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BioShock Infinite panel at PAX East offers a taste of rail-based gameplay
During Irrational Games' big daddy of a BioShock Infinite panel at PAX East, Levine and co. showed off a handful of concept shots of early Columbia -- the game's main locale -- as well as some early concept footage of the game's sky rails. Though very ...
c.brightcove.com posted by Joystiq Mar 12 2011 00:00 GMT
This Is BoShock Infinite, How It Used To Look, And How Impressively It Should Play
#secretsrevealed At PAX East today, the makers of BioShock Infinite, the big 2012 sequel from Irrational Games, shared what they said would be their cutting-room-floor material. They showed what won't go i...
kotaku.com posted by Kotaku Mar 11 2011 23:30 GMT
Join Us At PAX East, There Will Be Dogs In Wheelchairs
#pax The Boston edition of the Penny Arcade Expo kicks off this Friday, and we'll be there. So too will BioShock creators Irrational Games, who will be hosting an interesting panel (and handing out free st...
irrationalgames.com posted by Kotaku Mar 09 2011 12:15 GMT
Irrational Games to Showcase BioShock Infinite'scity of Columbia at PAX East
New York, NY - Irrational Games invites fans and media attending PAX East to join us for a roundtable panel discussion with creative director Ken Levine, art director Nate Wells, lead artist Shawn Robertson, and senior effects artist Stephen Alexander. Th...
ps3.ign.com posted by IGN Mar 08 2011 20:10 GMT
The First Statues For BioShock Infinite, Set For September(ish) 2012
#toyfair The amazing statue sculptors at NECA have new BioShock figures in the making. The coolest here at Toy Fair 2012 are the ones from BioShock Infinite. The new BioShock game is a long way away, so th...
kotaku.com posted by Kotaku Feb 13 2011 18:30 GMT
BioShock Infinite won't be a port on PS3, all versions developed in-house
PS3 owners got, for lack of a better term, the royal shaft when it came to getting their platform's version of BioShock. Not only did said version not arrive until more than a year after the game's PC and 360 iterations hit store shelves, but it also bro...
joystiq.com posted by Joystiq Nov 22 2010 00:30 GMT
BioShock Creators Won't Let PS3 Lag For BioShock Infinite
#irrationalgames PlayStation 3 owners may still feel the sting of the original BioShock being an Xbox 360 "exclusive," then eventually getting a port of the game from another developer a year later. Don't ...
irrationalgames.com posted by Kotaku Nov 20 2010 03:00 GMT
BioShock Infinite Will Rock on the PS3
Irrational Games makes a serious effort on Sony's platform.
ps3.ign.com posted by IGN Nov 19 2010 18:42 GMT
BioShock Infinite is to Unreal Engine 3 as BioShock was to Unreal Engine 2.5
Remember the amazing water effects in the first BioShock? Those weren't stock Unreal Engine 2.5 assets, friends. Instead, since believable water was such a key part of selling the underwater city of Rapture, Irrational Games developed the game's water in...
joystiq.com posted by Joystiq Nov 03 2010 20:05 GMT
New BioShock Infinite Screens
Fresh new shots from the 10 minute gameplay demo.
media.pc.ign.com posted by IGN Oct 21 2010 22:27 GMT
BioShock Infinite In Four New Screens
#irrationalgames Irrational Games, the people behind the BioShock in the sky coming in 2012, have released four new screens of the upcoming BioShock Infinite that might feel a tad familiar. You've seen the...
kotaku.com posted by Kotaku Oct 21 2010 21:20 GMT
BioShock Infinite displays finite number of new screens
Like a drip off the great sky-city of Columbia, making its long journey down to us ground walkers, Irrational has deemed these four pictures worthy of eyeball consumption on this day.
joystiq.com posted by Joystiq Oct 21 2010 21:48 GMT
BioShock Infinite's 'Sky-Line' Combat Explained By Ken Levine
#irrationalgames If you watched the ten minute-long dose of BioShock Infinite gameplay, you might have wondered how the rollercoaster-in-the-sky action sequences were going to work, what those tracks were ...
blog.eu.playstation.com posted by Kotaku Sep 23 2010 02:00 GMT
BioShock Infinite: 10-minute gameplay video, Ken Levine talks combat
You’ve seen the debut trailer for BioShock Infinite. You’ve read Creative Director Ken Levine’s thoughts on expanding the award-winning formula of BioShock from the murky depths of Rapture to the soaring heights of Columbia. You’ve even bookmarked...
irrationalgames.com posted by PlayStation Blog Sep 22 2010 21:06 GMT
Watch the BioShock Infinite gameplay demo
Perhaps you're stuck at work or some place else -- the issue being you're not at home, near your Xbox, so you can't watch the BioShock Infinite gameplay demonstration that's now available on Xbox Live. Good thing we've gone ahead and snagged the video fo...
