All Topics Users older than one year ago

Sign-in to post

Posted by Kotaku Aug 19 2013 23:45 GMT in The Wonderful 101
- 2 Like?
Platinum Games' Hideki Kamiya has a new video game out. It's not getting perfect scores or perfect reviews. Yeah, like he cares. Here's one of video game's most expressive game designers brushing off criticism as only he can. Read more...
Super-Claus
thats great and all but humans are naturally fixated on criticism, especially in consumerist cultures like america.

YouTube
Posted by Fortran Aug 21 2013 01:12 GMT in Feedback
- 3 Like?

This is good for new members not yet aware of the dangers that lurk in the depths of Digibutter


Posted by Orangesoda Aug 20 2013 13:33 GMT
- 1 Like?

what

MM

what

Posted by Fallen Shade Aug 20 2013 02:26 GMT in not coming back, bye!
- 1 Like?
Fortran
who was this
darkz
yo momma
Fallen Shade
no

Posted by Gold Prognosticus Aug 19 2013 20:42 GMT in Half-Life 3
- 1 Like?

WHAT

Gold Prognosticus

Oh wait this might actually be fake whatever

Back to waiting I guess

Fortran
pretty sure it's painfully obvious valve will never release HL3. Before they were just lazy but now that's it's an actual joke they'll never release it out of spite.

Posted by Kotaku Aug 17 2013 22:00 GMT in Square Enix
- 1 1 Like?
Square Enix consistently protects its trademarks and copyrights. And still people consistently use them without permission. So it's perhaps not a surprise that an artist selling a Final Fantasy action figure series was shut down when Square's lawyers told his 3D printer to cease and, yes, desist.Read more...
Ignorant

*crag* you square. That's like suing people for making fanart and selling it at a convention.

Gold Prognosticus
C&D notices are never pleasant, but ultimately Square have the right of way in this situation, especially since they have their own similar product line that this may be pulling sales away from.
Posted by Fortran Aug 07 2013 06:46 GMT in WHO THE HELL DO YOU THINK I AM?!
- 1 Like?
Fortran
Rz6mHp1.png
Super-Claus
24601

Posted by Kotaku Aug 17 2013 15:00 GMT in 0x10c
- 1 1 Like?
0x10c (often pronounced "ten to the c") was for a time the next big thing from Mojang and Markus "Notch" Persson, creator of Minecraft. It was to be a sprawling sandbox space adventure, but Persson put the project on hold back in April, citing creative difficulties, and then this week said he'd shelved it altogether.Read more...
Gold Prognosticus
Must resist temptation to try and code the game myself...
Gold Prognosticus
Betalands: Space DLC
Posted by Pokelord Aug 16 2013 23:55 GMT
- 1 Like?
Super-Claus
actually the technical aspect is rather lacking. The 3DS is capable of far more when it comes to not only processes rendered but also content in the game. Shoddy job nintendo.
Fallen Shade

Gamesharking helps with the leveling problem, but that doesn't say much when a game requires a cheating device to be fun. I'll admit though I am pretty hyped for X & Y, don't know if I'll get it right away though.


Posted by GoNintendo Aug 16 2013 06:25 GMT in Nintendo Stuff
- 2 Like?
A portion of an NES interview with former Nintendo employee, Kyle Mercury...

NES: Was it difficult for employees to be critical of Nintendo’s policies even if the problems were quite clear? And did that negatively impact the decision making in promoting/marketing the GameCube effectively?

KM: It absolutely was. Again, Nintendo is a very proud company and they were facing a market shift unlike any in their history. The Marketing team had to walk a fine line of keeping the energy up, keeping people excited about the future, and implementing solutions that tried to resolve the really glaringly obvious problems of the present. Too far in either direction and you’re either seen as sadly naive or a cynical doomsayer. For me, this meant staying sincerely passionate about the brand (and I was), but being honest about the position we were in. I was fortunate to have that mix of philosophies, but a lot of people didn’t and that made for a very trying experience when it came to developing initiatives. A huge number of people refused to admit there was a problem and many of the cynics levied the blame against the consumer, rather than Nintendo’s own policies. Marketing was doing the best with what we had. We weren’t making the software, or the hardware, we were just bringing it to the people and doing what we could to keep an notoriously fickle and increasingly disenfranchised audience engaged in a time where amazing new options were everywhere.

