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Posted by Kotaku Nov 07 2013 22:30 GMT
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A nifty new trailer for the first major Diablo III expansion, Reaper of Souls, has popped up in a number of places on YouTube.Read more...

Posted by IGN Oct 17 2013 23:16 GMT
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The first expansion pack for Diablo III, Reaper of Souls, has been confirmed for release on PlayStation 4.

Posted by Kotaku Oct 11 2013 03:00 GMT
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A survey sent out to Diablo III players, as seen by Polygon, talks about pricing for the game's upcoming expansion, Reaper of Souls. And how it's not going to be cheap.Read more...

Posted by Kotaku Sep 18 2013 18:30 GMT
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Blizzard's mobile Battle.net Authenticator is a handy way to secure your StarCraft, World of Warcraft and Diablo accounts from rampant hackers, unless a major iOS upgrade screws it up. Then you're in for a headache. Read more...

Posted by IGN Sep 18 2013 16:40 GMT
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The auction house is being shut down. And there was much rejoicing!

Posted by Rock, Paper, Shotgun Sep 18 2013 08:00 GMT
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Well, I suppose it can’t all be good news. On one glittering, jewel-encrusted hand, Blizzard announced that Diablo III’s near-unanimously disliked auction house is headed for the great demon-ridden crypt of failed ideas, but this isn’t entirely a win. It’s good to know that Blizzard is filling in that abyssal fissure in Diablo’s foundation, yes, but many players were also aching to get a long-awaited feature out of the deal: an offline option. It seems like a no-brainer now that the auction house is on the way out and Diablo III’s console version doesn’t require an Internet connection in the first place, but Blizzard has told RPS that it’s simply not meant to be.

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Posted by IGN Sep 17 2013 21:57 GMT
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Blizzard has announced that Diablo III's auction house will be shut down on March 18, 2014

Posted by Rock, Paper, Shotgun Sep 17 2013 21:16 GMT
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Oh gaming industry, you and your spin-straining, whiplash-inducing about-faces. Not even two weeks ago, Blizzard resolutely declared that Diablo III‘s much-loathed auction house was in for the long haul, gunking up a crystal clear loot stream with the suffocating tar of commerce. But now? Well, the frigid giant’s completed its glacial admission that maybe a systematized undermining of Diablo’s very core wasn’t the best idea. So, come early next year, it’ll be gone for good. Yes, for real. Oh joyous day.

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Posted by IGN Sep 17 2013 18:41 GMT
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The Diablo III auction house will be shut down in March.

Posted by Kotaku Sep 17 2013 18:17 GMT
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Diablo III's most despised feature will soon be no more. Blizzard has just announced that they're stripping the auction houses from Diablo III, effective on March 18, 2014. Read more...

Posted by IGN Sep 13 2013 19:00 GMT
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Want to see Diablo 3 for consoles on the highest difficulty setting? Here you go!

Posted by IGN Sep 12 2013 19:00 GMT
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Want to see Diablo 3 for consoles on the highest difficulty setting? Here you go!

Posted by IGN Sep 11 2013 19:00 GMT
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Want to see Diablo 3 for consoles on the highest difficulty setting? Here you go!

Posted by Kotaku Sep 11 2013 15:30 GMT
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If you've ever imagined what's going on in the heads of your Diablo III characters, it probably has something to do with killing and looting and questing. But not according to Conan's imagination. Read more...

Posted by IGN Sep 10 2013 00:11 GMT
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Come for the action-RPG carnage, stay for the loot. Diablo III delivers for PC veterans and newcomers alike.

Posted by Rock, Paper, Shotgun Sep 07 2013 13:00 GMT
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Hey, did you hear that Diablo III is on consoles now? Of course you didn’t. You only read RPS and consider all other information redundant and moot. That’s why we’re friends. But console things do occasionally happen once in a blue moon, and even though nobody cares at all ever, this particular news bit might be pertinent to your continued happiness and merrymaking – or lack thereof. See, the console version of Blizzard’s hack ‘n’ slash stumble does away with one of our necronomicopy’s biggest downsides: an online requirement. So surely, finally, we can have the option to go offline now too, right? Right? Please? Oh gosh, stop making that face. Just… just humor us maybe? Ugh, fine.

