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©na

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Posted by ©na Apr 17 2010 05:59 GMT
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Special thanks t' Bobz for adding the dongs which makes them literal *crag*in' magnets

MM
*crag*in dongs how do they work
Orangesoda
*CRAG*IN' RAINBOWS

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Posted by ©na Jan 13 2013 08:03 GMT
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Posted by ©na Jan 13 2013 07:43 GMT
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Fallen Shade

well that be a neat 11 minutes


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Posted by ©na Dec 16 2012 04:34 GMT
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Fallen Shade

I liked the part with the lad wearing the eyepatch


Posted by ©na Nov 20 2012 01:34 GMT
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MM
I be MeowMixer 'n I approve a this message.
Doopliss

I prefer the 17 year old I have tied up in me garage


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Posted by ©na Nov 20 2012 02:37 GMT
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Fallen Shade
oh it be one a these

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Posted by ©na Nov 01 2012 03:20 GMT
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Fallen Shade

the wench mouth positioning be horrendous

©na
There be a version a that picture with not-shitty mouth placement but I don't know where it be

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Posted by ©na Oct 31 2012 20:42 GMT
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Nastasia
spooked mah guts off
Flar3
there needs t' be more remixes with spooky scary skeletons. it be just so catchy

Posted by ©na Jun 19 2012 06:23 GMT
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What's that? We've tried this before? It didn't work out? What do ye mean I said I don't like being the Dungeon Master? I don't know what ye're talking about, shut up.

I said I don't know what ye're talking about, SHUT UP.

it be 4th Edition D&D. YARRRR, really, 4e. Shit be cool. Read up. I'll permit most anything, although if I see too many niggas try t' make striker or controller y'all be going t' have t' thunderdome or challenge each other t' a shadow game or some shit.

Setting be nothing special 'n there probably won't be much a an over-arching plot if there be any at all. Coming up with neat shit t' do, though. Don't worry, we'll be doing more than one session. No, really. AVAST! laughing.

Starting at level 4, 5d6 best 3 for scores.

If ye've got books, great. If not, find a way.

we be going t' try out Roll20 (first link). Shit seems neat. We'll go with the tried-'n-true method a just going t' *crag*ing Pathguy (second link) 'n winding up with character sheets that be way longer than they need t' be but at least making them wasn't that hard. Helps if ye're in the Diginet Army steam group so that I can harness the power a announcements t' gather everyone.

©na
Also put sheets in here or PM them t' me. Let's not flood the board. Also we be playing on Friday or Saturday. Pretty sure it be Friday. I'll work out time 'n time zones later

Posted by ©na Mar 07 2012 18:06 GMT
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Yep

Super-Claus
oh hey it be that one lad
Nastasia
so how be the afterlife

Posted by ©na Dec 30 2011 06:36 GMT
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On 1/1/2012, if that wasn't obvious. Starts at around 4:00 PM EST.

What I be showing:

MEGAS XLR Episode 1 - "Test Drive"

MEGAS XLR Episode 2 - "The Fat 'n the Furious"

Mobile Fighter G Gundam Episode 1

Mobile Fighter G Gundam Episode 2

Yu-Gi-Oh! The Movie: The Pyramid a Light

Suggestions be welcome.

http://www.livestream.com/boreale

Flar3
>MEGAS XLR
ye be already me best matey
©na
Watch the other shit too then we can really be best mateys <3

Posted by ©na Dec 05 2011 05:14 GMT
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Sign up here

Now I'll be able t' host sessions regularly, so I figured we best give it another go.

Playing: 3.5e

Using: Fantasy Grounds II (v2.6.3 if it matters.)

Member a Diginet Army steam group a plus

Stick with human-like races (elves, dwarves, humans, etc.) 'n any monstrous humanoids (if it be humanoid 'n

     a monster, but not called a monstrous humanoid in whatever book ye're reading play it anyway)

Avoid anything with a level modifier a more than +1. +2s MIGHT be accepted

Unearthed Arcana 'n everything in it be banned, with the exception a any races that may be detailed in it

Racist as *crag* setting, don't expect monstrous humanoids t' use their charisma bonuses for anything other than

     intimidate rolls

At character creation a a monstrous humanoid, choose any a the races detailed in the Player's Handbook.

ye can assume the form a a member a the chosen race (ALWAYS the same form) as an at-will ability (free

     action). While in this form all modifiers, with the exception a INT 'n WIS, be set t' +0. ye also can not cast

     spells while in that form.

weedlord bonerhitler

im up for it will make sheet soon

weedlord bonerhitler

Final sheet minus backstory:

 

