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Posted by Doopliss Oct 01 2013 15:06 GMT in Super Smash Bros. Wii U/3DS
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BECAUSE BLUE BALLS ARE FASHIONABLE IN THIS DAY AND AGE

Francis
http://www.youtube.com/watch?v=T7w5XUPHFoY why does his music suck so bad
Fallen Shade
I honestly did not think they would bring him back, looks like everyone was wrong

Posted by Francis Oct 01 2013 18:36 GMT in Super Mario 3D World
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Posted by IGN Oct 01 2013 02:34 GMT in Nintendo News
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If you wanted a separate screen to play backward compatible Wii games, this is the update for you.
Gold Prognosticus
Now all we need is a system for using the right thumb stick to emulate the Wii Remote pointer and we should be good to go.

Posted by Ignorant Oct 01 2013 01:05 GMT
- 1 Like?

Fortran
what
sims
hey man i have people living in my brain too and sometimes they just want to say somethin to someone dont judge

Posted by Francis Sep 19 2013 19:51 GMT in betalands
- 3 Like?

There are now three sets of background tiles to choose from. Set "0" is the default we've always had and can not be changed. Set 1 and 2 are your own personal sprites to customize. Click the Editor button to go to the sprite editor room. Click on the Tile Set 1 or 2, then click on the tile you want to edit. Click the "Save" button when you are done to save all your changes to all the tiles.

12 custom images should be enough for anyone!

(Sorry about the long delay, but this required some major changes behind-the-scenes. Next up is custom items)

Super-Claus
when can we start selling these things
MM


Posted by Kotaku Sep 29 2013 19:30 GMT in Gaming News
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Megan Young enjoys Assassin's Creed, Fable, and especially Pokémon—her favorite is Blastoise (a "basic Pokémon with a lot of strength and spunk.") Last night she was crowned Miss World 2013. If we're ever in a beauty pageant with aliens from other galaxies, folks, this is the woman we want representing humankind.Read more...
Super-Claus

the french chick is hotter.

MM

pfft, casual slut


Posted by Fortran Sep 28 2013 23:22 GMT in Starswirl Academy
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http://happenings.zap-apple.com/post/62547756125/with-love-starswirl-academy-com-official-site

Fortran
for anyone without a tumblr account I'll keep you updated on the progress of this fatastic game

Posted by Gold Prognosticus Sep 21 2013 20:13 GMT in Steam
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Francis
a Steam Machine... made of cardboard
Fortran
The beta controllers remind me of the Google Cr-48. I bet those things are gonna be worth a fortune on ebay in the future.

Posted by Joystiq Sep 27 2013 18:00 GMT in Steam
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Valve has revealed a new controller optimized for Steam and Steam Machines devices, concluding this week's string of announcements aimed at bridging the gap between PC gaming and the living room. The peripheral will support the full catalog of Steam games released to date.

Contrasting "traditional gamepads," Valve's peripheral uses two trackpads, rather than the dual-analog setup common to consoles. Balancing the lack of physical sticks, Valve's controller uses haptic feedback, "allowing precise control over frequency, amplitude, and direction of movement."

The controller additionally features a touch-enabled surface with a high-resolution screen. The screen can also be clicked as a button. When a player taps the touch screen, its display overlays on top of the game itself, eliminating the need to look down at the controller during gameplay. According to Valve, "The screen allows an infinite number of discrete actions to be made available to the player, without requiring an infinite number of physical buttons."

Valve's peripheral announcement follows up on the recent unveiling of SteamOS, a dedicated Linux-based operating system capable of streaming Windows and Mac games from Steam to a user's television. Valve later revealed that its Steam Machines hardware lineup would incorporate SteamOS, noting as part of its beta signup that pre-production units are bundled with a unique controller.

