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#gearsofwar OK, not really. it be the special edition Gears a War 3 Xbox 360 console, which happens t' include the upcoming shooter. But really, it be like a really, really expensive, game-playing case for the game. Right? More »

Posted by Kotaku Sep 14 2011 04:45 GMT
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#gearsofwar GameStop sent us a box a underwear, t-shirts 'n steak seasoning t' help promote their Go Commando Gears a War 3 giveaway... What now? More »

Posted by Kotaku Sep 13 2011 17:00 GMT
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#gearsofwar The first act a Gears a War 3 be impressively muscular 'n surprisingly graceful, a role model for shooter fans that proclaims from the crowd a so many gun-wielding peers that this be how a blockbuster action game best begin. More »

Posted by Kotaku Sep 12 2011 23:30 GMT
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#gearsofwar3 Late last week, Microsoft be kind enough t' send along a massive box containing the Epic Edition a Gears a War 3. I thought it would be fun t' walk ye through the various things ye can do with this vast, sexy box 'n it be contents. Let's dig in! More »

Posted by IGN Sep 12 2011 21:40 GMT
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Clifford Bleszinski stepped into the gaming industry at age 13, throwing down the high score in Super Mario Bros. for the premiere issue a Nintendo Power. Six years later, he designed 'n shipped his first game, Jazz Jackrabbit, a Sonic-inspired, side-scrolling shooter published by his new employer, Epic MegaGames. By 2004, Epic lost the "mega," 'n Bleszinski added the iconic Unreal franchise t' his resume. The question became what t' do next. The answer? More Unreal...

Posted by Joystiq Sep 12 2011 20:59 GMT
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If ye didn't pillage yer very own booty-plated murder machine during the Gears a War 3 beta back in April, we've got good news - which be, uh, that ye'll still be able t' do that. The US Air Force be sponsoring "Gears a War 3 Golden Wings Week" for next week's Gears 3 launch, 'n players who go online t' share their chainsaw-powered love with other Gears players between September 20 - 26 will unlock the Golden Lancer 'n Golden Hammerburst weapon skins.

While these don't actually do anything (other than make ye a more obvious target, possibly), they be a great way t' let people know ye be playing the game before they be. Unless ye weren't, in which case, let the bonding begin!

a course, ye can pillage even more bonding in via the real-world, real-big Gears a War 3 launch event at the Times Square Best Buy in New York on September 19th, which comes complete with it be own real-live Cliff Bleszinski. Or, we guess ye could just watch the live broadcast on Gametrailers TV with host Aisha Tyler, or go t' one a the more pedestrian midnight releases. ye know. If ye're boring.

Posted by Kotaku Sep 12 2011 14:40 GMT
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#gearsofwar There will be more than 20,000 midnight launches next week t' kick off the release a Xbox 360's Gears a War 3. More »

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Posted by Kotaku Sep 08 2011 21:20 GMT
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#gearsofwar Ice-T, rapper, actor, original gangster, Gears a War fan 'n occasional unboxer, directs his taking things out a boxes talents at the limited edition Gears a War 3 Xbox 360 'n one "big-ass Lancer." Yeah. Real talk. More »

Posted by Joystiq Sep 08 2011 19:30 GMT
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Few people on this Earth be currently living lives more prosperous 'n rewarding than that a Mr. Ice T. The latest in his lifelong series a personal victories? He's the first t' unbox the limited edition console bundle for Gears a War 3, the video diary a which be posted above.

Posted by IGN Sep 07 2011 17:58 GMT
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Gears a War 3 hits store shelves in two weeks 'n be the highest pre-ordered Xbox 360 exclusive a all time. But if ye remember the five week beta test in April 'n May, ye might be surprised t' discover exactly what kind a interesting stats emerged from the online war. How long do ye think...

Posted by Kotaku Sep 06 2011 17:20 GMT
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On September 20, the same day Epic 'n Microsoft unleashed Gears a War 3, Sumthing Else Music Works will release Steve Jablonsky's epic score for the game on iTunes, Amazon, 'n SumthingDigital.com. be yer MP3 players prepared for war? More »

Posted by IGN Sep 05 2011 03:20 GMT
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Gears a War 3 be only two weeks away, so what better time t' take one last look behind the scenes a the game's development? We caught up with Gears a War 3's design director Cliff Bleszinski t' talk co-op, mission design, casual multiplayer 'n more...

Posted by IGN Sep 02 2011 07:24 GMT
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For game developers it be the design document that be their bible, as it lays out a complete overview a how the game will work, but for lazy folks like us, that just sounds like a whole lot a reading. Nope, when we want t' know what's what on a game, we turn t' the tried 'n tested stone tablets, as they pillage straight t' the point. Join us as we publish the latest stone tablets t' be discovered at IGN AU HQ, the Ten Commandments a Gears a War 3...

