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Ken Levine discusses Sky-Lines in BioShock Infinite
Kevin Levine explains the genesis of Sky-Lines in BioShock Infinite's floating city, Columbia, and how the children were the ones to initially figure out how to get around using those Sky-Hooks. Man, those must have been some brave children!
joystiq.com posted by Joystiq Jun 10 2011 18:00 GMT
E3 2011: Ken Levine Interview
Ken Levine stops by to discuss BioShock Infinite's story and direction during the GT.TV All Access Live coverage of E3 2011!
posted by GameTrailers Jun 08 2011 19:16 GMT
E3 2011: Combat and Design Interview
The Lead Artist discusses the game's setting and the inspirations behind its design.
posted by GameTrailers Jun 08 2011 12:08 GMT
E3 2011: Riding the Skies in BioShock Infinite
In the original BioShock you arrived after Rapture was torn apart. The major events of the world had already taken place, and you were left to pick up the pieces and unravel the mystery. BioShock Infinite, the next game in the franchise but not really the...
pc.ign.com posted by IGN Jun 08 2011 05:40 GMT
E3 2011: How Does BioShock Infinite Work With Move?
At Sony's E3 2011 press conference Irrational Games' Ken Levine walked on stage and announced Move support for the PlayStation 3 version of BioShock Infinite. The game, which stars protagonist Booker Dewitt on a quest to rescue the mystically talented Eli...
ps3.ign.com posted by IGN Jun 08 2011 01:40 GMT
E3 2011: Move and Vita Announcements (Stream)
BioShock gets additional control schemes on the Play Station 3, and Ken Levine announces Irrational Games' intent to create games for PlayStation Vita at Sony's E3 2011 Press Conference!
posted by GameTrailers Jun 07 2011 02:59 GMT
BioShock Infinite's E3 Trailer Is Packed With Gameplay (And Blue Skies)
#skyparty Here's BioShock Infinite's E3 trailer. So much colour! And explosions! And great heights! More »
kotaku.com posted by Kotaku Jun 07 2011 01:55 GMT
New BioShock Infinite media demands your attention
There's a new trailer for BioShock Infinite. It's ... um ... it's pretty good. Are you still here? Go watch it, silly! You can check out some new screens too -- after the trailer.
joystiq.com posted by Joystiq Jun 07 2011 02:43 GMT
BioShock Infinite to Support Move, PS Vita Game In the Works
Let me dish out some home truths here. The BioShock universe hasn’t always treated the PlayStation community super well. The first game came out on PS3 over a year after launch on other platforms. To Sony fans, that probably read as, “Hey, what are w...
irrationalgames.com posted by PlayStation Blog Jun 07 2011 01:38 GMT
E3 2011: Bioshock: Infinite Will Move You
Ken Levine of Irrational Games stepped onto stage at the E3 2011 Press Conference and after poking a little fun at motion controls, he dropped a bomb...
ps3.ign.com posted by IGN Jun 07 2011 01:22 GMT
E3 2011: Gameplay Trailer
Catch a new glimpse at gameplay from BioShock Infinite in this E3 2011!
posted by GameTrailers Jun 07 2011 01:00 GMT
We need this BioShock Infinite propaganda art on every surface of our homes
We know that, barring some amazing Tron-like technological breakthrough, our odds of one day living on the floating city of Columbia are slim. We'll take the next best thing: printing out this official BioShock Infinite propaganda art and wallpapering ...
irrationalgames.com posted by Joystiq May 26 2011 02:00 GMT
BioShock Infinite Propaganda Making 2011 Seem Like a Waste of Time
#bioshockinfinite BioShock Infinite isn't coming out until next year. That's a pity, because the people who are making BioShock Infinite keep telling us interesting things about the game. They keep showing...
kotaku.com posted by Kotaku May 25 2011 18:00 GMT
BioShock Infinite's Creator on Being A Big Daddy to BioShock, New Story Beats and Low Calorie Hot Cocoa
#kenlevine Please, don't write off the dazzling BioShock Infinite as simply BioShock in the sky. Yes, it has plasmid-like superpowers ("vigors") and an impossible retro sci-fi dystopia, but this is a BioSh...
kotaku.com posted by Kotaku May 25 2011 01:00 GMT
E3 2011: Story Interview
Get a first taste of BioShock Infinite's story and characters!
posted by GameTrailers May 24 2011 20:45 GMT
Another Glimpse of BioShock Infinite
Comstock, leader of the Founders.I'll talk about it at length during this Tuesday's podcast, but I want to make sure to call attention to BioShock Infinite. That feels a little weird, because I'm typically not the person to gush about trailers and careful...
