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E3 2011: Combat Interview
Ken Ralston promises a new form of combat in Reckoning!
posted by GameTrailers Jun 10 2011 02:19 GMT
E3 2011: Choose Your Own Adventure in Reckoning
If there's one characteristic that's common to almost all role-playing games, it's the selection of a character class at the very beginning. In most cases, it's a pretty big decision, and will affect everything that comes after it. Kingdoms of Amalur: Rec...
pc.ign.com posted by IGN Jun 08 2011 04:19 GMT
E3 2011: Fighting System Interview
A full-fledged fighting system lies beneath this game's RPG exterior.
posted by GameTrailers Jun 07 2011 15:33 GMT
Kingdoms of Amalur: Reckoning trailer is our fantasy RPG fantasy
We're not sure exactly what you might want from a fantasy RPG/action game, but darned if this trailer for Kingdoms of Amalur: Reckoning doesn't appear to have it all. A gorgeous fantasy world with ancient ruins and lush magical towns? Check. Freaky-loo...
joystiq.com posted by Joystiq Jun 07 2011 00:00 GMT
E3 2011: Reckoning Trailer
The very ground trembles at your touch
posted by Giant Bomb Jun 06 2011 21:41 GMT
E3 2011: Presentation and Trailer (Stream)
Get introduced to the World of Amalur in this presentation with Curt Schilling from the EA Press Conference at E3 2011!
posted by GameTrailers Jun 06 2011 21:37 GMT
Kingdoms of Amalur: Reckoning Is A Dead RPG Revived With the Spirit of Tekken and Call of Duty
#interview "Combat!" That's the thing that differentiates 38 Studios and Big Huge Games' Kingdoms of Amalur: Reckoning from your typical role-playing game stuff, says the game's lead designer. It's the pri...
kotaku.com posted by Kotaku May 30 2011 16:00 GMT
Reckoning With the Kingdoms of Amalur
I always feel like a total jerk when I try to reduce new games down to simple equation, but in the case of Kingdoms of Amalur: Reckoning, the combination of these two specific things makes for a pretty exciting notion.What if you took an Elder Scrolls gam...
giantbomb.com posted by Giant Bomb May 26 2011 23:58 GMT
Kingdom of Amalur: Reckoning Could Be 2012's Sleeper Hit
#handson Everything about Kingdom of Amalur: Reckoning seems designed to lose my interest. There's the title, the high fantasy setting, the silly race names. The entire game seems like a pastiche of all of...
kotaku.com posted by Kotaku May 26 2011 17:00 GMT
E3 2011: Fantasy RPGs Get a Reckoning
I don't like fantasy. Dragons, medieval junk, and chainmail have never been my thing. This means a lot of games don't do anything for me. I don't want to manage spell wheels and find mystical swords that give me +5 valor. I got bored with Dragon Age, I'm ...
xbox360.ign.com posted by IGN May 25 2011 16:08 GMT
Kingdoms of Amalur: Reckoning's PAX East panel released on video
The recently released developer walkthrough for Kingdoms of Amalur: Reckoning gave us a small slice of the game's PAX East debut presentation. Today, the full, hour-long demo is available for your perusal. Check the whole thing out in the five videos p...
joystiq.com posted by Joystiq May 18 2011 06:00 GMT
Kingdoms Of Amalur: Reckoning Looks Good
I’m still a touch nervous about Kingdoms of Amalur: Reckoning after the developers announced it’s the precursor to an MMO set in the same universe, but EA’s just released the game’s PAX demo online and the game does look like fun. The action seems...
rockpapershotgun.com posted by Rock, Paper, Shotgun May 13 2011 08:42 GMT
A Five Minute Guided Tour of Kingdoms of Amalur: Reckoning
#genereckoning If you've not seen this walkthrough video of 38 Studios and Big Huge Games' Kingdoms of Amalur: Reckoning, you might have the impression that this is a generic action RPG. Once you see the ...
kotaku.com posted by Kotaku May 12 2011 20:00 GMT
Kingdoms of Amalur: Reckoning walkthrough gets combative
We painted a picture with our words of the PAX East demo for Kingdoms of Amalur: Reckoning, but we understand that some people prefer pictures painted with pictures. Check out a some developer highlights from the demo -- including a thorough look at th...
joystiq.com posted by Joystiq May 12 2011 18:00 GMT
Well of Souls Walkthrough
A first glimpse at the Well of Souls with five minutes of gameplay commentated by a lead designer.