"We set out with a singular goal: bring the Steam experience, in its entirety, into the living-room," Valve explains. "We knew how to build the user interface, we knew how to build a machine, and even an operating system. But that still left input - our biggest missing link. We realized early on that our goals required a new kind of input technology - one that could bridge the gap from the desk to the living room without compromises. So we spent a year experimenting with new approaches to input and we now believe we've arrived at something worth sharing and testing with you."

A detailed look at Valve's controller is after the break below.

Posted by Fortran Sep 27 2013 07:14 GMT in Hi-Technical Support
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this is betalands

this is chat

Doopliss

Everything seems to be in order here

Francis
fixed. thats what happens when you hotlink js & css

Posted by Doopliss Jun 30 2012 02:50 GMT
- 1 4 Like?

The following are videos scheduled to be made for this glorious site:

Cumming with Claus- Claus tours the beautiful city of Cumming, Georgia

Doops from all Angles- A math tutoring session with yours truly

Slim gets in Deep-  Slim ventures to the bottom of the ocean

Viddd's Anal Adventure- Viddd's documentary on OCD

Meow takes a Cock- Meow steals a rooster, kills it and uses its skin to roll a joint

Francis' New Vibrator- Francis journeys to his local supermarket to purchase a new massage chair

Ph1r3 in the Hole- Ph1r3 grabs a plunger to slay the demons of his bathroom

Something's Flar3ing up- Flar3 saves a woman from a burning building...and contracts herpes

Nas' Sticky Surprise- Shadeston makes some delicious toffee and Nas gobbles it right up

Shadoo's Pony Ride- Shadoo rapes a pony

Firing Blanks- Linkshot plays paintball in the woods

Inflatable Doll- Tails Doll parties at the moonjump

Mushroom Samba- Dimenciao gets naked and breaks into a maternity ward... they're naked too.

Gettin' Kinky with Kerosena- Kerosene is exposed to a flame, causing it to ignite in a kinky fashion

Hitting on Dimenciao- All of digibutter beats the shit out of Dimenciao because he's the worst member of digibutter

Feel free to add to the schedule

Linkshot
Ph1r3 grabs a plunger to slay the demons of his bathroom
MM


Posted by Kotaku Sep 27 2013 00:00 GMT in Grand Theft Auto V
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Last night on our favorite CNN-wannabe HLN, Dr. Drew had a bunch of people on his show to talk about the Navy Yard Shooter. This, of course, eventually devolved into a shouting match about violent video games.Read more...
Super-Claus

no thanks


Posted by Doopliss Sep 26 2013 09:15 GMT in Super Smash Bros. Wii U/3DS
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IF HE DOESN'T GET A UNIQUE SPECIAL MOVE THIS TIME AROUND I WILL *CRAG*ING KILL EVERYONE

Fallen Shade

pffffffffffffffffft

Super-Claus
poke a niggas eyes out with that wind waker

Posted by Kotaku Sep 25 2013 18:00 GMT in Gaming News
- 3 Like?
Nobody working on video games can ever argue against the amount of influence and inspiration that Shigeru Miyamoto has had on the medium. From the creation of early blockbusters like Donkey Kong to trailblazing three-dimensional design ideas in Super Mario 64, his many accomplishments have helped steer game-makers for decades. But one executive at Electronic Arts says Miyamoto Is "falling down on the job" and that there’s more to be learned from the touchscreen legacy left behind by iconic Apple leader Steve Jobs.Read more...
Francis
Sure, kids start gaming on iPhones... but they will eventually want more than just a touch-screen. I think Nintendo fills that gap nicely. I think a Nintendo phone would be a huge distraction for the gaming company.
Grievous

EA should become a successful non-leech company before it starts talking shit.


Posted by Kotaku Sep 25 2013 00:00 GMT in PlayStation 4
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My greatest hope for the coming next-gen consoles is that they will surprise us. I hope that we haven't guessed all the ways the Xbox One, PS4 and Wii U will use their new hardware to make us play games slightly differently. And what do you know, just today, the people making Thief described a use for the PS4 controller that hadn't even crossed my mind.Read more...
Super-Claus
misread that as Illuminati, almost dawned the tinfoil hat
Ignorant

Misread that as sax, thought you were referring to the recent invasion.


