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Posted by IGN Aug 06 2010 17:15 GMT in PlayStation News
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Nippon Ichi Cancels Game Projects Following Earnings Drop

Posted by Joystiq Aug 06 2010 18:00 GMT in Puzzle Quest 2
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Though we usually elect to enjoy Puzzle Quest 2 during life's natural intermissions -- red lights, bathroom visits, literal intermissions between two acts of a lengthy musical -- we suppose having it on our home computer would be equally convenient. (We spend a lot of time on computers, you know.) We'll all get our chance to grab the game's PC iteration when it lands on Steam next Thursday, August 12.

The puzzle-RPG will be available for the (relatively) bargain price of $19.99 -- but if you'd like to do a bit of damage to that cost, you can save 10 percent by pre-ordering the game on Steam.

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Posted by GoNintendo Aug 06 2010 17:00 GMT in Nintendo Stuff
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- once again, coming from Nobuo Uematsu’s record label Dog Ear Records - music from more Famicom games - due out September 22nd in Japan (¥1,500, or $17.43) - 10 tracks - Spelunker, Wizardry, Commando, Ghosts ‘n Goblins, Fantasy Zone, Final Fantasy III, Castlevania, Milon’s Secret Castle, Ganbare Goemon! Karakuri Dōchū, and Legacy of the Wizard (Dragon [...]

Posted by GoNintendo Aug 06 2010 16:54 GMT in Nintendo Stuff
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All numbers in millions of Yen (¥) Consolidated operating results for the three months ended 06/30/10 Net sales: ¥32,540 [compared to ¥29,399 three months 06/30/09] Operating income (loss): ¥5,434 [compared to ¥594 three months 06/30/09] Net income (loss): ¥1,812 [compared to ¥(1,672) three months 06/30/09] Digital Entertainment The Digital Entertainment segment plans, develops, distributes and operates [...]

Posted by IGN Aug 06 2010 16:54 GMT in Halo: Reach
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HaloFest allows fanatics to enjoy everything Halo, including chance to win one of 18 life-size Halo: Reach statues and more.

Posted by IGN Aug 06 2010 16:50 GMT in PC Gaming News
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MumboJumbo expands hidden-object adventure series, iPad launch slated for later this month.

Posted by IGN Aug 06 2010 16:40 GMT in Zhu Zhu Pets: Kung Zhu
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From Cepia LLC, the creators of ZhuZhu Pets, comes outrageous hamster battle action.

Posted by IGN Aug 06 2010 16:40 GMT in Kingdom Hearts: Birth by Sleep
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A detailed look at the next chapter in the world-hopping series.

Posted by Joystiq Aug 06 2010 17:30 GMT in Madden NFL 11
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A reliable source has informed Joystiq that a new PS3 bundle will be available for purchase soon at retailer Best Buy, including a 250gb PS3 console and a copy of Madden NFL 11.

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Posted by Kotaku Aug 06 2010 16:20 GMT in Sonic Colors
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#releasedate Sega is giving Sonic Colors all sorts of love today, confirming a November release date, showing off the game's box art, and releasing this action-packed trailer featuring exciting gameplay and the worst Sonic theme song since "Seven Rings in Hand." More »

Posted by IGN Aug 06 2010 16:28 GMT in Battlestar Galactica Online
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Lavish stage shows presented by Maxi Gstettenbauer and Jeffrey Amaning.

Posted by IGN Aug 06 2010 16:24 GMT in Hearts of Iron III: Semper Fi
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Brings better AI, more fixes to strategy expansion.

Posted by PlayStation Blog Aug 06 2010 16:04 GMT in John Daly's ProStroke Golf
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A good swing is probably the single most important component in the entire game of golf. Professional golfers spend most of their lives trying to generate the perfect motion and the biggest challenge at Gusto Games over the course of developing John Daly’s ProStroke Golf has been to translate this key mechanic into something the end user can play with.

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That’s where PlayStation and the Move motion controller came in. But let’s start with a bit of background to the problem.

Video games have always had a problem translating the swing, a fluid, analog motion, into something a gamer can work with. Three-click systems create a disconnect between the player and their avatar; they’re never really taking the shot. In fact, all they’re doing is setting up what will happen BEFORE their golfer takes a swing. Using an analog stick bridged a gap, but it’s still nothing like actually swinging a club. Golf games have been crying out for a way of letting gamers actually feel like they’re swinging a club and PlayStation Move has become that solution.

