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Game Dev Super Group Finally Announces Game
Campo Santo is a new studio made up of top tier talent from – DEEP BREATH – Double Fine, Klei, Telltale, and 2K Marin. OK, that didn’t require much air to say out loud at all and I can type without breathing for probably, like, hours, but you get t...
camposanto.com posted by Rock, Paper, Shotgun Mar 14 2014 11:00 GMT
Interference Combines Mark Of The Ninja, Cyberpunk
Many games let you hack things. Too many, I might argue, especially when the result is some half-baked mainframe-smoking minigame. Inference, however, is taking a far more interesting approach, allowing you to hack reality in order to stealthily maneuve...
steamcommunity.com posted by Rock, Paper, Shotgun Oct 11 2013 10:00 GMT
Indies On SteamOS, Pt 2: Linux, The Controller
Valve? Making its own OS for living rooms? Madness. Pure, coldly calculated and entirely premeditated madness. But SteamOS’ success is far from guaranteed, and it’s got some serious hurdles to overcome before it can establish a New World Order. Last ...
eternity.obsidian.net posted by Rock, Paper, Shotgun Oct 03 2013 20:00 GMT
Indies On SteamOS, Pt 1: ‘Openness,’ Potential Pitfalls
You probably haven’t heard, but Valve’s officially going forward with its plan to launch its own Steam-centric OS, living room hardware, and a crazy, touch-pad-based controller to back it all up. I know, right? It’s weird that no one has been talk...
thefullbrightcompany.com posted by Rock, Paper, Shotgun Sep 30 2013 11:00 GMT
Klei Xcommunicates Word Of Incognita’s Paid Alpha
Klei only removed the cloak of shadows (but thankfully not the trench coat; that would be weird) from espionage XCOM-ish strategy Incognita a couple months ago, but you can already play it. As in, right this very second. Following in the footsteps of end...
incognitagame.com posted by Rock, Paper, Shotgun Sep 11 2013 10:00 GMT
Mark of the Ninja Updated
CHANGES\FIXES:-The game can now support additional levels and content via DLC-Adjustmemts to the Loadout screen to fit a seventh costume-The 'Give to a Friend' button on the Main Menu has been replaced with a 'Download Content' option-Minor fixes t...
store.steampowered.com posted by Valve Aug 16 2013 14:25 GMT
Mark Of The Ninja DLC Sneaking Out
I’ve been saving Mark Of The Ninja for the winter months. Dark nights, curtains drawn, the room lit by a candle light that’s been strategically placed in a breeze to create rippled shadows. I might even move to Japan to enhance the experience. I’ve...
markoftheninja.com posted by Rock, Paper, Shotgun Aug 08 2013 08:00 GMT
Klei's Next Game Is An XCOM-Like Turn-Based Spy Game? Yes, Please.
Klei Entertainment, makers of recent gems Don't Starve and Mark of the Ninja, have announced their new game. It's a procedurally generated, turn-based tactical espionage game called Incognita. What? Dude. Yes. There are scant few details available on the ...
rockpapershotgun.com posted by Kotaku Jul 02 2013 17:24 GMT
Marked Improvement: Mark Of The Ninja’s Special Edition
Guysguysguysguysguysguysguys! HOLD THE PHONE. Are you holding it? Physically? Cradling it, perhaps, like a precious infant or a 20-strong stack of the world’s most delicious pies? OK, good. Here goes: Mark of the Ninja’s adding a mode with non-lethal...
markoftheninja.com posted by Rock, Paper, Shotgun Mar 20 2013 09:00 GMT
Mark of the Ninja 'Special Edition' DLC adds flashback level, new play style
Klei Entertainment is adding to its delightful 2D stealth game Mark of the Ninja with a "Special Edition" DLC meant to evoke a "Criterion Collection" release of the original. The DLC, due this summer for a mysteriously invisible price, adds a flashback l...
joystiq.com posted by Joystiq Mar 19 2013 18:45 GMT
Mark of the Ninja slashed to $5 on Steam this weekend
One of Joystiq's favorite games of 2012, Mark of the Ninja, is on sale on Steam this weekend. From now until 10am PT Monday morning, you can snag the 2D stealth game for just five bucks. Now you can spend all that extra scratch on some new caltrops. Or t...
store.steampowered.com posted by Joystiq Mar 01 2013 06:00 GMT
Joystiq Top 10 of 2012: Mark of the Ninja
Traditionally, being a "ninja" in a video game means you have supernatural speed and strength, and as such you feel confident running down a street in broad daylight, slicing through anything in your path. Role models like Joe Musashi and Ryu Hayabusa ex...
joystiq.com posted by Joystiq Jan 01 2013 21:00 GMT
The Best Stealth Moments Of 2012
#yearinreview 2012 was a banner year for stealth games. From January up through December, we got to play a healthy variety of games involving dozens of different types of sneaking, skulking, lurking, and sk...
kotaku.com posted by Kotaku Dec 20 2012 01:00 GMT
Mark of the Ninja Updated
Mark of the Ninja has been updated with the following updates:-Leaderboard feature added[img]
store.steampowered.com posted by Valve Dec 03 2012 22:08 GMT
Mark of the Ninja Updated
Update Notes - Oct 25-The game should now correctly launch in Windowed mode after detecting that there are no 60Hz fullscreen modes available.
