Ace Attorney 5 - another round of info
Posted by GoNintendo Oct 21 2012 23:22 GMT in Ace Attorney 5
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- producer is Motohide Eshiro
- the four writers and the character designer lodged together for four days and three nights
- this was for a brainstorming session
- this is when they came up with the “impactful event”
- Prosecutor Miles Edgeworth had never been the main playable character prior to the Investigations games, so his quirks were easy to work wit
- with Phoenix, it took much more time to grasp his character
- the team wanted to create a Phoenix that inherited his traits from Apollo Justice
- they also brought back some of his “youth” from Trials and Tribulations
- Kokone Kizuki's name comes from a play on words for “to notice things” and “listening to the heart or soul”
- she was designed to be a heroine who actively fights alongside Phoenix
- she's a defense attorney working under Phoenix
- her first design was extremely sci-fi-esque
- the monitor (named “Monita”) hanging from her neck is what enables the special “Heart Scope” function
- Yamazaki suggested a system where one could see through the various emotions a witness goes through as he’s giving his account
- These emotions would hold the key to seeing through the various preconceptions and prejudices of people dragged into such an extreme situation
- the staff are aware that there will be much resistance to new voice actors and sounds
- they still feel it's important to change things
- the staff wanted the game sequences to work with the anime scenes
- returning characters were carefully selected by Eshiro
- he considered characters that were not only very popular but also those who would fit into the story



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