  Narrclumss (Stiffening Bone): Male Catfolk Brd1||; CR 1;
Medium Humanoid;
HD 1d6+2; hp 8;
Init +4; Spd 40 ft/x4;
AC 18 (+3 armor, +4 dex, +1 natural), touch 14, flat-footed 14;
Base Atk/Grapple +0/+1;
Full Atk +1 One-handed  (1d6+1;19-20/x2) Whip-dagger;
SA&SQ ;
AL CN; SV Fort +2, Ref +6, Will +3;
Str 13 (+1), Dex 19 (+4), Con 15 (+2), Int 17 (+3), Wis 12 (+1), Cha 20 (+5);;
Skills: Diplomacy¹ +9, Gather Information¹ +7, Hide¹ +5, Knowledge (arcana) +4, Knowledge (arch & eng) +4, Knowledge (geography) +7, Knowledge (history) +4, Knowledge (local) +4, Knowledge (nature) +4, Knowledge (nobility) +4, Perform (Singing) +9, Perform (Percussion) +9, Spellcraft +7, Use Magic Device +9;
Skill Tricks: ;
Traits: ;
Flaws: ;
Maneuvers 'n Stances: ;
Feats: Melodic Casting(CM 44);
Grafts: 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

 

 

 

 

Racial Abilities:
× Dexterity+4, Charisma+2
× Base land speed a 40 feet.
× +1 Natural Armor bonus.
× Low-Light Vision
× +2 racial bonus on Listen 'n Move Silently checks.
× Favored Class: Ranger

Class Abilities:
× ye can cast bard spells while wearing light armor without incurring
the normal arcane spell failure chance.
× Bardic Knowledge(Ex): ye possess a special Knowledge skill for stray
bits a trivia. This Knowledge check be 1d20+4
× Bardic Music: Performances can create varied magical effects 1 times
per day.
   × Fascinate(Sp): ye can fascinate 1 creature(s) within 90 feet. If
ye beat their Will save with a Perform check, they will listen quietly
for up t' 1 round(s).
   × Inspire Courage(Su): While singing; all allies who can hear ye gain
a +1 morale bonus t' saving throws against charm 'n fear effects; 'n a
+1 morale bonus t' attack 'n weapon damage rolls. The effect lasts as
long as ye sing plus 5 rounds.
× SpellBreaker Song: ye can interfere with spells that have a verbal
component. One use a ye'r bardic music ability make ennemy spellcasters
within 30 feet t' take a 20% spell failure. ye can maintain this song
for 3 rounds.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Posted by ©na Oct 08 2011 21:43 GMT
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Crimz Shadeston entered chat.
Commander Boreale: I really like how Lightsworns be now though
Crimz Shadeston left chat.

Fallen Shade
Just saving myself from more shit I don't care about

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Posted by ©na Sep 24 2011 04:37 GMT
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feat. Dimfish

MM
Best part 4:15-4:38
weedlord bonerhitler
YTPMV t' end them all

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Posted by ©na Aug 18 2011 03:02 GMT
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'n it WHY DOES THIS HAVE 1,700,000 VIEWS

Super-Claus
hmmm what be that in me coffee...F...K
darkz
tell YO HO HO! sis i said hoLLa

Posted by ©na Jul 28 2011 20:15 GMT
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http://www.pathguy.com/cg35.htm

This time, I be the dungeon master. We voted, 'n decided t' play 3.5. As far as I can tell, three players have signed up already. Use the link for character creation. I want ye t' stick with races, classes 'n spells from the following sourcebooks:

Complete Adventurer
Complete Arcane
Complete Divine
Complete Psionic
Complete Warrior
Expanded Psionics Handbook
Dungeon Master's Guide 3.5
Dungeon Master's Guide II
Monster Manual 3.5
Monster Manual II
Monster Manual III
Player's Handbook 3.5
Player's Handbook II

Tome a Battle: Book a Nine Swords

Most Forgotten Realms material

ye may use any race that be outlined in those books, so long as it has stats for player characters 'n does not have a level adjustment a more than +0. If ye don't want Psionics in the campaign, pillage a few people t' wench at me enough 'n I'll ban it.

Current Players With Approved Characters:

RaveRaze

Bremmy

Flavio

Popple

Tails Doll

DarkBlueAce

weedlord bonerhitler
Veto: ye can use a race with an LA higher than 0, but like anything higher than +2 be pretty highly not recommended.
Tails Doll
Apparently Forgotten Realms really does have a medieval orient place, named Kara-Tur.

Posted by ©na Jul 31 2011 05:49 GMT
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we be using Fantasy Grounds II. I do not know if the version number matters, but I be using 2.6.3. The program costs money, buy it, pirate it, I really don't care. There be no set time, I will notify ye all by Cbox once I've gathered the Steam chat regulars that will be playing. If ye can not be there, don't worry, we will likely manage with however many players we do manage t' pillage together.

