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Posted by Joystiq Jun 06 2011 18:38 GMT
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Sure, you could spend a weekend at Bernie's this fall, but Deep Silver and Techland are hoping you'll choose to pay a visit to Dead Island instead. The publisher-developer duo has just announced a September 6, 2011 release date for the game in North America, with the rest of the world getting it on September 9.
As one partygoer finds out in the latest trailer for the game, being a drunken fool on an island resort during a concert is a great way to ensure a rough morning. Rather than the usual hangover and list of regrets, though, he wakes up to an island-wide zombie infestation. Sorry dude!

Posted by Rock, Paper, Shotgun Jun 06 2011 15:58 GMT
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Poor old Dead Island – it must be pretty stressful, putting out any new trailer after the frenzy around that one. Especially as they now need to show off the actual game, rather than just a conceptual short film. The E3 trailer has several elements in common with the CGI weepfest, notably slow motion, the music and a few snippets of dialogue to suggest emotional as well as gory horror, but all told I’m preeeeeeeetty sure we’re looking at an all-out carnival of death.(more…)


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Posted by Kotaku Jun 06 2011 15:20 GMT
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#zombies How did things go so wrong on the Dead Island island? The game's new E3 trailer explains... just a little bit more. More »

Posted by IGN May 31 2011 14:00 GMT
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Today the official European box art for Dead Island has been unveiled...

Posted by Joystiq May 30 2011 22:17 GMT
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Dead Island nailed its first cinematic trailer, and followed up with an amazing preview. Comparatively, the box art looks a bit lifeless. A fresher concept that took us two minutes to create can be found after the break, along with official box images.

Posted by Joystiq May 24 2011 01:35 GMT
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Be sure to watch this audio-visual version of our Dead Island preview experience for a deeper look at the zombie survival RPG's gameplay.

Posted by Rock, Paper, Shotgun May 23 2011 10:24 GMT
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There are three reasons to like this extremely long video of Dead Island. The first is that it showcases what’s starting to look like quite the fast-paced action RPG, full of numbers going up and luxurious vistas. Beautiful. The second reason is that there’s a bit where the protagonist throws a baseball bat at a propane canister and it explodes instantly. Amazing. The third is that it mentions Dead Island will support four player co-op throughout the whole story. Strong!

…then again, I’m sure lots of you will take these points as reasons to dislike it. In a case of some serious false advertising, if you were expecting something bleak and horrific, you certainly won’t be finding it here after all.(more…)


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Posted by Kotaku May 23 2011 09:30 GMT
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#deadblokes Upcoming first-person zombie game Dead Island has been promising a few twists and novel features outside the usual "run around and kill zombies" formula. More »

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Posted by GameTrailers May 23 2011 07:01 GMT
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Take an in-depth look at the gameplay of Dead Island including combat, fellow survivors, crafting, quests and more with Deep Silver Brand Manager Vincent Kummer!

Posted by Giant Bomb May 19 2011 00:29 GMT
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The last time I saw Dead Island was at E3… in 2006. Kentia Hall, the show's great, barren wasteland of teensy meeting rooms, unmarketable arcade machines, and hot dog vendors still existed. On this particular year, Polish developer Techland had a decent-sized booth set up amid the yellow-carpeted chaos of Kentia. A friendly developer rep didactically explained to me the two PC-only products they were showing. He spent roughly 20 minutes touting the merits of Chrome 2, a follow-up to the developer's semi-liked 2003 first-person shooter, then spent maybe half that time hastily touring me through Dead Island, a zombie game set on a tropical island. Far Cry had been the belle of the PC ball for a couple of years at this point, and I remember the rep excitedly pointing out how the developer's Chrome engine could also do great-looking jungle foliage. And there were zombies. You could hit them with things. In first-person.


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Posted by GameTrailers May 17 2011 20:50 GMT
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The end of days falls upon the tropical Shangri-La in the first of the dramatic trailer series for Dead Island.

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Posted by Giant Bomb May 17 2011 20:24 GMT
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The horrors of over-tanning graphically portrayed.

Posted by Joystiq May 17 2011 16:15 GMT
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The latest trailer for Dead Island is just as sappy and pianoed as the first. It's as pretty and poignant as the game's startling debut, but we're worried it might not match the tone of the actual title. For instance, if there's not a "cry over your dead family" button, we'll be sorely disappointed.

