All Topics Gaming older than one year ago

Sign-in to post

Posted by Joystiq May 28 2010 20:20 GMT in PC Gaming News
- Like?
As if your Zerg rushes needed any more fine-tuning, Blizzard has gone ahead and announced an extension to the StarCraft 2 beta, to June 7. Originally set to conclude on Monday, this gives players an extra week to see which race is the most dominant. Protip: it's totally the Protoss.

StarCraft 2: Wings of Liberty lands at retail on July 27.

[Thanks, David]

Posted by Joystiq May 28 2010 20:15 GMT in Telegraph Crosswords
- Like?
It may have had a slow start in the US, but the Minis are finally coming in full-force. Three new Minis are coming to PSP/PS3 soon, and they're all very different games.

History Egypt: Engineering an Empire is a licensed strategy game based on History Channel's Engineering an Empire television series. Imagine, if you will, a game that's one part Civilization, another part Advance Wars, with "extensive historical research" delivered by the History Channel. This Mini offers a "hot-seat" two-player mode, and a campaign featuring 14 nations and 30 cities.

Telegraph Crosswords will be available next Tuesday, June 1st for $2.99. Featuring 500 puzzles, there are three different types of crosswords to choose from: Quick, General Knowledge and Cryptic.

Finally, Stellar Attack (pictured) looks to be the most action-packed Mini of the bunch. Launching on June 1st for $4.49, this is an "homage to classic shoot-em-up Star Castle," featuring puzzles, action and "precision targeting." With a techno soundtrack and a "racking" score system, this should appeal to the hardcore crowd. Check out a trailer, after the break.

Posted by Joystiq May 28 2010 20:15 GMT in Metroid: Other M
- Like?
For most of us, "it's a new Metroid" is sufficient to ensure a pre-order of Metroid: Other M. That makes any extra items given away by retailers fully extraneous, though, of course, we'll take them. GameStop is offering a "collectible art folio" with pre-orders, containing 16 cards with art from Other M. The single preview image looks super classy.

The "folio" design, by the way, means that these pieces of art will be easy to scan for use as desktop wallpapers. We appreciate that kind of convenience. It's safer than creasing the spine on an art book.
[Via GoNintendo]

Posted by Kotaku May 28 2010 19:00 GMT in Gaming News
- Like?
#rip Gary Coleman, best known for his role as Arnold in the 1970s-80s sitcom Diff'rent Strokes, died today of injuries he suffered in a fall at his Utah home. Coleman, who also appeared in 2003's Postal 2, was 42. More »

Posted by GoNintendo May 28 2010 19:03 GMT in Nintendo Stuff
- Like?
Hull, UK / Ever wondered how ’simples’ it really is to live like a meerkat? Now you can find out, thanks to Lapland Studio’s upcoming mammalian action-simulation, Lead the Meerkats, released 28th May on Nintendo WiiWare. Lead the Meerkats is one of the first ever games to be based on the often hilarious trials and tribulations [...]

Posted by IGN May 28 2010 19:01 GMT in Viral Survival
- Like?
Some insight into your insides.

Posted by Joystiq May 28 2010 20:00 GMT in PC Gaming News
- Like?
Team17 has revealed that Alien Breed: Impact, the expanded version of Alien Breed: Evolution, will be released on Steam in June 3. The game will sell for $14.99 in the US, £12.99 in the UK, and either €11.25 or €14.99 in other regions of Europe. Those who pre-order will receive a 10 percent discount as well as "an exclusive in-game digital comic, chronicling the troubled back-story of the game's hero, Conrad, the doomed space vessel's Chief Engineer."

To help you make that purchasing decision, Team17 has released an Alien Breed: Impact demo, which includes single-player and online co-op. There's also a new trailer, which you can watch right here.

Posted by IGN May 28 2010 19:00 GMT in Manic Monkey Mayhem
- Like?
At least it's bananas they're flinging.

