Batman: Arkham City Message Board older than one year ago

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Posted by Kotaku Oct 25 2011 14:40 GMT
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#batman From the earliest announcements of its existence, Batman: Arkham City stood out as one of the most anticipated titles of 2011. But, in a year with Battlefield 3 and Modern Warfare 3 on the way, no one knew just how many units all that anticipation would move. More »

Posted by IGN Oct 25 2011 14:34 GMT
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Just seven days after Batman: Arkham City went on sale in the US and a mere four days since its European launch, publisher Warner Bros. has announced it has shipped 4.6 million units of Rocksteady's superhero adventure. Holy ker-ching, Batman...

Posted by Joystiq Oct 25 2011 15:15 GMT
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Batman is kind of a big deal, with his latest starring role catapulting Batman: Arkham City to astronomical shipping numbers: an approximate 4.6 million in the first week. LA Times reports that among those shipments, Bats has already slipped into 2 million homes.

By most accounts, Batman: Arkham City is earning those numbers, with reviewers (including our own) praising the sequel's densely packed open world and attention to detail, among other things. And if the rest of those shipped copies eventually end up in consumer's homes as well, the game will have already surpassed sales numbers of its predecessor (4.3 million). Not too shabby for a development studio whose only non-Batman game is about being a random police dude!

Posted by Kotaku Oct 25 2011 01:00 GMT
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#batman Plenty of folks have been talking about how Batman: Arkham City handled (or mishandled) the character of Catwoman, but fewer have addressed the character of Harley Quinn. More »

Posted by Kotaku Oct 24 2011 23:36 GMT
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#pc All versions of Samsung's new 830 series solid state drives will come with a free copy of Batman: Arkham City, the company's vice president said during a press conference tonight. More »

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Posted by Kotaku Oct 24 2011 21:00 GMT
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#batman I first realized that Batman: Arkham City had Lost jokes in it when I overheard one of the game's thugs complaining about how the show explained the famous TV show's mysterious island. More »

Posted by Kotaku Oct 24 2011 20:00 GMT
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#batman We've reviewed Batman: Arkham City. We've offered tips so you can start playing it the right way. We've cobbled together instructions for how to grab the many downloadable additions to the game (how good are you at leaping through hoops?). We've explained that Catwoman stuff. More »

Posted by Joystiq Oct 22 2011 23:30 GMT
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Batman is great at fighting crime, using gadgets and not killing people. He's not, however, that creative in naming things -- Bat cave, batmobile, batarang, batclaw, Batgirl. His wordsmith skills may be lacking, but this predictability makes naming the official Batman: Arkham City iOS app extremely easy. It's the Chiroptera app, obviously.

Fine, it's the bat app. Whatever you call it, the Arkham City official map app is a handy tool to help keep track of progress through the game, showing the locations of hundreds of Riddler trophies and item hotspots, and allowing users to mark off the ones they've collected. Developer Dorling Kindersley made a similar app extension for Dead Island. The bat app is available for the same price, $2.99, right now on iTunes.

Posted by IGN Oct 22 2011 21:50 GMT
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Have you been waiting for the PC version of Batman: Arkham City this November? If so, then you should check out the hardware requirements released through Nvidia...

Posted by Kotaku Oct 22 2011 18:00 GMT
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#batman Batman is Batman, he's not like the Patterson family in For Better or For Worse in which everyone ages real-time. He was created more than 70 years ago and, as this Conan O'Brien sketch from Thursday imagines, he'd be a lot less badass if Batman: Arkham City didn't lie about his age. More »

Posted by Joystiq Oct 22 2011 11:30 GMT
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After exposing the non-violent side of Gears of War 3, Conan O' Brien has turned his piercing, beady-eyed gaze onto Batman: Arkham City. Turns out Bats just might be getting to old for this ... stuff.

