Kick-Ass Message Board

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Posted by Kotaku Aug 26 2013 09:00 GMT
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In the movie, a regular teenager is determined to become a superhero. For 27 year-old Tadahiro Kanemasu, he just wanted to be a Good Samaritan.Read more...

Posted by Kotaku Aug 02 2013 19:30 GMT
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You might think that a movie like Kick-Ass would need charismatic actors and improbable wire-fu in order to be enjoyable. And yet!Read more...

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Posted by Kotaku Mar 15 2013 02:30 GMT
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#offtopic The first time I saw Kick Ass, I liked it. The second time I watched it, I actually really liked it. And while I'll almost definitely see the sequel, I'm not entirely sold on this new "red band" trailer. It just seems like the movie might fall into the same trap as so many other sequels: It'll give us more, more, more without recapturing that off-kilter weirdness that made the original so much fun. More »

Posted by IGN Nov 09 2010 17:46 GMT
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Based on the popular motion picture, downloadable game introduces a new ending mission, fight moves and enemies throughout to its action-packed experience.

Posted by Joystiq Nov 04 2010 11:00 GMT
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Perpetually startled developer WHA Entertainment has announced that a free update for its licensed PSN beat-em-up, Kick-Ass, will go live next Tuesday, November 9. The patch will introduce a new mission, a few new enemies and some new special moves for the game's un-superpowered protagonists, while adding a few intangible fixes, like better AI balancing and so-called "improved Trophies." Are they shinier this time around? We're lost.

The patch is apparently so potent that WHA now refers to the game as "Kick-Ass New and Improved," which ... is not the best title we've ever heard. How about "Kick-More-Ass," or "Kick-Assier?"

Posted by IGN Nov 03 2010 22:38 GMT
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Based on the popular motion picture, downloadable game will introduce several new missions, fights and enemies to its action-packed experience.

Posted by Joystiq Oct 12 2010 08:00 GMT
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Andy writes to tell us his buddy has completed work on the new American Eagle site. No, we aren't directing you to seasonal Zelda jammies (would you wear those?) -- the update includes a "hidden" Asteroids mode! Just add "?mode=asteroids" to the end of any page url to crack this Easter egg open.

Posted by IGN Aug 02 2010 15:49 GMT
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A new lower price just in time for the release of Kick Ass the movie on DVD.

Posted by IGN Apr 30 2010 14:26 GMT
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It's definitely a kick to something.

Posted by IGN Apr 29 2010 18:48 GMT
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The action-packed game based on the motion picture Is now available via Sony download.

Posted by PlayStation Blog Apr 26 2010 20:30 GMT
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Greetings and salutations, PlayStation readers! My name is Ben Geisler, and I’m the studio head of Frozen Codebase. We’re an independent developer and we primarily enjoy playing and creating action games. We’ve got a bunch of veterans here from places like Raven, Treyarch, and Naughty Dog.

We like our action games. We like fighters, action RPGs, and anything else that lets you vent. And I’ve gotta say, what better platform on which to focus than the PS3? Personally, I think the PlayStation controller has never been surpassed in form factor, especially for games requiring lots of punching, hitting and general havoc.

Today, I bring to you a new trailer for our Kick-Ass game. But first just let me say that if you enjoyed the movie, you’ll enjoy the game!

For those of you living under a rock, Kick-Ass is an amazing movie by director Mathew Vaughn. Most of us at Frozen Codebase have seen it at least three times and it’s only been out for three days; just a totally amazing film. It’s based on the superhero brainchild of writer Mark Millar and artist John Romita Jr, and features a unique take on superheroes. You’ve gotta see it, and you’ve gotta play our game when it hits the PlayStation Store on April 29th!

