- once again, camera doesn’t have auto-snap feature
- Creative director Jeremiah Slaczka: “In the original, the controls were about you guiding Maxwell, now you directly control his actions 1:1″
- No more action levels - focus mainly on ...
- once again, camera doesn’t have auto-snap feature
- Creative director Jeremiah Slaczka: “In the original, the controls were about you guiding Maxwell, now you directly control his actions 1:1″
- No more action levels - focus mainly on puzzles so that gamers can’t simply complete them by typing “jetpack” and “God”
- Create specific objectives and win [...]
- Developed by 5TH Cell - DS Only - D-pad controls for Maxwell - significantly improved stylus controls - camera is now fixed. - Big updates to physics - Levels are revamped and completely improved - levels are deeper in content. - The 10,000 words refe...
- Developed by 5TH Cell - DS Only - D-pad controls for Maxwell - significantly improved stylus controls - camera is now fixed. - Big updates to physics - Levels are revamped and completely improved - levels are deeper in content. - The 10,000 words refers to adjectives - some new words Thanks to Setveen for the heads up!
#gameannounce A sequel for last year's breakout DS hit Scribblenauts graces the cover of the latest Nintendo power, promising a look at what 5th Cell has in mind. More »
#gameannounce A sequel for last year's breakout DS hit Scribblenauts graces the cover of the latest Nintendo power, promising a look at what 5th Cell has in mind. More »