So I've attached some shitty concept art for Franis 3: Revenge of the Anti-Nerr. Basically this is something I'd be willing to code in C# and distribute for you guys to play in my spare time (Like, when I'm not doing school work or more important projects) IF I get an adequate number of assets from you guys (Because I don't really wanna take the time to meticulously craft each and every sprite sheet myself). So if you guys want to contribute some sprite sheets for the characters and enemies and environments and whatnot, that would be great.
Basically Franis 3: The Revenge of the Anti-Nerr follows the adventures of Franis Jr., a "Nerrminator," a special cop tasked with tracking down and pwning "Anti-Nerrs", genetically engineered clones of existing Nerrs used for everything from household chores to ass-slavery, who have rebelled against their masters and are considered extremely dangerous by the police. Franis Jr., during his quest, encounters Nas, a former super secret agent who unknowingly had an Anti-Nerr made of her (One that is among the rebel Anti-Nerrs), and Flavio, a notorious mob boss whose personal Anti-Nerr is leading the rebellious Anti-Nerrs (And possibly more, if you guys provide the sprite sheets). Along the way, Franis Jr. must discover the truth about what happened to his father, who mysteriously vanished five years ago, and wrestle with his own inner dark side. This all takes place in a dark, crowded dystopian cyberpunk future. Franis Jr. wears a trenchcoat and shades, like Neo.
As the shitty concept art suggests, it'll be a sorta weird RPG/Shoot 'em up mish-mash like the rest of the Franis series, but with (hopefully) better sprites as well as platforming segments (The idea is that Franis Jr. can transition between "walking mode" and "flying mode"). So yeah, if any of you would like to start up another site project like this, I'd be willing to code it if you provide the assets.
I don't think I ever actually got it to run