Blaster Master Message Board

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Posted by GoNintendo Mar 06 2013 19:18 GMT
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A portion of an ONM review...

The game retains its charms - it's a truly classic retro experience - but it also retains its more repellent aspects.

Full review here

Posted by GoNintendo Jan 18 2013 19:38 GMT
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A portion of a Nintendo Life review...

Despite all their attempts, Sunsoft never quite managed to top the first Blaster Master game, which is evident by how many people seem to be unaware sequels even exist. It's still very much playable even to this day, and perhaps a gem you might have overlooked until now. This is well worth a look.

Full review here

Posted by Joystiq May 25 2011 01:00 GMT
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Being a giant, beloved video game site has its downsides. For example, we sometimes neglect to give independent developers our coverage love (or loverage, if you will) as we get caught up in AAA, AAAA or the rare quintuple-A titles. To remedy that, we're giving indies the chance to create their own loverage and sell you, the fans, on their studios and products. This week we talk with Brandon Smith of Only Human studios about his Blaster Master-inspired Helena the 3rd.
How did you or your company get started in development?
I first started the game as a hobby, on an airplane flight to Colorado. I found the current team members through various internet forums, and I want to say they've been more helpful and dedicated to the project than I ever could have hoped for.

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Posted by Kotaku Nov 17 2010 23:20 GMT
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#hotflashes Well, that's one way to get rid of the Hammer Brothers. If blasting away at everyone with Lance's spread-fire wasn't enough overwhelming firepower, SOPHIA the 3rd from Blaster Master will arrive in late November. More »

Video
Posted by Kotaku Mar 28 2010 19:30 GMT
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#paxeast This is Grapple Buggy, shown here in Boston at PAX East by Nathan Fouts, the almost-solo developer behind Xbox Live Indie game Weapon of Choice. You can tell which classic Nintendo Entertainment System games he loves. More »

Posted by GoNintendo Dec 30 2009 20:10 GMT
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A portion of a 1up Retro Blog review… In the end, I think the same factor that gave us Blaster Master’s more annoying design decisions — i.e., it’s an NES game — is the same factor that mitigates the frustration of those decisions. Gaming was still a wild frontier back in 1988, and developers were still [...]

Posted by GoNintendo Dec 23 2009 18:47 GMT
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This comes from the official Sunsoft forums, straight from Victor Ireland… We are having a multi-phase contest for Blaster Master VC. The FASTEST speed run, and 2nd and 3rd place will win some pretty awesome stuff worth thousands of dollars. BUT, even if you’re not fast enough to win THE prizes, you will still be able [...]

Posted by IGN Dec 15 2009 00:25 GMT
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After being out of the game for nearly 10 years, Sunsoft returns to active publishing in America with an undeniable NES classic.