EA - using MotionPlus makes game development harder
Posted by Meow Mod Jun 16 2009 19:11 GMT in Nintendo News
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A portion of The Wiire’s interview with EA’s Cyrus Irani… The Wiire: To start, what are some key differences in developing games for the MotionPlus peripheral compared to standard Wii controls? Cyrus Irani: The Wii MotionPlus offers more sensitivity and control, and with that, design decisions become harder because we have to manage what the user intends [...]



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