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Lord Crump older than one year ago

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Goron Mask for Governor
posted by Lord Crump Jul 24 2010 02:19 GMT in The Dump
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Vote for Governor Goron Mask

Super-Claus

Franis 2 should be done by the end of next week
posted by Lord Crump Jul 23 2010 22:46 GMT in Franis 2: The Great Mountain Adventure
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User-suggested changes from the last version: "Move Lock" feature (Press space and you don't change firing direction when you shoot), load button on the start screen

 

If you have any small or minor suggestions that you want me to consider, this is your last chance to do so. Nothing too big, though (Like a boss or something), because I'm almost done.

Ph1r3 App Inventor for Android's visual block language
franis 3 should have me playable
Guys, Inception is one of the greatest summer blockbusters of all time and you need to go see it.
posted by Lord Crump Jul 21 2010 19:20 GMT in Movies
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Monocleton
NAH, I'D RATHER JUST SEE ANOTHER MIND-RAPING KIDDYFLICK LIKE DESPICABLE ME
REVIEW: The Definitive Western
posted by Lord Crump Jul 19 2010 20:30 GMT in Red Dead Redemption
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Red Dead Redemption is THE Western-themed video game. While many Western-themed games have come before it, RDR offers the most complete and satisfying take on the theme, making you feel as if you're truly there, in the dying days of the Old West.

The gameplay is top-notch; it never grows old riding off in to the wild to find an animal of some sort to kill and skin, or to search for gang hide-outs and shoot up the bad guys who dwell within. Indeed, the game world is massive and is full of activity; the amount of side content and the rewarding nature of exploring the game's world will not leave you disappointed.

The game succeeds thematically, as well; each portion of the game's world is like a different Western genre, with New Austin representing the classic Old West, Nuevo Paraiso representing the darker spaghetti Western, and West Elizabeth representing a more modern take on the Western, symbolizing the death of the Old West and the birth of the modern age. And that's without mentioning the beautiful plot and excellent character development present throughout the game; John Marston isn't your typical "badass outlaw," but rather, a character that you will grow to empathize with and deeply admire throughout the course of the game.

Some would call Red Dead Redemption "GTA: Old West Edition." Well, I call it GTA perfected. Red Dead Redemption is one of those games that you have to play if you consider yourself even somewhat of a gamer.

Jack Noir
GOTY 2010 all years
WHAT HAS SCIENCE DONE
posted by Lord Crump Jul 19 2010 20:13 GMT in The Dump
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Geno
D':
BLING BLING POWER RING
posted by Lord Crump Jul 19 2010 07:09 GMT in The Emotional Spectrum
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Shrowser
*crag*ing ryan reynolds
I hate to admit it; no, I loathe myself for admitting it
posted by Lord Crump Jul 17 2010 04:40 GMT in Guild Wars 2
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...but this game looks pretty damn fun. I mean, it looks like what WoW should've been.

Lemme set things straight: I highly disliked the first Guild Wars. Mainly because the PvE content felt gimped to me; as if the game only cared about PvP content (I LOATHE PvP in RPGs, MMO or not; to me, an RPG is about just that: role-playing. Going off on an epic adventure and exploring and questing and experiencing an interesting narrative and other shit like that; not just "HEY GUYS LET'S BEAT THE SHIT OUTTA EACHOTHER"). Well, Guild Wars 2--with its persistent world, racial variety, and (Supposedly) an actual crafting system--looks like it's going to remedy that problem.

The best thing about it is that despite all of the changes it's going to be free-to-play like the original, meaning it won't really be competing for my wallet with other big-name MMOs (Right now my "subscription fee choice trinity" is DCUO, SW:TOR, and FFXIV; still can't decide, but it's probably not going to be FFXIV, given my experience with the original game).

MattTheSpratt
I don't give a shit who makes this, but MMO set in the Shenmue universe.
All in favour say PRUNE JEWS
LET'S HAVE A STONER PARTY
posted by Lord Crump Jul 13 2010 22:25 GMT in The Dump
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Shrowser
Well hey there.
Franis 2: The Great Mountain Adventure (Demo 5)

In this version of Franis 2, all of the optional content is, more or less, finished. There are a total of 3 optional summons (With a mandatory one coming in a later version), and a total of 6 optional party members which added to the mandatory party members makes a grand total of 8 party members. Here are all of the party members and summons, and hints as to how to obtain them.

Flavio: Flavio will join you during the main quest. Through the mighty power of Flurrie's melons, he can prove to be a deadly ally.

