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Posted by Joystiq Mar 30 2010 22:00 GMT
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The official site for Capcom's Lost Planet 2 has updated with a pair a fresh trailers highlighting the bulky mechanical monsters the inhabitants a E.D.N. III use t' pillage around. 'n t' blow stuff up. 'n t' look badass in while techno music plays in the background. 'n -- OK, the joke has run it be course.

After checking out the above trailer, be sure t' head past the break for a shorter, more refined look at those transforming Vital Suits -- unless yer name be Kyle Reese, in which case we understand if ye're not down with anything robotic.

Posted by Joystiq Mar 30 2010 20:59 GMT
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Last week, Capcom promised that it be "most avid fans" would have a chance t' receive early access t' the upcoming Lost Planet 2 multiplayer demo. Now, the company has made good on that promise, offering up codes for both the Xbox 360 'n PlayStation 3 versions a the demo. a course, there be a catch, albeit a small one. In order t' redeem a free code, ye'll have t' sign up for an account on the Lost Planet community site which, in turn, requires a Capcom-Unity membership as well.

Once ye've joined Capcom-Unity, simply head over t' this address, sign up for the community site 'n ye'll receive a code for yer preferred version a the demo. Keep in mind that the code won't work until March 31. Also, if ye have trouble signing up or if ye don't want t' go through the trouble, keep yer eye on Joystiq because we'll be giving away some codes a our own very soon.

Posted by Joystiq Mar 26 2010 15:00 GMT
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Capcom has announced that a multiplayer demo for Lost Planet 2 will arrive on Xbox Live 'n PlayStation Network on April 21 'n 22, respectively. The demo will feature the Turbulent Jungle map 'n allow up t' 16 players t' duke it out online 'n track their stats. If ye'd rather not wait until late April, Capcom has also announced it will be giving the demo away t' it be "most avid fans" starting next Wednesday, March 31. The press release doesn't say how or when the company will hand out the "community-distributed voucher codes" for the demo, though we'd say it be probably a good idea t' keep yer eyes on Capcom-Unity.

Finally, fans will definitely want t' snag the demo, as it will unlock the Machine Gun SP -- which fires three shot bursts -- in the full version. Speaking a the retail release, Capcom has also announced that Lost Planet 2 will now launch on May 11, a week earlier than originally planned. The PC version will release this fall.

Posted by Joystiq Mar 09 2010 00:15 GMT
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Capcom heralds "Kill Big" as the tagline for a new Lost Planet 2 trailer -- 'n ye can certainly see why after the break. The trailer's full a big vehicles -- big trains 'n big helicopter things, all carrying big dudes with big guns 'n big armor, wearing big helmets with big cylindrical ears. Those big dudes be shooting their big guns at gigantic Akrid 'n sometimes manning big mechs too.

Everything about Lost Planet 2 be big, in fact -- except for Capcom's video player. it be merely okay-sized. Thankfully, we've got a reasonably-sized YouTube version. So, pick up yer Big Gulp a Big Red 'n take a big sip as ye give yer mouse a big click t' head past the break. 'n, if ye're really big on Lost Planet, join the other obsessives in picking apart the trailer.

Posted by Joystiq Feb 25 2010 19:00 GMT
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ye knew about life, liberty 'n the pursuit a happiness, but now ye can add "shooting bugs with Albert Wesker's giant handgun" t' the list a inalienable rights. Capcom has just announced that, due t' fan upheaval, Wesker as a playable character in Lost Planet 2 will be a bonus for everyone who buys the game, rather than for just those that pre-order at GameStop, as be previously announced.

it be not as if early birds be out a luck though. Pre-ordering at GameStop will now net ye two multiplayer maps, "Helix" 'n "Back t' the Island." The update from Capcom doesn't say as much, but we'd assume these maps will also be available for purchase as DLC, either on release day or soon after.

Posted by Joystiq Feb 19 2010 00:00 GMT
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When ye finally play Lost Planet 2 after it launches on May 18, ye'll explore 'n uncover more a the misplaced celestial orb than ever before -- but ye won't see everything. In an interview with Japanese magazine Famitsu (transcript; Kotaku translation), producer Jun Takeuchi explained that, although development on the co-op shooter proceeded without trouble, a "significant" amount a content had t' be cut before the final product took shape.

Takeuchi noted that "the edited content be way too much 'n dealing with that be more difficult than anything." Whether it be difficult t' say goodbye or simply t' pillage it t' work in the first place be unclear, but it be a story that has become familiar as games grow in intricacy 'n developers share information with more candor. "This time, truly, the content that be cut be significant 'n at the end, we had t' wrestle with disc space," he said.

