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Posted by Joystiq Apr 08 2014 11:00 GMT
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On April 22, you can demand your Xbox 360 to give you the best wide-eyed, high-decibel Warface it can, because that's when Crytek's free-to-play shooter launches in full.

Warface is the first game from Crytek Kiev, and it first arrived on Windows PC last year. This month's transfer to Xbox 360 signals its debut on a home console. Warface uses CryEngine 3, as per Crysis 3 and Ryse, and it offers online military melee in co-op and player-vs-player flavors. Just a reminder: While the game itself is free-to-play, you'll need an Xbox Live Gold account to access it. [Image: Crytek]

Posted by Joystiq Mar 31 2014 16:00 GMT
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Warface, Crytek's free-to-play online shooter, has reached the milestone of 25 million registered users. The fragfest launched in April 2012 in Russia, followed by European and North American expansions in 2013. The big play comes later this year when the game enters open beta in China, followed by Japan and Taiwan.

Crytek CEO Cevat Yerli voiced his appreciation on Twitter this morning: "Thanks to our fans and teams for your support and dedication!"

The game entered open beta on Xbox 360 last week. [Image: Crytek]

Posted by Joystiq Mar 27 2014 00:30 GMT
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The Warface beta is open to all Xbox Live users on Xbox 360, following a limited public beta that launched in February.

The open beta includes three versus modes from the limited beta, plus two co-op settings and new, daily missions. Warface is Crytek's free-to-play military shooter (with the occasional mech) built in the same engine as Crysis 3 and Ryse: Son of Rome. Yes, it's free, but it requires an Xbox Live Gold account to play. [Image: Crytek]

Posted by Joystiq Feb 22 2014 12:00 GMT
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Crytek issued a new update for the PC version of Warface this week, adding two new modes to the multiplayer game. The free-to-play FPS received a co-op mode known as Tower Raid, shown in a new trailer for the game, in addition to the Capture versus mode. Crytek also renamed the Claymore mine in the update, changing it to the "Directional Mine," and increased the item unlock progression speed in both co-op and versus modes.

Crytek provided the full patch notes in a post on its GFace social platform. There's no word on whether these modes will wind up on Xbox 360 as well. Warface entered its beta phase on the platform earlier this month, and requires an Xbox Live Gold subscription to play. [Image: Crytek]

Posted by Joystiq Feb 05 2014 21:30 GMT
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Crytek's Warface: Xbox 360 Edition enters its public beta phase today. The free-to-play shooter is powered by the company's own Cryengine technology, the same engine used in games such as Crysis 3 and Ryse: Son of Rome. Players can register for the beta on the game's official site. The PC version of Warface went live for the public in October 2013.

While the game is free for FPS fans to jump into, it is only playable by Xbox Live Gold subscribers. This continues a trend for free-to-play and subscription-based games, as both Wargaming's World of Tanks and the full version of Happy Wars require a paid Xbox Live membership to play. Even the upcoming Bethesda MMO The Elder Scrolls Online, which itself requires a monthly subscription, will need a Gold membership on Xbox One.

Posted by Rock, Paper, Shotgun Oct 21 2013 18:00 GMT
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The saga of WARFACE, the free-to-play shooter from Crytek that RPS has treated with all the respect we could muster, is finally coming to some sort of conclusion. It is out. It is live. Everyone in North America, Europe and Turkey can sign into their social netwrok thing GFACE (really) and play on the game’s co-op or multiplayer maps for nothing. I’m impressed that they managed to sneak it out before Battlefield 4 and the next Call of Duty, and I don’t think the timing is coincidental. The mighty thunder of those games won’t be stolen, but a free and decent alternative to those is a nice October bonus.(more…)


Posted by IGN Oct 16 2013 00:50 GMT
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Crytek gives us a US release date for their free-to-play shooter.

Posted by Joystiq Oct 15 2013 17:00 GMT
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Crytek's multiplayer shooter Warface will go live to the public on October 21. The PC game went through a couple of closed beta periods, and the final one commenced in August. Players can sign up for the game ahead of time on its official site.

Warface is expected to pave the way for Crytek's free-to-play ambitions, as CEO Cevat Yerli said in February that the developer and GFace service provider plans to go fully free-to-play within five years. To help its cause, the developer is bringing Warface to Xbox 360 in early 2014, where online play will require a paid Xbox Live Gold subscription. Crytek also opened an Istanbul studio in January to support its free-to-play mission.

Posted by Kotaku Oct 09 2013 03:00 GMT
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Crytek, the developers of online shooter Warface, probably wish they'd never asked. Polling users across the world what they wanted to see in terms of female soldier design, the results are...well. See for yourself.Read more...

Posted by Kotaku Aug 29 2013 18:00 GMT
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"The face of war has changed," begins this trailer for Warface. And yet the name of Warface has not changed. It is still Warface. And thank god, really.Read more...

