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Posted by Joystiq Apr 21 2011 22:30 GMT in Super Mario 3D Land
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In a recent interview with Edge, industry legend Shigeru Miyamoto confirmed two of the suspicions we'd developed regarding the handful of Super Mario 3DS details revealed during the publisher's GDC presentation. First, he explained, "It's a combination of Super Mario Galaxy and Super Mario on N64." Which makes sense, considering we knew it was being developed by the team between both installments in the Galaxy series. He added that the device's 3D capabilities makes platforming a bit smoother, explaining, "The floors floating in space: in 2D it's difficult to judge the distance, but in 3D it's really easy."

Second, remember the tail that was springing out of the logo? That wasn't just some sad remnant of a half-deleted Wingding -- it was, as you probably expected, an appendage. Miyamoto explained, "The tail you mentioned on the logo - it's what you think it is. You probably know what's going to happen using that character." Who, Tanooki? Yeah, we know that guy's style. He's gonna get right in our trash cans, mess up our yard and then fly off into the crisp, night sky.

We'll have our opportunity to get reacquainted with that ringtailed jerk relatively soon -- Miyamoto explained, Super Mario 3DS is "completely original, and coming this year."
MM
yes
Super-Claus
yeah but a shit load of people bought wiis because of it

Posted by Kotaku Apr 22 2011 13:52 GMT in Gaming News
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#ps3 After days of intermittent service, the Playstation Network's complete outage rolls into its second day today with no new updates from Sony. More »
Francis

This is obviously GLaDOS' doing... or Skynet

Viddd
Right after Steamworks launching...
Sabotage from Valve, obviously.

YouTube
Posted by Popple Apr 21 2011 22:53 GMT
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Fallen Shade
nostalgic
Gold Prognosticus

Is it bad that I immediately thought of this when I watched this video?


YouTube
Posted by Popple Apr 21 2011 06:34 GMT
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Super-Claus
I forgot all about that *crag*ing jumpsuit wearing panda
Popple
Yes, but now they took all the needless interactive bits out.

Posted by MM Apr 21 2011 21:19 GMT in 420 SMOKE WEED ERRYDAY
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a day late, heil hitler, etc

Fallen Shade

It was also the the Anniversary of the Columbine Shooting and BP oil spill. 4 things to celebrate in one day.

MM
Nope. Only thing here is cheese and handegg.

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Posted by Popple Apr 21 2011 20:27 GMT in 420 SMOKE WEED ERRYDAY
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Fallen Shade
I expected boring indie trash, but you know that wasn't so bad.

The Legend of Zelda: Ocarina of Time 3D may not possess a boundless cornucopia of new features over its Nintendo 64 predecessor, but Nintendo revealed one neat gameplay mode in a press release published earlier today. After reaching a certain point in the game, players will access the "Boss Challenge" mode, which will "provide players with the opportunity to face any of the previous Bosses they have defeated once again, or, the option to face and confront them one-by-one, all in a continuous battle."

Oh, you mean we'd have to pummel Queen Gohma, King Dodongo, Barinade, Shadow Ganondorf, Volvagia, Morpha, Bongo Bongo, Twinrova, Ganondorf and Ganon all in one sitting? That's a whole lot of weak points to exploit, but we're pretty confident that we can handle it.
Fallen Shade

cool, also it's Phantom Ganon you *crag*waffles

Fallen Shade
I never thought of that, and I kinda wish it stayed that way.

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Posted by Popple Apr 21 2011 00:19 GMT
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Popple
I'M THE BEST AT SPACE
Super-Claus
IM PROUD OF YOU SON, NOW WE CAN BE A FAMILY AGAIN, IN SPACEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

Posted by Super-Claus Apr 21 2011 18:26 GMT
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Popple
Why didn't you post the video.

YouTube
Posted by Kotaku Apr 21 2011 15:20 GMT in Mega Man Legends 3 Project
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#veryearlyaccess Capcom is calling Mega Man Legends 3 for the Nintendo 3DS the first Capcom game to be co-developed by fans. That's why there'll be a prototype version of the game available for testing as soon as Nintendo opens up the 3DS eShop. More »
Super-Claus

DEAR GOD YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

Super-Claus
This makes me think a lot of companies are going to start making their players make their games for them, essentially making gamers pay for a game they created. still I can't wait for this game.

Posted by Super-Claus Apr 20 2011 15:43 GMT in Minecraft
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http://www.pcgamer.com/2011/04/19/download-the-minecraft-demo/

you have 90 minutes to uild whatever and it locks you out of your world, but you can create as many worlds as you want. i already own minecraft so this is useless to me but I know a bunch of you don't so here's something for you to nibble at.

