Like Scott Pilgrim Before it, To The Moon Tells a Personal Story in the Language of Video Games
Posted by Kotaku Dec 06 2011 01:00 GMT in To the Moon
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#tothemoon Video games have a language all their own. It's a language that most people understand implicitly—concepts like extra lives, leveling up, experience points, and boss battles have gone mainstream. That language has begun to seep into other media as well—movies like The Matrix, Source Code, and books like Scott Pilgrim vs. The World all use the language of games to tell stories in fresh, interesting ways. More »



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