Never ones to take the path of least resistance, Frozen Codebase opted to not simply replicate the movie into a video game format. Instead, we worked the middle ground between the comic and the film. The game is a fine blend of the most action-packed parts of both facets of this incredible story. You can play the role of Kick-Ass, a dorky high school kid who is sick of seeing people around him doing nothing to stop crimes. You can also play as Hit Girl, a 90-pound powderkeg of badness. Hit Girl has been trained by her father (Big Daddy — also playable) to be a ruthlessly effective mercenary and assassin.

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Let me back up for a second and tell a story. The day is September 29th, 2009. My art director (Andrew Gilmour, originally of Naughty Dog) and myself are in Santa Monica, about to attend a secret preview of this Kick-Ass movie. While the movie played, we sat there in the theatre laughing, on the edge of our seats. So while the credits rolled, I turned to Andrew Gilmour and asked him a simple question: “you think?” He had this big grin on his face, and simply said “hell yes.”

“Hell yes” is right. This movie is about the best setup you could ask for as a game developer. Action all over the place, but unique action. Hit Girl can run up walls while shooting down at drug dealers. Big Daddy can pump reload his shotgun while barreling down at foes. We came out of the theater that day and went to a private party meant to host Hollywood types. I remember sitting there with Randall Batinkhoff (an actor in the film and producer on the video game) and Andrew Gilmour. Andrew and I were looking pretty straggly from just finishing our work on Metalocalypse: Dethgame. I think I had a Guns ‘N’ Roses hat on, hadn’t shaved in days; Gilmour had his standard ridiculous beard. We must have looked massively out of place while these costumed Hit Girl waitresses gave us drinks overlooking some fancy venue, but the important part is that none of this mattered. Our eyes were glossed over with anticipation, talking to Randall about the possibilities of the video game.

From this moment, we knew we didn’t have much time. The game hadn’t yet begun to be created and we needed to get moving quickly. Suffice it to say that the short timeline was both a blessing and a curse, forcing us to become uber-focused. Time limits work on the same principle as what some developers have called “design constraints”– forcing creativity by requiring developers to choose only the most important features for inclusion.

Luckily, we had multiple ex-Raven personnel (myself included) who had worked on projects like X-Men Legends and Marvel Ultimate Alliance. It was clear that, given three superheroes, it would be cool to play as any of them at any given time. Furthermore, it would be cool to play together with your buddy. And last, but not least, it would be cool to get better and better as a superhero, because, after all, that’s what the story is about.

We spent time on gameplay, gameplay and more gameplay. The time we had didn’t allow us to focus on cinematics, so the answer had to be gameplay. The end product has a huge focus on the most important things of any action beat-em-up with light RPG elements: Balance. Our designers painstakingly went through balancing enemies, fire rates, upgrades. I’m proud of the end result and I still have problems putting down the controller when I’m demoing the game.

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The game tells a story which closely follows the movie and comic book, but we also go into considerably more depth on the drug trade. Kick-Ass begins to chase after thugs you only briefly see in the movie (such as Tre Fernandez and Cheadle). We also added an Arena mode because it felt fun to fight enemy after enemy in a seemingly never-ending manner. All of this will be available on the PSN store for $14.99 on April 29th.

But we’re not done! Stay tuned, — we’ll be adding multiplayer as a downloadable content update! Thanks to Wha Entertainment and Howard Horowitz for being a Kick-Ass publisher. Thanks to our fans and thanks to everyone on PlayStation.Blog for their support. It’s been quite a ride and I’m looking forward to hearing what people think of the action.


Posted by Kotaku Apr 16 2010 16:30 GMT
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#review An average high school student learns the painful answer to the question of why there are no real superheroes in Kick-Ass, a completely new kind of comic book movie. More »

Posted by Joystiq Apr 15 2010 16:00 GMT
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This week's European PSN update caters to a wide variety of interests. Fan of humorous adventure games? Check out the first episode of Sam & Max - The Devil's Playhouse. Looking to revisit an timeless classic? You should pick up Oddworld: Abe's Oddysee. Wanna know what this Kick-Ass business is all about? You can grab the entire comic series on the PSP's Digital Comics Reader. Can't get enough of Britney Spear's impossibly catchy "Toxic?" Guess what -- it's on Karaoke Revolution now. You're welcome!

