World of Warcraft: Cataclysm Message Board older than one year ago

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Posted by Joystiq Dec 31 2010 02:00 GMT
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Enslaved: Odyssey to the West
Ninja Theory put a heck of a game together here, with some incredible art direction and animation, level design, and the best adventurous duo since Nathan Drake and Elena Fisher. The world traversed by Monkey and Trip is colorfully portrayed and brilliantly built, the gameplay is perfectly formulated to support the characters and the story, and while I admit the game's early levels outdo the somewhat abrupt ending, this was the best original IP I played in 2010.

Posted by Joystiq Dec 30 2010 20:00 GMT
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Metro 2033 I'm just going to tell myself that my esteemed Joystiq colleagues didn't play this moody, flawed FPS, because I hate the idea that I'm the only one with whom it resonated. With a single trek through a post-apocalyptic Russian underground, Ukrainian developer 4A became one of the developers I'd follow anywhere. It's got problems, specifically with a pretty lackluster combat system, but there's also nothing else like it.

Posted by Kotaku Dec 30 2010 15:00 GMT
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#review While millions of World of Warcraft players do just fine with your standard two-button mouse, SteelSeries reckons they could do better the extra twelve provided by the World of Warcraft: Cataclysm MMO Gaming Mouse. Are they right? More »

Posted by Joystiq Dec 29 2010 23:00 GMT
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Cave Story
I am mad at everyone I've ever known for not telling me to play Cave Story before I grabbed it late last year. Within two months, I had beaten it four times across two different platforms. It's arguably the most charming game I've ever played, with deep layers of Metroidvania-esque exploration and a level of difficulty which expertly straddles the line between challenging and frustrating. It's one of the most polished games I played during the year, and if you find yourself with an overabundance of virtual Nintendo currency, you absolutely need to own it. Twice, if you have the means.

Posted by Kotaku Dec 24 2010 16:00 GMT
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#review Nothing ruins a perfectly good fantasy world like an enormous angry dragon tearing through the surface of the planet, destroying everything in its path. How does Blizzard's ridiculously popular online role-playing game fare in the face of this Cataclysm? More »

Posted by Kotaku Dec 23 2010 00:40 GMT
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#mmolog Our second and final MMO Log for World of Warcraft's Cataclysm expansion begins with a five-year-old Horde character defecting to the Alliance. More »

Posted by Kotaku Dec 18 2010 06:00 GMT
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#pc Studying players' time following the release of World of Warcraft: Cataclysm 10 days ago, Raptr determined that the top 11 percent of most active users account for more than half of the total time spent in the game. More »

Posted by Kotaku Dec 17 2010 17:40 GMT
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#wow With its latest expansion Cataclysm having been out for a few days now, the hardcore World of Warcraft players have already bought it and are exploring its many changes. Those who haven't, you are being tempted by free game time. More »

Posted by IGN Dec 17 2010 01:35 GMT
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If you only look at one holiday-themed MMO mount screenshot this season... well, that's just sad.

Posted by Kotaku Dec 15 2010 03:00 GMT
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#mmolog It's been a week since Blizzard unleashed the Cataclysm in World of Warcraft, and I spent the past seven days getting to know the Goblins and the Worgen. Which one did I prefer? More »

Posted by Joystiq Dec 13 2010 19:30 GMT
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For the week ending December 11, Chart-Track's UK All Formats chart had Call of Duty: Black Ops at the top, FIFA 11 in second and the highly anticipated expansion, World of Warcraft: Cataclysm, in third. Yes, that math feels all kinds of wrong. Here's a perfect example of how the lack of online sales tracking can create an issue when looking at Chart-Track and NPD results. Cataclysm was the first WoW expansion, a game that reportedly has 12 million subscribers, to be available both at retail and online. It seems that unless players were interested in baubles, they were more than happy to just pay Activision-Blizzard for the authorization key directly online.

In other news, it looks like the UK caught on that Disney Epic Mickey launched. The Wii exclusive, created by Warren Spector's Junction Point Studio, finally broke into the Top 40 at 37, "misunderstood" design and all.

And because it's our obsessive fascination, we'll tell you that Just Dance 2 slipped a mere single spot into sixth. That means we are only a few weeks away from a member of the Just Dance franchise holding a place in the top ten for nearly all of 2010. Check out the UK's top performing titles after the break.