From booming drives off the tee to delicate approach chips, Move has allowed us to see actual golf swings translated directly into the game. If your swing pulls to the right, that’s what will happen. If you don’t swing hard enough, you’ll drop short. The level of accuracy we can achieve just wouldn’t have been possible without the swing information we can pull from the Move. It allows a player to take direct control of the club and combining it with ‘ProStroke View’ then puts them right into the game.

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‘ProStroke View’ is something that’s been around at Gusto since the original ProStroke Golf: World Tour 2007. Looking down the club is just the most natural thing in the world to anyone who’s played golf before. It’s where you can see the path of the club as it swings, connects and follows through. When we first got hold of the prototype for Move, it was almost as if it had been made with the ProStroke system in mind. The two concepts were just so compatible! Of course, then we actually had to pair the software to this new hardware. We’ve worked with multiple iterations of the peripheral since then, tweaking and refining the system to get the most out of it. We’re almost there!

We’ve had plenty of positive feedback from the game’s outing to E3 this year. Gamers who picked it up loved the feeling of control it gave them and some of them even said it was the closest they’d come to feeling like they were actually swinging a club. High praise! Probably the biggest boost for us, however, was getting John himself to play with it. Having a professional golfer pick up your game and within moments being able to drive a ball 300 yards down the centre of the fairway, using the same type of motion he’d use on a real course, is pretty incredible.

Who’d have thought that in the world of golf video games it’d be a tiny white ball that solved the swing problem?


Posted by Kotaku Aug 06 2010 16:00 GMT in Gaming News
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#screengrab Cherry Sauce Clothing's take on Super Mario as worn by Tristan. More »

Posted by Joystiq Aug 06 2010 16:56 GMT in Gaming News
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Although the bundle has yet to be announced, a 250GB Xbox 360 / Kinect bundle can be seen on Microsoft's Australian packaging for the 4GB Xbox 360 / Kinect box.

The 250GB bundle appears to be very similar to the matte 4GB bundle, with the exception of the larger capacity hard drive, a glossy finish, and the inclusion of a headset. It isn't clear what game comes with the bundle, though it's most likely Kinect Adventures, the standard offering in both the standalone Kinect package and the 4GB Xbox bundle. The 250GB model also has the following note: "Hard Drive includes game and demos." The demos we're used to, but it seems that Microsoft may be foregoing an extra disc and putting the pack-in game on the hard drive itself.

We're following up with Microsoft for more details, pricing and - yes - international release plans.

Posted by IGN Aug 06 2010 15:58 GMT in PC Gaming News
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Aims to utilize financial strength and mobile platforms to become the No.1 company in the social gaming industry.

Posted by Kotaku Aug 06 2010 10:00 GMT in Gaming News
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#haruhisuzumiya Voice actress Aya Hirano doesn't seem to want to be a voice actress anymore. The 22-year-old is trying to make the leap to mainstream celebrity and ticking off her rabid fan-base in the process. More »
darkz

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weedlord bonerhitler
lol did you guys actually watch that video shit was pretty wow

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Posted by Kotaku Aug 06 2010 15:40 GMT in Plants vs. Zombies
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#xboxlivearcade I never thought I'd be this excited about a game I've already played on three other platforms. Take a look at news screens and a trailer forPlants Vs. Zombies for Xbox Live Arcade. More »

Posted by IGN Aug 06 2010 15:51 GMT in HoopWorld
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Virtual Toys and Streamline Studios celebrate best arcade basketbrawl game on Wii.

Posted by Kotaku Aug 06 2010 15:20 GMT in Gaming News
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#first4figures Don't have $140 to spend on one of First 4 Figures' Sonic the Hedgehog statues? The collectible creation company is releasing a six-pack of Sonic mini figures next month that might fit your budget a bit better. More »

Posted by Joystiq Aug 06 2010 16:25 GMT in Guitar Hero: Warriors of Rock
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Anxious to get your hands on Activision's werething-infused rock-em-up, Guitar Hero: Warriors of Rock? Activision revealed a launch date for the game during its annual investors call last night: September 28 (September 24 in the UK). For those of you keeping score at home, that's a full month before the arrival of its competitor, Rock Band 3, which is set to launch on October 26.

Outside of being compatible with "your existing Guitar Hero music library," Warriors of Rock adds 95 new tracks into the mix, including re-recordings from Alice Cooper and The Runaways. Additionally, if you're one of the first million to purchase the game in North America, you get a free Soundgarden album.

Posted by IGN Aug 06 2010 15:26 GMT in Rock Band 2
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Learn how Jesus got into hot rods.

Posted by IGN Aug 06 2010 15:15 GMT in PC Gaming News
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In-demand film director to work with THQ.