Posted by Kotaku May 17 2011 14:40 GMT
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http://www.youtube.com/watch?feature=player_embedded&v=eI36BPAQ-jM#at=23 While it's certainly not the game-changing first trailer for Dead Island, today's just-released trailer attempts to give a tug to those same heartstrings with music right out of a Hallmark commercial matched to in-game footage. I'm still on the fence on this one—I just cannot get with Dead Rising at all, which appears to be Dead Island's closest analog—but McWhertor's hands-on with the first hour has assuaged my fears for the time being. A melee-heavy zombie game could be fun. More »

Posted by Rock, Paper, Shotgun May 17 2011 14:01 GMT
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Well, good. I’ve wanted a new in-game trailer for Dead Island, and now I’ve got one. Now I want £10m, and a speedboat. You can watch the trailer below. You can deliver the money/boat to my house.

(more…)


Posted by Rock, Paper, Shotgun May 16 2011 16:58 GMT
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Ooh, I’ve got some Dead Island screenshots you can look at. But only after you’ve solved my riddle, completed an ARG, and pre-ordered my next book: Everyone Should Just Bloody Well Do What I Tell Them. Do it today and you’ll receive one extra screenshot FOR FREE!

Or not. In fact, you can see all five of the new pics below.

(more…)


Posted by Kotaku May 03 2011 19:20 GMT
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#squeenixofthedead Deep Silver is a lovely little company, but when a game generates the sort of buzz Dead Island stirred up with its stunning trailer, the big guns need to be called in. That's why Techland's zombie vacation game is coming to the Americas via Square Enix. More »

Posted by IGN May 03 2011 18:38 GMT
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LARKSPUR, CA - Deep Silver and Square Enix, Inc. announced today a collaboration in which Square Enix will be the Americas region distributor for Dead Island, the highly anticipated zombie action game with role-playing elements for the Xbox 360 video game and entertainment system from Microsoft, PlayStation 3 computer entertainment system and Windows-based PCs...

Posted by IGN May 03 2011 18:12 GMT
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Publisher Deep Silver today announced Square Enix will distribute Dead Island to retailers in North and South America later this year for PlayStation 3, Xbox 360, and PC...

Posted by Kotaku Apr 08 2011 01:00 GMT
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#deadisland Another set of screenshots dumped today tell the tale of Sam B, a "one-hit wonder rap star of fading fame," booked for the ill-fated resort of Dead Island the weekend the apocalypse went down. Decked out in pirate garb, Sam B will be the game's Tank class, according to an accompanying release from developer Deep Silver. More »

Posted by Joystiq Apr 07 2011 23:00 GMT
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Techland has dropped a handful of new screens from Dead Island, showcasing a character by the name of Sam B, a "one-hit-wonder rap star of fading fame." It seems Sam came to the Royal Palms resort to perform his hit song "Who Do You Voodoo?" which, of course, reminds us of the babe.

Posted by Joystiq Apr 07 2011 23:00 GMT
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Techland has dropped a handful of new screens from Dead Island, showcasing a character by the name of Sam, a "one-hit-wonder rap star of fading fame." It seems Sam came to the Royal Palms resort to perform his hit song "Who Do You Voodoo?" which, of course, reminds us of the babe.

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Posted by GameTrailers Apr 07 2011 20:07 GMT
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Sam B, Dead Island's tank class in action! Zombies fill the streets in this brutal and gory slideshow.

Posted by Kotaku Mar 25 2011 00:00 GMT
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#gallery We're not exactly swimming in new visuals of the hyped zombie getaway game Dead Island—and what we're seeing here we feel like we've seen before—but another look at this undead curiosity is still interesting to us at Kotaku. More »

Posted by Joystiq Mar 24 2011 23:00 GMT
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Ever wondered what it would be like to be a brain in the head a human who's about to be picked apart by a raging, undead horde? This latest batch of screens for Techland's Dead Island affords us just such a perspective -- a brain's-eye-view, if you will.

Posted by Kotaku Mar 22 2011 00:30 GMT
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#blip Much hyped zombie game Dead Island has gotten the attention of the ESRB for its logo of all things. Hanging zombies are a no-no, it seems, as the game's logo has been "censored" to remove that dangling corpse. That change affects the game's box art in North America only, reports IGN. More »

Posted by IGN Mar 21 2011 23:23 GMT
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The North American release of Dead Island will not feature the hanging zombie on the game's boxart...

Posted by Rock, Paper, Shotgun Mar 17 2011 09:54 GMT
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VG24/7‘s amassed what can only be described as a tableau of new Dead Island shots, and I found a few others we haven’t posted yet, too. A few points of interest in these screens, including a MASSIVE zombie. Is that new? I don’t know. I guess Resident Evil has had a few massive zombies in its time. Carry on! (more…)