joystiq.com posted by Joystiq Sep 21 2010 20:37 GMT
Ten Minutes With BioShock Infinite
#clips Previously shown only to press behind closed doors, 2K has let slip nearly ten minutes of mind-blowing, vertigo-inducing gameplay footage from BioShock Infinite. You might want to have an air sickn...
kotaku.com posted by Kotaku Sep 21 2010 19:20 GMT
BioShock Infinite Screens
New images directly from the demo.
media.xbox360.ign.com posted by IGN Sep 21 2010 16:45 GMT
Don't Be Sad, Here Are Some New BioShock Infinite Screens
#screens Being the focus of a floating citywide conflict and getting constant high altitude nosebleeds is reason enough for Elizabeth here to be sad, but you shouldn't be, because you've got five gorgeous...
kotaku.com posted by Kotaku Sep 21 2010 16:00 GMT
BioShock Infinite gameplay video now on XBLM
The Xbox 360 Dashboard might not want you to know it just yet, but hidden among the 'Game Videos' section of the game marketplace is a just-released 10-minute gameplay demo for BioShock Infinite. The guided demo will go live everywhere else tomorrow, but...
joystiq.com posted by Joystiq Sep 21 2010 15:58 GMT
Thirty Seconds Of BioShock Infinite Teased On Video
#clips Most of GameTrailers TV's production last night was devoted to Star Wars: The Force Unleashed 2. Tucked within that was a 30 second preview of gameplay in BioShock Infinite. It's at 14:00 of the vi...
kotaku.com posted by Kotaku Sep 18 2010 22:30 GMT
BioShock Infinite gameplay teased on video
You've seen the CG trailer. You've read our preview. You've even watched our interview with Ken Levine. But what does BioShock Infinite's gameplay look like? This week's episode of GTTV offers a small glimpse.
joystiq.com posted by Joystiq Sep 18 2010 15:30 GMT
BioShock Infinite's Xenophobia Illustrated
#bioshock Like BioShock's Rapture, BioShock Infinite's Columbia has some "different" ideology propping up its fancy tech, which is celebrated in these propaganda posters. More »
gameinformer.com posted by Kotaku Sep 17 2010 09:30 GMT
BioShock Infinite propaganda implores your patriotism
What will you say when little Sally asks, "Daddy, what did you do during the Siege of Columbia?" Will you tell her that you stood with your Ultranationalist compatriots against the foreign hordes, or that you rejected your floating paradise in favor of t...
joystiq.com posted by Joystiq Sep 16 2010 20:30 GMT
See the first in-game shot of BioShock Infinite's Handyman
We're not so sure we'd give up most of our flesh and bones for some bitching robotic arms and a protective tank for a heart. While it'd be great to be able to reach stuff on the top shelf of the cupboard without grabbing a chair, it's not like we need a ...
joystiq.com posted by Joystiq Sep 07 2010 19:40 GMT
To BioShock Infinite, And Beyond!
#bioshock BioShock Infinite looked pretty great from what we saw in its cinematic trailer. Now let's now see how the in-game shots stand up. More »
gameinformer.com posted by Kotaku Sep 07 2010 05:30 GMT
BioShock: Infinite - The Future of the Past
Enjoy our in-depth chat with Ken Levine as he discusses new gameplay elements, history, politics and everything in between.
xbox360.ign.com posted by IGN Sep 07 2010 00:08 GMT
Here's the BioShock Infinite Game Informer cover(s)
Next month's Game Informer cover isn't revealing a new game - unlike last month's Batman: Arkham City cover - but it's still got plenty to offer. Behold! Three separate BioShock Infinite covers, crafted by Irrational artist Rob Waters, that ape the old-t...
joystiq.com posted by Joystiq Sep 05 2010 03:30 GMT
FrozenWinters

this comes out 2012

How They Made That BioShock Infinite Trailer
#irrationalgames If you liked the BioShock Infinite trailer, check out the season finale of Irrational Behavior, the in-house podcast of the studio behind the next game. More »
irrationalgames.com posted by Kotaku Aug 25 2010 02:00 GMT
Ken Levine keeping mum on BioShock Universe continuity
For those who've been wondering how the recently announced BioShock Infinite's universe relates (if at all) to the original BioShock ... well, it would seem that answer isn't coming anytime soon. Irrational Studios' big daddy, Ken Levine, told Joystiq a...
joystiq.com posted by Joystiq Aug 20 2010 19:45 GMT
Irrational podcast discusses BioShock Infinite's 'Handyman'
The Irrational Behavior podcast season concludes this week with an episode dissecting the work that went into the BioShock Infinite reveal trailer. While it's a good listen all on its own, the podcast also reveals a handful of tidbits on the trailer's my...
joystiq.com posted by Joystiq Aug 20 2010 21:00 GMT

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