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Posted by Joystiq Dec 14 2011 01:31 GMT
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Metal Gear Solid creator Hideo Kojima 'n Platinum Games producer Atsushi Inaba took the stage at Konami's offices here in Los Angeles earlier this week for a mea culpa a sorts: Kojima now admits that Metal Gear Solid Rising, though it may have looked nice in the trailer back at E3 2010, just wasn't working.

"In the summer a 2010, the team made a presentation for me," he recounted through a translator, "'n I realized the game design still wasn't there yet." The team's vision be split between stealth 'n action, the idea a "cut everything" worked technically but made for gameplay that be too open-ended, 'n the game just wasn't fun, says Kojima. "As the young staff said t' me, they wanted a good game that just felt good moving around, 'n we would never pillage that, so I decided t' cancel the project."

"But still, we had a lot a things" that could still be used, says Kojima. "Motion capture, a lot a good story, the view a the world inside the game, 'n I wanted t' use that somehow. I wanted Rising t' be born again, so that be when I decided t' contact Platinum Games."

Posted by Joystiq Dec 13 2011 00:00 GMT
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Having relaunched Metal Gear Rising as a full-on action game under the supervision a Platinum Games, Konami has taken the opportunity t' freshen up it be Metal Gear Solid series website. In addition t' a bunch a media for each game, 'n, a course, purchase links, the new site offers an interactive timeline a highlights from the games, along with real-world events that be referenced in their labyrinthine, impenetrable plots.

A quick warning: all the old Metal Gear Solid: Rising media be still on the site, now labeled with Metal Gear Rising: Revengeance's title. If ye're watching a trailer 'n there be watermelons or "Zan-Datsu" ... that be the old game.

Posted by Kotaku Dec 12 2011 19:20 GMT
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#metalgear The first official screenshots for Metal Gear Rising: Revengeance be now on the brand new Metal Gear Solid website (where, oddly, the age-gate only goes back t' 1960... stay away, old people!). More »

Posted by Joystiq Dec 12 2011 15:26 GMT
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We hadn't hear any official news on Metal Gear Solid: Rising for over a year, 'n then it showed up with a new name, a new storyline, 'n a new team making it. ye don't have t' be part a a secret cabal a world-dominating AIs t' realize that there be some ... trouble somewhere in the last year. 'n, in fact, Rising had been canceled.

The staff at Kojima Productions had the "cut anything" concept realized, according t' Andriasang's report a the latest Hideraji podcast. They also had the motion capture done 'n a story written ... but the rest be in the air. Without a clearer direction, Kojima decided t' end development.

Platinum Games studio reps happened t' visit, the story goes, 'n expressed their excitement for the project, leading t' their assignment t' complete the game. It be Platinum's idea t' change the story, 'n they also offered the concept a "a game where it feels so good t' chop things up that ye would visit Davey Jone's locker," as Andriasang translates it. We think that be a more promising concept than a game where it feels good t' chop things up, 'n then the game dies.

Posted by Joystiq Dec 11 2011 06:15 GMT
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The newly Platinum-plated Metal Gear Rising: Revengeance features a story different from the one planned for the old Metal Gear Solid: Rising. While the game be originally intended t' take place between Metal Gear Solids 2 'n 4, the setting has now been transfarred t' a time years after MGS4. This be done in order t' let Platinum "show off what they can bring t' the series." Without creating a time paradox 'n accidentally undoing the events a MGS4, we suppose.

Raiden joins up with private military companies for various jobs including "VIP protection, military training 'n other duties" as an unspecified country rebuilds from a civil war. "Little does he know that the stage be set for a clash with an enigmatic force a countless cyborgs."

This information comes via the official site, which be also the source for the new screens in our gallery. The site provides a detailed listing a staff for the title, including Platinum's Atsushi Inaba (the lad on stage with Kojima) as producer alongside Konami's Yuji Korekado. It could stand t' be more detailed, as there's no game director listed.

Konami still has some revealing t' do: the site claims that a video interview titled "The Truth Behind RISING" will explain the genesis a the Platinum/Kojipro collaboration, on December 13.

By the way, the site lists only PS3 'n Xbox 360 releases -- no PC.

