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Posted by Joystiq Apr 07 2010 00:00 GMT
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Ever been playing vanilla Street Fighter IV and thought to yourself, "Man, this Guile character sure could be more Guile-like!"? Really? Wow, Capcom must be reading your mind! In Super Street Fighter IV, the developer claims to have taken Guile and made him, uh, himself again. According to Capcom-Unity, beyond the tweaks to Guile, "Vega got helpful buffs, Dhalsim does more damage (!), M. Bison's psycho crusher has become a scary move again, and Sagat can still be a beast even without making you feel like you got robbed when he beats you." Well then!

Additionally, in a future dev blog update, Capcom has promised to reveal details about the tweaks to El Fuerte, C.Viper, Abel, Rufus, Seth, Akuma, and Gouken. So, will Gouken be even more Gouken-like? The suspense is killing us!

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Posted by Kotaku Apr 05 2010 20:20 GMT
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#clips Inspired by urban artists and featuring a hard-hitting track by record producer/rapper Just Blaze, this Super Street Fighter IV TV sport makes me wish Capcom had tapped ad agency Ammirati to do the game's cover art as well. More »

Posted by IGN Apr 05 2010 17:07 GMT
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Capcom planning full cabinet for updated fighter.

Posted by Kotaku Apr 04 2010 23:00 GMT
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#streetfighter Although unlikely to get an official release in North America, Super Street Fighter IV will get a cabinet in Japan, Capcom said at the recently concluded Japanese championships. More »

Posted by Kotaku Mar 30 2010 20:20 GMT
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#coverstory Fans disappointed by the drab box art Capcom rolled out for the North American release of Super Street Fighter IV should be pleased with the updated look, which ditches Cammy for the ever-dapper Dudley. More »

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Posted by Kotaku Mar 24 2010 14:40 GMT
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#clips Super Street Fighter IV will have plenty of great additions to warrant the $40 purchase. More »

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Posted by Kotaku Mar 23 2010 15:40 GMT
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#clips Crecente detailed several fine reasons to purchase Super Street Fighter IV. Capcom's GameStop-exclusive preorder bonus is not one of those, unless you have really cold thumbs. More »

Posted by Joystiq Mar 23 2010 16:00 GMT
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As much as I enjoyed the original Street Fighter IV, as was apparent in our Joystiq review, I quickly moved on from the game. The breakup wasn't caused by boredom or waning adoration but frustration. It was me -- eventually, I found that the online competition far surpassed my skill set.

I love me some Street Fighter, but I've never been especially good at it. My time with the Super Street Fighter IV preview build has only served to solidify the truth: I need to step up my game because Capcom looks to prove -- yet again -- that Street Fighter is the premiere fighting game franchise.

Posted by Kotaku Mar 23 2010 15:00 GMT
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#handson I've been playing an early build of Super Street Fighter IV for a week or so now, and it's convinced me of one thing: Picking up this latest Capcom fighter is a must for any fan of the genre. More »

Posted by IGN Mar 23 2010 15:00 GMT
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More fighters, modes, and barrel smashing in Capcom's follow-up.

Posted by Joystiq Mar 21 2010 00:30 GMT
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So, what would you imagine to be included in a special edition version of Capcom's upcoming pseudo-expansion pack, Super Street Fighter IV? Perhaps a FightStick emblazoned with the personas of the game's new characters? That's a pretty good guess, but the correct answer was, of course, a USB flash drive, a gym bag, a head band, a Dudley T-shirt and an aluminum water bottle. Sorry! You were so close.

Capcom recently began taking pre-orders on the "Dojo Edition" of SSFIV, which retails for a crisp $79.99. Yes, that's double the price of the standalone game -- however, the standalone game won't make you the envy of all the folks at your local workout center. We think that notoriety would be worth the extra cash.

Posted by Kotaku Mar 18 2010 15:00 GMT
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#capcom The man behind Street Fighter IV doubts that Capcom would want him to work on a Hyper Street Fighter IV after iterative Super Street Fighter IV hits stores this year. Instead Yoshinori Ono has something else in mind: Darkstalkers. More »

Posted by Joystiq Mar 17 2010 06:30 GMT
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[Image source: Shoryuken]
Based on some leaked shots of a supposed Super Street Fighter IV theme coming to the Xbox 360 (spotted by Shoryuken), Capcom's cast of brawlers are getting some fresh threads. In the case of Dee Jay above, it looks like he's getting a time machine back to the early '90s when those pants were still cool. But, we digress.

These costumes look all well and good, but what about newcomer Hakan? How do you clothe a man perpetually covered in baby oil?

[Via Kotaku]

Posted by IGN Mar 10 2010 17:00 GMT
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Testing out Hakan, the newly announced Turkish wrestler.

Posted by IGN Mar 10 2010 17:00 GMT
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Testing out Hakan, the newly announced Turkish wrestler.

Posted by IGN Mar 10 2010 16:48 GMT
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Final world warrior sells cooking oil and loves his family.

Posted by Kotaku Mar 10 2010 05:30 GMT
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#streetfighter While everyone pretty much knew he was coming, it's still nice to see Capcom take the wraps off Super Street Fighter IV's final new character Hakan with a couple of trailers. More »

Posted by Joystiq Mar 10 2010 03:10 GMT
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Capcom has revealed the final new character for Super Street Fighter IV, and he's ... well, he's a giant dude covered in oil. Like, Hakan actually oils himself up before each round. This has the aesthetic effect of being extraordinarily off-putting, and the functional effect of allowing him to slide across the stage as if it were the Crocodile Mile. And since he's a grappling-type character, you get these really great squishing noises whenever he grabs another character.

