Game & Wario Message Board older than one year ago

Sign-in to post

Posted by GoNintendo Apr 03 2013 17:21 GMT
- Like?
A portion of an NWR review...

If you are in the need for the next big thing, don't expect Game & Wario to deliver upon this, but if you are searching for an arcade hall experience and can you accept a few shortcomings, the game does offer fun. Sometimes, that’s enough.

Full review here

Posted by GoNintendo Mar 29 2013 03:05 GMT
- Like?

Thanks to NintenDaan for the heads up!

Posted by GoNintendo Mar 28 2013 03:08 GMT
- Like?

Thanks to NintenDaan for the heads up!

Posted by GoNintendo Mar 28 2013 01:26 GMT
- Like?

Thanks to NintenDaan for the heads up!

Posted by GoNintendo Mar 14 2013 17:24 GMT
- Like?


Ski - Control Jimmy as he skis down the mountain by moving the Gamepad left and right. Was one of the E3 demos last year.

Design - draw lines and shapes to specfied lengths as accurately as possible on the gamepad. 2-player mode where controller is alternated between both.

Taxi - Load a customer in the taxi and take them to their goal, while shooting the UFOs, which are trying to kidnap them, with a bazooka. The TV displays an overall map, while the Game Pad is used to aim and shoot.

Island - Throw certain numbers of Fronk onto an island divided into different sections which display how many should be on there. 2-5 players, this game lets you knock other people's Fronk off to lower their score and increase their own. Use the Game Pad to aim and throw them.

Posted by GoNintendo Feb 28 2013 19:28 GMT
- Like?
Pirate:

- Based on the Shield Pose demo from E3 2011.
- "Move your whole body like a dancer; left, right, up, and forward to the rhythm to catch the arrows as they fly toward you."
- Gamepad Usage: Hold the gamepad in both hands like a shield and move it around to catch the arrows. Lower the gamepad to clear the arrow.
- Sharp movements are key. Follow the rhythm of the music to do well.

Kung-Fu:

- Guide Cricket to his Master, Mantis. The TV shows the way ahead, while the Gamepad shows a top down view as he jumps. But be careful of his hunger meter! Other players can watch the TV and guide the player with the Gamepad, while they focus on the top down view.
- Hold the Gamepad flat and tilt left, right, back, and forth to make Cricket jump from platform to platform.
- Cricket's stomach will empty with time so give priority to platforms with dumplings on them. Use sudden drops while jumping to move with good tempo.

Gamer:

- In Diamond City, where Wario and co live, 'Balloon Fighter' is a popular game. It seems that the young 9Volt, who loves games, is attempting to play the game late at night, while hiding it from his mom. But then she comes to check on him...
- On the TV is 9Volt's room, while Balloon Fighter appears on the Gamepad. When you notice his mom coming, hit the button quickly to pretend to be asleep.
- If you focus too hard on Balloon Fighter you may miss your mother coming. If you get people around you to tell you when Mom is coming, you can focus more easily on the game.

Patchwork:

- Try and match the cut up pieces to the paper pattern. So long as the pieces match the silhouette on the pattern, it's ok if they go over the edge. If you can place all the pieces, you'll create patchworks of various shapes.
- Slide the cut pieces to the right place on the pattern using the Gamepad.
- If you start with the larger pieces, it'll be easier to get an idea of what your making and make it easier to continue. It's a good idea to look at the image from a distance sometimes to get a good idea of what you're making.

- features 16 games, plus more content like multiplayer
- Releases: 28th March 2013 (JP)
- Cost: 4,975 Yen
- Players: 1-5
- Save Data: 12 (shared between all users)
- Download requires 3.9GB+
- Co-developed by Intelligent Systems


Posted by GoNintendo Sep 20 2012 19:34 GMT
- Like?
- challenges players to go for the high score
- one game similar to E3 2011 Shield Pose demo
- hold up the Wii U GamePad and angle it left or right in a rhythm game
- another game has players drawing a triangle on their GamePad's touch screen
- involves measuring sides to fit within requirements
- Ski and Arrow both have players hold the GamePad rotated 90 degrees
- in Ski, tilt the GamePad to steer WarioWare's Jimmy down a mountain slope
- GamePad screen shows a top-down view of the action
- TV screen shows the 3D action with a dynamic camera
- In Arrow, you must maneuver the GamePad to aim at enemies and launch arrows by pulling back on a virtual bow on the GamePad's touchscreens
- score points for each enemy defeated
- if enemies get too close, they jump onto the GamePad touchscreen
- players must tap on them to defend themselves
- early 2013 release in Japan

Posted by GameTrailers Jun 08 2012 18:04 GMT
- Like?
Take a look at how the touch screen interacts with Game & Wario's mini-games.