Kooper: Franis's trusty canine companion will join you during the main quest. He can charge at enemies for massive damage.

supermsn: An ice cream shitting anthropomorphic taco. In this game, he prefers COLD environments...

Jr. Troopa: Jr. Troopa will toss deadly turtle shells at his enemies. He will join you if you find his hidden Playground; that is, if you can defeat the assassins who are tracking him down...

darkz: darkz will join you on your quest if you can help him out with a big, hungry, and most importantly HEAVY problem.

MeowMixer: This strange individual will join your quest without question. That is, if you can FIND him...

Yellow: Yellow is quite possibly the most formidable ally any adventurer could hope for. However, franis will have to search the STARS and beyond to find him...

Popple: A sleezy thief who will aid your quest if you can help him steal from a notorious gangster...

As for the summons:

Celeste Dimentia: A healing spell (Since I didn't get the sprites from you, CD, I just used Dimentio to represent you).

Magnus von Grapple: A powerful X-Naut machine that fires a barrage of projectiles at enemy units.

Tails Doll: A cosmic horror of untold power. However, you will definitely EARN his power... (And yes, bobz, I toned up the difficulty on that boss by quite a large margin, so you probably WILL have to have all of the upgrades to beat him)

Also, the file size is kinda large for a Game Maker game, so grab a soda or something while it downloads.

http://www.megaupload.com/?d=PVO0GTHD

THAT BOBZ GUY

you have to kill the flavio rangers first

you can go through the top of the screen to the bottom, so abuse that to beat them

REVIEW: Lost Odyssey Review
posted by Lord Crump Jul 06 2010 15:46 GMT in Lost Odyssey
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Lost Odyssey is a turn-based Japanese Role-playing Game developed by Mistwalker, a company formed by Hironobu Sakaguchi and other former employees of Square. Lost Odyssey may not be the most progressive RPG, but it succeeds as a highly polished, enhanced version of the formula offered up by Final Fantasy X. The only real detriment to the gameplay is the presence of random battles; the combat itself, however, along with the mini-games, sidequests, and optional bosses, is highly polished.

In Lost Odyssey, you follow the story of Kaim, and immortal man who has spent the last thousand years wandering across the world. While the game's central plot isn't the greatest videogame story-telling has to offer, across Kaim's journey, he will unlock "memories;" well-written short stories featuring mature themes and genuine emotion. These short stories tend to be touching and bittersweet, making up for any flaws the main story has to offer.

As for the combat, as mentioned, it is very similar to Final Fantasy X's combat, but with the addition of a timing-based "ring" system, where depending on how you hold the trigger during a normal attack and which ring you currently have equipped, your attack will gain a bonus. Lost Odyssey's traditional battle system isn't necessarily a bad thing, however; it is highly polished, and there is plenty of strategic depth. In addition, there is a ton of optional content for added replay value.

However, where this game stands out most is the music. The game's score is composed by none other than Nobuo Uematsu, and it proves that he hasn't lost his touch. From smooth melodies to engaging battle music, the soundtrack has all of the quality you would expect from a Nobuo Uematsu score.

Ultimately, this is a good game and I suggest giving it a try.

Franis 2: The Great Mountain Adventure (Demo 4)

There are plenty of new rooms, but only two new fights. The reason for this is because I spent most of the time trying to get the shop and World Map to work, but I think I got everything working. Since adding in EXP n' shit would make this too complicated for its own good, I decided to make currency and EXP the same thing. Basically, you go to Brem's shop, and you can purchase a number of upgrades with the score you've racked up. Here are the items with the prices:

Sticky (2x damage): 2000 points

Announcement (3x damage): 4000 points

Banhammer (4x damage and not destroyed by projectiles): 6000 points

Double damage (Self explanatory): 8000 points

Safeguard shell (50% chance you'll take damage from projectiles): 4000 points

Invisibility shell (No more instant kill from enemy collision): 8000 points

Party upgrade x2 (Increases the attack of all party members by 1): 5000 points each

Hot Pocket (Restores health; repurchasable): 500 points

As for the new encounters, one of them respawns every time you re-enter the room, so you can point farm and get more items (If you're willing to waste your time doing that, of course). The other encounter is Tails Doll, who is going to be the hardest (Optional) boss in the game when it's finished (In future versions, I plan on his defeat unlocking him as the game's strongest summon, as well). You're probably not going to be able to defeat Tails Doll right now (Unless you somehow obtain all of the upgrades), as he has 1000 health.

http://www.megaupload.com/?d=XWMQLH0H

THAT BOBZ GUY

nevermind that, it was prolly a glitch or something


ps i beat tails doll with only one upgrade

Franis 2: The Great Mountain Adventure (Demo 3)

Changes: multiple new rooms, two new bosses, a new partner, an actual chance to test out your FIRST partner's abilities, and THE PLOT THICKENS.

http://www.megaupload.com/?d=9NKLSN5S

This is made with a different version of Game Maker, so if it still doesn't work for you, Nassy, or you, Dim, then all I can say is that I'm stumped. You'll eventually be able to play this GLORIOUS shoot-em' up game thingy, though, don't worry.