Francis
Cool, thanks for posting. I've never played survival before, but I can't destroy any blocks, by hand or with axe. Glitch?
Super-Claus
b cuz franny b a g dawg
Posted by Francis Apr 20 2011 21:42 GMT in Steam
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Francis
except when I type on one, my text doesn't appear on the other. no biggie

Posted by Kotaku Apr 20 2011 20:00 GMT in PlayStation Home
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#ps3 The PlayStation 3's digital hang out space, PlayStation Home, will soon be home to better actual video games, thanks to the platform's next big update. Version 1.5 of Home brings promised features like real-time multiplayer, improved physics and better visuals. What else? More »
darkz

people still care about this?

Francis
An interactive themed chat room with physics could be fun, too bad it won't be like that.

YouTube
Posted by Flar3 Apr 18 2011 23:20 GMT in Sonic Generations
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also classic sonic looks ugly

MM
They improved the physics.
darkz
Exactly.

Posted by Super-Claus Apr 19 2011 19:28 GMT
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so i was just hoping around google and decide to look for something about the "Project Cafe"(codename for the wii2) and came across this article from 2006 when the nintendo revolutin got renamed the nintendo wii, heres what people had to say about it:

"Wow, that's probably the worst video-game-related name I've ever heard. Ever.

I'm with all the other people who are thinking of really bad jokes when they hear "Wii." Sheesh. If you have to explain how the stupid name is supposed to be pronounced, you need to change the name.

I liked "Revolution." It's a little long, but fits the system pretty well.

Nintendo can forget about me buying one of these systems."

 

I do love idocy don't you

Francis
The Wii did not live up to the name "Revolution", I'm glad they didn't use it.
Nastasia
I DON'T KNOW HOW TO SAY A THREE LETTER WORD I'M NOT BUYING A SYSTEM WITH THAT NAME

Posted by Joystiq Mar 04 2011 21:00 GMT in Donkey Kong Country Returns
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If Nintendo is following up Donkey Kong Country Returns with sequels like it did the original Donkey Kong Country, it's not doing so right now. Nintendo producer Kensuke Tanabe, who works with DKCR developer Retro Studios, told Game Informer, "I wouldn't say we won't do a sequel, but we don't have anything planned at this time."

In a postmortem panel at GDC on the development of last year's sucessful DKCR, Retro revealed the difficulties of making the side-scroller. The team attempted to adapt the Metroid Prime morph ball camera to the side-scrolling, but found it unable to handle the quick and complex movements of the DK characters -- especially once Tanabe insisted that two-player simultaneous play be added.

There are over 2000 animations for the player character, a number inflated by the second character -- and by the late-stage suggestion from Shigeru Miyamoto that Donkey Kong be able to blow on background items to reveal secrets. Miyamoto was testing the game, running back and forth for about ten minutes, when he declared that Donkey Kong appeared to be exhaling when he turned around. And then, he said that "it might be fun to make Donkey Kong blow on things," causing extensive damage to Retro's metaphorical tea table.

And the Super Guide -- "oh, jeez," one of the team exclaimed when that subject came up. It turns out that Retro had to rewrite the engine to make it deterministic -- make it that all the inputs would result in the same output every time, essentially eliminating randomness. This turned out to be a boon, however, as the same mechanic that allowed the team to record playthroughs also made it easy to reproduce bugs in testing.

Retro ended its panel by joking that it would like to refresh the Doki Doki Panic (Super Mario Bros. 2) series next, along with making a "Pokemon Prime." "We've been looking at Tingle a lot," as well.
weedlord bonerhitler
But a Doki Doki Panic sequel would be cool. Also, hello one month ago.

Posted by Joystiq Apr 20 2011 02:00 GMT in Xbox 360 News
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Microsoft has disabled Xbox Live "Free" members' ability to rate Marketplace content on Xbox.com in an apparent effort to curb ratings manipulation. The announcement was made on the XNA Game Studio Team Blog and was specifically addressed to the Indie Games Community.

"By implementing this change, we believe our customers will experience more consistent ratings and a significantly reduced potential for abuse across the entire Xbox catalog," said the statement. "We have also investigated rolling back suspect votes, however, we determined it will not be possible to do this."

Several weeks ago, developers of some of the top-rated Indie Games suspected foul play when their games began to slide down the Top Rated listing after receiving, by one developer's count, "hundreds of 1 star ratings" in a single week. While the XNA Team conceded that it would be unable to take away such seemingly unwarranted ratings, it did add that "we are investigating users who may have violated their user agreement during this series of events."