See Hakan in action after the break, courtesy of IGN, and just try to imagine the design process behind this guy. Suddenly a green guy who can generate electricity sounds pretty low-key.

[Via PS3Attitude, thanks, Vallanthaz!]

Posted by IGN Mar 10 2010 01:00 GMT
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The last new combatant in Super Street Fighter IV is revealed.

Posted by Joystiq Mar 03 2010 03:00 GMT
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Ever since Super Street Fighter IV was revealed, purchasers of the first game have leveled their criticism directly at Capcom (some of them more vulgar than others) for supposedly devaluing the first title by releasing an updated version with extra features and characters. But now it looks like Capcom may be ready to send some love back the other way: Its VP of Business Development, Christian Svensson, says to MTV Multiplayer that for "those who have purchased and played Street Fighter IV on the system that they play [the Super version] on, there will be a nifty little special set of things that those people will have the option of enjoying that others won't."

That's awfully vague -- "purchased and played?" "Special set?" "Things?" "Enjoying?" -- No, wait, we do understand that last one. But clearly Capcom has some 'splaining to do. It sounds like an SFIV save will enable some bonuses (characters? costumes? stages?) in SSFIV, and that would make sense, but we'll wait for more details before we can be sure that players who bought the first version get everything they think they deserve. You know, besides the chance to own and play the game for over a year before the next version releases.

Posted by Joystiq Mar 02 2010 20:00 GMT
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Capcom's VP of strategic planning and business development, Christian Svensson, officially confirmed the retailer-listed $40 price for the upcoming car vandalism sim, Super Street Fighter IV, in a recent interview with Gamasutra. Expanding on statements made when the game was first announced, Svensson said, "Going $10 above Platinum/Greatest Hits pricing was sort of a nice compromise ... It's $40 -- we had two choices, and the economics didn't work out on one ... no matter what, we were fracturing the userbase, and we had to start from scratch."

He went on to explain that the content was simply too much for a platinum version of the game, and that a new release would render cross-game play between SFIV and SSFIV impossible due to differing "title IDs." Svensson also teased that those who played SFIV on the system for which they purchase SSFIV will get access to "a nifty little special set of things that those people will have the option of enjoying that others won't."

Moving on to the subject of January's launch of Tatsunoko vs. Capcom, Svensson said, "We're a couple weeks in right now, and we've been doing re-orders. We're not at all dissatisfied with the sales at this point." As for long-term sales of the game, he added, "We are cautiously optimistic that it's going to have long legs ... the Versus series is well served by Tatsunoko as an outing. It really happens bring Versus back as a viable brand for Capcom." With any luck that means we'll see more ... interesting mashups from Capcom's Versus series in the coming years. Maybe Nintendo or Square? Whaddya say, folks?


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Posted by GameTrailers Feb 19 2010 23:44 GMT
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The newcomers take the Street Fighter tournament by storm.

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Posted by GameTrailers Feb 19 2010 23:44 GMT
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Heavy hitting newcomers square off in the open plains of Africa.

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Posted by GameTrailers Feb 19 2010 23:44 GMT
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New characters Makoto and Ibuki duke it out on the deck of a boat.

Posted by Joystiq Feb 19 2010 22:00 GMT
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Finally, after being announced by the latest issue of Famitsu and then a leaked trailer, Capcom has re-reconfirmed the addition of Street Fighter III: Third Strike's Ibuki, Makoto and Dudley to the roster of Super Street Fighter IV. Along with the announcement, Capcom dropped a few pieces of concept art and screenshots featuring the new brawlers, posted in the gallery below. The developer also released two gameplay clips -- one featuring Dudley, which we've posted above, and one featuring Makoto and Ibuki, which we've posted after the jump.

Feel free to check them out, if you'd like -- however, we all know that these characters' existence is meaningless. We're just going to keep playing Rufus, because he's the best character in any game, ever. Just look at him jump! How does he jump like that?

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Posted by GameTrailers Feb 18 2010 23:29 GMT
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Three new challengers from the Street Fighter III: Third Strike are making a comeback in Super Street Fighter IV.

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Posted by Joystiq Feb 18 2010 00:45 GMT
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It seems like only yesterday we were telling you about three more confirmed characters for Super Street Fighter IV. Wait -- it was yesterday. So then, we assume you know about Street Fighter III: 3rd Strike's Ibuki, Makoto and Dudley joining the game's roster. Now would be a good time to tell you that a trailer -- in HD, no less -- has hit YouTube, showing the newcomers pulling off their special moves (as opposed to the ho-hum ones we tend to use). There's something a little odd though ... oh, right -- Capcom USA still hasn't made an official announcement about any of this. Maybe everyone there is playing the StarCraft 2 beta.

Check our the trailer after the break.

[Thanks, Jon!]

Posted by Joystiq Feb 17 2010 06:00 GMT
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[Image: Udon Entertainment] The latest issue of Famitsu has started making the rounds and, as spotted by multiple fan sites, it contains confirmation that three new characters (well, old ones, technically) have joined the already bursting roster of Super Street Fighter IV. Newly added Ibuki, Makoto and Dudley all hail from Street Fighter III (the trio being a ninja, a karate master and a boxer, respectively). The news has the SF community crackling with excitement; even Udon Entertainment, creator of comic books based on the famous fighting series, has caught the "Here comes a new challenger!" fever.

[Thanks to everyone who sent this in!]

Source -- iPLAYWINNER
Source -- GamersLounge
Source -- Shoryuken.com

Posted by IGN Feb 17 2010 03:40 GMT
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Three more classic characters confirmed for upcoming fighter.

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Posted by GameTrailers Feb 12 2010 19:23 GMT
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Juri, Chun-Li and Cammy battle in this animated art trailer.