Grand Theft Auto: Vice City Message Board

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Posted by Kotaku Oct 30 2013 07:00 GMT
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Alec Baldwin, he of 30 Rock, Hunt For Red October and Beetlejuice fame, was once offered "incomprehensible amount of money" to lend his voice to a Grand Theft Auto game. And he said...no.Read more...

Posted by Kotaku Jul 24 2013 19:30 GMT
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There’s a time and a place to drop some Grand Theft Auto knowledge, and apparently that time is when you’re an anchor on the local news.Read more...

Posted by Kotaku May 28 2013 02:30 GMT
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Hey. It's artist Dan Luvisi again. Three times in one year? It's worth it, because Grand Theft Otto - mashing the Simpsons and Vice City - is what it is. Awesome. It also reminds me of a dream game of mine, back in the day, where Rockstar and EA sat down, put Vice City and Simpsons Hit & Ride together, and made the greatest game of all time. GTO - Lenny and Carl - [DeviantArt, via Xombiedirge].

Posted by Kotaku May 03 2013 00:21 GMT
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The first years of the new millennium brought us the seventh generation of video game consoles, and with that came a whole new family of attractive men and women. With new evolutions, this decade introduced the start of increasingly realistic-looking characters. In this decade, we finally started to see male protagonists who aren't weird action-hero caricatures, but look more natural. But the trend for female characters started to lean towards ridiculous proportions that gave even the original Lara Croft a shameful run for her money. We've already taken a look at the 80s and the 90s, but in this third part of our series we'll explore the era between 2000 and 2009. Joanna Dark in Perfect Dark (2000) Julie in Heavy Metal F.A.K.K. ² (2000) Cate Archer in No One Lives Forever (2000) Dante in Devil May Cry (2001) Konoko in Oni (2001) Cortana in Halo: Combat Evolved (2001) Yuna and Tidus in Final Fantasy X (2001) Mercedes Cortez in Grand Theft Auto: Vice City (2002) Farah and the Prince in Prince of Persia: Sands of Time (2003) Dead or Alive: Xtreme Beach Volleyball characters (2003) Max and Mona in Max Payne 1 & 2 (2001 & 2003) Samus Aran in Metroid Zero Mission (2004) Alyx Vance in Half-Life 2 (2004) Fran in Final Fantasy XII (2006) Zoe Castillo in Dreamfall: The Longest Journey (2006) Nariko in Heavenly Sword (2007) Commander Shepard in Mass Effect (2007) Princess Peach in Super Mario Galaxy (2007) Nathan Drake and Chloe Frazer in Uncharted 1 & 2 (2007 & 2009) Lara Croft in Tomb Raider Underworld (2008) Travis Touchdown in No More Heroes (2008) Akihiro in Shin Megami Tensei: Persona 3 (2008) Sheva Alomar in Resident Evil 5 (2009) Ezio Auditore in Assassin's Creed II (2009) Kisuke and Momohime in Muramasa: The Demon Blade (2009) Cammy and Vega in Street Fighter IV (2009) With two generations of consoles, handhelds and PC games out there, there might be other good looking characters missing from our list. Post them with visuals in their finest form in the comments! sources: Prince of Persia Wiki, Naughty Dog, Perfect Dark Wiki, Heavy Metal Magazine Fan Page, Bungie, FF Wiki, Dreamfall, Ninja Theory, Megami Tensei Wiki, Capcom To contact the author of this post, write to gergovas@kotaku.com

Posted by PlayStation Blog Jan 29 2013 23:04 GMT
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Grand Theft Auto: Vice City, the story of one man’s rise to the top of the criminal pile, is now available to download from PlayStation Store for $9.99 as part of the PS2 Classics collection.

That’s the original game in digital form, and to complete the nostalgia, we’ve made the map that was originally packed in the game box available as a hi-res jpeg for you to print out and peruse next time you’re lost in Little Havana. We’ve also got the maps for GTAIII and San Andreas, both of which are already available to download from PS Store.