"Violating user agreements may result in actions up to and including banning from Xbox Live, removal of currently posted games, and loss of ability to post games in the future," the statement continued.

A few Indie Games developers have expressed gratitude, as reported by Armless Octopus, for Microsoft listening to their concerns and taking action. (Historically, it's been a somewhat rocky relationship between the two sides.) While limiting rating powers on Xbox.com to paying Gold members would seem to thwart the most egregious attacks and manipulation of content, it does not solve some of the other issues with the system; most notably that a user need not play, let alone purchase, content to rate it.
Super-Claus

just looking at that damn fortresscraft picture makes me angry

way to piss me off again microsoft, blatainly ripping off one of the most popular indie games of the last decade, and just the damn name itself is a shameful ripoff

darkz
the guy who made fortresscraft is the same guy who does those F@G videos.
In other words, he's a troll and you fell for it

YouTube
Posted by Super-Claus Apr 20 2011 03:20 GMT
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Fallen Shade
hi childhood
Super-Claus

this is what happens when you delve into your childhood, you get *crag*ed up cat science


Posted by Viddd Apr 20 2011 02:28 GMT in MS Paint Adventures
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Flar3
and then I learned where the quote from Black came from.
Posted by FrozenWinters Apr 20 2011 00:19 GMT
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Popple
LOL PSN

Posted by Super-Claus Apr 19 2011 17:59 GMT
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Seeing as minecraft 1.5 was just released today, I figured now is a great time to put to work the idea I had for a new server

heres how it goes:

every week or so (time limits still being considered) I or one of the mods will announce a build challenge

now what this is is we set a theme, for example: midieval europe,  and for whatever amount of time we have set, let it be a week(most likely), a month, or anything inbetween, you will build. once the time limit is up I will walk through the server, possibly livestreaming it, and see all the creations you have built within the given time. of course you don't have to participate in the build challenges, you can still build freely anywhere except the site that we will have set up for the build challenge which will be reserved for projects based on the chosen theme and not just random things.

 

well what do you all think? Sound like a good idea?

Super-Claus

let me just clear something up

once we are done with a build we move on to the next, but that doesn't mean you can't keep working on it

previous builds WILL NOT BE ERASED

What we do is have a build challange in an area that fits it's theme, then move onto another area that fits the next theme

the old build site an all the projects in it WILL NOT BE ERASED, and you can still work on projects all you want and start new ones in the old builds if you want

Viddd
not likin' the building themes thing, but a server might be coo'

Video
Posted by GameTrailers Apr 19 2011 07:00 GMT in Mortal Kombat
- 1 Like?
Prove to your enemies that they were born yesterday with the secret Babalities!
Fallen Shade
Yes
Super-Claus
my favorite is probably Saibot because portal

YouTube
Posted by Super-Claus Apr 18 2011 23:41 GMT
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Popple
Nope.
Super-Claus
kay

Video
Posted by GameTrailers Apr 19 2011 01:22 GMT in Mega64
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Aperture Science just went anal! Derrick starts thinking with portals while Rocco suffers from an unusual affliction.

Francis
get to the mail place

Posted by Francis Apr 19 2011 16:13 GMT in Portal 2
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Super-Claus
lol wut
students saying they will be sick tomorrow
like they can see into the future
also who the hell has school on spring break
Super-Claus
nas you went over it with me after I already made that post, so your argument is about half an hour invalid

YouTube
Posted by Kotaku Apr 19 2011 19:40 GMT in Centipede: Infestation
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#video Atari, after reviving (or attempting to revive) classic games like Warlords and Yars' Revenge, is turning its attention to 1980 arcade classic Centipede for its next project. This is Centipede: Infestation, a twin-stick shoot 'em up for the Wii and Nintendo 3DS. More »

Super-Claus

Interesting, I might need to pick this up


Posted by Super-Claus Apr 17 2011 16:27 GMT
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discuss

FrozenWinters
source?
Super-Claus

I actually wouldn't mind this for a controller


Posted by Joystiq Apr 19 2011 17:45 GMT in Sonic Generations
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Are you having a hard time wrapping your noodle around the perspective-shifting gameplay we outlined in our recent preview of Sonic Generations? Sounds like a visual aid is just what the doctor ordered -- check out the gameplay video below to see Generations' two distinct angles.
Super-Claus

If this turns out to be good (negative infinity/10 epected) then I might give sega. keyword being might.

Posted by Popple Apr 19 2011 03:48 GMT
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Francis
Did you get it for free by having all the potatoes?
Popple
DRM.