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Posted by Popple Mar 03 2010 06:19 GMT
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RaveRaze
How are those two at all related, one repairs buildings the other gives you metal.
Popple

I'm saying my idea liberates an Engineer of his base better than a repair node. I know this, because I am awesome.


Posted by Kotaku Mar 01 2010 01:19 GMT in Gaming News
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#psn All around the world, PlayStation 3 consoles simply aren't working like they're supposed to, with a PlayStation Network error preventing people from not just going online, but from playing some PS3 games offline as well. More »
darkz

hahahahahahahaha


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Posted by Slim Mar 03 2010 16:08 GMT
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It all makes sense now

Spiny
...
Dear god that was actually brilliant somehow.

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Posted by Kotaku Mar 03 2010 03:30 GMT in Team Fortress 2
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#clips The creator of this side-scrolling interpretation of Team Fortress 2 intended to enter it in a map-modding contest last year but missed the deadline. More »
MM
Yes.
Popple
Seems pretty simple. The only reason you need to switch classes is to get passed an obstacle than continue. It needs to be more complex than that.

Posted by hawkofrawk Mar 03 2010 04:49 GMT
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About *crag*ing time.


Posted by ©na Mar 02 2010 23:47 GMT
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What happened to the scientists in the Enrichment Center?

Slim
they died
MM
The morality core only prevented GLaDOS from killing them. Putting them in extreme danger != killing.

Posted by Popple Mar 03 2010 01:44 GMT
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Posted by Kotaku Mar 02 2010 21:40 GMT in Call of Duty: Modern Warfare 2
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#activision Publisher Activision announced today new "strategic plans" for the Call of Duty franchise, announcing a new developer for the shooter franchise and confirming the departure of key Infinity Ward staffers. More »
darkz

It's official: Call of Duty is dead.

MM
*crag*ing sick of seeing these games.

Posted by Popple Mar 02 2010 14:16 GMT
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Fallen Shade
inafterportal2

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Posted by Slim Mar 02 2010 18:04 GMT
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I'm just wondering why Russell is in barely any of the music videos they make.

Popple
Already posted this, but sure w/e.
Francis
cuz Popple got hushed again :/ brb, fixing

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Posted by Francis Mar 02 2010 17:58 GMT in Battlefield: Bad Company 2
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Amazon gives $34.50 trade-in credit for Modern Warfare 2. :)  They also give $20 gaming gift card with purchase.


Posted by PlayStation Blog Mar 02 2010 17:11 GMT in LittleBigPlanet
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Today we announced that we have purchased Media Molecule, creators of the beloved Sony Computer Entertainment. Welcome Molecules!

4401740512_debcf06a0b.jpg

Michael Denny, Senior Vice President of Worldwide Studios Europe, had this to say about the deal.

The decision was an easy one after meeting four young, talented people with a massive ambition to redefine video games as we know them, followed by a fantastic exclusive relationship that culminated in the launch of one of the most innovative PlayStation games of recent years. Of course, LittleBigPlanet needs no introduction here, as it was thanks to you that it became a best selling PS3 title when it released in late 2008.

The acquisition will enhance the talent pool within SCE, protect past and current investment and ensure a solid base for future investment. Media Molecule have exciting projects in the pipeline and we’re looking forward to sharing these with you in the not too distant future.

The most important thing is that nothing will change from your perspective; Media Molecule will simply continue to make great games. Welcoming Media Molecule into the PlayStation family will allow us to better support their future titles and ambitions.

For more comments from Denny, and a rather exhaustive list of the awards that Media Molecule has earned over the past couple of years, click on over to the European PlayStation.Blog. You can find the press release, with comments from SCE Worldwide Studios President Shuhei Yoshida and Media Molecule co-founder Alex Evans, directly below.