Posted by IGN Dec 13 2010 15:39 GMT
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Blizzard sells more then 3.3 million copies in one day.

Posted by Joystiq Dec 13 2010 15:25 GMT
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Half of everyone on the planet plays World of Warcraft -- that's just scientific fact -- so, it shouldn't come as a surprise that the game's recently released expansion made quite a splash on its launch day. According to Blizzard's calculations, the Cataclysm add-on sold 3.3 million units within 24 hours of its release, becoming the "fastest-selling PC game of all time." The previous record holder? World of Warcraft: Wrath of the Lich King, which sold 2.8 million copies in one day back in 2008.

Frankly, we're a little appalled at Blizzard. Like, they've obviously found a golden goose here. Why not let other developers create World of Warcraft expansions as well, giving them a chance to capitalize on this lucrative market? Why are they being so darn greedy?

Posted by Kotaku Dec 13 2010 14:41 GMT
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#pc The latest expansion pack for World of Warcraft crushed the last 24-hour sales record set by the massively popular, massively online computer game, selling 3.3 million copies in a single day. More »

Posted by Twytch Dec 10 2010 02:48 GMT
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Don't have Cata, but if you want to chill or level give me some names and realms and all that

Popple
I don't have Cata yet, but I'm willing to chill.
I'm Ysera Horde right now, but I'm up for anything.
Twytch
Fare thee well, Pops. I'm not on Deathwing much either, kind of bouncing all over the place.

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Posted by GameTrailers Dec 09 2010 23:03 GMT
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How did the changes affect the players of World of Warcraft? Hear the perspective on the changes from Game Director Tom Chilton!

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Posted by GameTrailers Dec 09 2010 23:03 GMT
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Did the team have difficulties with rebuilding the entire World? Find out in this interview with Executive Producer Frank Pearce!

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Posted by GameTrailers Dec 09 2010 04:25 GMT
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The arguably biggest update to MMOs yet has been released, but how did the World of Warcraft handle the transition?

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Posted by Popple Dec 08 2010 15:52 GMT
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Posted by GameTrailers Dec 08 2010 03:52 GMT
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Survive the onslaught in the dead of night and help the villagers of this ravaged city!

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Posted by GameTrailers Dec 08 2010 03:52 GMT
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Witness the intro cinematic should you choose the path of Worgen!

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Posted by GameTrailers Dec 08 2010 03:52 GMT
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Know the consequences of making your choice to play the Goblin class!

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Posted by GameTrailers Dec 08 2010 03:52 GMT
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The mighty seer Thrall has a message for the warriors of Azeroth.

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Posted by GameTrailers Dec 08 2010 03:52 GMT
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This humble town has a whole new problem creeping up from the shadows...

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Posted by GameTrailers Dec 08 2010 03:52 GMT
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Strength lies in numbers when it comes to Goblins!

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Posted by GameTrailers Dec 08 2010 03:51 GMT
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Jaws could take a lesson or two from this monstrosity of the ocean in Cataclysm.

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Posted by GameTrailers Dec 08 2010 03:51 GMT
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The Goblins run into a peck of trouble in this cinematic from Cataclysm.

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Posted by GameTrailers Dec 08 2010 03:51 GMT
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The gridiron gets even more heavy metal in the Cataclysm expansion.

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Posted by GameTrailers Dec 08 2010 03:51 GMT
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Tame your very own mighty steed of the sea!

Posted by Joystiq Dec 07 2010 22:00 GMT
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With today's launch of World of Warcraft: Cataclysm looming over us like, well, "a giant dragon" is probably a bit redundant ... Nevertheless, we turned to Massively's Ryan Greene to explain why you might be interested, either if you're new to the game or simply looking for an excuse to return to Azeroth. Have you noticed a new excitement in the air? Have you felt the rumblings from the deep places of the world and tasted dread on the wind? Have you wondered why all your nerdiest friends planned months in advance to contract fake illnesses on the same day?

Cataclysm has arrived, and World of Warcraft will never be the same ... which is the same cheesy line you've been hearing for weeks, if not months. WoW's third expansion is huge news for dedicated players, but what does it mean for everyone else? For anyone who has never tried WoW or who gave it up many moons ago, the changes Deathwing hath wrought (with Blizzard's help) mean there has never been a better time to jump into the game. Seriously.