Posted by Kotaku May 28 2010 18:45 GMT in StarCraft II: Wings of Liberty
- Like?
Originally set to end on Monday, June 1, Blizzard is extending the StarCraft II beta test until Monday, June 7, in order to prepare for the final round of beta testing. Whatever, more StarCraft II! More »

YouTube
Posted by GoNintendo May 28 2010 18:52 GMT in Nintendo Stuff
- Like?
There’s nothing quite like a chiptune. It’s a style of music that games gave birth to, out of necessity for sound. Nowadays, there are plenty of artists out there that make chiptunes because they love the sound. Chiptunes are no longer music held back by the limitations of game platforms. Instead, [...]

Posted by GoNintendo May 28 2010 18:48 GMT in Nintendo Stuff
- Like?
28 May 2010: Fans of Japanese videogame designer Suda 51 can now visit No More Heroes 2’s in-game clothing shop for real, as highly-respected Carnaby Street fashion label Chateau Roux has joined forces with videogames publisher Rising Star Games to create the first ever clothing store inspired by a videogame. From today (May 28th) through until [...]

The members of the Monkey Island 2 SE team walk you through the finer points of the game.

Posted by Kotaku May 28 2010 18:30 GMT in Plants vs. Zombies
- Like?
#schooldays When the students of St. Catherine's High School's new middle school program arrive next year, they'll be sporting shiny new iPads instead of textbooks, giving students plenty of games to play while they should be learning, until they get stolen. More »

Posted by Kotaku May 28 2010 18:00 GMT in Gaming News
- Like?
#review As the most high-profile video game movie since 1993's Super Mario Bros., Prince of Persia: Sands of Time has a lot riding on it. Which for a movie like this, is a little unfair. More »

Posted by Joystiq May 28 2010 19:00 GMT in Alpha Protocol
- Like?
While we may have found Alpha Protocol to be a "technical nightmare," it doesn't mean we should all just close the book on it. No, other outlets surely have opinions on Obsidian Entertainment's "Espionage RPG" and we'd be remiss if we didn't bring them into the discussion. Let's get to it!
  • CVG (8.4/10): "Alpha Protocol's a technical turkey but it's also a gripping, innovative and deserving of both success and a sequel. It might look like a dog, but dig deep and you're in for an undercover treat - it's a stonking feeling when a game we were expecting to stink turns out to be a revelation. If you've any interest in RPGs that also deliver explosive action, don't let this double agent slip through the net."
  • Eurogamer (7/10): "Like Worcester Sauce, Alpha Protocol's separate ingredients might be slightly unappetising, but they come together in a quietly effective manner. Unlike Worcester Sauce, it will certainly frustrate you more than it should, and in between the deathlike character models and bizarre misapplications of things like depth of field effects, it will struggle to convince you the team had enough time to finish it up."
  • Videogamer (6/10): "Despite its myriad of shortcomings there's a moderate amount of fun to be had with Alpha Protocol. It's a game that's more enjoyable than it probably should be, a game that's better than the sum of its parts. There's a lot of potential hiding under the flawed shell, and although Obsidian has failed to coax it out this time around, I hope somebody does the concept justice in the future."
  • Destructoid (2/10): "Alpha Protocol, to its slim credit, has its basis in noble and ambitious ideas, and those ideas are even well executed on the whole. However, while the ambitious stuff hits the mark, the bog standard gameplay has suffered beyond measure. You can build the most magnificent castle in the world, but if the foundations are made out of wet feces, everything's going to crumble and fall apart before your very eyes. Alpha Protocol is a castle that's collapsed in crap. Proof that even the most accomplished of visions are worthless if the fundamentals aren't in place."

Posted by GoNintendo May 28 2010 18:02 GMT in Nintendo Stuff
- Like?
Now here’s a game that every Wii owner should have. Thankfully, a bunch of people did pick this game up! Still, I’m sure a few of you missed out on this awesome platformer/adventure game. With a sequel in the works, now would be the perfect time to get in on the original! List [...]

Posted by PlayStation Blog May 28 2010 18:01 GMT in PlayStation News
- Like?

We’re really excited to have this opportunity to talk to you about our upcoming release, History Egypt: Engineering an Empire for PlayStation minis. We’ve been working on this game for nearly two years and it has gone through many iterations, but we’ve finally got something we’re happy with! Egypt Engineering an Empire is a strategy game inspired by the Engineering an Empire TV series by History and games like Civilization and Advance Wars. The TV series circles the globe and re-examines history’s most magnificent civilizations, surveying their architectural and engineering triumphs. Beginning with the Egyptians more than five-thousand years ago, the first of the 14 documentaries brings to life the spectacular glory of the Egyptian Pharaohs. We seek to do the same in our game.

