Swery Would Really Love It if Someone Would Help Fund His New Game
Posted by Giant Bomb Jun 27 2011 20:30 GMT in Deadly Premonition
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Awesome Japanese game designing insane person Swery65 is obviously a favorite industry personality among the Giant Bomb staff. Between the magical experience the dual Endurance Run teams each had playing through his decidedly wonky survival horror game, Deadly Premonition, and the euphorically loopy interview we conducted with the man this during this past GDC, it's safe to say that we're pretty smitten with the guy and his lovably bonkers antics.

Friends-4-Eva! <3

Thus, it pains us greatly to hear Swery's cries for help as he attempts to assemble his next project. Taking to the official blog hosted by his development company, Access Games, Swery first delivered the painful reminder that it's been a whole year and three months since Deadly Premonition bewildered the hearts and minds of audiences everywhere before enthusiastically exclaiming that he thinks it's high time his team started a new game.

Before you start shouting, "Huzzah! A new Swery game!" and make all your nearby coworkers think you're suffering from aphasia, calm yourself. This new Swery project does not yet exist, and currently, Access has no publishing deal in place with which to secure funding for the new project.

In what might be the most adora-sad part of this whole thing, Swery then goes to the trouble of writing out a list of reasons why a publisher should sign up to work alongside Swery and crew.

I promise I’ll make something good!

Seriously!

I’ll work real hard!

I’ll work until it kills me!

I’m gonna work harder than anyone’s ever worked before!

But, uh, I will need some rest from time to time...

But, but, but, you definitely won’t regret it. I mean it. Please!! (Haha)

Does anyone else feel an almost uncontrollable urge to muss Swery's hair in a playful fashion and offer him some Andy Griffith-inspired homespun parental advice? No? Just me? Weird.

While Deadly Premonition wasn't a huge sales success by any stretch, the fervent cult following it developed over time would hopefully be strong enough to lure some publisher into Swery's next web of baffling weirdness. Or, failing that, perhaps someone will probably just start a Kickstarter campaign. Maybe it won't earn enough to fund his next game, but surely we can scrape together enough to throw the guy a pizza party, or something.




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