Posted by Joystiq Aug 28 2013 22:00 GMT
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Crytek's online first-person shooter, Warface, will launch on Xbox 360 in early 2014. The game will retain its free-to-play model in the move to the Microsoft console, though the online play will require an Xbox Live Gold subscription.

The PC version of Warface recently entered its final closed beta phase, which players can still apply for on the GFace site. The game will launch later this year in North America, Europe and Turkey.

Crytek's free-to-play ambitions don't end with Warface, as CEO Cevat Yerli said in February that the company hopes to better support the free-to-play model within the next five years.

Posted by IGN Aug 28 2013 16:00 GMT
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Crytek's free-to-play military shooter Warface gets announced for Xbox 360 in this new trailer.

Posted by Joystiq Aug 22 2013 05:15 GMT
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Crytek's perpetual in-beta freemium shooter Warface has initiated another closed beta run today, open to all who're registered through Crytek's Gface service. This will be the final round of beta testing before the game launches in North America, Europe and Turkey later this year.

Warface, a free-to-play online shooter with multiple classes spanning both competitive and co-operative game modes, is a joint effort between Crytek and Trion Worlds. Warface, in combination with Gface, marks Crytek's first steps toward becoming a fully free-to-play company, which it hopes will happen within the next five years.

Posted by Rock, Paper, Shotgun Aug 21 2013 12:30 GMT
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Just think: two million years of evolution got us to this point, give or take one divine intervention. Hundreds of billions of humans have lived and died to get the world to the state it’s in now. We’ve sent men, women, dogs and monkeys into space. Mapped the globe. Put the internet and all of human knowledge into every pocket. Landed on the moon. Made Bulletstorm. And after all that, all those struggles and triumphs and long rainy days the best name Crytek could come up with for their free to play multiplayer shooter is WARFACE?! WARFACE! Say it out loud and listen to how ridiculous you sound while you watch the trailer below.

(more…)


Posted by Rock, Paper, Shotgun Mar 27 2013 14:00 GMT
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Warface. Here’s your first look at a new trailer for Crytek’s free to play FPS WARFACE, which has a presumably extremely warfaced narrator talk very sternly about the importance of choice and opposites. Warface. What he means is that there are two sides in WARFACE, and perhaps you’d like to play as one or the other of them. Warface.

Our Craig recently described WARFACE as “the quiet one that’s smarter and more likeable than CoD, and not as handsome as Battlefield.” Warface. I suppose the latter is extra-true in the wake of last night’s Battlefield 4 reveal, but even so this is some pretty darn-tootin’ snazzy pixel-magicks as these things go.

(more…)


Posted by Kotaku Mar 03 2013 16:00 GMT
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#wiiu Despite what Nintendo would likely call its own best efforts, the Wii U has struggled to attract third-party game makers. Some developers might tell you that's because the Wii U is underpowered, but Crytek CEO Cevat Yerli told a different story to VentureBeat this week. More »

Posted by Rock, Paper, Shotgun Feb 28 2013 14:00 GMT
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“War. Face. WARFACE. War? FACE! Warrrrrrrrrrrrrrrrr faceceeeeeeeeeee!”. The University of Bielefeld’s articulatory phonetics department has me hooked me up to their consonant stretching apparatus. The Cawood Minnesota cheek holder made it sound rounder, while the Roser Koenig* mouth gag made me drool it out in wet clods. I said it over and over for a full hour. At one point only dogs could hear me, and they howled in derision. It’s no good. I can’t configure my mouth to make Warface sound any less ridiculous, not even with academic help. After extensive testing, we concluded that it was a silly name. So I approached my day at Crytek with swollen jawed trepidation. I was going to hear that name.

A lot. (more…)


Posted by Joystiq Feb 10 2013 23:00 GMT
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Crytek's plan to transition to free-to-play games includes expanding the studio's role as a service provider, building upon the GFace gaming platform, CEO Cevat Yerli tells Venture Beat. Crytek should be fully free-to-play within five years, he says.

"We decided five or six years ago that we want to marry the quality of triple-A games with the business model of free-to-play," Yerli says. "And at that time, we decided some other games, in some of our other studios, would head in this direction. But we kept pushing the quality bar higher on our console business, which is the main dominating business for the Western world, but we are observing, plainly - and we see this already with Warface - that the free-to-play market is on the rise. I think over the next two to three years, free-to-play is going to rival retail with quality games like Warface."

Crytek as a business will "transition from a developer to a service company" and will offer GFace to any developer that needs it, Yerli says.

"If we could launch our games on a platform that already exists today, and we could get the same results, then we wouldn't build our own platform," he says. "But we're convinced that our platform does some particularly new things that makes our games behave better. That's why we plan to offer this service to third parties."