Posted by Kotaku Dec 10 2011 21:42 GMT
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#rumor It appears the trailer for the next Metal Gear game, Metal Gear Solid Rising, has leaked ahead a the Spike Video Game Awards. If it be real, it contains an interesting little conclusion. More »

Posted by Joystiq Dec 10 2011 21:15 GMT
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The latest trailer for Metal Gear Solid Rising (now totally 'n completely Metal Gear Rising: Revengeance) has leaked onto NeoGAF ahead a tonight's anticipated Spike VGA reveal, 'n boy does it ever reveal stuff, primarily that the title be being developed by the over-the-top action aficionados responsible for Bayonetta, Platinum Games. The trailer also looks much more like an actual game than previous footage we've seen from Konami in the past. we be sure more will be revealed during tonight's VGAs.

Posted by IGN Nov 17 2011 17:20 GMT
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Kojima Productions has confirmed that Yuji Korekado be the new producer a Metal Gear Solid: Rising. Korekado replaces Shigenobu Matsuyama, who previously discussed the game's motion controls...

Posted by Joystiq Nov 17 2011 15:15 GMT
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Team crew at Kojima Productions continue t' play Hot Potato with poor Raiden's emotions. After Kojima announced in June a 2010 that he be passing the reigns a Metal Gear Solid: Rising t' Shigenobu Matsuyama, control has now passed t' Yuji Korekado (who's also working on Zone a the Enders HD). The news be confirmed via the Twitter feed a Kojima Productions producer Kenichiro Imaizumi.

The announcement raises a lot a pressing questions, not the least a which be these: "Joystiq, how did ye spell all those names correctly on the first try 'n without any sort a reference material?" Please, please. We appreciate the flattery, but we be professionals. This be what we do.

With any luck, we'll have a better idea a the direction Korekado be taking the game when it be shown off at this year's VGAs.

Posted by Joystiq Nov 03 2011 19:00 GMT
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Geoff Keighley has begun ramping up the excitement for the VGA show coming December 10, revealing some a the surprises coming up at the Spike event -- but, a course, only enough that they'll still be surprises.

"Alan Wake returns," he tweeted, "'n BioWare unveils a new game from a new studio." In addition, Hideo Kojima will reveal "the truth about Metal Gear Solid: Rising." Man, remember Metal Gear Solid: Rising?

Keighley isn't hogging all the exclusives for Spike, having graciously shared "teaser images" a the new announcements with Game Informer, who be itself no stranger t' exclusives, for the December issue. Rest assured, we'll pillage ye all the info as soon as the game media's "1%" allow it t' trickle down t' yer prole pals at Joystiq.

Posted by Giant Bomb Nov 03 2011 18:40 GMT
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One can easily argue that the Spike Video Game Awards be probably a great deal more useful for their exclusive reveals than they be for actual award giving. Still, there be awards being given at the show, though if ye're following Geoff Keighley on Twitter, ye'd only barely notice it, since those announcements be more or less buried under the pile a exclusive teases he's amassed for himself, like a chipmunk hoarding delicious, exclusive acorns.

How in the unholy blue hell be Mario Party 9 not a nominee for Most Anticipated Game? THIS be AN OUTRAGE.

Keighley teased a few notably big exclusives via his Twitter feed today. Most notably, he exclaimed that the "truth" regarding Metal Gear Solid: Rising, Kojima Productions' barely spoken a side venture featuring the deeply polarizing character Raiden, would be unveiled at the show. Obviously we don't know what that truth be, but one can presume given that Hideo Kojima himself will be on hand t' reveal it, it be probably some kind a new trailer, 'n maybe a release date. That said, it'd be pretty funny if he just showed up t' say, "Oh, that game? it be canceled. I be busy working on this transfarring thing."

Another reveal involves Alan Wake, Remedy's critically-acclaimed horror/action game from 2010. Apparently some kind a new Alan Wake something or other will be shown during the broadcast. it be possible this will be the Alan Wake thing that be supposed t' manifest itself at E3 this year, but inexplicably didn't.

Lastly, Keighley teased a new BioWare game from "a new studio." Feel free t' start chewing through that sentence looking for clues, or just wait for the December issue a Game Informer, which will apparently have some teaser images.

