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Posted by Kotaku Apr 11 2014 00:30 GMT in Gaming News
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Black Desert, the Korean MMO that as a fantastic character creation system, is more than just a pretty game , you know. Judging from this trailer, which showcases some battle mechanics, it also plays differently than many of the MMOs that we know.Read more...

Posted by GoNintendo Apr 11 2014 00:59 GMT in Kirby: Triple Deluxe
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Kirby: Triple Deluxe has a tentative price of $39.99 in Canada. http://t.co/Fv1bJhEY63

— Vernon Schieck (@kitroplious) April 11, 2014

Posted by GoNintendo Apr 11 2014 00:58 GMT in Nintendo Stuff
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I do know which game will be released coming Thursday, 17th April 2014 on Nintendo 3DS eShop in the US: Bit Boy!! ARCADE, made just by my own, for USD 7.99 !! European PAL Version will follow up in the beginning of May 2014.

PR email

Posted by GoNintendo Apr 11 2014 00:55 GMT in Nintendo Stuff
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Tomodachi Life has been also announced for South Korea. Coming in the summer period as well. PR http://t.co/ti1dnLxbub

— Daan Koopman (@NintenDaan) April 11, 2014

Posted by GoNintendo Apr 11 2014 00:53 GMT in Nintendo Stuff
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Watch_Dog's #PAX East booth progression: 60% complete. We'll see you at booth 836 all weekend_ http://t.co/ipTLckjp2x

— Watch Dogs (@watchdogsgame) April 10, 2014

Posted by GoNintendo Apr 11 2014 00:52 GMT in Nintendo Stuff
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Currently downloading LEGO The Hobbit to my Wii U. The whole thing is like 7.3GB large. Nuts!

— Daan Koopman (@NintenDaan) April 10, 2014

Posted by GoNintendo Apr 11 2014 00:49 GMT in Nintendo Stuff
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Tom Create is bringing Smash Cat Heroes to the west! The game is has a tentative release date of April 17 in NA.

— Vernon Schieck (@kitroplious) April 11, 2014

More details are at Nintendo's hub page ( http://t.co/hfoczOMPyF) and the official website (http://t.co/tbx11JMl5I)

— Vernon Schieck (@kitroplious) April 11, 2014

Smash Cat Heroes will cost $3.99 stateside; not sure about Canada.

— Vernon Schieck (@kitroplious) April 11, 2014

Posted by Joystiq Apr 11 2014 01:30 GMT in Gaming News
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Thank You For Playing is a documentary about the development of That Dragon, Cancer, the low-poly adventure game from Ryan Green. The game tells the Green family's heart-wrenching story as their young son, Joel, battles terminal cancer. Joel died in March at age 5.

The documentary covers the past year of development, delving into tense family moments, following Joel to the hospital, and covering That Dragon, Cancer at shows such as PAX and E3. Thank You For Playing comes from veteran filmmakers David Osit and Malika Zouhali-Worrall.

Ryan Green posted about the documentary for the first time on his blog today:

"You wouldn't think it so, since our family has been so public and in the news about sharing the game, and we've been part of a web-based documentary before, but letting a film crew in to our personal, creative and professional lives was a little scary. We are not the producers of this film. It is independent of us. Before this project, we did not know David and Malika, but we decided It was important that people see the parts of our lives in-between the scenes of the game. Life happens in the middle and so does death. David and Malika were with our family the three days leading up to Joel's passing."

Thank You For Playing is currently in production, as is That Dragon, Cancer. [Images: Osit and Zouhali-Worrall]

Posted by Kotaku Apr 11 2014 00:00 GMT in Ubisoft
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Yeah, this is little more than an advertisement for Nvidia tech. But the clip also gives us a look at Watch Dogs running on the PC, and it looks great.Read more...

Posted by IGN Apr 11 2014 00:35 GMT in Gaming News
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Once again, HTC's flagship phone leads the Android market with its exceptional design and software, but still lacks the camera to match.

Posted by Joystiq Apr 11 2014 01:00 GMT in PC Gaming News
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Orcs Must Die! is back, but this time the tower-defense action series is a lot more League of Legends. Orcs Must Die Unchained! is a free-to-play, team-based, 5v5 multiplayer game like the MOBAs flooding the market, with elements known to the series, and adding a card collecting element.

"We've been calling it a fortress siege game," said Robot Entertainment CEO Patrick Hudson to IGN. Now players will not only compete against each other, but will be able to lead AI allies into battle.

The first Orcs Must Die! was strictly a single-player experience, with the sequel adding two-player co-op. Now developer Robot Entertainment seems ready to throw in the kitchen sink with Unchained!. The game is expected to launch later this year, with pre-orders already available. Heck, you can play the game now if you pay $150, but there's also a $20 option if you want to wait until beta. Waiting for beta is sooo 2012. Premium buy in-pre-alpha is the new hotness.

If you're attending PAX East, you can try before you charge into battle. The game will be playable on the show floor. [Image: Robot Entertainment]

Posted by IGN Apr 11 2014 00:19 GMT in Gaming News
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The handheld baseball sim adds Cross-Play for save files but suffers in a couple key areas.

Posted by IGN Apr 11 2014 00:18 GMT in PC Gaming News
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Formerly only for Xbox One, the mysterious rogue-like game is releasing on PC via Steam.