posted by GameTrailers May 12 2011 17:00 GMT
Kingdoms of Amalur: Reckoning - Why it's Awesome
38 Studios just 'gets it'. With the kind of development pedigree we'd call 'all star' featuring industry veterans like Ken Ralston through to comic book artist Todd McFarlane, Kingdoms of Amalur: Reckoning is holding a great combination of cards in its h...
ps3.ign.com posted by IGN May 09 2011 05:43 GMT
Kingdoms of Amalur: Reckoning Trailer
I reckon there's some actioning and some RPGing going on in this trailer.
posted by Giant Bomb Apr 13 2011 20:49 GMT
Kingdoms of Amalur: Reckoning looks to back up big names with bright trailer
Never mind the dream team behind Kingdoms of Amalur: Reckoning. Forget the Elder Scrolls designer, the bestselling author, and the, uh, Spawn creator. All you need to know about are the lush environments and the profuse amount of magical stabbing. Like...
joystiq.com posted by Joystiq Apr 13 2011 08:00 GMT
Our First Peek At Kingdoms of Amalur: Reckoning Gameplay Looks Vaguely Familiar
#firstlook Curt Schilling's 38 Studios pulled together some of the biggest names in fantasy to create Kingdom of Amalur: Reckoning, so it should come as no surprise that the game in motion looks like seve...
kotaku.com posted by Kotaku Apr 12 2011 18:00 GMT
Future Visions Trailer
A new legacy begins, born out of the visions of a chaotic future in this trailer for Kingdoms of Amalur: Reckoning featuring a look at gameplay!
posted by GameTrailers Apr 12 2011 18:06 GMT
Kingdoms of Amalur: Reckoning and the Bad-Ass Mage
Warriors get in close and beat the crap out of skeletons, zombies, and demons. Wizards stay back and spam fireballs and other spells. This is the natural state of fantasy RPGs. There's always a sacrifice choosing one over the other. Either you lose the vi...
pc.ign.com posted by IGN Mar 23 2011 21:56 GMT
GDC 2011: Reckoning With Kingdoms of Amalur: Reckoning
Jeff and Sean Dunn of Big Huge Games talk combat and player progression in 38 Studios' RPG.
posted by Giant Bomb Mar 07 2011 23:07 GMT
GDC: Rebirth & Risk in Kingdoms of Amalur: Reckoning
Building a believable world by breaking free of RPG conventions.
xbox360.ign.com posted by IGN Mar 07 2011 20:00 GMT
Kingdoms of Amalur: Reckoning preview: The path of promises
Curt Schilling and company made a lot of promises last year about Kingdoms of Amalur: Reckoning, the first title from 38 Studios' long-awaited IP. He said that we'd see "combat that keeps you doing combat" along with a "deep quest narrative" and old-sc...
joystiq.com posted by Joystiq Mar 07 2011 17:05 GMT
Kingdoms of Amalur: Reckoning -- The Basics
The details you need on the first big role-playing game of 2012.
ps3.ign.com posted by IGN Mar 07 2011 15:00 GMT
Curt Schilling on 38 Studios' MMO and the move to Rhode Island
It's been nearly half a year since the deal was signed, but 38 Studios head Curt Schilling tells us that his company's "150 - 160" employees are already in the process of moving to Rhode Island. That includes full relocation for everyone involved (read...
joystiq.com posted by Joystiq Mar 02 2011 20:00 GMT
Kingdoms of Amalur: Reckoning Screens
The first game from Curt Schilling's studio.
media.xbox360.ign.com posted by IGN Oct 13 2010 13:30 GMT
Three New Peeks Into The Kingdoms of Amalur: Reckoning
#ea Baseball star turned game developer Curt Schilling and his team at 38 Studios are hard at work on Kingdoms of Amalur: Reckoning, perhaps the strongest looking role-playing we've ever seen from a profes...
kotaku.com posted by Kotaku Aug 06 2010 23:40 GMT
Schilling's 38 Studios leaving Massachusetts for Rhode Island
38 Studios is OUT ... of Massachusetts. Curt Schilling's studio, which just announced its first project, Kingdoms of Amalur: Reckoning, at Comic-Con last week, is moving from Maynard, Massachusetts to Rhode Island. The state will be giving the developmen...
boston.com posted by Joystiq Jul 27 2010 16:15 GMT