store.steampowered.com posted by Valve Oct 25 2012 21:39 GMT
Mark of the Ninja Updated
Update Notes - Oct 24-Removed debug camera functionality from NUMPAD keys.-Fixed AI logic for a patrolling Guard in "The Fall of Hessian Tower" level.-Fixed completion conditions for earning "Ride the Crate" Seal in "Above a Bottomless Chasm" level...
store.steampowered.com posted by Valve Oct 25 2012 00:23 GMT
Wot I Think: Mark Of The Ninja
It’s a semi-well-known fact that real ninjas did their best work in the shadows and – unless their express objective was “be hacked into ninjiblets by a vastly superior opponent” – rarely emerged into open combat. Clearly, however, someone forg...
rockpapershotgun.com posted by Rock, Paper, Shotgun Oct 20 2012 13:00 GMT
Mark of the Ninja Updated
Update notes:-Fixed issue in "Breaching the Perimeter" level where Ninja would sometimes be killed instantly when restarting a particular checkpoint.-Fixed potential hindering issue where a vent would not unlock in "The Trail of Shadow" level.-Fixe...
store.steampowered.com posted by Valve Oct 18 2012 22:44 GMT
Mark of the Ninja Updated
-Fixed a crash when loading into levels on certain integrated or mobile graphic cards which have restrictions on non power of two sized textures.-Fixed a crash with mouseover FX on objects when in Focus mode.-Improved error handling of startup fail...
store.steampowered.com posted by Valve Oct 17 2012 19:50 GMT
The Long Road From Ninja to Mark of the Ninja
"I wish more people would acknowledge the fact that all games are really shit for a long time,” said Mark of the Ninja lead designer Nels Anderson.It’s easier, of course, to say that when much of the world has declared your latest game a massive succe...
giantbomb.com posted by Giant Bomb Oct 17 2012 14:00 GMT
The Original Pitch Video for Mark of the Ninja
Klei Entertainment presented this to Microsoft, and the company signed up for what would eventually become Mark of the Ninja.
posted by Giant Bomb Oct 17 2012 13:45 GMT
A Rough, Early, Prototype Look at Mark of the Ninja
After two months of work, much of the groundwork had been laid for Klei's 2D stealth game, but it was early days.
posted by Giant Bomb Oct 17 2012 13:45 GMT
Here's The Video That Convinced Microsoft To Pay For Mark of the Ninja
#markoftheninja You might wonder why Microsoft decided to publish Mark of the Ninja, an independently-developed 2D stealth game that looks and plays like very few other games out there. More »
store.steampowered.com posted by Kotaku Oct 16 2012 18:30 GMT
Hey, Mark of the Ninja’s Coming to PC, Too
In news that should shock absolutely no one, Mark of the Ninja is also coming to to the PC. It’s scheduled for a release on Steam for $14.99 on October 16, and without Games for Windows Live hooks.Mark of the Ninja follows a typical pattern for “exclu...
giantbomb.com posted by Giant Bomb Sep 24 2012 18:41 GMT
Sneaky Stabby: Mark Of The Ninja Officially Steam-Bound
Remember that moment in Batman: Arkham [Batplace] when you figured out you could perch atop a gargoyle and just mess with people? Confuse them, terrify them, boil them, mash them, stick them in a stew, etc? Well, Mark of the Ninja‘s a lot like that, ex...
markoftheninja.com posted by Rock, Paper, Shotgun Sep 24 2012 08:30 GMT
Ads, Games, and the Growing Complexity of Xbox Live
A look at Xbox Live’s front page over the past few weeks included a big, fat advertisement for Mark of the Ninja, quite possibly this year’s best release for the platform. When Mark of the Ninja was released on Friday, September 7, however, there wasn...
giantbomb.com posted by Giant Bomb Sep 22 2012 00:52 GMT
Mark of the Ninja Review
They never, ever see it coming.If you think stealth games are still stuck in a rut, you haven't played Mark of the Ninja yet. It does exactly what a stealth game should do, giving you a wide variety of tools and abilities with which to conduct your stealt...
giantbomb.com posted by Giant Bomb Sep 21 2012 22:00 GMT
Mark of the Ninja - Podcast Unlocked Episode 71
Mitch and Destin are back to talk about XBLA, cel-shading, and Borderlands 2 with Ryan McCaffrey. Mark of the Ninja developer Nels Anderson also stops by to talk about designing Klei's Arcade gem, and we get to some of your emails.
ign.com posted by IGN Sep 14 2012 17:12 GMT
Is Mark Of The Ninja Sneaking Onto Steam?
If you remember Shank, you might also remember that he was less stealthy than Andre the Giant driving a monster truck across a minefield. Mark of the Ninja shares a developer and has a similar graphical style, but it is all about stealth, at least when i...
shankgame.com posted by Rock, Paper, Shotgun Sep 14 2012 11:00 GMT
Mark of the Ninja review: Kneel in the shadows
Stealth games are really about a guy trapped in a temporal loop, forced to repeat his actions until he can shake off the mysterious clumsiness that has overridden years of tip-toeing experience. "Why would I just roll into that spotlight like an idiot?" ...
joystiq.com posted by Joystiq Sep 13 2012 19:00 GMT