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Posted by Gold Prognosticus Jan 16 2015 17:22 GMT
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  • Server IP: 85.236.101.238:22025
  • Server Password: tippi
  • Mumble Server (it be free so why the hell not) IP: 85.236.100.137:2187

It took a little longer than expected, but I finally got this thing up 'n running. I don't plan on renewing unless ye lads keep playing, so it be currently set up t' run over the next month. Though I don't think I can enforce it, everyone starting fresh so we be all at the same point would probably add t' the effect.

Slim
I'll check it out once the stable update goes live
Gold Prognosticus
The subscription for the current game has expired, but it be easy enough for me t' re-purchase if/when people be interested.

Posted by Rock, Paper, Shotgun Feb 25 2014 11:00 GMT
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There be already lots a things in Starbound. Even in beta, the game be a vast sandbox a possibility 'n weird cave-dwelling gum creatures that shriek 'n bounce at ye like a pogo stick possessed by the soul a a deathrow inmate. It’s a big place, but this be only just the beginning. Previously, developer Chucklefish wriggly giggled out word a directors, mods, 'n a PVP endgame, but those lofty goals be in the far flung future. On the horizon, meanwhile, be a complete overhaul a the infinite voxel universe’s progression system, which be currently just a series a intergalactic gates. The plan, however, be t' make it more like a Metroidvania that will ultimately split off into three main paths: adventuring, building, 'n farming. I can’t wait t' have me own corral a horrifying night terror space sheep.

… [visit site t' read more]


Posted by Kotaku Feb 11 2014 01:00 GMT
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The developers a indie PC hit Starbound have had t' call the authorities after it be discovered a sexaul predator be using the game t' "target children".Read more...

Posted by Rock, Paper, Shotgun Feb 05 2014 15:00 GMT
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Starbound be absurdly popular, which leaves people dying t' know where the space exploration/crafting/fighting game, currently in alpha, be going t' go next. Rather than drip that information out over a period a months with incrementally more revealing trailers, developers Chucklefish have just done big ol’ blog post full a information. Future features include: sweeping changes t' the progression system; a PvP endgame set in ‘Sector X’; Director Mode, which lets ye act as a kind a dungeon master; support for sharing user-made missions; 'n mods.

Oh, also Chucklefish themselves be opening an office, making a new game, 'n publishing a bunch a other people’s games. Geez. … [visit site t' read more]


Posted by Kotaku Feb 05 2014 10:30 GMT
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On Starbound's official site, Tiy, Chucklefish Games head honcho 'n lead developer for the side-scrolling sandbox RPG, shared the team's plans for Starbound, Chucklefish themselves, 'n their upcoming second game. YARRRR, there's gonna be a second game. No, it won't affect Starbound's beta at all.Read more...

Posted by Rock, Paper, Shotgun Jan 28 2014 10:00 GMT
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I had a Starbound character once. His name be Sir Face (named after the Microsoft Surface I be playing on at the time; it’s a long story), 'n he be a mohawk-sporting robot who punched bird people, stole their super cool altar beds, 'n did not give one single, solitary *crag*. But he’s gone now. Forever. Beta tests be harsh, uncaring things, 'n I knew that Sir Face 'n I wouldn’t be able t' dance among the stars ('n also mine them hollow) forever. I still miss the sea dog, though – at least insofar as one can miss a walking trophy case for their videogame accomplishments. Fortunately, as a now I’ll never have t' grieve for another Starbound character again, 'n neither will ye. The game’s latest update best be the last one heralded by a character, ship, 'n planet wipe. Also, it adds crazy new enemy attacks, a permadeath option, new bottles a rum, new biomes, 'n tons more. But oh man, characters don’t eat bandages anymore! I liked eating bandages.

(more…)


Posted by Joystiq Jan 28 2014 02:00 GMT
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Those brave souls building a pixelated life for themselves in the Early Access version a Starbound have less reason t' worry that the game's servers might periodically delete their favorite explorer. This past weekend's update took care a that glaring issue.