giantbomb.com posted by Giant Bomb May 24 2011 19:34 GMT
Two Wildly Different Ways to Blow Up Airships in Bioshock Infinite
#impressions There's a giant mechanical bird to escape, a young lady to escort, riotous mobs to skirt, rails to clamp to and swing from through a floating city. More »
kotaku.com posted by Kotaku May 23 2011 20:00 GMT
BioShock Infinite preview: Tears in the Sky-line
"Booker! Booker! Gold!," Elizabeth cries out, holding up what appears to be a valuable figurine of George Washington, found amidst the various red, white and blue offerings at Notion's Sundries and Novelties. "That's gold like I'm the kind of England,"...
joystiq.com posted by Joystiq May 23 2011 19:35 GMT
The Undercurrent of Domestic Violence in Bioshock Infinite
#wellplayed "I'm sorry. I never should have left. I never should have left. Take me back. Take me back. Take me home... please." More »
kotaku.com posted by Kotaku May 23 2011 18:00 GMT
E3 2011: BioShock Infinite -- Beware the Songbird
There's something more frightening in the world than a Big Daddy. BioShock Infinite introduces Songbird, a massive flying metal bird who serves as guardian to Elizabeth, the woman you've vowed to escort off the flying city of Colombia...
xbox360.ign.com posted by IGN May 23 2011 18:00 GMT
BioShock Infinite: The Basics
BioShock Infinite is the next game from Irrational, creators of the original BioShock. It's a first-person shooter with a heavy emphasis on story, and it's set in the bizarre world of Columbia, a floating city above America at the beginning of the 20th ce...
xbox360.ign.com posted by IGN May 10 2011 20:45 GMT
BioShock Infinite 'Name in the Game' contest winner, in-game namesake revealed
The winner of the BioShock Infinite "Name in the Game" contest has been revealed, with the lucky fan earning the honor of having their name featured in the game as one of its fictional businesses. Developer Irrational Games picked Peyton Lane Easter, w...
irrationalgames.com posted by Joystiq May 10 2011 02:05 GMT
Irrational Wants To Put One Fan's Name In BioShock Infinite
Ever wanted your name to grace something in a video game? Cool, because Irrational Games is planning to give one person the opportunity to have his or her named morphed into "the namesake of a building, a character, a business--whatever our artists co...
irrationalgames.com posted by Giant Bomb Apr 11 2011 19:45 GMT
Irrational Games Announces BioShock Infinite 'Name in the Game' Promotion
Today BioShock Infinite developer, Irrational Games, announces a promotion that gives fans the chance to be immortalized in the floating city of Columbia. Through the "Name In the Game" promotion, one person will be chosen to be incorporated into BioShock...
xbox360.ign.com posted by IGN Apr 11 2011 15:44 GMT
Sky Walker: Be In BioShock Infinite
I’m changing my name to Brian Nothing. This, I feel, is my best hope of being selected to be the gamer whose name is given to a character or location in Bioshock Infinite. Think about it: a sort of home-spun domesticity, coupled with a statement of nihi...
rockpapershotgun.com posted by Rock, Paper, Shotgun Apr 11 2011 09:00 GMT
Get Your Name in BioShock Infinite
BioShock Infinite developer Irrational Games has started a new promotion offering one lucky fan a chance to have his or her name appear in the game...
ps3.ign.com posted by IGN Apr 09 2011 03:32 GMT
BioShock Infinite contest aims to get your name into the game
Remember Sinclair Spirits, seen above? It's an establishment in BioShock, named after Irrational Games staffer Scott Sinclair. Developers get to do that kind of thing all the time in their own games and now Irrational is opening up that opportunity to ...
irrationalgames.com posted by Joystiq Apr 09 2011 00:30 GMT
How BioShock Infinite's Creators Are Crafting Adventure from Labor Strife, Dead Horses and the Energy of the Tea Party
#ideas Some time ago, game designer Ken Levine commented wryly about the shallow pool from which video game creators get their ideas. More »
kotaku.com posted by Kotaku Mar 24 2011 17:00 GMT
Game Informer's BioShock Infinite covers available as posters
You may not be able to buy BioShock Infinite until 2012, but you can proudly display your pre-release fandom now by purchasing posters for the still-in-production game. Game Informer is selling a double-sided poster, featuring two of its Saturday Eveni...
irrationalgames.com posted by Joystiq Mar 23 2011 23:30 GMT
PAX: How BioShock Infinite Is Different than BioShock
We were all really impressed when we saw the BioShock: Infinite trailer last summer, but we haven't had an update on it since. Today at PAX East, Ken Levine and other developers from Irrational Games gave a talk about creating the world of Columbia, the ...
pc.ign.com posted by IGN Mar 12 2011 04:22 GMT