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Posted by Kotaku Sep 04 2013 18:30 GMT
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Diablo III is here for the Xbox 360 and PlayStation 3, and I'd much rather play it than work, so I'm going to play it as work, and let you watch. Read more...

Posted by Kotaku Sep 03 2013 13:00 GMT
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Diablo III comes to consoles today, and I'm just as giddy as I was back in March 1998, picking up my copy of Diablo for the original PlayStation — and the additional memory card needed to save the game. Read more...

Posted by Kotaku Sep 03 2013 10:20 GMT
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Diablo III is arriving on Xbox 360 and PlayStation 3 today. The console version of Blizzard's hack n' slash RPG is here, bringing with it offline/local co-op and an updated, streamlined interface. For an idea on how the game plays with a controller, check out our impressions here.Read more...

Posted by IGN Aug 29 2013 00:00 GMT
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Aussie readers deliver their verdict on the four-player console version of Diablo III.

Posted by Kotaku Aug 21 2013 16:30 GMT
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Earlier this morning Blizzard revealed the first expansion for Diablo III with a cinematic trailer and some gameplay action. Breaking these two videos down into GIF format, we could easily jump to the conclusion that we finally might see a return to the dark, classic, trademark Diablo theme.Read more...

Posted by Rock, Paper, Shotgun Aug 21 2013 11:00 GMT
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There is a siren on my desk that I keep in pristine condition. Every night I polish and clean the surfaces and check the wiring before heading to bed with a satisfied sigh. Its purpose is simple: whenever Blizzard release a new cinematic, it alerts me to this fact. Me and most of the neighbourhood. About an hour ago it went off again, as the legendary developer officially announced the new Diablo 3 expansion at gamescom. All the details and that unparalleled talent for beauty in the deeps below.

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Posted by Rock, Paper, Shotgun Aug 15 2013 19:00 GMT
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You can tell a lot about a person by watching what they install on a fresh operating system. It’s the IT Rorschach test. For me it goes Chrome, Steam, drivers, a twitter client, then whatever I need as I go along*. I suspect Blizzard has just added an extra step in that process for a lot of PC owners: they’ve just opened up the beta to a new launcher for all their recent games. Battle.net is now on the desktop.(more…)


Posted by Kotaku Jul 05 2013 07:00 GMT
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Blizzard concept artist Laurel Austin, who we've showcased on our Fine Art feature previously, just released this image she drew for the Diablo III launch last year. It's late, but we can always wait for Barbarians vs Goatmen. Barbarian and Goatman [CGHub]

Posted by Kotaku Jun 12 2013 06:30 GMT
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Ponder this while you watch the new multiplayer trailer for Diablo III: how do you feel about pre-order exclusives? Usually they're are the kind of things that make players everywhere gnash their teeth. At worst, you feel forced into making a purchase decision about a game that you're not sure about. At best, you're sheepishly going along with a marketing scheme that won't change the game experience that much. These PlayStation-inspired items—outlined with other pre-order incentives and platform exclusives here—for the PS3 release of Diablo III are no exception to those feelings but they're also cool nods to some of the console's best games.

Posted by Kotaku Jun 11 2013 02:12 GMT
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The PlayStation 3 version of Diablo III will feature custom in-game items from games like...Uncharted, and...Journey. OK.