Posted by Doopliss Sep 24 2013 12:38 GMT in betalands
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More custom tile slots are definitely a good idea; we were thinking that maybe having some way of buying and/or earning them might be cool

Super-Claus
add an "ION" to the ABORT button.
Super-Claus
heres another great idea from dim: make it so the default bit a player has in their level is the gray bit, but for every level they make they have to purchase the right to use the other bit types in their level.

YouTube
Posted by Gold Prognosticus Sep 16 2013 17:48 GMT in Terraria
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Looks like we're not going to be short of things to do on our next server.

Ignorant
NOT THE BEES!!!
Didn't they say that they weren't going to work on it anymore?
Ignorant
According to Red, It's going to have built in server hosting. No need for port forwarding or Hamachi.

Posted by Nastasia Jul 04 2012 14:58 GMT
- 1 Like?

bored and the other one already passed so here

i predict in a year i will still be the most hardcore and dim will still be the biggest loser of digibutter

darkz
still wont be gay
MM

snort it nigga


Posted by Francis Sep 24 2013 17:16 GMT in teh internets
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that makes @nerr_ebooks 1000x better

Gold Prognosticus
This is actually really depressing for some reason. Hopefully the owners of the feed can either re-automate the bot (from what I gather they obtained it from the original Russian developer in 2011) or transfer ownership to someone who can keep it running.

Posted by PlayStation Blog Sep 24 2013 13:00 GMT in PlayStation News
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I have exciting news for PlayStation fans! I know you all have been eagerly waiting to get your hands on PlayStation 4, the best place to play. I’m happy to announce that PlayStation and Taco Bell are joining forces to give away PS4s before they hit stores on November 15th. One winner will be selected every 15 minutes starting September 26th through November 10th!

You have six weeks to head over to your local Taco Bell for your chance to “Play the Future First.” Taco Bell will mark their $5 Buck Boxes– which include a Cheesy Gordita Crunch, Crunchy Taco, Burrito Supreme and medium fountain drink– with a special code that you can text in for a chance to win a PS4 prize pack.

9903902704_6a5075b25e_o.png

The prize pack, which includes one PS4, a copy of the PS4 exclusive launch game, Knack, and a one year PS Plus membership, will be shipped on or around November 12th.

For additional details, information, and rules head to www.tacobell.com/winps4.

This Thursday will kick off the start for your chance to “Play the Future First,” so mark your calendars and map your closest Taco Bell. Good luck and remember, Greatness Awaits!

Which PS4 games are you most exciting about playing? Let us know in the comments!

MM

Taco Time Machine


Posted by GoNintendo Sep 23 2013 17:08 GMT in Sonic: Lost World
- 2 Like?
A portion of a Polygon interview with Sonic brand manager Aaron Webber and producer Sam Mullen.

"Every enemy you see is a reference to a previous Sonic game, which could date all the way back to Sonic 1. So everything from the old Sonic games up until now make an appearance." - Webber

- Sonic teams with Eggman to take on the Deadly Six
- features a jungle level lifted from Sonic and Knuckles
- slide along rails and zip across narrow strips of grass
- avoid swathes of muddy water infested with alligators

"The whole parkour system, conceptually, comes from the simple fact that in past Sonic games, Sonic would move really fast and he was kind of uncontrollable, and then you'd run into objects and just stop. So we went back to basic controls and said, 'Okay, how to we get past this? People don't like running around fast, fast, fast and then stop.' It started out with really simple things, like when Sonic hit a corner he would just glance past it. So we thought, what if he runs up walls or grabs ledges? And it sort of evolved from there into the state it is now. It all boils down to the fact that we want the player to maintain a flow, even if they're not having a sort of perfect playthrough. This way, the flow of a high-level Sonic player can be enjoyed even by a novice player." - Mullen

- tutorial is completely optional
- Wii U tutorial selection bubble has been moved to the top of the GamePad screen
- select it at any time for tips.
- 3DS tutorials show up as floating question marks peppering each level
- collecting all the red rings unlocks "something special" that "Sonic fans are sure to love."