Since the Xbox 360's DVD drive offers the least amount a storage space -- compared t' the Blu-ray drive on the PlayStation 3 -- it be easiest t' assume that disc space be the cause a the cut content, 'n not an additional issue. However, in a note t' Joystiq, Capcom described the process as standard practice. "Editing the amount a content released with the final version a any game be a standard practice during game development. Edits t' the initial concept a a game can come from a number a sources including the amount a time given t' develop the title, hardware constraints, story elements, or other factors that can detract from the experience. We be confident that consumers will not be disappointed with Lost Planet 2 'n the variety a massive Akrid, powerful vital suits, beautiful environments 'n deep level a customization included in the final product."

The final product may be expanded through DLC in the future (just like Assassin's Creed 2, which lost several sequences t' a deadline), but for now Lost Planet 2's excised terrain will remain on ice.

Posted by IGN Feb 18 2010 21:36 GMT
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Capcom considering offering content as DLC in the future.

Posted by Joystiq Feb 12 2010 02:30 GMT
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click t' lose yourself in the galleryIf ye're a vast Resident Evil nerd 'n a vast Gears a War nerd (a nerd squared, if ye will) 'n be considering pre-ordering Lost Planet 2 solely for fan service, yer head be about t' explode. In these latest screenshots out a X10, the downloadable Albert Wesker, Marcus, 'n Dom appear together for the first time.

it be like seeing all a yer favorite Hanna-Barbera characters interacting with each other in the Laff-a-Lympics, except instead a Scooby-Doo 'n Yogi Bear, it be a bunch a giant dudes with guns.


Posted by IGN Feb 12 2010 01:36 GMT
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Unleash four-player mayhem on those Akrid scum!

Posted by Joystiq Feb 11 2010 20:30 GMT
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This week's Famitsu (via Andriasang) confirms Capcom's Lost Planet 2 will include offline split-screen co-op when it releases May 18. Series producer Jun Takeuchi told Joystiq last year at GamesCom that the developer be working on couch co-op for the game, which already features four player online co-op.

The split screen will reportedly be similar t' Resident Evil 5's staggered screens, maintaining the aspect ratio 'n cutting down on the hardware requirements. So, go ahead 'n play Lost Planet 2 snuggled with a buddy on the couch or drinking beers with the spouse when it releases ... wait, reverse that.

Posted by Joystiq Feb 11 2010 20:30 GMT
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This week's Famitsu (via Andriasang) confirms Capcom's Lost Planet 2 will include offline splitscreen co-op when it releases May 18. Series producer Jun Takeuchi told Joystiq last year at GamesCom that the developer be working on couch co-op for the game, which already features four player online co-op.

The split screen will reportedly be similar t' Resident Evil 5's staggered screens, maintaining the aspect ratio 'n cutting down on the hardware requirements. So, go ahead 'n play Lost Planet 2 snuggled with a buddy on the couch or drinking beers with the spouse when it releases ... wait, reverse that.

Posted by Joystiq Jan 29 2010 07:13 GMT
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Capcom has inked a deal with Japanese toymaker collectibles purveyor Kotobukiya that will see the latter producing toys action figures based on the Variable Suits (i.e. power armor) featured in Lost Planet 2. Set t' mech their debut in May, the two VS reproductions will retail for $39.99 each -- which seems pretty steep, until ye consider just how detailed they actually be. Both figures will stand 6" tall 'n feature more than 20 points a articulation, plus functioning canopies 'n -- taking a cue from the game -- removable, interchangeable heavy weapons. It'll be up t' ye t' provide the appropriate sound effects. Check out slightly larger photos a the itty-bitty bots after the break.

Video
Posted by GameTrailers Jan 27 2010 20:37 GMT
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This English-speaking, Japanese-subtitled trailer shows off massive battles between technology 'n beast in the desert 'n elsewhere.

Posted by IGN Jan 27 2010 17:07 GMT
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A closer look at the unexpected crossover.

Video
Posted by GameTrailers Jan 26 2010 19:18 GMT
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Marcus 'n Dom stay frosty on the Lost Planet in this Gears a War/Lost Planet crossover trailer!

Posted by Joystiq Jan 26 2010 16:00 GMT
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Capcom announced today that Marcus Fenix 'n Dom Whatshisface a Gears a War fame will have their grizzly visages added t' Lost Planet 2 in the form a bonus costumes. (that be right, their love spans even dimensional rifts.) Romantic, sure, but it be not really much a a stretch, be it? Add a grappling hook t' Marcus Fenix or a weirdly sexy lady leader t' the Akrid 'n they be pretty much interchangeable, right? If ye'd like t' see the gruff duo battling giant bugs -- but different giant bugs than the giant bugs they normally fight -- we've got a trailer for ye after the break.

