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Beyond: Two Souls Video Preview
Spoiler alert: The video preview above contains a smattering of story scenes from Beyond: Two Souls, an upcoming PlayStation 3 game anchored by exquisite recreations of Ellen Page and Willem Dafoe. One of them drops an F-bomb too, so watch out for that...
joystiq.com posted by Joystiq Sep 11 2013 20:30 GMT
Microsoft turned down opportunity to publish Heavy Rain, says Cage
PS3 thriller Heavy Rain could've been on Xbox 360, but "long talks" between Microsoft and developer Quantic Dream ended in disagreement and the French studio eventually turning to Sony, according to Quantic CEO David Cage. Speaking at a BAFTA UK event th...
joystiq.com posted by Joystiq Sep 04 2013 19:30 GMT
Who Needs A Hero? Let's Have More Games With Multiple Main Characters
I love a game with a cool, interesting main character. But you know what I think I might love even more? A game with multiple cool, interesting main characters. Why not, right? Modern video games are huge! They've got room to spare. I love a hero as much ...
nytimes.com posted by Kotaku Jul 11 2013 00:00 GMT
Heavy Rain Creator: ‘The Only Thing I Didn’t Want to Do Was a Sequel’
Heavy Rain got some criticism. There are whole train of thoughts that either praise or slam Quantic Dream’s experimental PS3 game. Some people love what it tried to do in terms of how play mechanics and plot continuation when certain characters died. O...
kotaku.com posted by Kotaku May 06 2013 18:30 GMT
Heavy Rain cost $52 million but made $130 million, you do the math
Heavy Rain cost developer Quantic Dream $21.8 million to make, and with Sony's marketing budget added in, production costs topped out at $52.2 million (based on a mid-range euro-dollar exchange rate of $1.31), Quantic CEO Guillaume de Fondaumiere tells E...
eurogamer.net posted by Joystiq Apr 22 2013 02:00 GMT
Watch Heavy Rain's Creator Talk About How Gaming Needs To Grow Up
#davidcage Yesterday at DICE, Heavy Rain and Beyond: Two Souls creator David Cage gave a provocative talk titled "The Peter Pan Syndrome: The Industry That Refused to Grow Up." More »
kotaku.com posted by Kotaku Feb 08 2013 00:15 GMT
That, Sir, Is One Good-Looking Robot
#fineart These awesome robots and moody rooms? They're by Benoit Godde, a French concept artist at Quantic Dream who's worked on games such as Heavy Rain, Beyond and the cancelled Eight Days. More » ...
benoit-godde.cghub.com posted by Kotaku Jan 04 2013 06:00 GMT
Bikini Cowgirls, Heavy Rain and British Zombies Lead This Concept Art Parade
#fineart French artist Morgan Yon has worked for big clients such as Ubisoft and Quantic Dream, on games such as Heavy Rain, Zombi U and movies like Prince of Persia and GI Joe. More »
morgan-yon.com posted by Kotaku Jul 04 2012 04:30 GMT
Beyond: Two Souls is Basically Heavy Rain Meets Ghost Trick
#beyondtwosouls After seeing a lengthy demo of a level from David Cage's new game Beyond: Two Souls, that headline is more or less the best way I can describe it: The somber, occasionally stilted tone and Q...
kotaku.com posted by Kotaku Jun 06 2012 22:00 GMT
After Heavy Rain, Quantic Dream's New Game, Beyond, Will Fall
#rumor Sources tell website MCVUK that developer Quantic Dream's next game is called Beyond. Quantic Dream boss David Cage is expected to debut the game this week in Los Angeles at a Sony press event. Mo...
mcvuk.com posted by Kotaku Jun 04 2012 12:00 GMT
Heavy Rain Creator “Not Interested in the Next Generation of Consoles”
#nextgen We're at a weird place in terms of expectations for the near-future of video games. Yesterday saw Epic Games unveiling the next iteration of their Unreal Engine and that— combined with a st...
develop-online.net posted by Kotaku May 18 2012 17:30 GMT
The Making of Kara: Behind the Scenes of Quantic Dream’s PS3 Tech Demo
The creators of Heavy Rain didn’t come empty handed to this year’s Game Developers Conference. The celebrated studio debuted a “powerful new video called Kara” to show off their new animation and performance-capture technology; If you’ve s...
blog.us.playstation.com posted by PlayStation Blog Mar 21 2012 18:00 GMT
“Kara” is Not Quantic Dream’s Next Game (But You May Wish it Was)
Head-turning videogame tech demos are a dime a dozen at Game Developers’ Conference, but developer Quantic Dream might have this year’s crop beat. Watch the full tech demo video for “Kara” below to see how the creators of Heavy Rain are looking to...
blog.us.playstation.com posted by PlayStation Blog Mar 08 2012 01:31 GMT
Heavy Rain's Most Screwed up Scene, Recreated in Living Color
#heavyrain If you haven't yet played PS3 adventure Heavy Rain, and want to, don't watch this. It contains a pretty big spoiler. More »
kotaku.com posted by Kotaku Feb 24 2012 07:30 GMT
Depressing-Ass Heavy Rain Makes for Some Good Stand-Up Comedy
#heavyrain Yes, the jokes about the weird deconstructed gameplay in Heavy Rain get laughs, even from people in the audience who may not have played it. But, the best thing about Kumail Nanjiani's stand-up ...