Sony Computer Entertainment Acquires Media Molecule. Acclaimed developer of multi-million selling LittleBigPlanet™ joins Sony Computer Entertainment Worldwide Studios

London, 2nd March 2010 – Sony Computer Entertainment (SCE) today announced that it had acquired leading game developer Media Molecule, creator of the multi-million selling and multi-award winning PlayStation®3 (PS3™) exclusive title, LittleBigPlanet™. Media Molecule will join as part of SCE’s global development operation, SCE Worldwide Studios (SCE WWS).

In a strategic move to continue to secure excellence in game development for current and future PlayStation® platforms, the acquisition of Media Molecule formalises the successful exclusive relationship with SCE.

Media Molecule, based in Surrey, England, is the award-winning developer of LittleBigPlanet, one of the best-selling titles for PS3, a game that introduced gamers to the unique ethos of Play, Create and Share. Having seen over 2m user generated levels created for the community to download and play for free, LittleBigPlanet has completely changed the way people interact with games, whilst revolutionising the longevity of gameplay.

Having won over 90 awards for LittleBigPlanet, including 2 BAFTAs and 8 AIAS Interactive Achievement Awards, Media Molecule brings a wealth of experience and a highly talented staff into the SCE WWS family that will further strengthen the PlayStation first party studio.

”Since they burst onto the gaming scene, Media Molecule have proved to be a truly exciting and innovative studio, who have proved their world-class credentials with the creation of the incredible LittleBigPlanet,” said Shuhei Yoshida, President, SCE Worldwide Studios. “SCE WWS is all about creating ambitious, innovative and ground breaking games, traits that Media Molecule clearly have. To bring them into our family proves our dedication to creating fantastic new experiences that we believe will cement our position as industry leaders.”

“Since Media Molecule’s inception, we’ve had a uniquely close relationship with SCE. Over the years they have consistently shown their dedication to Creative Gaming and Media Molecule, not only through their support of the company, but their willingness to take risks and embrace our often unusual approach and ideas,” said Alex Evans, co-founder of Media Molecule. “What we’ve achieved already with LittleBigPlanet has proved this to us and we’re excited by this new chapter of innovation and creative gaming, for all involved.”

Studios across SCE WWS share technology, production methodology and creative goals to build the best possible experiences for users to enjoy the most from the PlayStation family of hardware platforms and network services. With over 2,500 employees, SCE WWS combines the talents of 15 game development studios in Japan, the USA, the UK and The Netherlands.

Francis
So can SackBoy become the official mascot now?

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Posted by Francis Mar 02 2010 17:06 GMT
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Slim
I wonder what would have happened if they messed it up.
And I wonder who's going to clean up that mess.
Slim
Christ

Posted by PlayStation Blog Mar 02 2010 02:05 GMT in PlayStation Network
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We are aware that the internal clock functionality in the PS3 units other than the slim model, recognized the year 2010 as a leap year. Having the internal clock date change from February 29 to March 1 (both GMT), we have verified that the symptoms are now resolved and that users are able to use their PS3 normally.

If the time displayed on the XMB is still incorrect, users are able to adjust time settings manually or via the internet. If we have new information, we will update you through the PlayStation.Blog or PlayStation.com.

We apologize for any inconvenience this may have caused.

Francis
Protip: If the year is evenly divisible by 4, it is a leap year.
Linkshot

I told ya that was the problem XD


Posted by Popple Mar 02 2010 06:05 GMT
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Posted by Lord Crump Mar 02 2010 03:09 GMT in Gaming News
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*crag*ing ps3 system clock error

Popple
What's been up with that shit anyway? I've seen complaints about it but I still don't know exactly what it is.

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Posted by Popple Mar 02 2010 00:51 GMT
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Posted by Slim Mar 02 2010 00:18 GMT
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a stream of the entire new gorillaz album.

Popple
Cool. The one on the Guardian wasn't working right.