On Sonic's various attacks...

"It's a matter of giving players reasons to use that kick attack versus the honing attack, and having enemies where you'll have to use a certain combination, such as the honing attack and then a kick. It's really nice to have that kind of control in a Sonic game." - Webber

- one casino level has a brightly-lit corridor strewn with light rails that will electrify Sonic on impact
- also collect silver chips strewn throughout the area
- these chips can be cashed in at the end of each level for additional points and even allow players to progress to the next level more quickly
- in a snow level, Sonic rolls up into a giant snowball and must be navigated across thin floating platforms
- each level in the Wii U version has been completely redesigned for the 3DS version

"We're working with [Osaka studio] Dimps on the 3DS version, and Dimps has done a really great job on the previous handheld games, but in particular with this one, it's like getting to look at our piece from a different perspective and a different angle. So it's the same style and look of the game, but it's as if someone else is giving their own take on it.

We also wanted to give fans something brand new, so if you buy the Wii U version and then the 3DS [version], we didn't want to give you the exact same game. You beat those levels already. So for Sonic fans that are going to buy both, or even for people that will just get one or the other, you want something that not only works but feels at home on the platform. So 3DS will have some changes to it that make it feel more natural, better on the 3DS. And likewise there's some stuff on the Wii U that just makes more sense and fits better there." - Webber


On evolving Sonic

"Sonic has never stood still — it isn't about churning out yesteryear's game with new levels. That's not what Sonic is about. We did that with Sonic: Generations, but with Generations, that was the whole concept of the game. But Sonic as a property is about trying new things and taking him to places he's never gone before, and having him do new things. Lost World is all about going back and rethinking the way he controls, trying new things and just like we did with Colors [and the color power." - Mullen

On the exclusivity with Nintendo

"If we trace Sonic's third-party roots all the way back to just after the Dreamcast, we released Sonic Adventure 2: Battle on the GameCube and it did phenomenally well. We think that's because there was a lot of overlap between the Sonic/Sega and Nintendo crowd at that time, and we just found historically that Sonic performs really, really well on Nintendo platforms. Sonic Colors did great, Sonic and the Black Knight did well and Sonic and Secret Rings did well — all Nintendo. When we look at the numbers, we thought — this is clearly where our audience is." - Mullen

On Sonic in Smash Bros. Wii U/3DS

"We have no idea!" - Webber
Link
Super-Claus
misread that as "Doops". Was thoroughly disappointed.
Super-Claus
look how small it is in three dimensions!

YouTube
Posted by MM Sep 23 2013 09:16 GMT in Paper Mario
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Francis
I don't know much about Game Maker, but that looks pretty good
Fortran
If it can make 2D games that can run on a potato from the early 2000s then sure. Otherwise it's got unneeded bloat.
Posted by Super-Claus Sep 23 2013 19:49 GMT in Digibutter: The Game 2012
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Fortran
that's a really big cake

Posted by Kotaku Sep 23 2013 05:00 GMT in Gaming News
- 2 Like?
This is SNESoIP, an open-source project put together by a German Michael Fitzmayer that lets you play original SNES games, using original SNES hardware, over the internet.Read more...

YouTube
Posted by Ignorant Sep 22 2013 17:35 GMT in Liquid Kids
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Count how many times I said actually.

Super-Claus

2 minutes in, so far this is acceptable

MM
pretty cool obscure game

YouTube
Posted by MM Sep 22 2013 20:30 GMT in 999: Nine Hours Nine Persons Nine Doors
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Ignorant
Yuno Gasai is a person. happy days.

Posted by weedlord bonerhitler Sep 21 2013 21:37 GMT
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Super-Claus

Fallen Shade
I want those cats