Ten years have passed since Vice City was originally released on PlayStation 2. Over at the Rockstar Newswire, we’ve been casting an eye back and celebrating that anniversary with a series of features and never-before-released peeks behind the digital curtain of the game’s development.

One of these was a three-part series of interactive Flash features showcasing the game’s Animation, Sound and City Design. ‘The Lab’, as the series is known, was originally exhibited at London’s Design Museum when they nominated the game for their ‘biggest contribution to design in 2002’ award. This is the first time it has been made widely available online.

Click on the images below to check them out, but bear in mind they’re Flash so they may not work if you’re reading this on mobile.

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We hope you enjoy revisiting Vice City on PS3. Look out for more classic Rockstar titles arriving on PSN in the next few weeks.


Posted by Joystiq Jan 24 2013 23:30 GMT
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And now, two games united only by the details of their release, and nothing else. Next week, on January 29, Platinum Games' hair witch project Bayonetta, and the PS2 Classic Grand Theft Auto: Vice City, will be available on PlayStation Network for PS3, for $20 and $10 respectively. Both games will be available the next day in Europe.

One important caveat: the PS3 version of Bayonetta is not the ideal version. A patch fixed loading time issues, but users continue to report framerate and texture loading issues in Sega's PS3 port.

Posted by Kotaku Jan 10 2013 05:30 GMT
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#grandtheftauto Rockstar's 2002 classic Vice City remains so popular today as much for its bottling of mid-80s culture and excess as it does the actual game. More »

Posted by Kotaku Jan 09 2013 18:55 GMT
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#scamapps I refuse to believe for a single second that any of the reviews under Amazon's Grant Crime Auto: Ice City listing actually paid $3.99 for such an obvious fake. I cannot afford to have my faith in human intelligence damaged any further. More »

Posted by Kotaku Dec 24 2012 16:00 GMT
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#grandtheftauto Lazlow Jones co-wrote the radio scripts for all the Grand Theft Auto games (save Chinatown Wars, of course) going back to III, and appears as a radio personality in all of the games. He also, evidently, has all of the master copies of the recordings. In his home. Which is on Long Island. Or, well, a barrier island off Long Island. More »

Posted by Joystiq Dec 07 2012 02:30 GMT
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Grand Theft Auto: Vice City is now available for iOS devices via the App Store, which is completely insane when you stop to think about it. When this game was new ten years ago, it took an entire game console to get to play it, and now your damn telephone just happens to be powerful enough to also run this game as a bonus.

The $4.99 Universal App has been updated from the PS2 original and now features Retina-optimized HD graphics and the ability to listen to the music in your iTunes library as a radio station, which is actually pretty sweet. I mean, you're still playing a PlayStation 2 game with on-screen touch controls, but at least you can listen to Ke$ha while you do it.

Posted by Kotaku Dec 06 2012 18:55 GMT
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#grandtheftauto I shouldn't have to tell any self—respecting gamer to go drop $4.99 on the tenth anniversary edition of Grand Theft Auto: Vice City on iOS or Android (once it's live). For those that lack self-respect, go drop $4.99 on the tenth anniversary edition of Grand Theft Auto: Vice City. It's better than ever. More »

Posted by Kotaku Dec 03 2012 18:25 GMT
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#grandtheftauto There's some debate as to whether the 1980s-set, neon-flecked entry in Rockstar's crime series is the best one. But it's hard to debate that the visuals for the upcoming mobile release look very impressive. More »

Posted by Kotaku Nov 30 2012 04:30 GMT
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#peanutgallery Taking inspiration from a treatment on the latest GTAV trailer, reader Adriaan has wonderfully gone through YouTube comments on the latest Vice City iOS clip, presenting them in isolation for our enjoyment. More »

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Posted by Giant Bomb Nov 29 2012 18:09 GMT
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These scenes certainly do bring me back to a simpler time, when characters doing cocaine in a video game was less common practice.