Posted by IGN Jan 26 2010 09:07 GMT
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Lost Planet 2, Super Street Fighter IV, Monster Hunter Tri all dated

Posted by IGN Jan 26 2010 08:50 GMT
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'n Dom too, if a video released on Xbox Live be any indication.

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Posted by GameTrailers Jan 26 2010 00:42 GMT
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Capcom releases an alternate version t' their episodic trailer from Tokyo Game Show 2009, featuring new glimpses at gameplay footage.

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Posted by GameTrailers Jan 09 2010 03:53 GMT
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Grab the rocket launcher 'n rain death about the arachnid's weak points!

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Posted by GameTrailers Jan 09 2010 02:19 GMT
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Take down the massive boss with yer buddies! But beware his second form!

Posted by IGN Jan 08 2010 23:07 GMT
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When the snow melts, the big ones come out.

Posted by Joystiq Jan 08 2010 17:32 GMT
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Click image for even bigger mechs 'n explosions Just like Capcom has done for Super Street Fighter IV, the publisher's unloaded a healthy dose a new Lost Planet 2 media during CES 2010. In our gallery below, ye'll find we've tactically placed seven new screens t' study, each with the requisite number a explosions 'n gigantic metal killing machines. Oh, 'n light bloom. There's a lot a that. If moving pictures be more yer speed, head past the break t' observe a group boss battle against Akrid X, courtesy a GameVideos.

Posted by Joystiq Dec 09 2009 00:00 GMT
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Lost Planet 2 may be produced in Japan by Japanese developers at a Japanese company, but it be rooted in Western design philosophies -- namely, the art a shooting. In a Capcom published developer interview, producer Jun Takeuchi explained the company's marketing strategies in 'n outside a Japan. "In foreign countries that account for a large share a sales," Takeuchi said, "we be going t' rely on the brand recognition a Lost Planet 'n emphasize the new features in the game, as well as four player co-op mode." t' emphasize the parts a the game that Japanese gamers might be more interested in, Takeuchi suggested, "we be going t' focus on pushing the concept a 'enjoying four player co-op mode' instead a the fact that this game be an action shooter." In other words, Capcom's hoping t' make Lost Planet 2 sound as much like Monster Hunter as possible. Additionally, as part a it be "Single Content Multiple Usage" multimedia initiative, Takeuchi said that Capcom may extend Lost Planet t' manga as a promotional tool in Japan.

Posted by Joystiq Dec 03 2009 01:30 GMT
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We imagine it'll be somewhat strange the first time we watch Resident Evil's Albert Wesker being eaten by Lost Planet 2's giant salamander boss, now named "Gordiant". 'n watching the helmet-less antagonist desperately struggling t' keep his hair just so while battling the third level's boss, "Red Eye," best prove comedic if nothing else. We just couldn't help but put two 'n two together when looking at the new screens the game's publisher released recently a three new bosses (including the eloquently named "Akrid X"), especially with the knowledge that we can play through the entirety a Lost Planet 2 as Resident Evil's recurring villain still so fresh in our minds. Sure, finding out that the ginormous monster that we battled in the demo be named "Gordiant" be just about as exciting as meeting Michael Bublé (swoon), but it doesn't have quite the same charm as finally watching Wesker perish. The demo experience has certainly changed for us, though - now we have a name t' direct all these profanities at while being repeatedly murdalized. Source 1 - Capcom Unity Source 2 - Capcom Unity Source 3 - Capcom Unity

Posted by Joystiq Nov 17 2009 20:45 GMT
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Blast yer way into our gallery Wesker 'n his comically large hand 'n gun can be yours if ye choose t' pre-order Lost Planet 2 at GameStop, Capcom announced today. The publisher also tossed some screens our way depicting the Resident Evil antagonist with more believable body proportions in the upcoming sequel -- namely, muscle mass that doesn't look like he be sipping Dr. Jekyll's favorite beverage or shot himself up with Chris Redfield's "special" juice. Well, except for this image, which makes us feel kinda weird.

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Posted by GameTrailers Nov 17 2009 19:57 GMT
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ye'll never guess who found his way onto the Lost Planet!

Posted by IGN Nov 17 2009 19:19 GMT
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GameStop pre-order bonus adds player skin, gun.