Posted by Slim Mar 02 2010 00:25 GMT
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you've finally decided to ship my laptop


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Posted by Popple Mar 01 2010 22:19 GMT
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Posted by Joystiq Mar 01 2010 20:30 GMT in Mega Man 10
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Even though Mega Man 10 includes a playable version of Mega Man 9's Proto Man at no additional cost, Capcom will still offer at least one additional character as premium DLC. Bass, a sort of evil Mega Man character introduced in Mega Man 7 and playable in Mega Man & Bass, will be released as a DLC character for the Wii version of Mega Man 10 on April 5 for 200 Wii Points ($2), according to Nintendo's Mega Man 10 page. A special stage will be available the same day for 300 Points.

An "Endless Attack Mode" will follow for 300 points on April 26, along with two more special stages for 100 Points each. These DLC dates are likely to be different for the other versions of Mega Man 10, if the add-on content is planned for all releases, since the release dates for the actual game are different on other platforms. We're contacted Capcom to verify.

[Via Protodude's Rockman Corner]
Fallen Shade

*crag* yeah bass


Posted by Francis Mar 01 2010 04:09 GMT in Indie Games
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Space Invaders shoot-em-up where the "rules" of the game randomly change.  Like it turns into Breakout, or your controls change, or you are supposed to ram the enemies.  Clearing a stage adds bonus time.

MM

Linkshot

This game is awesome. I'm still warming up to all the control shifts.


Posted by Kotaku Feb 27 2010 19:00 GMT in Fallout 3
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#dayum The artist who drew the perk images for Fallout 2 recently revealed his deleted concept for the game's "Childkiller" status. "Even the designer who requested it realized it was a bad idea," he writes. More »
Francis
oh my
Lord Crump
anyone who gets "offended" by jokes in which the creator of the jokes wasn't taking a serious stance over anything has a stick up their butt and is thus an idiot
for example, if you read a webcomic that features two religious icons having buttsex and you're offended by it, you're stupid
This applies to this image

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Posted by GoNintendo Feb 28 2010 18:04 GMT in Nintendo Stuff
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Francis
I'm still excited about Sonic :/
Spiny
Personally I like a visit to Sonic every once in a while. But if i'm not in the mood and get it anyway, who's complaining?

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Posted by GoNintendo Feb 28 2010 17:48 GMT in Nintendo Stuff
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Linkshot

That looks...natural.

Ph1r3 App Inventor for Android's visual block language

bigging in post topic

Posted by Popple Feb 16 2010 23:43 GMT
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Fallen Shade
I kinda prefer "It's full of adware holy *crag*ing shit" or even "durr hurr butterfiles" but you know it works.

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Posted by darkz Feb 28 2010 05:04 GMT
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Fallen Shade

I seen a spray like that for the Sniper in TF2...but it's more obvious than this shit.

Carpaccio
Much more obvious.
The Sniper wasn't captured from the right angle.

Posted by Popple Feb 27 2010 23:54 GMT
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Diginime-Saturday starts tonight at 12 AM Eastern Standard time. Tune into Adult Swim on Cartoon Newtork and surf onto the Digibutter.nerr Cbox to join in on what will surely either be the most exciting thing that has happened on this site in weeks or a horrible horrible disaster.

SCHEDULE:

 (Pre-Show) 11:30 pm: The Boondocks - (Trial of Robert Kelly)
(And so it beings...) 12:00 am: Full Metal Alchemist - (City of Heresy)
(I'm sorry.) 12:30am-2:00 am: Bleach - (Episodes 136 - 139)
(Rewarding your patience) 2:30 am: FLCL - (Marqius de Carabus)
(See, it was worth it.) 3:00 am: Cowboy Bebop - (Bohemian Rhapsody)
3:30 am: Ghost in the Shell: Stand Alone Complex - (AG20)
(Repeat) 4:00 am: Full Metal Alchemist: Brotherhood - (City of Heresy)
4:30 am: Big O - (War of Paradigm City)
 5:00 am – 5:30 am: Inuyasha   
(Even I'm not that cruel)

ON LAST WEEKS EPISODE:

I had to *crag*ing make this in word.

Flar3
*crag* yeah.
Fallen Shade
bumping for relevance