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Posted by GoNintendo Nov 09 2011 22:32 GMT
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- battle system similar to previous entries
- familiar commands to choose from
- includes fight, magic, skill, item, and tactics
- tactics is used to give AI controlled party members orders
- touch a monster and a fight begins
- battles take place in real time, but you don’t have to wait for everyone before attacking
- choose a command as soon as its your character’s turn
- option to make your character dance
- Dwachakka is the home of the dwarves
- this area features volcanoes and deserts
- the dwarves have a very advanced technology

Posted by GoNintendo Nov 07 2011 11:38 GMT
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- applications will be accepted beginning in mid November
- Square-Enix is looking for the following type of people to become beta testers

Those who will actively test the game and report bugs
Those who have a Wii and a method of connecting Wii to the internet
Those with Square Enix Members accounts
Those who live in Japan

- those with a Square Enix Members address outside of Japan will not be able to apply
- if accepted, you'll receive a beta disk, an instruction manual, and a Wii USB memory card
- opt to get the kit without the USB card
- USB memory is 16 gigabytes or more
- create a character from any one of the five tribes
- everyone starts from the same location
- beta lets you play a bit of the story prologue
- face off against some of the bosses
- can't progress in the story
- character you make will most likely not be usable in the final game
- you are not supposed to discuss or record your beta test time
- get a special Drackey cap as a bonus
- no time limit for applying to be a beta tester
- Square Enix will continue accepting applications even after the start of the test
- people will be added periodically

Link Admission is not based on first-apply-first-in

Posted by GoNintendo Oct 27 2011 17:55 GMT
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- solo players can select characters to join them who follow user select fight styles in battle
- talk to other players using preset messages
- tell someone how long you plan on playing when they invite you to a party
- if the amount of play time planned isn't long enough, you can cancel the invite
- mix human and AI characters in your party

Posted by GoNintendo Oct 26 2011 17:11 GMT
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- select between playing with other live players or playing with AI controlled support characters.
- for online players, speak to a player who catches your eye
- view the player's status and a preset message
- specify how long you'll be able to join someone's party
- option to reject the invite as well
- you can have your character follow a specific party member
- select a "support" command to support other parties battling enemies
- select AI party members by speaking to the staff at the town pub
- AI characters will follow you in a line
- they will automatically move in battle according to strategies that you've set
- register your name at the pub to convert yourself into a support character
- this ends your game session for the time being and opens up your character for other players
- come back to play and receive a report on what your character did, and you'll also earn the experience
- new monsters revealed: Big Hat (ビッグハット), Green Scissor (グリーンシザー), and Helcon Doctor (ヘルコンダクター)

Posted by GoNintendo Oct 20 2011 10:10 GMT
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- like to laugh and entertain
- their land is decorated with balloons
- the city also has trapeze shows
- there is a stage in the center of the town
- Megistris castle looks over the entire village
- keep an eye out for glowing treasure on the ground

Posted by GoNintendo Oct 13 2011 08:58 GMT
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- elves are nature lovers
- they live in forests
- Eltonia has wooden homes and a modern capital city
- city is styled after the animals in the forest
- this is how the elves show respect for nature
- they also have a humongous library
- avatars with pink dots over their head have information that advances the main story

Posted by GoNintendo Oct 05 2011 17:24 GMT
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More screens here
- the "Residential Village" is the endless area where you create your own home
- staying the night at an Inn costs 10 gold
- game uses an auto-save feature
- visit a church to save if you want
- church also heals you from posing
- return to a church if you die
- visit a blacksmith craftsman to create new items
- send items and letters to friends at the post office
- the Travelers Bazaar is a market where you can sell and purchase items to and from other players
- Ogleed is the home of the ogres
- Ogleed has snowy highlands and deserts.
- Langao Village is a small village located in the north
- Ogleed also includes the small centrally located nation of Glen

Posted by GoNintendo Sep 29 2011 22:39 GMT
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Warrior: strong and proud, wear heavy armor, can wield two handed axes, not as agile as other classes, cannot cast spells

Wizard: Able to cast damaging spells based on fire and ice, lack of armor, if you change to another job you won’t be able to cast Wizard Spells

Priest: Able to heal and resurrect his companions, changing classes will prevent the character to cast Priest spells