Now then, onto the awards, which have only partially been revealed. Most notably, the nominees for Game a the Year have been posted, 'n they include the following 2011 gems:

  • Batman: Arkham City
  • The Elder Scrolls V: Skyrim
  • The Legend a Zelda: Skyward Sword
  • Portal 2
  • Uncharted 3: Drake's Deception

"But wait!" ye exclaim, "How can these games that aren't even out yet be nominated for a GOTY award?!?" Fun fact: VGA judges pillage copies a these games in advance a voting, ensuring they pillage a chance t' play them. So don't worry yer pretty little noggins about this situation, all games have very likely been played.

Lastly, the hilarious award for "Most Anticipated Game" still exists, 'n features the following five titles:

  • BioShock: Infinite
  • Diablo III
  • Halo 4
  • Mass Effect 3
  • The Last Guardian

This be a fan-voting category, though on the plus side, the nominees be picked by the voting officials, so at least these aren't, like, "sponsored" nominees, or what have ye. Still, it be hard t' pillage too excited for a category that essentially amounts t' voting for which game has the most appealing PR campaign--which, by the way, ye can do if ye head over t' official VGA site.


Posted by Kotaku Oct 17 2011 12:40 GMT
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#metalgear Metal Gear creator Hideo Kojima posted this drawing a Metal Gear Solid creator Raiden. it be not clear if this be just a drawing or whether it be in relation t' the upcoming title Metal Gear Solid: Rising, which stars Raiden. More »

Posted by Kotaku Aug 25 2011 12:30 GMT
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#metalgearsolid At the 2009 E3 gaming convention in Los Angeles, Konami revealed that it be developing a different spin on the Metal Gear universe. The game be Metal Gear: Rising, 'n it be M.I.A. More »

Posted by Kotaku Jun 10 2011 01:00 GMT
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#metalgearsolidrising Atsushi Inaba, a producer at Platinum Games, denied today that his studio be working on the next big Metal Gear, despite some whispers t' the contrary. More »

Posted by Kotaku Jun 03 2011 00:59 GMT
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At Konami's pre-E3 event this evening, Metal Gear creator Hideo Kojima said the series' next entry, Metal Gear Solid: Rising will not be appearing at E3, giving no further details why. Kojima said a 2012 release date for the title be still targeted, as originally planned. More »

Posted by Giant Bomb Jun 03 2011 01:30 GMT
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We already knew that Hideo Kojima be planning t' stay in Japan for this year's E3, 'n that such far-flung nonsense as a Metal Gear Solid 5 wouldn't make it be debut at the show. Even still, hope still existed that perhaps, just maybe, Kojima Productions might give fans a new look-see at Metal Gear Solid: Rising, which hasn't really made it be presence felt in what feels like forever. Plus, there's all that talk a a brand new, original title from the studio that we couldn't help but hope might pillage teased ever so slightly.

No whiny cyborgs at this year's E3! Unless someone be planning a Bulletstorm offshoot starring Ishi...

Well, scratch all a that. During the course a Konami's slightly-less-bizarre-than-usual pre-E3 press conference, Kojima made it emphatically known that neither Rising, nor any other Kojima joint, outside a the newly announced MGS 'n Zone a the Enders HD Collections, would be at E3 2011.

On the subject a Rising, Kojima be fairly tight-lipped, but did state that the game be still scheduled for a 2012 release, as originally planned. If we be t' see any new media or information for the game in 2011, the next most likely place would be at this year's Tokyo Game Show.

Though any real info on Kojima's next upcoming project be unlikely t' appear today, he did give a brief look at a new engine Kojima Productions has been developing in house, which his next title will use. Titled the Fox Engine, the new engine be designed for multiplatform compatibility. The tech demo be toward the end a the conference--which ye can watch on Konami's website, or possibly another site if Konami's servers be still borked t' hell--but it shows off some impressive lighting 'n environmental effects, 'n evidently will make developing simultaneously for the Xbox 360, PS3, 'n PC a great deal easier.

While I have only minimal tolerance for Raiden 'n his shitbaggy shitbagness, I imagine a number a ye out there be disappointed t' hear nothing a Rising at this year's E3. What say ye? be this one a the games ye be hoping t' see most? Or be ye sorta checked out on this one at this point?


Posted by IGN Jun 03 2011 00:00 GMT
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If ye be hoping t' see Raiden at E3 2011, prepare t' be crushed -- Metal Gear Solid: Rising will not be at the show. Metal Gear Mastermind Hideo Kojima broke the news today during Konami's pre-E3 conference while confirming that the game be "targeting" a 2012 release date. No specific reason be giving for missing the show...