Choose your platform to view the corresponding release list:
(Note: Continue past the break to view both release lists.)

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Posted by Kotaku Apr 14 2010 18:30 GMT
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#clips Reminding us that the movie based on Mark Millar's award-winning comic book Kick-Ass hits theaters on Friday is one of the few good things to come from this trailer for the PlayStation Network video game. More »

Posted by Joystiq Apr 14 2010 17:00 GMT
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The bewildering movie-to-game adaptation of Kick-Ass has been re-dated and priced. Now scheduled for a worldwide April 29 release, the beat-'em-up will cost $14.99 on PSN. Presumably, the iPhone version will cost a bit less than that.

In addition to Facebook connectivity, the PS3 version of Kick-Ass will feature couch co-op play, bonus levels, arena mode, extreme mode, an unlockable comic, and clips from the movie. However, all the fluff in the world isn't going to make up for quality gameplay (or lack thereof). Let's see if Kick-Ass can deliver.

Posted by IGN Apr 01 2010 17:29 GMT
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Kick-Ass for the Sony Playstation Network and Apple iPhone, packs a powerful punch featuring unique music.

Posted by IGN Mar 22 2010 20:22 GMT
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This trailer shows off The fist-flying moves of Kick-Ass, Hit Girl and Big Daddy.

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Posted by Kotaku Mar 22 2010 15:20 GMT
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#clips The characters from the movie based off of Mark Millar's comic book Kick-Ass completely kick ass in this trailer for WHA Entertainment's video game adaptation for the iPhone and PlayStation Network, and somehow that doesn't seem right. More »

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Posted by Joystiq Mar 22 2010 16:27 GMT
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Nearly everything about Kick-Ass: The Game is bewildering. Like its movie and comic counterpart, it features young, everyday kids killing bad guys in graphically violent ways. It's a bit startling to see a game with such vulgar language appear on Apple's iPhone platform, and how bizarrely random is a simultaneous release on iPhone and PS3 (via PSN)?

Less unexpected is the apparent "budget" quality of Kick-Ass: The Game, as featured in the trailer. Predictably, the game looks to be a rather standard beat-em-up, with the kind of low production values we've come to expect from simple, movie tie-in games. We do see mention of Facebook connectivity in this trailer, but it's hard to gauge the precise functionality of the feature.

Still, if both the PS3 and iPhone versions of the game are priced right, Kick Ass may be worth checking out, especially for fans of the franchise. Kick-Ass: The Game will launch simultaneously on PSN and iPhone on April 15.

Posted by IGN Feb 23 2010 19:55 GMT
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Action-packed game for multiple platforms lets players control modern day superheroes based on upcoming theatrical release.

Posted by Joystiq Feb 23 2010 17:30 GMT
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The not-so-super heroes of the upcoming movie, Kick-Ass, are brawling their way to two platforms: iPhone and PlayStation 3. Like the movie, the game adaptation follows the adventures of ordinary people who decide to dress up in costumes and fight crime ... in the goriest way possible.

While we're getting a Watchmen: The End is Nigh vibe from the entire project, Kick-Ass does bring some innovation to the table. The press release promises an "unsurpassed integration of Facebook and Twitter to the PSN Network," making it the first game ever announced to take advantage of PS3's Facebook feature in a way that's more meaningful than syncing your Trophies and PlayStation Store purchases. It appears Facebook will play a vital role in the game, with the official site promising "Facebook missions."

Kick-Ass: The Game is expected to release on April 15th, the same day as the film. You can check a trailer for the movie after the break -- and if you're not at work, you can catch the uncensored red band trailer on Youtube.

Posted by IGN Feb 22 2010 21:47 GMT
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Take the law into your own hands.

Posted by IGN Feb 22 2010 20:52 GMT
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A game based on the movie is headed to PSN.