Posted by Kotaku Apr 10 2014 23:30 GMT in Xbox One
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How's it possible that the teaser clip for Below manages to be cute and foreboding at the same time? The upcoming game from the makers of Sword + Sworcery got announced at last year's E3 during the Xbox press event . But there's something of a surprise at the end of the clip that will be of interest to non-Xbox players. And, man, that Jim Guthrie music is freakin' great, right?Read more...

Posted by IGN Apr 10 2014 23:42 GMT in Xbox One
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Private matches make their way to Titanfall along with numerous weapon balances.

Posted by Joystiq Apr 11 2014 00:30 GMT in PC Gaming News
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Double Fine chief operating officer Justin Bailey expressed a desire to maintain premium status for indie-developed games in a recent interview with USgamer, explaining that a continued "race to the bottom" in terms of pricing could prove disastrous for the developing marketplace.

"I think what indies really need to watch out for is not becoming the new casual games," Bailey said, referencing a looming indie bubble and casual gaming's free-to-play shift. "I don't think that's a problem from the development side. Indies are approaching it as an artform and they're trying to be innovative, but what's happening in the marketplace is indies are being pushed more and more to have a lower price or have a bunch of games bundled together."

In an effort to stave off marketplace dilution, Bailey says that Double Fine will encourage its publishing partners to maintain consistent pricing without spurring sales through bundles or deep discounts.

"Double Fine wants to keep indies premium," Bailey stated. "You see that in our own games and how we're positioning them. We fight the urge to just completely drop the price. That's one of the things we want to encourage in this program. Getting people to stick to a premium price point and to the platforms that allow you to do that."

Double Fine recently kicked off its indie publishing initiative with Escape Goat 2, providing creator Ian Stocker with "promotional assistance and distribution" at launch.

"Our biggest interest is to have a vibrant indie ecosystem," Bailey said. "Our thought is the best people to provide that are going to be the indies. We'd like to help make other indies successful, keep them independent, and have a place where they can go and in turn, help out other indies. That makes the ecosystem stronger."

[Image: Double Fine]

Posted by Joystiq Apr 11 2014 00:35 GMT in Steam
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Below is coming to Steam as well as Xbox One, developer Capybara Games announced today with a new trailer.

Microsoft revealed Below on its stage at E3 2013. In August, we learned that Below and Capybara's Xbox 360 game, Super TIME Force, would both come to other platforms "after a period of time." This is the first confirmation of a Steam launch for Below.

Below is a rougelike-like, throwing the tiny character into randomized dungeons with a shield and a weapon; death is permanent. It's exploration-based and features music by Indie Game: The Movie composer Jim Guthrie. There's no launch date for Below. [Image: Capybara]

Posted by Kotaku Apr 10 2014 23:00 GMT in Unity
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If you're like me, the concept of a VR Light Cycle game from Tron was a dream you always had as a kid. Well now you're in luck!Read more...

Posted by GoNintendo Apr 10 2014 23:03 GMT in Nintendo Stuff
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The following info comes from series producer Tomoya Asano...

- the scenario for Bravely Second is just about wrapped up

“We’re currently at the height of the planning [stage] for the game. As far as new information goes, we’ll likely be revealing more this summer, so please look forward to it!”

Link

Posted by IGN Apr 10 2014 23:00 GMT in PC Gaming News
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If you're a fan of Final Fantasy 14 then we want to show you off in an IGN feature!

Posted by IGN Apr 10 2014 23:00 GMT in PC Gaming News
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In today's Fix roundup, Titanfall gets private matches and Peter Molyneux says the Kinect is history.

Posted by GoNintendo Apr 10 2014 22:52 GMT in Nintendo Stuff
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The #PAXEast booth is starting to come together! pic.twitter.com/KRcfD2FfJM

— DrinkBox Studios (@DrinkBoxStudios) April 10, 2014

Posted by Joystiq Apr 10 2014 23:30 GMT in PC Gaming News
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Ambient first-person puzzler Fract is gearing up for a PC release later this month via Steam, Good Old Games and the Humble Store, developer Phosfiend Systems announced this week.

In Fract, players build and shape their surroundings by solving puzzles, bringing derelict machinery to life against a backdrop of customizable electronic music. Fract's development was backed by Indie Fund, a company that previously supported indie standouts Monaco, Dear Esther and Antichamber.

Fract will be released for Windows, Mac and Linux on April 22. Pre-orders are available now at a 10 percent discount. [Image: Phosfiend Systems]

Posted by Kotaku Apr 10 2014 22:00 GMT in Borderlands
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Shiny Toy Guns: check out this write-up on Mattel's quest to make the best toy gun—one of the lead designers seems to take at least some inspiration for Borderlands, according to the article. Read more...

Posted by Kotaku Apr 10 2014 22:13 GMT in Gaming News
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Deadspin The UFC Has A Human Rights Problem | Gizmodo The Heartbleed-Vulnerable Passwords You Need to Change Right Now | io9 That Time The CIA And Howard Hughes Tried To Steal A Soviet Submarine | Lifehacker Why a Big Tax Refund Isn't as Awesome as You Think | Kinja Popular Posts Read more...

Posted by Kotaku Apr 10 2014 22:30 GMT in Game of Thrones
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I've heard a lot of different versions of Ramin Djawadi's Game of Thrones theme in my day—like this one —but never a rendition this smooth.Read more...

Posted by GoNintendo Apr 10 2014 22:38 GMT in Nintendo Stuff
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New Game Brand: Disney Infinity
Export Sales Team: Ubisoft
Games Publisher: Ubisoft

Full list of winners here