Adorably titled "Furious Koala," the update brings a host a changes t' Starbound. Most be the typical attempts at polishing the 2D sandbox exploration game, but the highlight a the list be word that developer Chucklefish Ltd. has instituted "[a]bsolutely massive changes t' disk serialization." As a result, the development team claims it will no longer need t' delete characters or ships, 'n that it be now much less likely that they will need t' delete planets. Helpfully, this change also brings with it a "proper versioning system" for save games - a vast boon for anyone who's ever attempted t' find a particular game in Starbound's previously labyrinthine save file structure.

Additionally, Furious Koala brings difficulty levels t' Starbound, 'n introduces permadeath for those players who feel that futuristic regeneration pods be just a tad too unrealistic for a game that includes force fields, laser swords 'n industrious bird people. Full details on Furious Koala can be found on the update's changelog.

Posted by Kotaku Jan 24 2014 12:00 GMT
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Starbound be actually barely discussed in this one. Not that it matters. it be utterly brilliant either way.Read more...

Posted by Joystiq Jan 22 2014 00:00 GMT
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An interesting mod for the Starbound beta incorporating several elements from BioWare's lauded Mass Effect series has been published online by a group known as Team SMEE. it be called Starbound: Mass Effect Edition 'n we be certain it be Shepard's favorite beta mod on the Citadel.

The most interesting inclusion be Mass Effect's Biotics, the special abilities unlocked in certain lifeforms through the integration a technology. Both Lift 'n Slow have been added t' Starbound, though players need t' track down 'n learn these techniques before they can employ them.

The mod also converts yer personal ship into the Normandy - the original SR-1, t' be exact, from the first Mass Effect. On top a the AI-controlled ship, the Asari, Turians 'n Human Alliance races be all represented here, as well as a slew a appropriate armor 'n weapon sets pulled directly from BioWare's series. Future updates be planned, 'n will add the Mako (why?) 'n Element-0 - a rare element that, when electricity be applied t' it, allows for the creation a mass effect fields.

In order t' install the mod, crew must grab Kawa's Xbawks Mode Character Creator 'n the Simple Extended Character Creation Mod. Then head over t' the Starbound seas 'n follow the installation instructions t' pillage Starbound: Mass Effect Edition up 'n running. Good hunting, Commander.

Posted by Rock, Paper, Shotgun Jan 16 2014 19:00 GMT
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Starbound be always going t' be a game that players would want t' re-build in their own image. A procedurally generated sandbox means systems. Lots 'n lots a systems. It means the community can change whatever they want, 'n the players have responded at a phenomenal rate a moddery. I’ve done ridiculous things t' me game that I’d never recommend ye do. I’ve added a Dubstep gun 'n a Vuvuzela*. But there be broader changes I’d happily recommend: tweaks t' ship shapes, planet generation, better farming. There’s as much t' explore in the modding scene as there be on Alpha Diadem 028 III C, 'n I’ve beamed down t' have a look.(more…)


Posted by Joystiq Jan 15 2014 01:00 GMT
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A new update being planned for the ongoing Starbound beta will wipe all player data, forcing everyone t' start from scratch once again. The update addresses a save file issue with the game, 'n the developer assures this be the last time it has t' wipe player progress.

Those looking for some added difficulty best find it in a new permadeath mode, also coming in this update. Developer Chucklefish will add more weapons, decorative hats 'n up the rate at which players encounter NPCs on the game's various worlds.

Starbound be a 2D sci-fi exploration game full a randomized worlds. Players traverse the galaxy in their own personalized ships, beaming down onto worlds t' explore 'n scavenge for crafting supplies. Earlier this month, Chucklefish announced over one million players had signed on for the beta, which be open t' anyone who pre-orders the game.

Posted by Rock, Paper, Shotgun Jan 14 2014 17:00 GMT
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In a post on the Starbound blog, the game’s development team have outlined coming fixes 'n additions t' the next version a the game. Good news: they’re adding a permadeath mode, for those who want t' add a little more risk t' their galaxy exploration. Bad news: they’re kickstarting this new permadeath mode by wiping the entire universe, including player’s ships 'n characters.