Lord Crump
Boo Boo should follow the same general pattern (As in changing vertical direction when he hits the top of the screen and horizontal direction when he hits the bottom)
In the upper half of the screen, in between the left edge and the middle, there is a spot that Boo Boo should not touch
You WILL have to move around in the fight following that, but if you can recognize where the adds are spawning (And take full advantage of the wrap-around screen), you shouldn't have to worry too much
Franis 2: The Great Mountain Adventure (Demo 2)

Here's the second version of Franis 2. The big changes are healing items, a new room, a new party member (Most of this version's changes were dedicated to the party member logic, which I couldn't get to work for some stupid reason, until now, that is), and you can save and load games (Saving after each fight is a pretty good idea).

http://www.megaupload.com/?d=S0Z2TAXX

If you're one of the few people who could not get the first version to work, try downloading this one and see if it runs. I'm still unsure of what the problem is; if you get an error, screencap it for me.

Lord Crump
top left icon; the little franis with the S
Franis 2: The Great Mountain Adventure (Demo 1)

So I assumed Plastic Mario wouldn't mind/care if I took that old franis Game Maker game he made a long time ago and turned it into a sequel of sorts (Of course, if for some strange reason he DOES mind, I'll stop immediately). Like the original, members of digibutter will make appearances in the game (With starring roles for loafSKZ, Nastasia, and franis, obviously).

Here is the first demo. It only has one "level" so far, but who gives a shit. It's a demo. :3

Controls: arrow and s keys. And yeah, this is related to the "Digibutter: The Game" project.

Lord Crump
Don't worry, Flavio; you're going to have an even BIGGER role (Although being a boss is part of it)
Digibutter: The Game
mediafire.com posted by Lord Crump Jun 23 2010 19:58 GMT
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A long time ago, in a galaxy far, far away...

FRANCIS SAID, "LET THERE BE NERRS." And he saw the nerrs, and saw that it was good.

He commanded them to make the "ultimate totally hi-technical community Game Maker game ever."

And so we SHALL. Here is my contribution. PROVIDE YOURS AND IT WILL BE A GAME FOR THE AGES

(Also we need to contact Plastic Mario and see if he still has his franis game)

Lord Crump B
VERSION 6.0 of MY 3 CRUMPS:
http://rapidshare.com/files/402755612/My_t...
bugs found so far:
Menu music continues after you click start
New Futurama is almost on
posted by Lord Crump Jun 25 2010 01:52 GMT
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I AM VERY EXCITED

The main problem many people, apparently, have with this format
posted by Lord Crump Jun 22 2010 22:13 GMT in Feedback
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...is that it is too hard to navigate. BUT I PROPOSE A SOLUTION!

We can keep the format largely the same in terms of content delivery, but tweak it a bit. By that I mean making topics more noticeable and the general site more easy to navigate.

My proposition, Francis, is well within your coding capabilities, I would think, and it would not be too difficult to construct. Nor do I think it would eat up too many resources. Essentially, what should happen is that the site should be more graphically focused. Here's what I mean by that.

Imagine that the site was wiped clean. There are no topics, no members... nothing. The site would be represented as a blank field (Which you can choose different skins for the "floor"). Now, let's say someone joins. Say, Nastasia joins the site for the first time. A member profile will be made for her, and she'll have her own message board; pretty much like the current site. There will be a little flag going up on the right hand side of the screen notifying that there are new users; when you click the little notification graphic, Nastasia's name shows up. However, here's the thing: a little graphic will appear on the field. It will probably look like a little smiley face or something by default. Nastasia, however, could edit this; she could make it a little sprite representation of herself, for example. Or she could upload an image or something.

Anyway, when a user clicks on this little Nastasia graphic, her User Message Board pops up, in addition to little buttons that can allow you to navigate to different sections of her profile.

This will happen when every member joins; a default graphic will appear on the previously empty "field," that they will edit and make it their own graphics. When you click on the "Newest Users" thing on the right-hand side, the user list will pop up, and when you click on a name, you will be navigated to the User's graphic on the field.