Posted by Kotaku Oct 21 2011 20:40 GMT
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#batman Batman: Arkham City, like other Game of the Year contenders that are in its league, should be praised both for what it does as a video game and what it does for video games. More »

Posted by Kotaku Oct 21 2011 16:00 GMT
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#batman At the end of 2008's Batman: Arkham Asylum, all's well: the Dark Knight's triumphant, the Joker's downed and Gotham City's still a safe, intact place. How, then, do we get to the starting point of that game's newly released sequel, where all the craziness of the asylum gets dropped smack dab into Batman's stomping grounds? More »

Posted by IGN Oct 21 2011 14:44 GMT
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After some US gamers reported issues with Arkham City's missing or invalid DLC codes earlier in the week, European 360 and PS3 owners are battling launch day problems of their own, with some unable to play Batman's latest adventure due to "damaged DLC"...

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Posted by Kotaku Oct 21 2011 11:30 GMT
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#batman Batman: Arkham City is coming to the Xbox 360, the PS3, and the PC. Website CVG compared the PS3 and Xbox 360 versions. Watch the above clip to see them face off. More »

Posted by Kotaku Oct 21 2011 00:00 GMT
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#batman Good gravy does Batman: Arkham City have some fine voice-acting. Almost every character in the game, from the biggest crime bosses to the littlest thugs, is played by an actor who delivers his or her lines with gusto and energy. It goes such a long way towards making Arkham City feel vital and believable, and towards making Arkham City the terrific experience that it is. More »

Posted by Kotaku Oct 20 2011 20:20 GMT
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Maybe it's a typo. Maybe it's that damn good. Batman Arkham City has received a "6 out of 5" from a reviewer at Unlikely Hero Limited. This, on the heels of another outlet scorching Uncharted 3 with a 9.9/10. More »

Posted by Giant Bomb Oct 20 2011 19:26 GMT
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The launch of Batman: Arkham City hasn’t been totally smooth, with some copies of the game either not including codes for the Catwoman downloadable content (which is acting as the game’s online pass equivalent) or the codes included simply not working.

If you’re going to make things more complicated for the customer, especially ones buying new, at least get it right, you know?

Warner Bros. claims this issue has affected less than 0.5% of total shipped copies, but given how many people were incensed at how Warner Bros. handled the news of Catwoman to begin with, it’s not a surprise those scorned have been pretty vocal about it.

“While the number of affected versions is very small, WB Games apologises for any inconvenience this has caused and we are committed to getting these issues resolved as quickly as possible,” said the company on its customer service website.

The publisher is asking players to call customer support at 410-568-3680, email support@wbgames.com, or visit community.batmanarkhamcity.com/support.

There have also been reports of the downloadable content itself being corrupted upon download, but Warner Bros. has not made an official comment yet. I downloaded it myself last night without issue, amidst PlayStation Network sluggishness.


Posted by Kotaku Oct 20 2011 15:00 GMT
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If you're one of the people who popped open their brand new copy of Batman: Arkham City only to discover that the Catwoman DLC card was missing or the code didn't work, Warner Bros. wants you to give them a ring or drop them an email. More »

Posted by Kotaku Oct 20 2011 14:40 GMT
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#batman The requirements for the PC version of Batman: Arkham City have shown up on Steam, and according to the game's information page, they're not too steep! More »

Posted by Kotaku Oct 20 2011 04:30 GMT
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#batman Arkham City is pretty damn special, so the fact it's out this week is good news. That good news has been tempered with a little sadness, though, as it could be the last time we'll ever hear Mark Hamill lend his voice to The Joker. More »

Posted by Kotaku Oct 19 2011 20:00 GMT
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#batman Batman: Arkham City is a mature game. I know it's rated "T for Teen," but that doesn't mean it's not grown-ups—it features some really dark content. Torture, serial murder of innocent people, gleefully sadistic violence, lots of sexual and rape innuendo, and some surprisingly salty language. Arkham Asylum went to some dark places, but Arkham City is an order of magnitude darker. More »

Posted by Joystiq Oct 19 2011 20:15 GMT
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According to a tipster, it looks like Warner Bros. is taking steps to resolve the various downloadable content issues faced by purchasers of Batman: Arkham City. Or, more precisely, Warner is asking customers to take steps, five of them actually. Well, six if you include having to contact customer service in the first place.