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Posted by Kotaku Nov 29 2012 17:00 GMT
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#grandtheftauto The neon-soaked streets of Vice City have never looked as good as they do in next week's 10th Anniversary Edition for iOS and Android. The fingers are still fused together, but the bodies attached to them are better than ever. More »

Posted by Kotaku Nov 21 2012 15:55 GMT
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#grandtheftauto With the mobile version of Grand Theft Auto III still tearing up the Android and iOS charts, Rockstar readies a second helping of mobile free-roaming mayhem with the December 6 release of the Grand Theft Auto: Vice City 10th Anniversary Edition. More »

Posted by Joystiq Nov 17 2012 04:59 GMT
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Rockstar has decided to pull the PC version of Grand Theft Auto: Vice City from digital distributors for an undisclosed period while it deals with some licensing-related complications.

"Due to some music licensing issues, we've had to temporarily remove Vice City PC from digital stores. We'll make it available again as soon as possible," a statement to Game Informer reads. Rockstar hasn't specifically called out which song(s) are at the heart of this dispute, but tells Game Informer this current licensing issue won't affect the upcoming mobile port.

Cinema Blend suggests it's Michael Jackson's "Wanna Be Startin' Something" that's the problem, which Sony Music Entertainment owns. If you've already purchased Vice City through Steam or your other favorite digital distributor, you should run into no problems installing and playing the game - unless you do, in which case you'll want to call your cousin Carl. He's real good with them computers.

Posted by IGN Oct 26 2012 21:25 GMT
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The game will be playable on "a wide range of iOS and Android devices" later this fall and comes as part of Vice Citys 10th anniversary celebration this month.

Posted by Kotaku Oct 26 2012 12:47 GMT
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#grandtheftauto To celebrate the upcoming 10th anniversary of Grand Theft Auto: Vice City (on October 29!), Rockstar will re-release the popular game on mobile platforms this fall. More »

Posted by Joystiq Oct 26 2012 13:30 GMT
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Grand Theft Auto: Vice City is marking its 10th anniversary by riding onto iOS and Android this fall, following in the footsteps of GTA 3. Rockstar also announced that, to celebrate the 2002 game's landmark, the new versions will include unseen assets and artwork. Rockstar didn't reveal a price or release date, but for reference GTA 3 costs $4.99 on both platforms.

Vice City hitting iOS and Android may well mark the coming of the final entry in GTA's PlayStation 2 triad. Not only is it logical, but around this time last year Rockstar said upcoming iOS ports of both Vice City and San Andreas were "very possible." The first has come to pass, so don't be surprised if you're visiting Los Santos on your iPad in a year's time.

Posted by Joystiq Oct 22 2012 21:00 GMT
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The most stylish entry in the Grand Theft Auto series, Vice City, is on sale today through Steam. The fast boats, quick carjackings and speedball simulator is 75 percent off, making the game a mere $2.49.

To think, back in the '80s, one could get two gallons of gas for that price.

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Posted by Kotaku Jul 28 2012 17:00 GMT
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#grandtheftauto You talk about love at first sight. Grand Theft Auto: Vice City had me at its opening credit screens: the LOAD "*",8,1, multicolored flashing logo and rudimentary MIDI theme took me straight back to 1986, and all the days I spent parked in front of my Commodore 64. When I showed it to my brother—not a gamer, but a C64 lifer—he flipped out. More »

Posted by Giant Bomb Apr 04 2012 18:02 GMT
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The idea of noted classic game revivalists WayForward rebooting the Double Dragon franchise for a new XBLA/PSN game seems so utterly perfect, that it's actually sort of weird that it hasn't happened yet. Well, now it is.

Why yes, that is quite a bit of Neon, isn't it?

Revealing the game to IGN, WayForward and publishing partner Majesco are planning on releasing Double Dragon Neon for the aforementioned platforms this summer.