4646048994_797028df8a_m.jpg4645435087_5ee8cfcd0b_m.jpg

While many strategy games play well on the PC, they are far too complex to play nicely on a console. They usually require too much information to be displayed on screen, or have a user interface designed around the mouse, and any attempts to bring it to the PSP require such dramatic changes that the gameplay is compromised. Other games come direct to the console and these can be great fun, but often lack a bit of depth. What we’ve tried to do is take the best of both worlds and develop a game with the depth and immersion of a PC strategy game but with the fun, approachable controls and look and feel of a true console game.

Egypt Engineering an Empire puts you in control of Egypt, or one of the many opposing nations of the time such as the Hittities, Assyrians, Babylonians, and many more. You are in control of the development of your empire, constructing utility buildings for the economic development or military buildings to improve your armed forces. You can even build epic structures such as the Pyramids and Ishtar Gate, which bestow great benefits on your city. Each nation has its own unique unit and epic structure giving you new ways to play each time. You’ll recruit troops, fight battles, and can enter in to diplomacy with your neighbors…or, if you prefer, you can ignore diplomacy and deal with everyone by the sword! You have a range of military units at your disposal, ranging from swordsmen to spearmen, cavalry archers and lancers, battle wagons, and the feared chariots. You can even recruit camels riders!

4646049044_bb60d6f324_m.jpg4646049026_7d841ae1ac_m.jpg


We’ve designed the map on a grid system of hexes. This allows players to easily select hexes using the directional pad or analog stick. The UI has been designed from the ground up to be playable on the PSP. The X button always selects things and the Circle button cancels. When you select an object, a list of options available pop up and you select the one you want from a list box. You don’t have to remember to press Square or Triangle to get different options. It makes it really easy to pick up and play the game because all the information you need is given to you when you need it. People who have never played a strategy game before will find themselves at home very quickly.

As a result of the collaboration with the History TV channel, the game is all based on extensive historical research to make sure it’s as accurate as possible, without compromising gameplay. If we have to choose between an “accurate simulation” and a “fun game”, we always go with “fun game”! All of the soldiers in the game really existed and their uniforms are accurate. Cities are in their real locations with their real names, as are the nations. If you like a bit of authenticity to your gameplay then you’ll definitely find it here.

4645435145_25b55993fb_m.jpg4645435165_7aa5522d62_m.jpg

We’ve also thrown in an option to allow you to play two-player head-to-head in hotseat mode, playing on the same PSP. You can play individual battles against another player, but the real fun is in playing multiplayer campaigns. You can either player as a team and take on the computer, or have a free-for-all where the last man standing wins. The campaign maps range from tiny ones with two nations and one city each, up to massive campaigns with 14 nations and almost 30 cities. In most campaigns you can choose which nation to play and each has its own set of victory conditions. In some campaigns you may have to conquer a specific enemy nation, while in others you might be outnumbered and just have to survive. The difficulty levels mean all players will be able to find a level of challenge to suit them and the game promises many many hours of gaming fun.

We really hope you enjoy Egypt Engineering an Empire. We certainly enjoyed making it!


Posted by Kotaku May 28 2010 17:30 GMT in Gaming News
- Like?
#surveysays A survey of drivers from six different countries found that while 15% of people claimed to have engaged in sexual activity while driving, only 5% admit to playing handheld games. We've got to get those numbers up. Or not. More »

Posted by GoNintendo May 28 2010 17:33 GMT in Nintendo Stuff
- Like?
Reserve Metroid: Other M and receive a collectible art folio featuring 16 individual high-quality cards. Online Customers: Art folio will ship with your game. In-Store Pickup / Store Customers: Art folio will be available for pick-up at time of game purchase. Grab yours here

Posted by GoNintendo May 28 2010 17:28 GMT in Nintendo Stuff
- Like?
I’m not quite sure why CVG picked now, of all times, to put together some features on the Metroid series, but who are we to complain?! While there’s no new information in these articles, they do provide a nice look at the Metroid series as a whole, as well as the information on Metroid: [...]