A Joystiq tipster by the name of Michel contacted customer service, and was told to provide the following:
  • A dated proof of purchase (receipt, invoice) showing the purchase of a NEW copy of the game (not a rented or used copy, nor a copy purchased from eBay)
  • Your gamertag for Xbox Live, or your profile for the PSN
  • Your email address
  • A scan or digital picture of the package and game disc(s)
  • A scan or digital picture of the code sheet (both sides).
Upon receipt of the information, customer service promised it would "escalate" Michel's issue "so a code can be produced." Obviously, the whole ordeal once again raises concern for the concept of "Online Pass" or "Project Ten Dollar" which is ostensibly aimed at reducing used game sales, and thus increasing publisher revenue. Then again, it's supposed to reward customer loyalty, offering new purchasers something extra for supporting the developer and publisher.

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Posted by Kotaku Oct 19 2011 19:00 GMT
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#batman There's an Xbox 360 Achievement (and PlayStation 3 Trophy) in Batman: Arkham City called "Storyteller". The description: "Have 12 murderous dates with Calendar Man." To earn it, you have to talk to the incarcerated villain on 12 holidays, from New Year's to Christmas. More »

Posted by IGN Oct 19 2011 18:35 GMT
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What could possibly make Batman: Arkham City a better game? Did you say PhysX effects? You probably didn't, but if you're planning on waiting for the PC version to come out in November, you should check out the footage Nvidia released of Rocksteady's latest game. You'll see comparison shots between the game running with PhysX on (running a GTX 560) and off (on an 8800 GT)...

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Posted by Kotaku Oct 19 2011 15:40 GMT
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#batman We've seen our fair share of glitches that take you under the game world's map, and Batman: Arkham City is no exception! More »


Posted by Joystiq Oct 19 2011 15:00 GMT
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Batman: Arkham City could very well become Joystiq's top game of 2011, something its predecessor was arguably robbed of in 2009. Coincidentally, Arkham City sees a similar competitive match-up this year, facing new Assassin's Creed and Uncharted entries, whose sequels were the two titles that defeated the dark knight two years ago. At the moment, though, Arkham City is universally acclaimed as one of the best games of the year.
  • Giant Bomb (5/5): "Getting another chance to use Batman's considerable combat talents as you engage in one of the best fighting systems going today is a joy. The city looks terrific, like it's one step away from just bursting into flames as criminals crawl across every single surface doing... whatever it is that criminals do when they're locked in a city-shaped prison."
  • Game Informer (100/100): "The size of the game is daunting. I still have a ways to go to reach 100 percent, but I wouldn't be surprised if I have invested over 60 hours so far. Throw in the new game plus and a dizzying number of combat challenges for both Batman and his feline friend and this game could be one of the biggest and most enjoyable time sinks of the year."
  • IGN (95/100): "Batman: Arkham City isn't perfect, but listing the little things I didn't like gets in the way of all the stuff I adored. The voice acting, the challenges, the amazing opening, the unbelievable ending and the feeling of being the Dark Knight -- these are the things that standout looking back. I've beaten this thing twice and still want to call in sick and chase Riddler Trophies. "
  • Eurogamer (90/100): "If it's lacking something, it's surprise. Arkham City has nothing that beats the first game's brilliant unveilings and fourth-wall mind-tricks (although it has a go at an equivalent) and it can't trump the central, crucial realization that somebody had finally made a Batman game that was enriched by its license rather than subtly crippled by it. Instead, though, you get refinement: better bosses, slicker animation, and more to think about on a second-to-second basis."

Posted by Joystiq Oct 19 2011 14:00 GMT
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The release of Batman: Arkham City this week marks a nice success for Warner Bros. Interactive Entertainment, a division of the movie studio that started out with the less than popular The Matrix Online, and has slowly built up an empire that includes the Batman franchise, the Lego video games, and the Mortal Kombat series. The LA Times has a short profile of the company, and goes into detail on how it worked with studios like Traveller's Tales and Netherrealm to build up popular video game franchises that stand on their own even compared to the movie products.

That's not to say that the plan always works (remember the Green Lantern game?), but Warner Bros. seems to have built up a few solid properties independent of tie-in movies. The next, then, is apparently a Hobbit game -- the article says there will be a game based on Peter Jackson's movie sometime next year. The company will also release a Lego Batman sequel, and some other casual online games featuring Warner characters.

Oh, and there's one more: an unannounced game based on a different DC superhero. Has anyone else been J'onzzing for a Martian Manhunter escapade?