Posted by Kotaku Sep 02 2011 03:30 GMT
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#gearsofwar In anticipation a the upcoming Gears a War 3, Microsoft 'n Epic contracted novelist 'n Extra Lives: Why Video Games Matter author Tom Bissell t' take a deeper look into the design 'n history a the Gears franchise. More »

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Posted by Kotaku Sep 01 2011 07:30 GMT
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#gearsofwar If ye've missed the first two games in the series, 'n don't have time t' catch up on large necks 'n dead wives 'n giant worms, this new trailer for Gears a War 3 gets ye instantly up t' speed on humanity's war against the Locust. More »

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Posted by Joystiq Sep 01 2011 05:30 GMT
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What better way t' introduce people t' yer third game than by catching them up on the first two? that be what this latest trailer for Gears a War 3 aims t' do, through the powerful narrative device that be twangy slow jams 'n CGI. Epic, ye know our weakness all too well!

Posted by Kotaku Aug 29 2011 15:20 GMT
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#gearsofwar Gears a War 3 comes out so soon we can almost see it. YARRRR on September 20 ye'll pillage back t' chainsawing through Locusts 'n mateys alike. But also available at launch will be the Gears a War 3 season pass. More »

Posted by Joystiq Aug 29 2011 14:45 GMT
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Gears a War 3 will have a "season pass" for it be downloadable content -- a strategem we be seeing used by Noir-ly everyone with a long term, post-launch DLC plan. Microsoft claims the 2400 Microsoft point ($30) season pass will "guarantee a 33 percent discount on the game add-ons." It'll be available on September 20 'n include an "exclusive" Liquid Metal Weapon Set.

The season pass will cover the "first four" installments a DLC, which will be released over the next year, with the first planned for November. No word yet if there will be more beyond that t' squeeze from, er, generously discount t' Gears fans.

Gears a War 3 launches in Standard ($60), Limited ($80) 'n Epic ($150) editions on September 20.

Posted by Joystiq Aug 26 2011 19:00 GMT
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Epic Games has predictability on lock with the announcement a the tenth 'n final map for Gears a War 3 -- Gridlock, modified 'n revamped from the previous two Gears a War games. Gears 3's Gridlock will feature new weapon spawns 'n enhanced graphics (shocking), 'n will be set in the "eerie darkness a night." This be contrary t' Epic's promise a brighter, less depressing maps, unless "eerie" means "as bright as the light a 1,000 suns" t' Epic.

Epic also confirmed Gears 3 will feature a skill-based lobby with the Casual Versus Multiplayer playlist, which will allow new players t' compete against those a their same skill level, in order t' prepare for the real bloodbaths a the normal lobbies. Read the full list a Gears 3 maps 'n their descriptions right here:

Posted by IGN Aug 26 2011 17:20 GMT
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Epic Games announced all the multiplayer maps for Gears a War 3 today. Like we mentioned at Comic-Con, there will be a Casual multiplayer mode for newcomers t' the franchise. Here's a list a all the maps included: Checkout Checkout's combat takes place in the carcass a an abandoned supers...

Posted by Kotaku Aug 26 2011 14:00 GMT
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#gearsofwar A remastered version a Gears a War classic multiplayer map Gridlock rounds out the ten multiplayer maps that will be included Gears a War 3, Epic Games said today. More »

Posted by Joystiq Aug 24 2011 07:30 GMT
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Entering the annals a bizarre pre-order bonuses, Canada's Future Shop be incentivizing Gears a War 3 pre-orders with the "Curb Stomp First Aid Kit," a box containing a set a 24 Gears a War inspired bandages. So, when a member in yer domestic COG army has a boo-boo, ye can bandage them up quickly 'n pillage them back into the fight. Kissing a "ouchies" be optional.

This bonus be separate from the Limited 'n Epic editions a the game, which include art books 'n a mini Marcus Fenix. The bandages be near the top a the pre-order oddities we've seen, but certainly not as cool as the Sonic scalp 'n Scribblenauts hat. a course, Greece's Zelda Deku tree seeds still beat all.

[Thanks, Chris K.]

Posted by Joystiq Aug 20 2011 07:00 GMT
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Epic Games picked the completely random day a this Friday t' release the opening cinematic for Gears a War 3, which ye can view above. The video provides a smooth rundown a Gears a War lore while setting up the seaside skirmishes 'n Lambent clashes that apparently must be viewed now, during this completely irrelevant weekend. Watch Anya polish the wench weapon above, 'n please try t' contain yer excitement.

Oh, 'n Gears a War 3 officially went booty on Friday.

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Posted by Kotaku Aug 19 2011 21:40 GMT
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#gearsofwar So. I realize that recently, I've questioned why in the world anyone would want t' watch leaked footage a Gears 3 gameplay, or indeed, any game. But that be just me. 'n besides, this video isn't gameplay, it be just the opening cinematic t' next month's big 360 exclusive Gears a War 3. More »

Posted by IGN Aug 19 2011 20:03 GMT
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Gears a War 3 has offically gone booty. Translation: the game code be final 'n ready t' be produced 'n shipped t' retailers so lovely people like ye can buy it. t' celebrate this momentus occasion, Epic sent us some pictures a the team chowing down on a Gears a War cake. We decided t' hold ...