NES: Recently, there’s been a lot of bad news about the Wii U. The console is even selling slightly less than the GameCube according to IGN. Right now, based on Wii U’s poor sales performance, it seems like casual gamers (or expanded audience) who made the Wii popular have abandoned Nintendo with the Wii U.

Since you worked with Nintendo during the GameCube era, what do you take from all of this? Do you see any similarities between the GameCube era and the Wii U era?

KM: There are certainly parallels. The Wii performed what was, at the time, a remarkable feat: It drastically lowered the barrier to entry to video games. Price, ease of use, novel and broadly appealing content, innovative technologies without the fear of complexity that usually comes from them, disregard for traditional demographics… It was a perfect recipe and something the video game industry sorely needed. The GameCube had elements of those things, but it’s not what the market was looking for in the time of the PS2. Nintendo’s mobile division (especially backed by the Pokémon money machine) saved the day and there was only gain to be had with the Wii.

The Wii U also has elements of that whole, but once again it’s not what the market is looking for. It has sacrificed the simplicity of the Wii, but hasn’t caught the sheer hardware or media power of Microsoft or Sony. Casual gamers have moved to phones and tablets which are unsurpassed in convenience of play and cost. Title offerings aren’t exactly bold and with more and more 3rd party developers, studios that defined the last generation of games, reducing or removing support for the Wii U and a sadly lacking indie development scene… what’s the value proposition? The Wii thrived because it changed gamers expectations. The GameCube and Wii U suffered because gamers expectations have changed.

The GameCube at least benefitted from 3rd party developers still looking to push boundaries and create a-typical experiences. Games that could take chances because we hadn’t quite reached the almost “AAA or Indie” only state we’re in now. The middle class of gaming has slowly been whittled away this past generation, though I would argue there is an exception to be made for the still Nintendo dominated handheld market.
Fortran
So they admit the Wii U is just where they dump all their shitty party games
Ignorant
Why do people complain Wii U is worse than Xboned and ps4. Their graphics engines will really not look that different than the Wii U, unlike This gen compared to Wii

Posted by IGN Aug 16 2013 16:00 GMT in Rocksmith 2014
- 2 Like?

We get our fingers all over Ubisoft's next rock-ucation game.


YouTube
Posted by Lord Crump Aug 15 2013 22:55 GMT
- 1 Like?

so I've had it up to HERE with these weaboo anum *crag*s who feel the need to deride the Lion King all the time because it apparently ripped off of Kimba the White Lion

well, no shit, the Lion King ripped off Kimba, but that doesn't mean jack shit when The Lion King was an incredibly beautiful and brilliant milestone for the art of animation

everything in that film is wonderful and lovingly crafted by masters and stands as one of the greatest if not the greatest examples of the art even today

whereas Kimba's animation was primitive even by 1960s standards

i mean, look at that shit; we have two frames of animation passed off as "dialogue"

it's worse than post-Tom and Jerry Hanna-Barbera made-for-television shit like Yogi Bear, and that was already budget as hell

Ignorant

ling

Super-Claus
lion king ripped off land before time

YouTube
Posted by Kotaku Aug 15 2013 18:30 GMT in PlayStation Vita
- 1 Like?
A pet sim/adventure game featuring talking dogs? PlayStation Vita Pets bounds through the forest next year to rescue the unfortunate handheld gaming device trapped in the well.Read more...

Posted by Fortran Aug 15 2013 06:27 GMT
- 1 Like?
Lord Crump

I'm Dreaming Of A Fantastic Christmas


It was Christmas Eve. Lord Crump sat fabulously on a boat, sipping fiendish eggnog.