The same thing will happen when a new message board is created; the creator of the board could edit the image and it will appear on the field. The thing is, though, is that users will be REQUIRED to choose one of five categories for the board when it is created: General, Off-Topic, Gaming, RP, or Groups.

Now that there's two kinds of graphics,  when you click on the "Message Boards" thing on the right hand side of the screen, all of the User graphics will go away and all the Message Board graphics will come to the front of the screen; likewise, clicking "Users" will make all the Message Board graphics go away and display all the User graphics. And clicking on an individual User or Message Board in the list will navigate to that graphic (Think of the Mii Channel on the Wii, and how you can organize/manage/search Miis).

As for the message boards, instead of having the "ignore" feature, people already in the message board could, like in an online game match, vote to "kick" a user out of that message board. In the end, this would make things more easily manageable.

so whaddya think

Lord Crump
I dunno about that. There's a board created for pretty much every game and every user, is there not? Also, this site could very well take off with my "graphic" idea, as it is essentially an evolution (And most importantly, an ORGANIZED evolution) of the imageboard (But instead of it being an "imageboard," it would be a "graphicboard").
msn is love that is not
posted by Lord Crump Jun 23 2010 00:47 GMT in the i love msn board
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msn
k banned
The Proboscis Monkey Thread
posted by Lord Crump Jun 23 2010 00:29 GMT in The Dump
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Jr The Dark Knight
I guess that monkey can get two things done at once.
I AM A SAD, SAD MAN
posted by Lord Crump Jun 21 2010 01:22 GMT in Digiblogger
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"I have been following the stories and comments surrounding Lord Crump, and frankly, I'm appalled. Why doesn't Crump try doing something constructive for once in his life? First off, there are some jejune freebooters who are cranky. There are also some who are deceitful. Which category does Crump fall into? If the question overwhelms you, I suggest you check "both". If you can go more than a minute without hearing him talk about adversarialism, you're either deaf, dumb, or in a serious case of denial.

"If the human race is to survive on this planet, we will have to expose some of Crump's short-sighted deeds. Okay, that was a facetious statement. This one is not: Crump will do everything in his power to weave his disingenuous traits, disgusting perversions, and dictatorial bait-and-switch tactics into a rich tapestry that is sure to insult my intelligence. No wonder corruption is endemic to our society; Crump plans to embark on wholesale torture and slaughter of innocent civilians. He has instructed his mercenaries not to discuss this or even admit to his plan's existence. Obviously, Crump knows he has something to hide.

"Mass anxiety is the equivalent of steroids for Crump. If we feel helpless, Crump is energized and ramps up his efforts to substitute pap for art. Imagine people everywhere embracing his claim that he is omnipotent. The idea defies the imagination. His chums contend that he is God's representative on Earth. I say to them, "Prove it"—not that they'll be able to, of course, but because I find it amusing how all thinking people simultaneously flinched when they heard Crump insist that he can succeed without trying. I don't think anyone questions that. But did you know that it is widely known and beyond dispute that his speeches leave the impression of an army of pompous phrases moving over the landscape in search of an idea? Unfortunately, I can already see the response to this letter. Someone, possibly Lord Crump himself or one of his subordinates, will write a sinister piece about how prissy I am. If that's the case, then so be it. What I just wrote sorely needed to be written." --some guy

WAAAAAAAAA ; ;

Fallen Shade
dude what
Israel and Palestine
posted by Lord Crump Jun 19 2010 02:52 GMT in Serious Bizness
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It kinda disgusts me how divided this whole issue is. I do hold immense sympathy for the Palestinians, but some pro-Palestine individuals are in the extreme, thinking that it's a good idea to kick out all of the Jews living in the region, justifying it by saying, "WELL, IT'S THE PALESTINIANS' HOMELAND." No shit, but take a second to think about this. Most of the Jews that were alive when Palestine was transformed in to Israel are now dead, and the vast majority of the Jews currently living in Israel/Palestine were born and raised there. It's their homeland too, damnit. In other words, Israel shouldn't have existed in the first place, but now it does, and a solution to the conflict must accomodate that.

Saying that the Palestinians should have the land is just as incorrect as saying that the Israelis should have the land. The only correct hope is to hope that both can have the land, and prosper in it as brethren. With that said, the first step to solving the problem is to hope that the Israeli government will eventually stop treating the Palestinians as dogs and let them live and participate in the government as equal citizens. I don't support any solution that involves a radical deconstruction of the government of Israel, however; that will only create more problems than it will solve.