Host Address:  76.18.69.64

Password: Digi

Players: RaveRaze, Bremmy, Popple, Flavio, DarkBlueAce, Tails Doll

Tails Doll
Downloaded 2. 6. 3. , 'n I be ready t' roll. How be we going t' import our previously generated dudes into this thing?
©na

ye have t' make the character sheets yourself.


Posted by ©na Jul 29 2011 23:36 GMT
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First, download the source books we be using. I have listed the source books I be allowing in the other topic, 'n ye can find the character generator there as well.

Read through the Player's Handbook t' learn how t' play. After this, read through the races 'n classes outlined in the different sourcebooks. Make sure the race ye be looking at be playable. It will have an "as player characters" section if it be not in the playable race section a the sourcebook. Figure out which race 'n class ye want t' play, 'n proceed t' the character generator. ye may not apply any templates t' yer character (werewolf, half-dragon, ghost 'n the like), 'n ye may not select any race with more than a +1 level adjustment. Select the "Standard" option when rolling for stats. Assign yer stats based on the class ye want t' play. Check the box for the race ye wanted t' play, 'n the box for the class ye wanted t' play. Fill in any relevant information t' yer class, 'n assign yer skill points. Read through the "Feats" sections a certain sourcebooks 'n check the boxes for the feats ye want t' take. Do not select any feats that be not from the sourcebooks allowed. Pick the weapons ye want t' use 'n any other gear ye want yer character t' have (don't forget waterskins 'n rations, even though I probably won't pay much attention t' those). If yer character has skill points in Speak Language or knows other languages due t' their race, check the boxes for the languages yer character knows. Select an animal companion if ye have one, 'n DO NOT SELECT ANY TRAITS. Select a height 'n weight, choose their hair/eye color 'n other appearance options, name yer character, give it a title if ye'd like, make sure ye give yer character a decent backstory, 'n click "Generate Character." Post yer character sheet in the other topic or in it be own topic in me board, 'n wait for approval.

When rolling for attacks, ye roll t' hit 'n then roll for damage. The roll t' hit be 1d20+any modifiers ye may have that increase or decrease it. The roll for damage depends on the weapon ye be using, 'n whether or not ye scored a critical hit

weedlord bonerhitler
Not all classes be featured on the creator, including some a me favorites. If ye be planning t' use a class not on the creator then ye have t' do class related tings by hand.

Posted by ©na Jun 30 2011 04:32 GMT
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Especially the ones that be occasionally on motorcycles. How sad.

Slim
that card only has 4 star balls on it we have nothing t' talk about here
©na
Pops, let's just agree that Magic 'n Yu-Gi-Oh be different games for different people 'n they each have their own merits

Posted by ©na Jul 06 2011 04:34 GMT in Magicka
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Where do I start here. Magicka be made by Paradox Interactive, 'n be exclusively for PC. On t' everything else

GAMEPLAY

In Magicka, ye be a wizard. yer goal be t' defeat numerous enemies with yer wizardly magick. ye use different elements for yer main source a attack, eight a which be bound t' QWER 'n ASDF while two others be made by combining water 'n cold or water 'n fire. ye can put up t' five different elements in a spell, 'n activate it using certain button combinations. There be also a little more than 20 Magicks that ye can find, which be similar t' spells but the order matters 'n Magicks be activated using the space bar. ye use the left mouse button t' move around. ye can play multiplayer, or go it alone 'n try t' pillage things done that way. The game isn't particularly entertaining 'n be brutally unforgiving when ye be playing alone, but it really gets interesting once ye pillage some mateys together. yer buddies be capable a reviving ye, which lowers the difficulty even if they do kill ye about as often as they bring ye back t' life. The main source a fun here be seeing exactly how ridiculous everything gets. Meteor Shower 'n Crash t' Desktop will likely kill yer pals, but be absolutely hilarious when they go right or horribly wrong. The multiplayer a this game be some a the most fun I have ever had, simply because a how funny the whole thing be. Expect t' visit Davey Jone's locker often, 'n in absurd ways. Amazing/10

Story

Like most every multiplayer-oriented game, the story be a very weak point for this game. The whole thing be incredibly simple, 'n mostly serves as an excuse t' pillage ye t' go t' certain places. It kind a works though, as ye be usually too busy trying t' see exactly what be 'n isn't immune t' Crash t' Desktop t' think about how poor the story be. Not completely terrible/10

Graphics

The game be pretty stylized, but it doesn't exactly look the best. Don't expect something on the level a Crysis or really any good-looking game. One thing t' note be that the graphics don't look overly dated or irritating, so at least it has that going for itThe character animations be pretty basic, but they don't do a terrible job at simplicity. Some animations be quite satisfying, oddly enough. Try giving yer sword ice 'n then swinging it, or killing a monster while it be slowed by cold. Neat stuff. Some cool stuff/10