kotaku.com posted by Kotaku Feb 09 2012 17:30 GMT
A third of Heavy Rain players kept all characters alive
Heavy Rain developer Quantic Dream recently shared some player statistics with IGN about its 2010 interactive drama. Of the 3 million players who reportedly played the game, 74 percent completed the game. Of those, 33 percent of people must have gotten...
ps3.ign.com posted by Joystiq Dec 06 2011 01:30 GMT
Heavy Rain: By the Numbers
Heavy Rain, IGN PS3's Game of the Year in 2010, is still one of the most talked about exclusives on the console nearly two years out from its initial release. Interest in the game is still high. Equally high is interest in what Quantic Dream is working on...
ps3.ign.com posted by IGN Dec 03 2011 01:39 GMT
The Killer Concept Art of François Baranger
#fineart François Baranger is an artist who works not just on video games, but on some of the biggest Hollywood franchises in recent years, like Harry Potter and GI Joe. More »
francois-baranger.com posted by Kotaku Nov 30 2011 11:00 GMT
All-in-One Heavy Rain: Special Edition Arrives Next Week
I'm still pissed the game never explained what was happening during those weird blackouts.If you missed out on Heavy Rain last year, Sony’s prepped a special edition that’s arriving next week, complete with Move support, the one and only episodic add-...
giantbomb.com posted by Giant Bomb Nov 03 2011 18:48 GMT
The Heavily Loaded Heavy Rain Director's Cut
#heavyrain Sony has announced today that a director's cut of the popular Heavy Rain is due out Nov. 8 for $29.99, and will include past downloadable content, a soundtrack, Move support and bonus features....
blog.us.playstation.com posted by Kotaku Nov 03 2011 18:00 GMT
Heavy Rain: Director’s Cut Ships November 8th
Heavy Rain, one of the most talked-about titles ever to be released exclusively for PS3, will be re-released next week, but this time with lots of extras making it the perfect gift for the holidays. In addition to the original game, Heavy Rain: Director...
blog.us.playstation.com posted by PlayStation Blog Nov 03 2011 16:02 GMT
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Heavy Rain's Creator Doesn't Sound Stupid at all
#heavyrain You're right, David Cage, creator of games like Heavy Rain and Indigo Prophecy. You do sound stupid. But just the kind of stupid this industry needs more of. More »
develop-online.net posted by Kotaku Sep 29 2011 05:00 GMT
Heavy Rain Developer Thinks Games Are Too Expensive, Is Annoyed More People Didn't Buy His Expensive Game
The entomology of the idiomatic phrase "to have one's cake, and eat it too" can be traced all the way back to 1546 and English writer John Heywood, who, in his multi-volume work A dialogue Conteinyng the Nomber in Effect of All the Prouerbes in the Englis...
gamesindustry.biz posted by Giant Bomb Sep 12 2011 17:15 GMT
Heavy Rain developer estimates $13M loss on second-hand sales
Quantic Dream co-founder Guillaume de Fondaumiere estimate the studio lost between €5 and €10 million ($6.8 and $13.7 million) worth of royalties on Heavy Rain because of used sales. "We basically sold to date approximately two million units, we kn...
gamesindustry.biz posted by Joystiq Sep 12 2011 16:00 GMT
Heavy Rain Is Now Safer for the Children (Well, Teenagers)
#heavyrain Over a year since it was first released, a revised edition of Heavy Rain is being cobbled together in Europe that reduces some of the game's content in order to get it a less adult rating. Mo...
eurogamer.net posted by Kotaku Aug 09 2011 07:30 GMT
Tamer version of Heavy Rain to be re-released in Europe
PEGI, the European video games rating board, recently published an evaluation for Heavy Rain Edition Modifiée, an apparently toned-down version of Quantic Dream's interactive drama which will carry a PEGI 16 rating (marked down from the original's PEG...
siliconera.com posted by Joystiq Aug 06 2011 03:00 GMT
Canned Quantic Dream project 'Infraworld' trademarked by SCEE
Earlier this year, gaming industry sleuth Superannuation uncovered the possible monikers of two projects from Heavy Rain developer Quantic Dream. The first was Fiv5, which showed up in a domain and European trademark registered by the developer. The se...
tarr.uspto.gov posted by Joystiq Aug 04 2011 21:30 GMT
Don't Get Caught Out in Heavy Rain's Concept Art
#fineart French artist François Baranger has been doing concept work for years now, and has experience in the worlds of both film and video games. More »
francois-baranger.com posted by Kotaku Aug 02 2011 11:00 GMT
Heavy Rain director encourages more 'personal' stories
Speaking to The Guardian about storytelling in games, Heavy Rain director Cage singled out the FPS genre -- its use of WWII and sci-fi settings in general -- as an example where that aspect of the medium is stagnating. His advice for other game writers...
guardian.co.uk posted by Joystiq Mar 22 2011 01:00 GMT
'Fiv5' could be the title of Quantic Dreams' next game
David Cage, director of the soggy serial killer interactive drama Heavy Rain, has already said there won't be a sequel to that game, telling the PlayStation Blog, "We're going to be exploring a different direction, which will still be very dark and sti...
twitter.com posted by Joystiq Mar 21 2011 22:30 GMT

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