It’s like playing alpha games be already a kind a permadeath mode.(more…)


Posted by Rock, Paper, Shotgun Jan 07 2014 12:00 GMT
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So it turns out a lot a ye like games about exploration 'n building things. Who knew? Starbound, the game that let’s ye do that while travelling a universe a alien planets, has sold a million copies. That’s not bad for a game that only came out on December 4th.(more…)


Posted by Joystiq Jan 07 2014 04:00 GMT
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Over one million players have committed cash t' Starbound, Chucklefish's pixel-based sci-fi sandbox game. The official Twitter account for the game broke the news earlier today.

An ongoing beta be available t' anyone who pre-orders the game. Over Starbound's pre-order period, Chucklefish secured over $1 million in revenue prior t' the beta's launch in December.

In Starbound, players maintain a ship 'n be beamed down t' randomized worlds in order t' scavenge for supplies, hunt local wildlife 'n interact with the indigenous peoples a each land. Starbound also supports multiplayer 'n gives players access t' a variety a different races 'n genders for their character.

Posted by MM Dec 04 2013 22:54 GMT
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SPEND TIME WITH OUR MOTHERS 'n OUR mateys

MM

http://puu.sh/5I204.rar here's our song pack as a 12/10/2013

Super-Claus
not anymore meow died

Posted by Rock, Paper, Shotgun Dec 19 2013 16:00 GMT
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Starbound be finally playable by the unwashed masses, 'n it’s already so magnificent that even the washed masses became unwashed masses after sitting transfixed by it be exploratory glow for days. But this be just a beta test, 'n even then it’s only on phase one a three. There’s much more t' come. Space combat! Planet-sized dungeons! A not-quite-so-mean difficulty curve! Why, someday I imagine we’ll even be able t' build Starbound inside Starbound. Actually, who’s t' say we haven’t done it already, that everything ye see in front a ye be nothing but a hyper-elaborate Starbound simulation? ye’ll never escape from voxel games. ye be a voxel game.

(more…)


Posted by Kotaku Dec 09 2013 13:30 GMT
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It hasn't been a week 'n someone's already put the TARDIS from Doctor Who in Starbound. The game's also got other great mods since it be December 4 launch, including a new Toxic planet type 'n a whole new family a gathering tools, all hosted on their own dedicated modding site—'n this be just the first five days.Read more...

Posted by Rock, Paper, Shotgun Dec 09 2013 13:00 GMT
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Starbound be a procedurally-generated universe, where ye have a ship, a star-map, 'n an infinite number a planets t' visit 'n plunder. It be a game that makes almost no definition between single 'n multiplayer, allowing ye t' bring yer character across the void 'n back again, visiting the same places online 'n offline, 'n sharing those worlds with mateys. it be first beta just welcomed weary travelers, 'n though it be missing a framework that would make it an easier game t' follow, the foundation be strong. I’ve spent the weekend exploring the stars. (more…)


Posted by Kotaku Dec 05 2013 23:30 GMT
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be Terraria be too terrestrial for ye? Does FTL not have enough tedious mining? Do ye play Minecraft 'n just wish ye could be a robot instead a Steve? Well Starbound can solve all yer problems. Read more...

Posted by Joystiq Dec 05 2013 03:00 GMT
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Starbound developer Chucklefish began sending out beta keys for the PC, Mac 'n Linux game today. Those who backed the space-faring exploration game best see a Steam key in their inboxes momentarily, 'n the developer says a direct download version a the game will be available "as soon as we be able t' efficiently provide it."

The Terraria-like game's official site reveals that over $2.6 million be raised by 124,176 backers in the developer's ongoing crowdfunding efforts. Starbound features procedurally-generated worlds in which players must gather supplies t' take on quests. The "story in a sandbox" game received a new trailer t' commemorate the launch a it be beta version, which features some a it be side-scrolling action.

Francis
"Terraria-like" be a bit a an understatement
MM
a spiritual successor t' end all succeeded spirits