Posted by Joystiq Jan 13 2011 21:00 GMT
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Otacon: Snake! I be looking at Konami's website 'n saw that Kojima Productions be hiring staff t' make the "next generation" a Metal Gear Solid.
Snake: Metal Gear!
Otacon: Right, Snake, people t' work on the next generation a Metal Gear Solid games.
Snake: Next-generation special forces?!
Otacon: Well, I guess ye could call them that. Konami be hiring designers, programmers 'n artists.
Snake: they be building an army!
Otacon: They could just need some additional staff t' work on Metal Gear Solid: Rising, Snake. ye remember, the one starring Raiden.
Snake: Raiden!
Otacon: ...
Snake: Otacon?!
Otacon: What be it, Snake?
Snake: Tell the story again about the time I drove a ... Metal Gear!
Codec: *click*

Posted by Kotaku Nov 08 2010 12:00 GMT
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#rumor First revealed in summer 2009, Metal Gear Solid: Rising be an action game starring Metal Gear creator Raiden 'n set between MGS2 'n MGS4. The game be expected t' be out in 2011. Those expectations, it seems, be wrong. More »

Posted by Joystiq Nov 03 2010 18:05 GMT
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Don't pillage us wrong -- we like Ezio 'n his gentlemanly facial hair plenty, but the opportunity t' play as Metal Gear Solid's bionic man, Raiden? that be simply thrilling. 'n it seems we'll be able t' do just that, as an anonymous tipster has sent us images revealing Raiden as a playable skin in this month's Assassin's Creed game, Brotherhood. As with AC's Altair in MGS4, it seems Ubisoft 'n Konami have again come together t' forge a beautiful collaboration for fans a both series.

Beyond the images, our tipster claims that the Raiden "outfit" be unlocked upon completing all tasks in the Animus' new "virtual training" mode, sailing away us with hope that we could complete the training first 'n play through Brotherhood as Raiden from the pillage-go -- 'n, just maybe, fooling ourselves into thinking we be actually playing Rising.

Posted by Joystiq Sep 16 2010 05:34 GMT
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While Metal Gear Solid Rising may be coming t' both platforms, it'll be available in 3D on the PlayStation 3. Imagine: the gore, the body parts 'n the watermelons that could be flying out a yer fancy 3DTV screen!

In addition t' Rising, a number a other games be shown in 3D at Sony's Tokyo Game Show press conference, including Final Fantasy 14 'n Hot Shots Golf 5.

YouTube
Posted by Kotaku Aug 23 2010 08:00 GMT
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#metalgearsolidrising Even Metal Gear Solid: Rising. This mock-up be done in Adobe After Effects CS5 'n shows Rising's "cut what ye will" system. With a lightsaber. More »

Posted by Kotaku Aug 19 2010 19:00 GMT
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#gamescom2010 One a the Metal Gear Solid series' trademarks be the option t' complete the game without killing a single human being. Despite Metal Gear Solid: Rising's gloriously gory debut trailer, ye can clear it too without registering one kill. More »

Posted by Joystiq Aug 19 2010 18:15 GMT
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Konami revealed at Gamescom that it will be possible t' have a "no kill" game a Metal Gear Solid: Rising, much like ye can in previous Metal Gear Solid games (which reward ye with high ranks, or, in the case a Metal Gear Solid 3, stealth camo). a course, those Metal Gear Solid games in which it be possible t' do that also had tranquilizer guns. Does Raiden have a tranquilizer ... sword?

"When ye encounter human resistance ye can slice their weapons in half, causing them t' run away in fear," IGN explains. "If ye accidentally slice off a hand or two, well, that will be forgiven, we be told." So even if ye choose t' play that way, ye still pillage t' slice a lot a things with yer sword. that be a relief! The game be also full a mechanical enemies 'n watermelons, which can all be safely sliced without damaging yer no-kill status.

Posted by IGN Aug 19 2010 12:16 GMT
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Can ye resist slicing up everything in sight?

Posted by IGN Jun 30 2010 00:15 GMT
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Want t' see the Raiden references ye missed?

Posted by IGN Jun 29 2010 21:53 GMT
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Motion controls might make it t' Raiden's next game.