Posted by Kotaku Jun 06 2013 13:07 GMT
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Blizzard has just announced that Diablo III is coming to Xbox 360 and PlayStation 3 on September 3 this year. The console version of Blizzard's 2012 hack and slash title will cost $59.99, and features a new user interface better suited to consoles, while also including every update released for the PC version of the game. The game will also feature local co-op—something we have known for some time—along with online multiplayer. More details in the press release below: IRVINE, Calif.—June 6, 2013—A new legion of heroes will soon rise up and take a stand against the Lord of Terror. On September 3, Diablo® III will make its console debut on the Sony PlayStation® 3 computer entertainment system and the Xbox 360® games and entertainment system from Microsoft in the U.S., Canada, Spanish-speaking Latin America, Europe, Australia, and New Zealand.In preparation for the upcoming launch, select retailers in these regions are now taking preorders for the PS3™ and Xbox 360 versions of the game, which will be available at a suggested retail price of $59.99. Both console versions of Diablo III will be fully localized in English, German, French, Latin American Spanish, European Spanish, Russian, Italian, Polish, and Brazilian Portuguese. Further release details, including retail availability in Brazil, South Korea, Taiwan, Hong Kong, and Southeast Asia, will be announced at a later date.The console versions of Diablo III have been custom-tailored for gamepad-driven action, with a dynamic camera perspective that puts your hero front and center, as well as an all-new user interface and an intuitive control system that make vanquishing evil feel like second nature. Players can take on the vile denizens of the Burning Hells alone or in a party of up to four via same-screen local cooperative play or online over PlayStation® Network™ or the Xbox Live® online entertainment network from Microsoft. In addition, the game supports parties composed of both local and online players. Once gamers experience the rush of Diablo III’s unique brand of hack-and-slash gameplay from the comfort of their couch, Sanctuary will never be the same.Players who preorder either console version of Diablo III will receive an exclusive in-game item: the Infernal Helm, which grants an experience point boost to any character who wears it, accelerating their progression as they rise in power. Certain retailers will also offer limited-edition preorder bonuses—check with your local retailer for further information.“Playing Diablo III on a big screen with your friends brings a whole new level of intensity to the game, and with all of the control and interface adaptations we’ve made, it’s extremely fun to play on PS3™ and Xbox 360,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “In addition to the fine-tuning we’ve done for the console versions, we’re also including major content and design updates we’ve made to the PC version over the past year, so players can expect an epic Diablo gaming experience when the PS3™ and Xbox 360 versions launch in September.” You can take a gander at the box art below.

Posted by Kotaku May 22 2013 10:20 GMT
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Blizzard's hack and slash extravaganza Diablo III has been out for over a year now, and they decided to celebrate with an infographic. From the usual statistics to quirky trivia, this one has them all—though I would've loved to know exactly how many keyboards were broken over Error 37. Check out the graphic below.

Posted by Kotaku May 16 2013 17:14 GMT
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As part of its continuing mission to make sure everyone's all excited about the next console, the PlayStation Blog has posted seven minutes of three Diablo devs talking about how great Diablo III is going to be on the console oh my god you guys. They're excited.

Posted by Kotaku May 12 2013 17:00 GMT
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The illicit, real-money profits made from a gold-duplicating bug in Diablo III have been confiscated and will be given to charity, the game's publisher said yesterday. Blizzard says that just 415 players—all of whom have been sanctioned—used the exploit in this way. Earlier this week, a glitch in Diablo III's latest patch update allowed players to multiply the in-world gold held by their account. Trillions of dupe gold flowed into the Diablo economy, threatening to destroy it. Some were able to use it for profit in the game's real-money auction houses, which were taken offline for about five days. John Hight, the game's production director, explained yesterday how Diablo was fixing the mess. Those who exploited the glitch for personal gain either were banned outright or had their accounts reverted to their state before the glitch-bearing patch rolled out—losing all progression since then. Blizzard said it has identified and intercepted Auction House transactions based on the exploit and will be donating all of the proceeds to the Children's Miracle Network Hospitals. Legitimate transactions will remain unaffected. Despite the massive amounts of gold dumped into the game's virtual economy (85 percent of which has been recovered and eliminated, said Hight), Blizzard decided against a comprehensive server rollback in North America. "A rollback would mean bringing the servers down for a lengthy period and a loss of all progression since [patch] 1.0.8 was released," Hight wrote. "Many players made significant accomplishments in the game that required time and dedication, and we felt it was worth the work involved to try to preserve these efforts and go after the exploiters instead." Auction Houses Up and Running [Battle.net]