A portion of a Gamasutra interview with 2K Marin’s Alyssa Finley…
GS: I do wonder that the problem, very often, is that [video games] get watered down because people become worried that it’s not appealing to a broad audience, or whatever.
AF: Well, I think “Art Deco Underwater Failed Objectivist Utopia” is pretty unappealing to a wide [...]
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