In 2012, Yerli laid down plans to transition to free-to-play, though he didn't provide a timeline or any service goals at the time. Still, GFace won't become the new focus at Crytek, Yerli says:

"This doesn't mean our main business will be driven by our platform business. We are just going to open it up and see how it works. We are always going to be a games-first company. We will always have our own development because we are all about making games. We provide technology, but technology is not our main driver. We make technology to make great games."

Posted by Joystiq Jan 28 2013 19:00 GMT
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Crytek's Warface continues its slow and steady march to the west with a new gameplay trailer. Beyond showcasing the simple joys of free-to-play warfare, the trailer invites players to register for the closed beta. You can sign up for a shot at the beta on the Warface website.

Posted by Rock, Paper, Shotgun Jan 18 2013 17:00 GMT
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Here at RPS, we like to have a little fun every once in a while, but it’s time for real talk: Warface is no laughing matter. It afflicts several billion people per day, and chronic Warface has stumped even the techno-magic of modern medicine for years. Recently, it took Alec from us. Now he just sits in a corner all day, banging his head against the wall and mumbling about how he “must forever live in the shadow of his own Sistine Chapel.” And well, you’ve seen what it does to RPS comment threads. Really, it’s a misnomer: Warface is actually a disease of the mind. An apparition of the soul. Friends don’t let friends face Warface face war war war face far wace wa rface w arfac e.

W… who am I? I’ve suddenly forgotten everything about myself. Oh, but I do have this note saying Warface is now in closed beta. Seems innocent enough.

(more…)


Posted by Kotaku Oct 19 2012 20:00 GMT
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#warface Crytek, the studio behind the Crysis series and its eye-bleeding Cryengine graphics tech, are getting ready to launch their newest game. It's a free-to-play shooter. It's already out in some parts of the world, and will be out in North America pretty soon. And it's called Warface. More »

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Posted by Giant Bomb Sep 14 2012 14:15 GMT
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Which is not to take away anything from the quality of the game itself, but come on. WARFACE.

Posted by Rock, Paper, Shotgun Sep 03 2012 21:00 GMT
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Warrin’ faces in the WARFACE I faced the war and the WARFACE I needed war ’cause I had face I warred the face and the WARFACE(more…)


Posted by Joystiq Aug 31 2012 20:40 GMT
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The latest trailer for Crytek's Warface shows off the places where you'll be putting on your warface. Let's see. Eastern Europe: Check. The Middle East: Yup. Brazilian favelas: Of course. USA: No (at least not yet).

Posted by Joystiq Aug 17 2012 08:30 GMT
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We're not sure what type of face you should have when browsing through this gallery of screens from free-to-play Crytek shooter, Warface. Happyface? Startledface? Apathyface? Nah, we'd say go with Guarded Optimismface.

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Posted by Kotaku Aug 01 2012 06:30 GMT
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#pc Crysis developers Crytek (or, at least, their Korean satellite studio) have been working on Warface, a multiplayer shooter for the PC that while looking entirely unremarkable also boasts visuals that look bloody amazing. More »

Posted by Joystiq Jul 27 2012 00:30 GMT
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Warface, Crytek's free-to-play social FPS currently live in Russia, has a deal to launch in western markets, published by Trion Worlds. Warface will hit North America, Europe, Turkey, Australia and New Zealand through Gface, Crytek's social gaming network, and the Trion Platform.

Warface has two million registered users in Russia. This marks Crytek's grand entrance into the freemium era, after CEO Cevat Yerli announced in June that all future projects from Crytek will be F2P. The budget for Warface and each of Crytek's other F2P titles is "between $10 million to $30 million... but at the price-point of $0 entry," Yerli said.

Posted by GameTrailers Jun 08 2012 19:10 GMT
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Form up a squad and secure the factory from the AI-controlled enemy.

Posted by GameTrailers Jun 08 2012 18:38 GMT
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Pick your class and test your mettle in a free-for-all in the forest.

Posted by Rock, Paper, Shotgun Jun 08 2012 11:00 GMT
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Warface is, apparently, the future. Crytek boss-captain Cervat Yerli has said that once Crytek’s current projects – Crysis 3, Homefront 2, and some Kinect game – are done, then they’ll be off to a world where they make downloadable AAA shooters that cost zero bucks to play. Talking to Videogamer he explained: “Right now we are in the transitional phase of our company, transitioning from packaged goods games into an entirely free-to-play experience,” said Yerli. “What this entails is that our future, all the new games that we’re working on, as well new projects, new platforms and technologies, are designed around free-to-play and online, with the highest quality development.” He insisted that this was the best solution to the future of manshoots: “I think this is a new breed of games that has to happen to change the landscape, and be the most user-friendly business model.”