Dancer: no heavy armor, very agile, can kill enemies quickly

Thieves: take advantage of their dexterity to perform the unique role of treasure hunters, cast limited healing spells

Bard: traveling entertainers, crowd control and recovery spells

Posted by GoNintendo Sep 29 2011 16:49 GMT
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- skill point system lets you distribute points across weapons
- this allows you to learn new skills when you reach certain levels
- change your job at the Dharma's Shine Branch Office in your town
- Jobs: WARRIOR, MAGE, MONK, MARTIAL ARTIST, THIEF, MINSTREL
- New monsters such as the Nuzutto Usagi (maybe Thieving Bunny), Kotobukino and Smile Lizard

Posted by GoNintendo Sep 26 2011 16:07 GMT
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- story with a lot of volume
- hopes that players will play online for a long time to come
- each race has their own specific quests
- DQX should have an ending and a last boss
- auto-save feature alongside the traditional church save
- many times bigger than DQVIII's world
- your character is human, but gets transformed into one of the 5 races
- start off the game in a small village where you live with either your brother or sister
- use the character making feature to create your family members as well

Posted by GoNintendo Sep 26 2011 11:17 GMT
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- build a house in Astordia in a residential block of the tow
- hub has an inn where you can rest to restore HP
- ground floor has a concierge that tells you about in-game events
- a blacksmith for upgrading and creating new items
- hub also has a bazaar to showcase wares
- post office where you may be able to send letters to friends
- you may also be able to give items this way

Posted by GoNintendo Sep 15 2011 17:21 GMT
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This trailer comes from the Dragon Quest Collection on Wii...



Posted by GoNintendo Sep 05 2011 18:00 GMT
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- Astordia's five continents: the mesa-like Ogrelead, Eldona, a mountainous region called Dwachakka, Pukuland, and an island area Wena
- Ogres are known for their strength and courage.
- Wedi (the blue water-like creatures) express themselves with songs of love.
- Elves honor nature.
- Dwarves value craftsmanship and wealth.
- Pukuripos live to dream and laugh.
- maximum number of characters you can travel with is three
- no transition to a battle screen
- a monster’s name changes color as its takes damage
- when you logout at a bar, you can leave your character there
- Alchemy allows players to enhance weapons and armor with special effects
- Sewing lets players create a template for equipment

Posted by IGN Sep 05 2011 06:52 GMT
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After years of speculation by fans, and silence by Square Enix, Dragon Quest X has finally been revealed. Dragon Quest X will be coming to Wii in 2012 and Wii U at a time to be determined. The game will be an online RPG. The Wii U version is said to be graphically superior, though both versions can work together. Dragon Quest X is being developed internally by Square Enix, a first for the series...

Posted by Kotaku Jun 29 2011 12:00 GMT
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#questforfootage Marking the franchise's 25 anniversary, Dragon Quest I, II and III are headed to the Nintendo Wii. The bundle will be out September 15 in Japan. More »

Posted by Giant Bomb Jun 22 2011 17:44 GMT
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This is not Dragon Quest X because Square Enix hasn't properly unveiled Dragon Quest X yet.

Now that Nintendo's unveiled plans for its next console, don't be surprised see companies reconsidering releases on the existing Wii. Andriasang is reporting that Square Enix is currently considering adding "support" for Wii U to Dragon Quest X.

Shigeru Miyamoto has been developing a new Pikmin game for years, the result of intense fan demand for a proper sequel, and then revealed at E3 that project has officially begun moving onto Wii U.

There's a stark difference between what Miyamoto's doing and what Square Enix is proposing, though. "Support" for Wii U could be nothing more than some light Wii U hooks inside of Dragon Quest X, rather than taking what's been worked on for Wii and completely upgrading for Wii U. It's also possible that Square Enix could be considering a separate, Wii U-enhanced release in 2012.

As Andriasang points out, it's impossible to say what Square Enix could pull off, as it's unclear whether Wii discs could even support Wii U. Companies haven't had development kits for very long, and considering the launch isn't until at least summer of next year, much can change.


Posted by IGN Jun 22 2011 06:11 GMT
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During its investor meeting today in Japan, Square Enix CEO Yoichi Wada stated the company may consider releasing a version of Dragon Quest X that's compatible with both Wii and WIi U...