Fallen Shade

Crump in history when 2 radically different forces desperately seek out something they desire for themselves, 98% of the time theres going to be a shitstorm regardless of what anyone does, One side just needs to be annihilated by another so the rest of us can move on to dealing with our own problems. Not everything can be ended in handshakes and treaties like every democracy in the world thinks it can. Look at when the Americans bombed japan, that didn't end in a handshake nor a treaty, that ended in a massive explosion and gigantic death toll, we didn't give a damn. Now look at our relationship with Japan now, they're one of our hugest marketers bringing us everything from basic furniture to pornongraphy .


Sure we'd totally like to see this end peacefully but with a problem thats been lasting this long it's ridiculous trying to solve it using democracy I mean come the *crag* on, thats like trying to build a treehouse with plastic tools. Sometimes death is the assbeating that a country needs to put it's bullshit in line.

Expanded UI Options
posted by Lord Crump Jun 19 2010 02:36 GMT in Feedback
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The Bitlands theme is nice and all, but some of us would like to see a bit more choice; you know, multiple skins. Francis, when (And if) you see this, note that this is related to that message I sent you about a new "style" for digibutter to correspond with upcoming major Nintendo videogames that are not only of interest to our community but to potential new members, as well.

For example, the default, non-registered member skin could be based on Paper Mario 3DS (To lure in any fans of the upcoming game), whereas when you register, you can get a choice between the default skin, the "classic" Bitlands theme, or some new ones; for example, you could create a Skyward Sword theme or a Super Mario Galaxy theme for us to use.

Also (And I already know you're going to shoot this one down), being able to create our own avatars is dandy and all, but we should also have the option of uploading an avatar image, like a more conventional social website. There's only so much we can do with the image creator; I know it fits in with the theme of the site and all, but as I suggested, it would be a very good idea for us to have more stylistic options, instead of just one.

Fallen Shade
All of those probably will be implemented in the future eventually, we just need to wait for Francis to get the *crag* off that mountain he's currently on and possibly shave his beard.
So I'm playing the original NES Kid Icarus
posted by Lord Crump Jun 19 2010 00:12 GMT
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...to be completely honest, it isn't that great. I mean, Kid Icarus: Uprising looks fun and all, and I'm looking forward to it, but it baffles me as to why it's being made in the first place when the original game isn't very fun. Kid Icarus NES just isn't very polished; the level design is terrible, the difficulty isn't so much challenging as it is frustrating, and the controls can be blech at times. With that said, I've only been through two stages; does it get any better? Because so far, it isn't as great as some people have made it out to be.

(I am aware that there is a second Kid Icarus title for the Gameboy).

Viddd
Kid Icarus was kinda fun sometimes. Each of the levels had their up points and down points. I'd say more down than up, but it kept interesting enough to keep me playing.
PRICE TAG OF $189 FOR XBOX KINECT
posted by Lord Crump Jun 14 2010 01:34 GMT in Xbox 360
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weedlord bonerhitler
thats because it IS another *crag*ing EyeToy, shrowsy
MICROSOFT NATAL IS NO LONGER NATAL IT'S CALLED MICROSOFT KINECT BECAUSE IT'S A TOTALLY RAD NAME
posted by Lord Crump Jun 14 2010 01:27 GMT in Xbox 360 News
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Slim
at least it doesn't sound like naval anymore
ALL HAIL THE FOREST SPIRIT
posted by Lord Crump Jun 13 2010 04:30 GMT
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Frome here on, this will be digibutter's new mascot.

Popple

So Galaxy 2 is above OoT on Game Rankings
posted by Lord Crump May 26 2010 20:51 GMT
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Not that OoT's critical average matters taking factors such as the amount of reviews, how many reviewers were actually credible or are now defunct, etc., but the fandumb's reaction is bound to be entertaining

Fallen Shade
It's not, it's basically jacking off hardcore old school Mario players, nostalgia fags, and people who liked the 1st game. But hey I'm not complaining, it's probably the best 3D platformer thats been on a nintendo console since Banjo Kazooie, and thats saying something.
Here we talk about Freya from FFIX and her awesomeness
posted by Lord Crump May 26 2010 03:28 GMT in Final Fantasy IX
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Ph1r3 App Inventor for Android's visual block language
I never used Freya after the Grotto/wherever she needed to be used
Always went with Zidane, Garnet, Steiner and Vivi. Always.
How an FFVII Remake Should Be Made
ff-xiii.net posted by Lord Crump May 26 2010 03:02 GMT in Final Fantasy VII
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I could just copy/paste the text, but I'll link to the topic I made on another forum. K', discuss

©na
Looks like a troll thread to me