The Neon of the title refers to the game's aesthetic, which is steeped in '80s visual elements in a way IGN describes as what it would look like "if GTA Vice City threw up on Big Trouble in Little China." That doesn't sound half-bad, actually.

The gameplay evidently doesn't stray too far from the original design, mixing straight-up beat-'em-up combat with weapons-based maneuvers. The plot will once again seeing the perpetually kidnapped Marion kidnapped by yet another thug, whose name is actually Skullmageddon. That's great and everything, but what of Abobo? I expect heavy doses of Abobo early and often in my Double Dragon games, dammit.

This isn't the first time someone's tried to reboot the Double Dragon franchise. Back in 2003, 10 whole years after the previous new game in the series, Atlus put out Double Dragon Advance for the GBA. That game was actually pretty great, but it didn't exactly spark off a franchise revival. Given WayForward's chops with games based on old school concepts, maybe they'll be the team to bring Double Dragon back to mass acclaim. Considering how much time I spent playing the original Double Dragon port for the NES, I certainly wouldn't mind.


Posted by Kotaku Apr 04 2012 06:15 GMT
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#grandtheftauto Back when Jenna Jameson was still doing porn, she appeared in Grand Theft Auto: Vice City as blue movie actress Candy Suxxx. As recount in the new book Jacked, Jameson showed up to the recording session with her father. More »

Posted by Joystiq Oct 28 2011 18:25 GMT
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If you prefer the vibrant, jewel-toned streets of Vice City or the gritty, decidedly not-jewel-toned avenues of San Andreas to the trappings of Old Liberty City, you might have your fancy tickled by Rockstar soon enough. The developer, which recently showed off its iOS port of Grand Theft Auto 3, recently told Digital Trends that, though it might be a "technical challenge," similarly mobile versions of GTA: Vice City and GTA: San Andreas are "very possible."

That's the kind of can-do attitude that made Rockstar the top-flight development studio it is today. Well, that and the secret deal that Dan Houser made with the devil back in 1999. Oh, right, breaking news: Dan Houser made a deal with the devil back in 1999. We forgot that wasn't common knowledge!

Posted by Joystiq Sep 08 2011 03:16 GMT
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Love the fancy graphics of Grand Theft Auto IV but hate the dearth of neon colors and cheap, plentiful cocaine? Keep an eye on Team RAGE's "Vice City Rage" mod -- which brings the Miami flavor to GTA IV -- due this Christmas. Happy birthday, Jesus. We got you a rocket launcher.

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Posted by Kotaku Sep 06 2011 10:30 GMT
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#grandtheftauto The last we saw of Grand Theft Auto IV mod Vice City Rage, it was looking a little...empty. A few months on and the team behind the overhaul of the 1986 2002 classic have made some good progress. More »

Posted by Joystiq Apr 17 2011 09:00 GMT
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If you thought Rockstar's crime saga began with the illicit exploits of Niko Bellic, your thumb may have obscured some vital roman numerals when you last picked up a Grand Theft Auto box.

We'll just avoid boxes entirely and point you to Steam's ongoing Rockstar Weekend sale, which now has the Grand Theft Auto Classics pack for $7.49 (a discount of 75% off the regular price). The pack contains top-down classics Grand Theft Auto and Grand Theft Auto 2, along with sandbox giant Grand Theft Auto 3 and its follow-ups, Vice City and San Andreas. The deal's making a quick getaway tomorrow, so don't wait too long if you prefer your virtual violence vintage.

Posted by Kotaku Mar 23 2011 11:20 GMT
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#fanart In 2011, the protagonist of 1980s crime saga Grand Theft Auto: Vice City, Tommy Vercetti, would be 55. More »

Posted by Kotaku Nov 12 2010 21:40 GMT
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#rockstargames Mac owners, get ready to game like it's 2001, as the Grand Theft Auto III trilogy has finally come to Apple computers. More »