Sound

a similar quality t' the graphics 'n the story, none a the sound effects or music be anything particularly special. Likely the most important part a the whole thing be that the sound effects 'n music aren't really grating. Much a the music at least fits whatever be going on at the time, which be certainly good. There aren't very many satisfying sound effects, most a the satisfaction from yer attacks be from the big numbers, the resulting gore, 'n on rare occassion the animations. Decent/10

.Overall

The story be poor, but very rarely does anybody care about that in a multiplayer-oriented game. The sound effects won't make yer ears bleed, but it isn't often that ye will find yourself casting a spell specifically for the noise it makes. It isn't ambitious with the graphics, but it reaches the goals it has set for itself quite well. The gameplay be the main selling point here. This game be one a the best multiplayer experiences available, 'n the concept be interesting enough. The spell casting system be only slightly robust, but the way the elements interact with eachother 'n with enemies be enough t' pillage ye experimenting 'n quite frequently *crag*ing things up. Which be good, since *crag*ing things up be exactly what the game be about. Great for plenty a laughs 'n fun times, so long as ye have a few mateys. I would be only slightly adamant about recommending this game be the pricetag higher, but as it costs only $10 for the base game on yer average day it be certainly worth the cost. Excellent game/10

tl;dr: AWESOME MULTIPLAYER FUN SPELLS WHO GIVES A SHIT ABOUT THE STORY 'n SOUND GRAPHICS AREN'T VERY GOOD ye best pillage THIS GAME


Posted by ©na Jul 04 2011 07:23 GMT
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Fallen Shade
thats a cool intro

Posted by ©na Jul 03 2011 17:07 GMT
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Power Rangers

Nastasia
okay
©na
Nah
He can just transform into all a those

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Posted by ©na Jun 26 2011 07:23 GMT
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This be like some kind a tournament shit right here

Fallen Shade
People being this bad at video games be terrifying
©na
me favorite be when he killed like three people right in front a the pyro

Posted by ©na Dec 24 2010 03:37 GMT in League a Legends
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Name a champ, 'n ye shall be taught t' play

Since I be not playing much a this game until "soon™" arrives, I will put me knowledge t' good use

©na

pillage crit chance runes 'n masteries

Charge at people

Endless Rage when close t' death

Receive kills

ALWAYS TAKE CLEANSE, TRY t' WAIT FOR THE ENEMY TEAM t' USE UP THEIR CROWD CONTROL BEFORE RUSHING IN. CLEANSE BLINDS, 'n pillage THE HELL OUT WHEN yer ULT be ALMOST UP. SPIN AWAY 'n HEAL AT THAT POINT

Start with Brawler's Gloves, ALWAYS ALWAYS ALWAYS pillage an Avarice Blade t' be built into Youmuu's later, 'n also pillage Infinity Edge in EVERY GAME

EDIT: pillage either Greaves or Mercury's Treads for boots. Treads be better for everything, Greaves if the opponent has almost no stuns

darkz

Build Phantom Dancers 'n Bloodthirsters 'n harrass like *crag* for Cait.


Posted by ©na Apr 12 2011 00:42 GMT
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That be all


Posted by ©na Mar 28 2011 05:09 GMT
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It be pretty good.

Really short though.

Brem
*crag* ye.
MM

tripod still exists?


Posted by ©na Mar 18 2011 02:56 GMT
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This show (GaoGaiGar) be made in 1997

Maiq the Liar

obviously a case a fingerpaints

Slim
it be a PSP Go

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Posted by ©na Mar 14 2011 20:03 GMT in Marvel Vs. Capcom 3: Fate a Two Worlds
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AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRRRRRRRRRRRRM

Fallen Shade
NEVER GIVE UP
darkz
zero/spidey/taskmaster
zero/tron/taskmaster
zero/spidey/tron

Posted by ©na Feb 17 2011 00:02 GMT in League a Legends
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IP earned per game has been reduced.

ye pillage 58 IP for losing at 55 (down from 75 for any normal/ranked loss)

ye pillage 30 IP for losing at 30 (again, down from 75)

Winning an hour-long game nets ye 95 IP (down from 100 for any normal/ranked victory)

Winning a 25 minute game gets ye a trifling 70 IP (again, down from 100)

Winning an eleven minute IP farm practice gets ye only 31 IP (down from 75 IP for any practice victory)

New champ costs 6300.

Nothing else matters. Riot be greedy as *crag*.

©na
As it turns out, the reason for this be because Riot still *crag*ing sucks at math
Also the Tribunal will give some amazing IP
mariooooo

so it be click a button for free ip?

YARRRR


Posted by ©na Feb 13 2011 20:13 GMT
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Twenty hours a me life I will never pillage back, which be good because I don't really want those hours back

Popple
Wow Boreale, no one cares.
Especially since we don't know WHAT THE *CRAG* ye be TALKING ABOUT.
Ph1r3 App Inventor for Android's visual block language
only sometimes