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Posted by Kotaku Aug 03 2011 01:00 GMT
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#euclideon Euclideon, a Brisbane, Australia-based tech company, claims it can stuff 100,000 times the amount of visual data into a 3D world with its Unlimited Detail rendering software. It's visually stunning stuff. But one prominent game developer calls it "a scam." More »

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Posted by Kotaku Aug 02 2011 03:00 GMT
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#watchthis Or is the technology that powers Euclideon's "Unlimited Detail" graphics engine another contender that hopes to unseat the traditional way of modeling and rendering things in 3D (with polygons)? Whatever Euclideon's fate, it's potentially a very exciting development. More »
Francis
hmm
Nastasia
lol

Posted by Rock, Paper, Shotgun Aug 02 2011 09:49 GMT
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You might remember that a year ago we posted about the Unlimited Detail graphics engine, which is apparently based on a system called “point cloud data”, which is a step beyond polygon rendering into a miraculous world of infinite geometry. The claims caused quite a stir, but then the technology promptly vanished. The claims that it was vapourware all along are being addressed by a new video from the company behind the idea, Euclideon, in which they claim to be back, Back, BACK! And demonstrate it with a new video.

The new video zooms in to show individually-rendered grains of dirt. The claims get more astonishing from there.(more…)


Video
Posted by GameTrailers Aug 01 2011 22:08 GMT
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A brief overview of the Unlimited Detail technology.

Video
Posted by GameTrailers Aug 01 2011 22:08 GMT
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Compare the Unlimited Detail algorithm to popular 3D modeling techniques.