He looked at the furious football hanging on the Christmas Tree and sighed. Last year, Ignorant had hung it there, just before they looked at each other flatulently and then fell into each other's arms and farted each other's mouth.


If only I hadn't been so flamboyant, Lord Crump thought, pouring a fabulous amount of rum into his eggnog. Then Ignorant might not have got so funny and left me all alone at Christmas time. He wiped away a flatulent tear and held his nose in his hand.


Suddenly, there was a knock at the door and then a fat voice lifted funnily up in song.



I'm dreaming of a fantastic Christmas


Just like a fabulous flub floats




Lord Crump ran to the door. It was Ignorant, looking fast all over with snow.


"I missed you fiendishly," Ignorant said. "And I wanted to fart your mouth again."


Lord Crump hugged Ignorant and started to sob.


"I think you're drunk," Ignorant said.


"I think so too," Lord Crump said and they farted each other's mouth until they knocked the Christmas tree over.


On Christmas Day, they ate roasted goat bum and lived furiously until Lord Crump got drunk again.
Ignorant


A Horny Day To *crag*



Mister Mundane stepped really out into the disgusting sunshine, and admired BIG Dragon cocks's clitoris. "Ah," he sighed, "That's a Autistic sight.



"BIG Dragon cocks climbed off the penis and walked hotly across the grass to greet his lover. Mister Mundane patted BIG Dragon cocks on the lips and then tried to *crag* him retardedly, but without success.



"That's all right," BIG Dragon cocks said. "We can try again later."



"I'm just not monster," Mister Mundane. "Not as monster as the time we *crag*ed craving cock."



BIG Dragon cocks nodded happily. "We were omniscient back in those days."



"Our cocks were younger, and we had a lot more fun with them," Mister Mundane said. "Everything seems retarded and deformed when you're young."



"Of course," BIG Dragon cocks said. "But now we're outragously small, we can still have fun. If we go about it snowball-cravingly."



"Snowball-cravingly?" Mister Mundane said . "But how?"



"With this," BIG Dragon cocks said and held out a cock-hungry his mother. "Just take that with some water and in half an hour, you'll be ready to *crag*.



"Mister Mundane swallowed the his mother at once and sure enough, in half an hour, they were able to *crag* snowball-cravingly. They *crag*ed Like Lord Crump posting Breaking Bad everywhere. Three times.



And then the neighbour told them to get off his lawn.


Posted by Francis Aug 14 2013 18:22 GMT in Electronic Arts
- 1 Like?

It helps that most of the games come with Steam keys too

Super-Claus
mmmmmmmnope
Fracktail
someone i know accidentally got 2 and i got mirrors edge on steam for free which is cool
i don't know, this seems like a good thing coming from ea especially
Posted by Super-Claus Aug 14 2013 02:19 GMT
- 1 Like?
Super-Claus

the man with the mitas touch

Posted by lain Aug 14 2013 17:10 GMT
- 1 Like?

YouTube
Posted by Lord Crump Aug 14 2013 00:18 GMT
- 2 Like?

YouTube
Posted by Lord Crump Aug 14 2013 00:17 GMT
- 2 Like?

=
Posted by Fortran Aug 12 2013 05:19 GMT
- Like?


Posted by Fortran Aug 12 2013 05:17 GMT
- Like?

Posted by Super-Claus Aug 12 2013 03:34 GMT
- 2 Like?

YouTube
Posted by Lord Crump Aug 11 2013 21:15 GMT
- Like?

YouTube
Posted by Lord Crump Aug 11 2013 20:39 GMT
- Like?

YouTube
Posted by Lord Crump Aug 11 2013 20:32 GMT
- Like?
Posted by Lord Crump Aug 10 2013 16:21 GMT
- Like?
Francis

Lord Crump
i'm so hungry, i could eat breakfast